Тёмный

Making D&D / TTRPG puzzles more immersive (tips and examples) 

Corkboards & Curiosities
Подписаться 19 тыс.
Просмотров 32 тыс.
50% 1

Want some puzzle ideas and tips for DnD or another tabletop RPG? Here’s a few examples and tricks to make them more fun and immersive, enjoy!
--------------------
Sometimes I write adventures. You can get them for free here: corkboardsandcurio.wixsite.co...
Want to support me?
Kofi: ko-fi.com/corkboardsandcurios...
Patreon: www.patreon.com/user?u=96379479
--------------------
Music used (RU-vid Audio Library License):
Sprightly pursuit - cooper cannell
Alone - Aakash Gandhi
Song For Michael - Magic In The Other
Tragic Story - Myuu
Zodiac Structures - NoMBe
--------------------
Timestamps
00:00 Intro
01:20 The Sleeping Room, Pt 1 (CW: horror)
02:50 Tip 1: Start from the players’ POV
03:45 Tip 2: Think about context
05:00 Tip 3: Use props
05:42 Tip 4: Have a backup plan
06:19 Tip 5: Take inspiration from minigames
07:11 The Sleeping Room, Pt 2
08:54 The Dragon Potion
11:22 Outro

Развлечения

Опубликовано:

 

22 май 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 279   
@Indestructoboy
@Indestructoboy Год назад
Predicting this channel absolutely takes off in the next month or so.
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
I don't know if this was the intention, but I'm for sure feeling this as bardic inspiration
@joebobby8371
@joebobby8371 11 месяцев назад
I'm doing my part
@zomara0292
@zomara0292 11 месяцев назад
You are saying it hasn't taken off already? 3 videos in, already 1k followers, an accent intriguing to most Americans, a mode of speech that is fast paced yet pleasant to listen to, a channel which promises something different than the constant swashbuckling, High Fantasy-esc, adventure of other channels, or even the Low Fantasy, Blood and Blade, style promised by most of the OSR RU-vid crowd? And behind the scenes, a definite understanding of SEO and obvious experience with TTRPGs, Scene Crafting, and Storytelling? Oh... and that mood lighting is bomb. They are already set with a RU-vid winning combination.
@Indestructoboy
@Indestructoboy 11 месяцев назад
@@zomara0292 Lol I made this comment two weeks ago when she had 9 subscribers.
@neosovereign
@neosovereign 11 месяцев назад
She needs a better mic set up.
@dylandraper7859
@dylandraper7859 11 месяцев назад
“Snitch” Just impeccable showmanship from this person. Got me feelin some type of way.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
snitches get stitches but also _experience points_ 👌
@lydiasteinebendiksen4269
@lydiasteinebendiksen4269 2 месяца назад
I love the idea of these organic puzzles like the kids, where it's not a whole magical passphrace thing but literally just a situation that demands creativity.
@mintyyukime
@mintyyukime 11 месяцев назад
Ooh, these puzzles are EXCELLENT, I really love the idea of having them be less of a standard video game puzzle and more like what a protagonist in a book might find. Great framing, I’ll be using this for sure in my games!
@AleWeierstrass
@AleWeierstrass 11 месяцев назад
Really liked your point that went along the lines of "If we can spend hours playing pretend, its ok to also be interested in playing with toys"
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
yessss, gotta treasure the child in us!
@fotipitrakkos1193
@fotipitrakkos1193 4 месяца назад
Incredible video and great insights. The more I've run games, the more I've come to similar conclusions. The immersion is paramount to everything else that follows in the session, and most often the simple - yet immersive - problem to solve, runs so much better than the clever - yet superficial - puzzle to solve. And your advice to start from the perspective of the players is particularly powerful. After all how can we expect them to suspend their disbelief of the scenario, if we have not walked through it ourselves to test the illusion? Apologies for the rant. Again, great work.
@zacharystar60
@zacharystar60 11 месяцев назад
This is exactly the stuff Ive been looking for. As a player I love puzzles and riddles but as a DM i always had trouble running them, they felt boring, my players were uninterested etc. But basically everything you brought up in this video addresses what they disliked about them! I cant wait to incorporate this into my home game.
@jirhonarmstrong4107
@jirhonarmstrong4107 10 месяцев назад
This is my first video I’ve seen of you, and it won’t be my last. This is amazing as a DM and Keeper, your advice on puzzles and riddles. Was spot on. Thank you for this 😊
@maninalift
@maninalift Год назад
Thank you, these are wonderful ideas that are most definitely going to inspire me! Instant subscription! One thing I'd like to add to the conversation is that progressing doesn't have to mean succeeding: it's ok to have a real chance that your players won't "succeed" in the puzzle, so long as the story still progresses: they aren't just stuck in the same situation but something changes that furthers the plot: maybe they fail the magical test to enter the temple and they are dragged away to a prison cell but now in prison they encounter a character who they had helped in the past. The story of why this charter was taken to prison reveals a clue that takes them in a different direction: the head priest keeps the secret writings of the cult in his own home. Perhaps reading those secret writings would be more valuable than spying on their rituals. That might be easier, if only they can escape this prison cell...
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
Absolutely agreed, always fail forward. And a lot of the clues we tend to come up with are not really location dependent and can be moved around or added to fit the path that the character actually forge for themselves. *dons tricorne hat* the pre-session notes is more what you'd call "guidelines" than actual rules..
@edhunter664
@edhunter664 9 месяцев назад
Thinking about puzzles in the context of there role in the narrative rather than just a challenge for the players is actually a really grate idea. I am a little annoyed such a thing never occurred to me. Grate video. I will definitely be keeping this in mind going forward.
