@Minato Namikaze SAME, there is NO TALENT, ONLY HARD WORK, TIME and PATIENTNESS... People see others talking about "talent" someone "have" and they feel untalented. They just doesn't try..
@@aleksandraradovanovic5044 nahhh talent exist,, I tried playing guitar and learned every open chords within 30 mins, same as my father and brother. They just told me what to do one time and after a few mins I played my dad's favorite song lol
@@loli-chan7146 but saying art is a talent is very rude for artist/animators etc cause it’s a skill it’s not something you can be born with,everyone starts with horrible stick drawings as a kid
@@dawnfairy9868 I agree, but artistic and creative minds "can" be from your environment while growing up, which makes it a "talent" but to use it at full capacity and improve, hard work is definitely needed.
@@loli-chan7146 I sorry English isn’t my first language so I’m trying really hard to understand lol but,isn’t it just adapting to your environment not a talent? Can’t really explain my opinions further more because I can’t really explain it in English my bad lol I’m just gonna end the conversation here
Unfortunately they don't.. I watched some vids about animators in Japan, they don't get paid high salary, the only reason they're still doing the job is because they love their job
@@maelstrom_13 It's so sad 😢 I also wanted to become an animator but I guess I prefer more drawing manga or webtoon because being an animator needs a lot of hard work and patience than being a manga artist..😢❤ At least being a manga artist can get paid more.. even though I actually wanted to become an animator..😢 It's heartbreaking 💔. I hope the industry could change..😢❤
Animators need to be paid a hell of a lot more. I have a friend in Japan who works for a big animation studio, yet makes as much as I did when I worked at Starbucks. Its really messed up.
Sakura Stardust You also have to factor in that despite the popularity of manga and anime, the anime industry isn't a billion dollar growing industry. Why do you think Japan puts so much merch for shows like One Punch Man, Sword Art Online, Attack On Titan, My Hero Academia, One Piece, and *insert Moe anime here*? Because these shows garner the largest audiences in the anime community. With the rising of digital distribution, piracy, and the decrease of dvd/blu-ray sales, most companies can only focus on manga and merch. However, because scanlations and websites with free manga are online, there's no reason for people to purchase manga unless you enjoy physical copies and/or just like collecting. Factor this in and the fact that employees aren't paid well, I am not surprised why animators aren't making the big bucks.
I love behind the scenes type stuff, especially for animation. I think people often forget the countless hours it takes to just produce a few minutes of animation.
Kakashi sensei taught us that - Those who abandon missions are scum but those who abandon their friends are worse than scum. - he also taught us how to make anime.
What about sasuke he did exactly what kakashi was against. Sasuke abandoned his friends and the village and joined the enemy. Their voice actors in the season 1 it kinda looked like they really put efforts in their voice acting.
It sounds simple: just draw the characters frame by frame, camera movement and all that, put the scenes on a computer to colourize digitally, then draw the backgrounds, put them on a computer as well, and finally, mix the backgrounds with the characters, review the final work and render everything into a movie or an episode. Sounds simple, but I can't imagine how hard and time-consuming it is to execute the whole production process. Which is why animators deserve a much much bigger salary then they get nowadays. Huge respect.
The word "easy" is subjective. The pieces you mentioned are easy enough to digest in your head but to actually do the work is TEDIOUS and very time consuming. It almost becomes like a factory line (which is why animators probably get treated like factory workers). The artist creates and designs while they hire teams of cheap labor to fill in the gaps replicating the artists design (usually by tracing). Things can go wrong like wrong limb placement or wrong poses etc. which requires the Lead Animator to review the frames individually which takes time out of their day and halts the "conveyer belt" from moving until the problem is rectified. Breaking it down into is components sound easy and creating a short 2 min clip is technically easy in theory but when you scale up to a 1hour or 2hour production, a lot of things can go wrong. Just like in a car factory for example, things need to be checked constantly and its a very tedious and time consuming job.
+Curry I'm soo seconding your comment, despide how lazy I am, I still hope to be an animator one day and participate in the process of making a bad-ass anime series!
I never thought making anime would be this hard. I thought everything is done by high techs. After watching this i have a hell lot of respect to the team.
@@sureshshukla2476 hate to break it to all of ya but please stop acting like cg is a piece of cake, you do realize its also ALOT of work and i do mean that, its just a tad bit easier in a few aspects, a dreamwork/disney animation movie takes upto 3-4 years with a crew as big as 200 people.
Respect them, because of them we get such best awesome anime and movies they do such a lot of hardwork That's why i hate people saying anime is for kids once they watch this they gonna shut up their mouth.
One of the best things about animating is seeing the result of so many days spent on drawing. You made it frame by frame, and now it's just moving like it's magic, and once everything's done with the sound effects added and all, it's just a huge feeling of satisfaction that caresses your heart
@@Jakabokbotch2nd yeah but no... pros do not take critism from random people ''ONLINE". They only take it from pros within the medium. people are just complaining all the time online its most of the time they dont know what they talking about. The staff will just do as what they see fit... END
@@niitchi you should go to fucking hell, can you even draw, animate, color, edit any better than them? I bet your drawing of basic stickman sucks like shit.
That's... insane. Not just the fact that they're doing the line art on paper first, but that they key out the duration of each frame(rather than the editor), on beyond outdated computers, coloring it in with a program that's reminiscent of ms paint. So much praise for these animators.
Timing has always been the animator's job. We have to know how to use timesheets, or we're boned. The amount of time a shot is onscreen is the exposure. Back when working with actual film you had to shoot a frame twice or 3 times depending on what those timesheets say. Having worked analog (with cels and a shooter) and digital, I thank God for digital. And computers are getting really good at copying a more analog look.
***** yeah, I know that, they use Retas Studio for do the Anime, but what I mean is that in Disney, a PC do all the work, the between scenes, the movements, etc, that's make more horrible the animation.
This is 2d hand drawn and scanned to transfer to the computer, coloured frame by frame, and it's more like keyframe animation. For current disney 3d animated films it's more computer intensive where they use 55000 core supercomputers to render lighting. Movements are also done in computers. Both has its limitations and strengths, depending on which one you prefer more. Both types of films takes about the same time to produce.
+Neoreina Work and Effort are actually two entirely different concepts. The amount of "work" is essentially the final product of the amounts of energy and time invested and in fact is a concept that exists primarily in discourse regarding physics or engineering whereas the amount of effort is the individual's attempts to accomplish the desired "work".
That's how the studio works the more people the faster they finished, but in mappa aot is out of workers means they only have one week to do the keyframe. Which is not impossible.
*smacks foreheard*.."really big anime like One Piece" ...shows how much you know about anime. But really they will both be the same. How much detail, artwork put in it, how much time, etc. Naruto, like one piece, is plastered all around Japan and if you talk about anime to any Japanese person, they will both have heard of Naruto and One Piece. And yes, both are still releases Movies adding a lot more detail and animation than usual, thus both are big. If you are talking episode-wise, Naruto / Naruto Shippuuden is bigger than One Piece. Both are really popular but One Piece only has 263 episodes - aired from 1999-2006 (7 years), Naruto has 220 episodes Aired from 2002-2007 adding Naruto Shippuuden which is now coming up to 465th episode (airs on TVtokyo on 2016/6/16),airing from 2007-present. All together 14 years. Dragon ball Z even beats it. has 291 episodes. So, if you are going to say "really big anime", do your research.
ChuckmaNorris tbh none of the ones you mentioned have the greatest animation except for the intros..since they had to release episodes every week they didnt have time to make it perfect and pretty. At leat dude appreciates one piece and the way anime is created.