@JeppeJust
@JeppeJust Месяц назад
How is this channel not a massive success yet?? Fantastic work!
@UrbanScalawag
@UrbanScalawag 10 месяцев назад
I'm *absolutely* stealing the vibe of your Sleeping Room in the campaign I'm running. I'll likely swap out the fleshy bits for tendrils of moving shadows to more accurately fit the theme, but everything else you've said is spot-on fantastic advice!
@corkboardsandcuriosities
@corkboardsandcuriosities 10 месяцев назад
ooooh I love that! And yeah it would totally work reflavouring it that way too! might use that for some call of cthulhu someday haha
@DevilBlackDeath
@DevilBlackDeath 3 месяца назад
These are great tips, seriously ! I GMed my first game last summers for my nephews and I didn't like most of the tips I found back then on puzzles. So I tried finding out an alternative, and that's when it ticked. Taking inspiration from escape rooms and minigames, and in particular, their interactivity. I ended up looking at Anglo Saxon runes and grabbing parts of these. Printed them on paper and cut them. Then I came up with a few symbols by combining them and rotating them around a decided pivot point (indicated by a circle on the rune pieces). In-game players could interact with it, but once combat started, they had to use an action to try and figure out within some limited IRL time the symbol magically represented/glowing... and there were a few in a sequence. What's great is you can actually easily change the difficulty by making harder symbols or even harder base "shapes" to combine for your runes, and making an explanation for it is fairly easy. It can be an uncompleted ritual or deactivated device. Doing it mid combat ? Change the amount of IRL time players get to interact with it based on the character's intelligence/your system equivalent to INT. Maybe have it make the fight easier somehow. In my case it was getting an easier fight and getting the "good" ending (saving a kingdom prisoner of a timestopped bubble universe they'd have had no idea was a thing without completing the puzzle). I ended up making it a bit too easy (first GMing I was scared of scarring my young players, should have planned a back up in case they were flying through the puzzle :P ). I would love to revisit it and get some hard transparent sheets to print/draw on, cut a hole in the pivot point and have the runes on those plastic sheets stack over on some stick to rotate them around easier (kinda like the cypher in the video) but I know for sure that interactivity is how I'll handle puzzles going forward. Though narratively engaging puzzles is another way I'll consider creating those too now !
@MarkoSeldo
@MarkoSeldo 2 месяца назад
Certainly makes my approach seem rubbish. I wanted more puzzles, so I sent my players off to the tomb of an ancient king, where finding the McGuffin required avoiding/solving a series of puzzle traps. Don't get me wrong, it was a great session. It started at the entrance to the tomb and ended with them emerging into the sunlight, victorious, so the pacing was perfect... But they were just puzzles. Video game "solve this with that" puzzles. This video is just gold. :D
@AyebeeMk2
@AyebeeMk2 11 месяцев назад
I like the interaction with a prop idea; rewarded with a show of manners, certainly will try this one..... Its like passing round a pair of scissors and asking crossed or uncrossed.....
@farowla787
@farowla787 Год назад
Awesome content! Glad to see the start of a nice, quality DnD channel. Keep it up!
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
Thank you so so much! This is definitely encouraging me to keep going further down the rabbit hole 😄
@farowla787
@farowla787 11 месяцев назад
Glad I could help you keep up the awesome work! It's really good production quality.
@leem2155
@leem2155 Год назад
here from Taron’s community post. this video is gold! subscribing like my life depends on it.
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
thank you so much! i'm so glad you enjoyed it and the lovely feedback is so motivating to make more haha
@leem2155
@leem2155 Год назад
@@corkboardsandcuriosities please do! your about section says you have an interest in mystery and horror, and both of those to my mind are things that are really lacking in D&D 5e. videos on how to incorporate these elements, or games that already do it well, would go down really well i think. good luck with it all
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
@@leem2155 oooh yeah that's something that i'm planning to play with too. Though it's definitely very possible to play horror and mystery in 5e, there's so many lovely games that are dear to my heart and that are specifically intended for it, i wanna give em some love
@isaacmartinez2359
@isaacmartinez2359 Год назад
If anyone is stuck on needing a trap, use a hole. No I am not kidding. A hole that is too big to jump and seemingly endlessly deep. I have seen this simple environmental “trap” stump low level adventures. It’s not like you can’t modify it for higher level adventurers too. You can have a key on the other side which is a heavy object that needs to be brought back so those players who can fly do not have a simple answer. If you are looking for something that has your players involved use this. There has not been a single time where I have used it and not had my players start planning. Which I think is what most DMs want when we plan for traps.
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
haha i'd be that one player who thinks the answer is a leap of faith and decides to throw themselves down the hole. I blame Indiana Jones
@lucaiozzo8273
@lucaiozzo8273 10 месяцев назад
About tip 4, sometimes when my players feel stuck in a puzzle for long enough, and one of them comes up with a creative solution, even if is not the solution I intended I let it pass and count it as a success
@corkboardsandcuriosities
@corkboardsandcuriosities 9 месяцев назад
oh absolutely! I love doing that too, if the players are creative, it's gotta be rewarded
@kaosque
@kaosque 11 месяцев назад
This makes so much more sense to my brain! My improv group will love this. Tysm!
@joshualynn6459
@joshualynn6459 2 месяца назад
Let’s get this magnificent channel to blow up everyone!! 🎉🎉🎉
@James-tj5ro
@James-tj5ro Год назад
Happy to be part of this story from almost the start.
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
These lovely comments are too much for my lil heart
@kasane1337
@kasane1337 10 месяцев назад
I think another example of what makes your puzzle examples work really well as opposed to some others (that I have been guilty of as well) is the immediate feedback. There's no "nothing happens" when you do it wrong, leaving you to wonder if you should even expect to have the puzzle finished at that point, but both the room and the children give direct response to all of your decisions, which lets players test their ideas and judge their plans based on the newly acquired information.
@corkboardsandcuriosities
@corkboardsandcuriosities 10 месяцев назад
Oh I... absolutely hadn't thought about that hahaha, but it's very very true, immediate feedback is super important to keep the puzzle moving forward. Glad these two puzzles worked out for it haha
@andreasferenczi7613
@andreasferenczi7613 10 месяцев назад
I'm running an adventure, where the party has to do something with a sleeping godess. Immediately switched out the ritual for waking her up to... ...guess what! Really great inspiration and also the general tips. Liked and subbed! Keep more of this stuff coming, please!
@corkboardsandcuriosities
@corkboardsandcuriosities 10 месяцев назад
Please let me know how it goes! Someone in the comments came back to say how it went and I absolutely love reading those and how people are using these in games. the idea of using this for a sleeping goddess sounds awesome ngl hahaha
@dootris
@dootris Год назад
Thanks for the great video and tips! The sleeping flesh room sounds so nice as a way to prop up the atmosphere of the game. It's really inspiring The potion puzzle is also a nice twist on the "hidden rules" kind of puzzles
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
So happy you like them! I’m hoping I can come up with more because I kinda live for that eureka moment haha
@JR-kq7pv
@JR-kq7pv 4 месяца назад
Fantastic video! I love the way your mind works the settings and puzzles.
@ChrisBarney
@ChrisBarney 5 месяцев назад
Great stuff. In a similar vein I picked up a bunch of 2 (or 1 or 5) minute mystery books. That style of logic puzzle where the players ask questions (ie investigate) works great. And with a few books you don’t have to do the work of thinking of good ones). These also work for environmental narrative. The puzzle doesn’t have to be a blocking thing or directly related to why the players are there, it can just be the story of what happened there before you arrived. Even if the players don’t try to solve the puzzle it can make the space feel like it has a life outside of the players plot.
@JAGomez
@JAGomez 2 месяца назад
Rather than break immersion…we want to SHIFT THE GEARS of immersion Thats brilliant
@skyefoxe8733
@skyefoxe8733 10 месяцев назад
I am practically salivating at the creative puzzles in this video. It’s a great way of reframing critical thinking dilemmas (which can be daunting to some players) seamlessly into a lens of continued role playing. More examples! More puzzles! More content! Bravo! 🎉
@corkboardsandcuriosities
@corkboardsandcuriosities 10 месяцев назад
haaaa this response makes me so happy! well, i've been considering it but... that's the incentive, time to create more puzzles!
@namelessspook7987
@namelessspook7987 9 месяцев назад
Those puzzles are simply lovely. I had never heard of the moon game, thank you for sharing that one.
@corkboardsandcuriosities
@corkboardsandcuriosities 9 месяцев назад
glad you like them! i might try to come up with more haha, this was fun
@AlphaDargon
@AlphaDargon 9 месяцев назад
Just come across this channel in my recommended, and my GOSH it's so good. Love the useful tips, the creative ideas, and the fun loving attitude!
@lunam9397
@lunam9397 Месяц назад
I've said that when designing TTRPG puzzles, you should take inspiration from things like the backs of cereal boxes, or issues of highlights. Ive seen and been in plenty of parties that got stuck on litteral popsicle-stick riddles. In the moment it can be really hard to get Puzzle Brain going, and so even these little kiddie puzzles will be a lot harder than you expect once you add the fantastical coat of paint to it.
@beauparsons6662
@beauparsons6662 11 месяцев назад
You are a genius and this is what I've been searching for. Thank you! I'll try and share you around to boost those numbers a bit
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
this is too nice and now i can't stop smiling
@commandercaptain4664
@commandercaptain4664 11 месяцев назад
5:33 I feel called out. Well played. This advice aligns with how I like to approach gameplay. Not just with roleplay OR combat OR exploration, but usually a combination of two aspects (rarely all three, that might be a bit overboard) to grant more dynamism to encounters.
@corkboardsandcuriosities
@corkboardsandcuriosities 10 месяцев назад
if you feel called out, you're one of the cool kids oh yeah, i'm not yet at the level to have all these aspects balanced out perfectly for each session, but hey, it's a hobby we never really stop learning about
@danielchristensen374
@danielchristensen374 11 месяцев назад
Found you via Matt Colville's channel. Enjoying your work and look forward to more.
@scorp12345
@scorp12345 11 месяцев назад
Fantastic video and tips, I loved the examples! I like cyphers and word puzzles a lot, too, but like you said they can get stale and they don't fit in every context. I've shied away from more complex puzzles after a few bad DMs left a bad taste for me, with several occasions of all the players sitting around for an hour on individual puzzles; I'm excited to try more with your tips in mind and a few good backup plans! Might also try a soft timer with punishments (that also reveal hints/clues) at regular intervals.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
oh yeah, definitely haha, even though i love word puzzles and all, i'm still trying to figure out a way to make them more entertaining. The way I see it, what makes a good puzzle in rpg is more about "how fun is the process of discovering it" rather than thinking of the actual solution. one way of thinking of it is it's gotta be something that's easy to figure out, but fun to execute.