3rdeye Navigator You really need to learn to read dude. I wrote "If you are talking episode-wise" meaning *number* of episodes. I didn't say greatest animation. And I wrote "And yes, both are still releases Movies adding a lot more detail and animation than usual," Meaning of course I know they are releasing episodes every week and didn't have time to make it perfect thus the meaning of "releasing movies with adding a lot more detail and animation" To make things easier for you to understand: When they release Movie versions of anime, they usually contain more detail, better animation sequences because they have more time to concentrate on these things. I do appreciate One piece. Where I wrote "if you say "really big anime", do research. meaning "know your anime". meaning BOTH are big. BOTH are popular. Mr Harrys line seems like he doesn't know how popular Naruto is. So really depends what he means by BIG whether popularity or episode-wise (number of episodes), I was covering both. So Read dude. Read!!!
After these many years now i am started again watching all seasons...remembering my childhood days...thank you animators for making my childhood happy...
reyzuna LOL of course he isn't! He's just Kakashi's english voice actor but not the Japanese too XD. How could it possibly exist one actor that imitates one same character in 2 different languages? XD
more like every month or two. this isn't southpark anime take about a month or so to complete an episode, not a week, script, plan, do the animation which can take up to 2 weeks and then voice and due to this there is a set rotation for directors, key animators and the inbetweeners (as I like to call them), which is some pretty cool stuff to look at, even cooler to do. depending on your show they may even wind up outsourcing the inbetweens to a country like Korea or the Phillipenes.
***** Cute... he thinks they make every episode ever week in real time. no it works in rotation. one group will handle one episode and the next and the next and the next and so on. each group is given to a different director and key aimator and more often than not get shipped across seas to get in-between animation done on them. also don't advertise the naruto anime to me i do not watch it, nor do i care to illegally. aside from that yeah I dropped the naruto anime years ago- not really worth my time.
***** Why not? because the anime is utter shit compared to the manga, which itself is vastly overrated. the anime suffers from piss por animation and too many fillers. the manga suffers from plot-holes and constant plot induced stupidity to fuel events. you think i watch or this crap for nostalgia? lol no. I'd rather bother with much better series like One Piece, Detective Conan, Berserk, Etc. now before i call you out on it, is English your first language?
***** XD that was the most ignorant statement ive ever heard. there is no limit to creativity, and the various animation styles. look at various anime producers and styles. look at anything from studio ghibli or Madhouse. look at movies like Red Line and animes like One piece where the style has to be different. and you seriously tried to tell me all the animation is the same? check out Madoka magia with rather creative and downright disturbing means of animating the witches. check out shows like panty ad Stocking, kill la kill, and gurren lagann where the styles are vastly different. and for some creepy rotoscoping, look at Aku no Hana (flowers of evil) the mere fact that you would make a "no creativity is allowed" statement is ignorant, because no matter where you go there will always be a popular animation style and there will always be ."cheap" alternative.... just look at more than 3/4ths of the wetern animations out now and tey are done in the cheapest way ever, a la flash. and those $100,000 anime are usually weekly and are made much quicker.
If i were the director i would order my writing crew to write fillers storyline to be based on what if's like: what if itachi never was born and the village would be in a civil war or what if obito survived and never became Tobi?
yeah, but i would think most animes would be made using drawing tablets nowadays although in 2003 drawing tablets probably still existed, but were most likely rubbish.
Trust me, we are better than those who don't like animes or cartoons just because they are old and think that watching cartoon is a sign of being immature
I am absolutely flabbergasted as why they haven't completely switched to computer software and graphic tablets. Maybe it's to set a skill standard or something.. but it's absolutely amazing the amount of effort they have to put into this, it just looks wayy too time consuming. Lots of respect for these animators
I'm not sure what you mean by computer software; they draw it by paper first, and then do use software. Previously they used to do "clean up" by tracing over the paper drawings with an animation cel, which they would then also use to color. But now they just scan it into the computer to do the rest. As to why they start with paper first (or at least, almost all of anime studios) I think there's many reasons. First, to save money and possibly even time. For graphic tablets to become a replacement of physical drawings, it has to be really precise, or else they could just draw it faster by hand. After all, scanning and converting it into raster and/or vector shouldn't take too long. Keeping it on paper makes it easier to pass around different areas of the staff and overall, makes production smoother. For example, what if you wanted to look at two animation frames side by side if you drew it on computer first. You only have one monitor, so you're going to have to zoom out (not ideal) to fit more than 1 frame on the screen. If you keep it on paper you can lay them all out and look at all of them at once. Also, making on computer first may actually make it harder to organize. For example, what if you were to draw a set of frames, and then have them reviewed by the in-between checker or other. If you draw it on computer you'd have to name all the frames clearly and send them to them online to see it. Instead of simply walking over and handing him a stack of papers within a labeled folder that he can easily flip through without organizing it on the computer to be convenient to check. I think there's just a lot of small naunces in the production that makes it easier on paper. Though there are some projects where there is a smaller staff or where the production is overseen almost solely by one person (Yozakura Quartet is likely an example of this with Ryo Timo directing it) where it may be easier to do it all on the computer since he only has to work mostly with himself.