@TheOmbrack
@TheOmbrack 11 месяцев назад
Immaculate vibe and aesthetic ! And cool ideas, the sleeping room is definitely a great encounter. One thing I'd add on the backup plan part is that it's also a good idea to let your players come up with their own solution, even if it doesn't fit the actual solution or any of your backup plans. If their plan makes sense, make it happen, even if you didn't think about it before. I'd even argue that you could have a puzzle without any solution, and the players will probably find a way to solve it anyway (because players always have crazy ideas). Regardless, great work, I hope your channel takes off as much as you like !
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
oh yeah agreed, i think it goes along with the mentality of "if my players have a theory for the adventure other than what I had planned, then that's the new truth", which is something I really dig. The "truth" behind the screen always can be flexible and can change to better serve the story.
@lauralynch6494
@lauralynch6494 5 месяцев назад
Let them Kobiashi Maru it! Either change the rules of the game, or come up with a solution so beautiful and creative that of course it works. I am so often comforted by the knowledge that my players outnumber me! And some of them are brilliant teens, unhindered by the limitations of experience
@matteosina1980
@matteosina1980 Год назад
These are great tips, it's always intimidating starting to writing a puzzle but I will try more. The idea of mixing social encounters with puzzles it's terrific, I love it. Side note: omg the background is gorgeous, so atmospheric. I'd want to sit there and read a book. Also the lighting *chef kiss*
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
(my living room humbly thanks you for the compliment on its decor) Yess! I do feel like social encounters are good opportunities for puzzles, gotta be honest I think I just saw a bit too many door puzzles, when there's so many things that can technically qualify as a puzzle hahah
@murphydaveelte
@murphydaveelte 11 месяцев назад
This was great - really imaginative and interesting tips, definitely gonna be using some of this! Looking forwards to seeing more from this channel.
@khrowv
@khrowv 11 месяцев назад
Very useful info/tips and great format, also love the setup. Looking forward to more videos
@Woakipa
@Woakipa 11 месяцев назад
Incredible. I'm so glad I found your channel.
@tizzle46
@tizzle46 11 месяцев назад
Most excellent video. Looking forward to more.
@EmbryW
@EmbryW 11 месяцев назад
Lovely video! Very helpful, can't wait to put some of these suggestions to use
@martinmaydana2418
@martinmaydana2418 11 месяцев назад
Amazing tips and the video is put together really well. Hope your channel grows a lot
@dominicelston7587
@dominicelston7587 11 месяцев назад
This is brilliant, got me thinking about puzzles in a lot of different ways now.
@michael1567
@michael1567 11 месяцев назад
Delighted I found this! Phenomenal video and really good tips :) thank you so much
@atemnirnasha
@atemnirnasha 11 месяцев назад
I get the feeling this channel is going to pop off.
@herbertwilliam3348
@herbertwilliam3348 11 месяцев назад
I love it! Wish you luck ib your creative journey, you shine!
@user-fq4in1hh3l
@user-fq4in1hh3l 10 месяцев назад
You are great! I love your point of view and style of delivery.
@nickd7935
@nickd7935 10 месяцев назад
Extremely well put together video. You have gained a new subscriber
@DangerDurians
@DangerDurians Год назад
Love this, definitely using the flesh room Instant subscribe
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
if you play this i'd love to hear back how it went!! Please keep me updated! I keep kinda imagining the tune to sound like the main melody of Toutouig va mabig (a lullaby from Brittany), it's soft but can easily feel melancholic and i like that vibe for the sleeping room.
@blakea3323
@blakea3323 10 месяцев назад
This is absolute gold! I was trying to look for some puzzles for a cemetery dungeon crawl and these are perfect!!
@BDTMack
@BDTMack 11 месяцев назад
Great video the examples were really useful!
@pinacolada8922
@pinacolada8922 10 месяцев назад
Amazing video, 100% going to use some of these in my home game!
@benjamincrowley9919
@benjamincrowley9919 3 месяца назад
You are Brilliant and Diabolical !!! Thank You!
@markwarkentin5395
@markwarkentin5395 11 месяцев назад
The pace of your video is well done. Lots of facts, ideas and info paced rapidly without a lot of "soap opera" that other DMs soemtimes have.
@tamhujin456
@tamhujin456 11 месяцев назад
Just find out about this channel today and this video is such a well done and its a blast to watch, cant wait to see more
@jlnmyr
@jlnmyr 11 месяцев назад
Oh My God, what a wonderfully, wonderfully twisted creative spark you have! Thank you for sharing it.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
that is too good a compliment
@lauralynch6494
@lauralynch6494 5 месяцев назад
Wow! This is FULL of good stuff! I will def use the sleeping room and the dragon potion in the next few weeks! Great video!
@corkboardsandcuriosities
@corkboardsandcuriosities 5 месяцев назад
please let me know how it goes! i'd love to hear some feedback!
@aiskaistinger7129
@aiskaistinger7129 11 месяцев назад
This is so cool and clever, and your voice really makes it enjoyable to listen to!!! I love this!
@JR-ld2xx
@JR-ld2xx 11 месяцев назад
I like your channel ! You have interesting twist on traps etc. Please continue to do more.
@daRealAlexCline
@daRealAlexCline 11 месяцев назад
Love your content and your work as a game designer so far. Can't wait for more!
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
thank youuuuu, work got in the way haha but i'm writing the next one and super pumped that people are liking this so far
@jimmybrook7119
@jimmybrook7119 11 месяцев назад
The sleeping room is brilliant! Using it tomorrow.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
omg please let me know how it goes! i'd love to get some feedback on it on how it went in different games!
@jimmybrook7119
@jimmybrook7119 11 месяцев назад
@@corkboardsandcuriosities It went really well and flummoxed them for atleast 15mins. After the second torch lit and extinguished, they focused on the lullaby and eventually I had a bunch of 50yr old blokes singing ‘ring-a-ring of rosies’ as they squelched forward in the darkness. Funny and memorable.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
@@jimmybrook7119 hahahaha that's beautiful! thank you so much for checking back in haha, I was really itching to hear people's experiences with it
@jeffmann7604
@jeffmann7604 11 месяцев назад
Just came across your channel and was shocked to see how new it was. You have some amazing ideas and I've subscribed as I can't wait to see what else you share with us.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
thank you so much 😄 yeah haha, still very new and figuring it out, but people have been so nice and i'm super happy
@markortega4930
@markortega4930 11 месяцев назад
This is so cool, much to learn from thank you
@filipkaisenborg5199
@filipkaisenborg5199 11 месяцев назад
Lo e the content, great advice, and very well put together video. I would more of this and really hope.more people find your stuff. Kind regards
@denisnadeau865
@denisnadeau865 11 месяцев назад
Thanks ! I've been a DM for 39 years, and I am still learning (and re-learnig). Love your perspective and ideas on this !
@kaowas
@kaowas 10 месяцев назад
Hey these are incredibly good tips! Thanks for making this video! I'm making a cypher wheel for my table ASAP.
@tabletopbro
@tabletopbro 11 месяцев назад
I'm gonna hop on the bandwagon and say this video's absolutely fantastic! You definitely know what you're doing both with the content itself and how you present it. Like other people have said, I'm a big fan of the creepy vibe you've got going on! I've always struggled with running puzzles -- my players never get the answer, and they always feel like a huge waste of time. BUT I really like your idea of designing the puzzles from the players point of view, and making them make sense within the context of the world. You're absolutely right when you say it makes no sense for the riddle that opens the door to be on the door to the cultists lair. Looking forward to what you make next!
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
aaah thank you so much! so happy you liked it! puzzles are a tough one for sure haha, I had plenty of meh puzzle experiences before I eventually stopped trying to run them altogether, until rather recently. I think exactly what you pointed out is what clicked, trying to think of what kind of situation I would love my character to go through, so building the situation before building the puzzle kinda?
@real_evin
@real_evin 11 месяцев назад
This is REALLY well made
@keanuroland7723
@keanuroland7723 11 месяцев назад
Excellent video! Very entertaining, and gave me some ideas for the heist mission I'm currently planing.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
oh wow, fun timing, just last night i was jotting down some notes for a heist video haha, i'm going to take this as a sign to keep going! and thank you so much for the encouraging words! i'm happy that you like these ideas!
@cameronharper439
@cameronharper439 11 месяцев назад
Just became the 500th subscriber! This is an amazingly insightful video, thank you for the thought and care you poured into this video!
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
Aaaaah thank you!!! I'm honestly so happy at how lovely the response has been. People are wonderful, and i've been on a little cloud haha
@vaultscribe4501
@vaultscribe4501 11 месяцев назад
Great video! Your channel is gonna be great
@kandykitten
@kandykitten 11 месяцев назад
I just found your channel, and it's so refreshing and wonderful to discover another unique RPG content creator! I love the atmosphere and creepy vibe of your videos, and I think the topics you've posted about so far are very unique. I will definitely be subscribing, and I look forward to seeing your channel take off!
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
awww thank you so much! The response has been so wonderful, now i'm so pumped to make more hahahaha
@georgiemelrose9188
@georgiemelrose9188 2 месяца назад
I love this framing so much
@alicemursteinlesbefaen666
@alicemursteinlesbefaen666 Год назад
loved this video, really good advice and cool examples of physical props. but also just the room/your outfit/the visuals as a whole are really cool, love your vibe.
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
can I print this comment for when I have guests over, to prove to them that "no, having a detective corkboard in your living room is NOT weird" ? Jokes aside, thank you
@alicemursteinlesbefaen666
@alicemursteinlesbefaen666 Год назад
@@corkboardsandcuriosities haha feel free to print it, but i can't promise they'll agree just because some random person online also has slightly eclectic tastes in interior design.
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
@@alicemursteinlesbefaen666 too late, that's all the validation i need
@tardigradumb
@tardigradumb 11 месяцев назад
This is absolutely genius thank you so much. I really want to try the sleeping room and have my players close their eyes before using a wireless speaker and my phone hidden around the room so that they actually hear crying, mumbling, singing from different spots around them
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
Omg I love that idea! If that's okay, I'm totally gonna steal it next time I run that puzzle haha
@tardigradumb
@tardigradumb 11 месяцев назад
@@corkboardsandcuriosities ahahaha that's so flattering, of course you can use it! It's only fair, best of luck and let me know how it went ♥
@m.ferashida7422
@m.ferashida7422 9 месяцев назад
Instant suscription, such a good video
@hawkname1234
@hawkname1234 11 месяцев назад
Cool channel! Puzzles are one of the hardest things to get right in gaming. They're also one of the few things that are hard to both CREATE and EXECUTE even if you have a good one written by someone else.
@spy4you877
@spy4you877 11 месяцев назад
What can I say, watched everything and loved it
@emrekulac3207
@emrekulac3207 11 месяцев назад
Very cool video on important topic
@lyrsglassblossom
@lyrsglassblossom 7 месяцев назад
This is so so so good!! Thank you for the great advice♡♡ I was grappling with how to engage my player's more! I've written them a poem with clues in metaphors and little drawings in the letters and they're doing great, but those are such fun ideas to get them to think outside the box even more than a 'traditional' riddle would!! You're super creative and have amazing ideas, I'm off to watch your other videos now! :D
@corkboardsandcuriosities
@corkboardsandcuriosities 7 месяцев назад
haaaa i'm so glad you liked it! I struggled with puzzles for so long, they're definitely not the easiest, but I'm so happy this resonates!