Ah, I wasn't clear enough. When I said "switch to computer software" I meant a complete transition to digital production, start to finish. I can see where the problems come in with the investment in technology, but for the "nuances", I see a huge potential in a digital station to improve the workflow. According to the video, there were 80,000+ composited images in the movie. Unless I'm mistaken, that's ~80,000+ frames individually trace-drawn and then scanned. Sure, it doesn't take TOO long to scan and rasterize and single image, but it when you have to do thousands of them at once, not very efficient. And really, why the extra step with rasterizing/vectorization when it could've been in digital format in the first place? Graphics software have been so powerful for so long already. Draw a keyframe and, if you keep the vectors, all you need to do is to shift the wireframe ever so slightly and obtain your next frame. If you're especially lazy, you have tweening to do it for you. Picture comparison can easily be done simply by alt+tabbing between pictures. If you're so bent on seeing them side by side, use a tablet device you already own, or grab a second monitor. Layer folders do a great job organizing things, and with the help of available software, collaboration would be a cinch. I have no idea what you mean about the precision of tablets.. they're pretty dang precise already, with Wacom overall doing a great job with their line of products. You just stretch your hand-eye coordination a bit drawing on screen, or invest in a Cintiq. The only thing about these new technologies is that you need to learn their tricks. For the old traditionalists in the industry, I can see how it can be easier sticking with what you know. However, investing the time and effort in learning these new techniques can vastly improve your output, which is why I see the digital workstation as the intuitive way to go.
DaEliminator Hmm, you have some good points. I'll just bounce some ideas back: Scanning I don't think will necessarily increase the time needed to produce an anime, as you could scan large batches at once while doing other things (if they have a machine where you can just put a stack of papers in). For picture comparison, while having an extra device or alt-tabbing can remedy the situation, it can only do so in small numbers. That is, looking at two pictures side by side on different monitors is ok (despite everyone needing a second device/monitor), but what if you needed to look at several at once? Alt tabbing would not be as good because you are looking at each one individually, even if you can look at multiple in a short time. I don't have experience myself using a good tablet, but I have always thought that nothing can compare to drawing on paper. Sure you can get used to different hand-eye coordination and such, but it still won't be 100% as accurate, maybe 99%. Regarding the ability to simply change drawings on the computer slightly to create the next frame, I can't think of anything. It does save a lot of time, so I'm a little curious. For now, we can maybe conclude that it is, as you suggested, a combination of the people in the industry being more comfortable sticking with methods they've been using for a long time and possibly to save a little money. After all, studios have only switched from painting cels to scanning them into computers about 10-15 years ago to learning programs like Retas and even then, probably have been spending time adapting to and learning the newer versions of those animation software.
Yoshi Kirishima As an inspiring animator (I have some animations on Newgrounds and RU-vid, I know I'm lame lol) you are somewhat correct. There is a heck of a lot of difference between frame-by-frame animating traditionally on paper and frame-by-frame digitally. Nothing beats traditional paper cel animation, because there are absolutely no shortcuts. Good animators already have a sense of depth, composition, and space. Going digitally HAM can be quite an eye strain as well, which is why I got glasses. Unless you're a keyboard shortcut master, it might take you longer to produce animation digitally, unless you use symbol animation (which people abuse this tool to the nth degree). Also, it's just a heck of a lot easier to control the paper and view it. All in all (in my opinion), you get more preciseness, control, fleshed-out anatomically correct characters and more fluid gesture movement when it comes to good ol' pencil and paper. Heck, even Hayao Miyazaki returned to all traditional in his latest movie, Ponyo. Of course, I use digital because I'm on a budget, lol.