@feildpres
@feildpres 11 месяцев назад
I am so glad that youtube decided to recommend this banger of a video to me! you're approach to puzzles is so fresh and invegorating, honestly as a DM I was starting to feel a little bit of burn out cause things were starting to feel stale, but after watching this video my mind is buzzing with ideas!!! You're approach to puzzles as 'story first' and the quality of your writing and ideas reminds me a lot of Dael Kingsmill over at Monarch Factory (which is a great channel if you haven't seen it) you got yourself a new subscriber I cannot wait for the next video!
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
aaaah this makes me so happy! I'm so glad this gave you some fun ideas! And yes, I do know of her channel and absolutely love her content!!! and thank you for the encouraging words
@chadcaszatt3744
@chadcaszatt3744 11 месяцев назад
Excellent work! You have a new subscriber here. ;)
@Cryptic_Golem
@Cryptic_Golem Год назад
This is awesome! Seriously, really well done. One piece of constructive criticism: See if you can reduce the room echo. The echo makes it difficult (for me at least) to make out some individual words occasionally.
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
I'm happy you like it!!! and for the echos, absolutely noted, haha i'm kinda recording audio from my laptop rn, getting myself a mic is on the to do list for sure!
@Cryptic_Golem
@Cryptic_Golem Год назад
@@corkboardsandcuriosities Cool! I'll definitely keep watching. Your content is on-point. Looking forward to seeing your channel grow.
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
@@Cryptic_Golem Haaaa thank you! I really appreciate the feedback and the lovely words of encouragement!
@Fernando_Cabanillas
@Fernando_Cabanillas 11 месяцев назад
I am borrowing this ideas and using this tips to make my own, Thank you very much, this is amazingly helpful (and i love both of the examples provided). Also for what's worth, i have done some simpler puzzles before, I usually run games on maps (both irl and online) so I like doing visual puzzles my players can understand more easily and riddles. Ex:An abandoned mansion which was meant to be a trial for the owner descendants, after unlocking the passage to the next floor they see a snake head on drawin on the floor, but beyond that it is dark. Should the players shed light on it, they will notice that the floor beyond that is of 2 colors, revealing the snake body, but if they try to progress using dark vision, the 2 colors are purposely chosen so that when seen through dark vision, they look as the same tone of grey. There is a small text written on the side using the same trick: "for tricks and and lies i shall be your guide for following my trail you shall abide wether you follor or not is up to yourself for in the end, i may be a trick myself" should the party walk only stepping on the snake's body, they will be safe from harm, but if they don't there will be traps and obstacles that will activate, making it harder to progress. The trick being that the tip of the tail of the snake will also be a trap, for it was a trick in the end.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
ooooh I love this if that's okay i'm totally gonna use it in a game haha
@Fernando_Cabanillas
@Fernando_Cabanillas 11 месяцев назад
@@corkboardsandcuriosities by all means, go ahead, all i ask in return is that you keep doing amazing vids :D
@Caitlin_TheGreat
@Caitlin_TheGreat 11 месяцев назад
I play a lot of narrative-focused TTRPGs (but not D&D), with some occasional others. Puzzles are a big part of narrative games, just not in the way they are for a video game or even some board games. The puzzles are story-based. They're about social connections, a mystery that doesn't make it obvious it is a mystery, what a character says versus what the player characters see/notice, and trying to address a problem when it seems like you just don't have the resources you need. But mostly, some sort of mystery generally delivered to the players in a way that _doesn't_ shout "this is a mystery, you should try to solve it!" In fact, I will often try to introduce the elements of the mystery (or conundrum or problem) in pieces where it feels like a very natural development in the story. This doesn't always work, sometimes players are far more clever than you expect, and sometimes you (I) fumble it a bit. But mostly it works. I just prefer to have a world that _feels_ real. And it includes things not working as intended. In fact, that's my favorite thing. I'll think up of a situation, perhaps someone with malicious intent dabbling in things they shouldn't... they _think_ they know all they need to, might even by over confident. But something goes wrong. That thing has a ripple of repercussions. Those repercussions touch the player characters in some way, bringing them into the story/mystery and wanting to solve it to get rid of whatever problem dragged them into things. While I don't always use the same pattern, it is the one I use most often because I just really like the idea of unintended consequences -- if there is a big-bad this shows that they can screw up and maybe what makes them "bad" is that they don't particularly care about who gets hurt by the repercussions of their actions OR they are too cavalier and didn't consider that they were leaving a trail of bad outcomes. But it lends itself to a fairly tidy cause-and-effect mystery to suss out. It may involve magic or the supernatural or it might not -- just depends on the sort of game I'm running. But I also like any puzzles in my games to stem from the narrative rather than be a sort of bespoke one-off that could be completely divorced from the story / setting / characters. And for it to at least touch on the bigger picture. If it's a story about someone gone missing amid a city that features vampires preying on people who _know_ vampires don't exist, then a puzzle/mystery may revolve around a lost and found or the items left behind from a person or people who have gone missing... or maybe it's buried in investigator reports concerning various instances of assault/harassment at a local club (all with the implication of a third party not detailed in the reports) or it's tied to a brownstone apartment building that may or may not be home to some sort of predator. While my focus is more on theme and of course not to stray far from the core story, I think that ties into momentum. As everything feels connected but maybe not in a way that is immediately obvious to the players, it builds tension and _hopefully_ builds interest for my players.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
oh i'd be interested to know what systems you play! I started with DnD and will always have a fondness for it because it was the beginning of the story, but now find myself preferring other systems. I like the way you describe it a lot, what's the system you like most for mystery?