Yoshi Kirishima I have a question, how would they turn drawings into vectors without tracing each and every line the old fashioned way? I never knew of the existence of a software that could automatically do that.
Recently, in the anime Re:Zero--and in lots of other anime, they seem to do this, too--the main character jumped over a log and they cut to a split-second shot of some /gorgeously/ painted mushrooms on the forest floor. But they weren't significant in any way. Why did they show them, which were obviously waaay harder and time-consuming to draw, rather than spending a few additional seconds on character animation, which would have been easier?
It never ceases to amaze me the level of detail and smoothness that japanese animators can crank out under their insanely tight deadlines and budgets. No wonder we like to send lots of our work over there.
have you guys ever heard of any fan became as good animator as them and make his own anime ? Im not talking about those kind of adobe flash animators we see in youtube I mean a real Japanese animator . I wish if I could see one
it can take over a year to produce just 1 episode, but a movie can take up to 3years. So! when you animate you better make sure it count's because there's no going back from what comes after.
Toonyman No. That would be as stupid as me trying to build a car from scratch just because you told me to "try it" I'm just saying that what you said is completly wrong. For a studio of on average, a couple thousand to animate a movie at MOST would only take a couple months. Did you seriously think it takes a year to make each episode of anime? That's just stupid.
where do you get your info from? no matter how many people you have when it comes to animating you can only have a few. those other thousand you speak off! are more people working on different episodes at the same time. it takes 6months alone to prepare and train everyone especially the artist cause not all of them draw the same! and then you can only have so many working at 1 time. plus they all get full time with lunch and vacations unless your a freelancer. and in this world every sec count! don't forget it the translations and deportations. since most of them get done overseas like Korea or Mexico or other countries. maybe a year is pushing it but if you want the good stuff then it requires a lot of time and patient. I can tell you this from my own experience and if you like then just do 1 full min with everything storyboard, colors, shading, music,sounds see how long that 1 min would take you! then compare each. you have 1440frames to work on, on a 24FPS. you will soon notice how time woud pass you by so fast it would be Christmas and you still be there. you don't even have to be a good artist and this must be done frame by frame! no cheats! go ahead i challenge you!
Ray Caballero then you animate for a bad mangaka and people put blame of the boringness of the show on you, without regarding the awesome animation behind the boring story. I pass this job.
Well actually, someone once told me they do a year about one episode. Not sure if it's the same with this anime, but I think it's at least way more than a week. They finish a lot of episodes before publishing them I guess ^^
+Swaghetti Yolognese Yeah, I don't know about drawing each frame independently, but animtors who use flash (which speeds up the process by A LOT), take about 6 weeks to develop each episode, often they have many studios working on one series at a time.
if you are making assumptions and not working in part of these lines then i can't proceed to believed what you said until you can prove me using your videos.
mastertape1 idk, it's not really anime that I want to animate. My real goal is to animate something like Over The Garden Wall, or Duet by Glen Keane. :P It would be awesome to experience animating anime, though. Thanks!!!! :D I looked at one of your video, and it's really good (compared to me)!!!
***** If you wanna learn animation, i think you would love "the animator's survival kit" by Richard Williams(the director of "Who Framed Roger Rabbit?") It's the ultimate guide for beginners!
Thank God for these people's talent and patience. I love drawing but this looks like a gigantic pain lol. The results are totally worth it though. Naruto is absolutely fantastic
***** Well that's up to personal interpretation. I like simple animation, and there will be people who like animation and designs that are much more complex and complicated as well. For the animation team, whether they want to do it or not, they'll do it, since they're getting paid, so their opinions aren't voiced here. For others though, people will like it or hate it based on their own personal taste. I personally like it so I don't really care how "boring" or "generic" it is. You're entitled to your opinion and to your liking, but I'll just continue showing my appreciation for this; Again, it's my own taste and opinion.
wow amazing, I seriously would love to be part of their team! If they animate with paper, I'm wondering how they do the lip syncro. Or do they do this on the computer and the paper stuff is more like a detailed animatic?