@draguar4331
@draguar4331 11 месяцев назад
Absolutely excited to see where this channel goes! I loved everything in this video and enjoyed watching it. Looking forward to the next upload! Subscribing now so I can be along for the journey!
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
aaaaaaahhhfdjvsodufvjdkgbd thank you so much
@JValerianS
@JValerianS 11 месяцев назад
Lovely take on the topic! I've been considering and postponing the use of puzzles in my campaigns for a long while, as I really want to do them justice, have them support the narrative, and not make them feel like a chore or pointless speedbump. Scary challenge, but always love hearing thoughtful and creative people talk about it. Hope you have fun with running the channel!
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
Honestly, I felt the same for a real real long time with puzzles, but I thing coming at it with pacing and narrative as the main goal makes it a lot easier, now I just think "oooh what's a cool scene or a cool challenge I'd like my own character to be presented with", and then it comes a lot easier. Although it always ends up coming out as rp prompts more than anything haha, maybe I need more variety on that front
@tomroberts1105
@tomroberts1105 11 месяцев назад
My personal favorite for the 'Clues all around' puzzle is that after the way is opened, passing through it makes you forget the password. It's a precaution to make sure the password isn't pulled out easily by divination/mind-reading magic, since, except during the short time between figuring the puzzle out and entering the door, no-one knows the password.
@corkboardsandcuriosities
@corkboardsandcuriosities 10 месяцев назад
ooooh do you mean like from the NPCs using the passage, or from the players as in each player has to find the answer ?
@tomroberts1105
@tomroberts1105 10 месяцев назад
@@corkboardsandcuriosities why would those be mutually exclusive options?😈
@corkboardsandcuriosities
@corkboardsandcuriosities 10 месяцев назад
@@tomroberts1105 haha yeah, i think i was just curious about how you run it with players, but then i'm thinking, probably with secret notes passed around ??
@tomroberts1105
@tomroberts1105 10 месяцев назад
@@corkboardsandcuriosities Technically yes, but in the case I'm thinking of, it was online, so it was all whisper-chat messages.
@tomroberts1105
@tomroberts1105 10 месяцев назад
If I was to do it in person, I'd probably say "When you think you have the answer, write it on a piece of paper and hand it to me." The party could interact with the process of solving the riddle, but once they got the answer they were plane-shifted to the demi-plane instantly, so the others could help, up to a point, but get an outright answer. I also used some graphics from an escape room type game, cause a picture is worth a thousand words, that might be a bit tougher IRL.
@TheSeaItIsStillViolent
@TheSeaItIsStillViolent 10 месяцев назад
This is one of the best puzzle videos I've watched and one of the best puzzle ideas I've heard of, and I started playing D&D some 21 years ago! Thanks for the delightful video. I seldom include puzzles in my campaigns because they don't usually make sense (if the deceased queen's family didn't want people to access the royal tomb with the door puzzle, why even put a door in it in the first place?), but this room-monster idea of yours is just what I needed to start considering including some organic (in both senses of the word, haha!) puzzles! Thank you!
@corkboardsandcuriosities
@corkboardsandcuriosities 9 месяцев назад
wow! thank you so much, this means a lot!
@mariooooo.o3404
@mariooooo.o3404 11 месяцев назад
Thank you almighty algorithm thats a sub..definitely stealing that sleeping room also your voice is awesome 😊
@maxwhitworth9178
@maxwhitworth9178 3 месяца назад
I've been DMing for 17 years, weekly or often daily games; as well as screenwriting for about 5. It's rare that a DMing channel teaches me much any more. You saying that a horror monster should be more of a vibe than a creature was so, like... bwaaah, that's dead one the mark. You and I would get along fuckin' FAMOUSLY dude. As far as rolling INT goes in the puzzle solving capacity, I do allow them to roll an increasingly difficult (DC 10, 15, 20) check for clues, but not the answer. Also, I LOVE making painted parchments and malleable objects. Another strategy I employ is to have a nearly impossible fight break out, with the solving the puzzle being the only way out. Some characters have to hold the line while others solve the riddle. I once had a player die and then instantly figure out the answer, so I let his character shout the answer as he was being killed, allowing everyone else to open the portal and escape. You shoulda seen their faces - pure panic
@deprecatedme
@deprecatedme 11 месяцев назад
There was some real gold in there. "Thank You!" (and now I can breathe fire) 🐲
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
omg you're a dragon!!!!!
@BrentStewart
@BrentStewart 11 месяцев назад
Draw a Moon reminds me a lot of a party drinking game we played back in my teen years called "Going to the Beach". One person would be the Beach Master who knew the rules of the game. Then we'd go in a circle and the beach master would ask the player "Player Name, you're going to the beach, name something you are bringing with you?" and the beach master would tell them whether or not it was allowed. Fail and drink. The key is to have at least one other player understand the rules. The solution? You can only bring things that start with the same letter as your name starts with.
@corkboardsandcuriosities
@corkboardsandcuriosities 10 месяцев назад
oh I know a similar game! it was with going to a picnic, or going to a party, I could also really see this as a lil minigame puzzle. Someone mentioned in the comments using drinking games, and so the first idea that came to my mind with "i'm going to the beach and taking ___" is a dnd tavern contest where each fail earns them an ale, and gets them dangerously closer to the poisoned condition... And to losing the respect of whatever person they were trying to impress
@dtebbs
@dtebbs 11 месяцев назад
Wow such a good concept, ive tried puzzles before but always ended up planning it poorly and losing their interest. Will have to try some of these. In this vein, I might also look at some drinking games, and how they could be adapted in the same way the potion one is. Cant wait to see the channel grow!
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
oh wow, I hadn't considered drinking games but that sounds just perfect! if you adapt one into a puzzle i'd love to hear about it
@dtebbs
@dtebbs 11 месяцев назад
@@corkboardsandcuriosities Think I have the start of something maybe? Based on the 'One up one down' drinking game (Google it). One downside is it only really works in person/when you can see the players well. The premise is to present it as some kind of riddle, maybe written on a wall or something, and giving the "correct" answer is needed a few times. Imagine you have a doorway that magically teleports a PC through once that person correctly answers. It is important that each player has to answer as this allows the variation to show and potentially confuse players. Allow players to go back through the door to the rest of the party without a riddle, but to return through it they must correctly answer again. It might be a good idea to have an NPC take part too as an example? The question is posed as 3 options (written or presented somehow otherwise): "One up one down/two down/two up" The correct answer is based on the answer given by a PC that corresponds to that players behaviour IRL. If the player has both hands above the table/belt line: two up; both hands below: two down; otherwise: one up one down. It has no bearing on what the PC is doing. If they are having real trouble and can't figure it out, a way to hint is by posing the question again, but following along with your arms as you say each option. A variation of this could be based on how they keep their dice in front of them. The riddle could become "roll of law/roll of chaos/roll of neutral". Then if they have a large messy pile: chaos; neat, well sorted sets: law; use only one or 2 sets: neutral. Or some other set of rules based on their dice. This has the bonus of misdirection towards alignment too. Might need a bit more tweaking, not completely sure if the hint makes it too obvious? And I don't love the variation.
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
@@dtebbs ooooooooooooh i love the version with dice a lottttt! i didn't know that game at all this is super fun! but it remind me of a similar little riddle, I wasn't sure it if it existed in english but I just found it on reddit: www.reddit.com/r/riddles/comments/3nch6y/does_it_touch/
@TheADHDM
@TheADHDM 10 месяцев назад
Working at an escape room is an epic GM backstory
@corkboardsandcuriosities
@corkboardsandcuriosities 9 месяцев назад
you haven't heard the best part: in my job i was referred to as "timekeeper", we had a whole time travelling theme going on
@totamota8415
@totamota8415 11 месяцев назад
Wow, ive never thought, that Ramona Flowers will tell me something about dnd🎉🎉
@corkboardsandcuriosities
@corkboardsandcuriosities 11 месяцев назад
oh wow, for sure the first time I heard that one, but i'll def take it!!
@wolfism248
@wolfism248 Год назад
That potion one is perfect for the orphan kids from Waterdeep Dragon Heist and I'm stealing it for my current game!
@corkboardsandcuriosities
@corkboardsandcuriosities Год назад
oooooh i haven't gotten to dragon heist just yet, but keeping that in mind for the day i do! i'm also placing it in an encounter with orphans in a lil investigation i'm working on. I just love seeing PCs try to interact with kids, it's just too good haha
@brewdaly1873
@brewdaly1873 10 месяцев назад
I'm about run Curse Of Strahd for my group, and I'm so happy I found this channel. I was already planning on replacing the Shambling Mound in the Death House with a demonically corrupted baby Walter Durst. And now I think I'm going to make the basement a sleeping room. I'm just worried it'll be hard topping that as we go on.
@corkboardsandcuriosities
@corkboardsandcuriosities 10 месяцев назад
Oh my… I’m running curse of strahd and I hadnt even considered that… damn, that’s a good idea. I think mandymod’s take on the basement is lovely though if you’ve seen that one! Perhaps a combination of both is cool too, like using the sleeping room as a barrier into the altar room. I figured I might use that puzzle at some other point in the campaign but now my players have seen the video haha so it’s not happening
@brewdaly1873
@brewdaly1873 10 месяцев назад
​@@corkboardsandcuriositiesoh my god, I just watched your Strahd as a woman video, which is absolutely amazing, and I have just decided I'm going to do that. But I just realized that these two ideas solve one of the biggest complaints I've heard about the Death House - that it feels a little disconnected from the rest of the campaign. But now they have a thematic connection, disapproving maternal figures. You're the best, I need you to stream a campaign where you DM because I would absolutely watch it.
@corkboardsandcuriosities
@corkboardsandcuriosities 9 месяцев назад
@@brewdaly1873 oh i'm far too shy to stream for now! maybe one day haha, when i work up the courage!!!
Далее
How to Create a Mystery for a D&D Session
17:05
Просмотров 273 тыс.
Выходи искать ЛТС-85
00:55
Просмотров 55 тыс.
Easy DnD Loot Piles | Terrain Tuesdays
7:38
Просмотров 16 тыс.
The best RPG mechanic in any game | Beginner Tips
7:36
RIVEN is a D&D Puzzle MASTERCLASS
6:52
Просмотров 105 тыс.
How GMs can turn up the tension
8:02
Просмотров 135 тыс.
Build a Fantasy Town in D&D | The G.U.A.R.D.S. Method
8:12
Fixing Hit Points
5:31
Просмотров 34 тыс.
DnD Is Changing Your Brain
11:50
Просмотров 49 тыс.
#маратклубника
0:14
Просмотров 7 млн