Scyrina me neither!!! But I have to study japanese language too. And loom at their equipments. People probably thouht they ere using new computers etc but no!!! But still it is the work that truly matters.
yeah if you decide to do it on paper, there are shortcuts to these methods with digital drawing alone, saves you from painting traditionally which takes up way more time. still takes a lot of time but digital makes everything faster
Animations gives colors to the people's world and keeps the peace within our hearts. Its a reflection of reality that supposed to bring seasonings in your life as kids so you'll grow along with a creative mind set and ideas about whatelse lies ahead of your journey in life. How funny it was to fall in love, how amazing it was to have friends, how important it was know you have family supporting you. Everyone has their own point of view in life, but nobody sure wants to grow in a boring community that discusses only about politics, drugs, war, and guns.
I just wish they would pay the animators more money. Look how much time they spent making it, look at how much talent they got, look at how hard they work! NOT TO MENTION PRECISE! Even a garbage man makes more money than an animator! And that's just wrong! I hope Animators gets more money in the future and people realize how much work they do.
I just want to hug this animators for doing a hard work for this because they don't get paid high salary and the reason is they're still doing the job because they love it
I love Kakashi he is my favorite character and now he's narrating this is so cool LOL I'm freaking out I want to do this one day with my anime and manga
+vishwa kat Damn that's so true but naturo definitely made so much money already.....The only one I feel very guilty about and will regret for life is saint seiya:the lost canvas....they decided to cancel on the third season due to people watching it illegally and that serie had the most beautiful animation smh
3rdeye Navigator Yea, I think over time Anime will switch to 3D/ Semi 3D forms of animation. Because honestly I don't think they can hold out anymore. We already saw Ajin pull some semi-3D stuff off. If we do get used to 3D-ish Anime then that will save them a lot of costs.
omg.. they did so well with that kinda technology.. sometimes I forget how old Naruto is. Yet still better than most present day animes. legendary. and hats off to all the animators.
Not necesarily, is true that movement is way easier done but the actual filming process might end up being more complicated, there is lighting involved, camera work, set design, practical and special effects, acting quality and so on, movement may be easier but the composition of a scene showing that movement isn't
cuz everyone is watching naruto for free on the internet. I myself must admit, I watched it also on those free websites but I bought all the books afterwards just to have it as a nice collection and my grattitude towards the team.
This is beautiful. Even though I might not like every single particular animated series or film (US, Japanese, or other), I still appreciation animation in general because so much time-consuming hard work goes into creating an overall wonderful piece of art.
Before : i want to become the best animator and my anime will be the most successful anime *After watching this video After : uhh, now thats a lot of work. Maybe i should change my dream...
Madara Uchiha well if you are so up to it then why not but put into consideration that not everything is a success. Basically have backup plans that is if u are so up to it
Well pastel if your work is spectacular you could try working abroad. Internet for your advantage pal. And you might(not really sure about it) need to learn japanese. So GL HF
holy crap!! and here I thought they did it all with tablets and things. O-O no wonder it takes so long for them to get episodes out!.. also would explain some of the repeated filler.. but I love it still none the less. O_O; lotssss of friggen work! tho I wish we would have seen more of hidan!!
Well nowadays most animators use tablets, but you shouldn't assume this means less work. It takes just as long to draw one line with a pencil as it does with a tablet. Computers eliminate the need for truck loads of paper, and allow more options than the traditional way. That's the main reason we use it, not to save time. For example back in the day the animation was colored on transparent cells, but when you stacked up too many of them they started to become opaque so animators were limited in the number of layers they could use. With the computer you can do as many layers as you want. So mainly the computer allows us to work more >_> It's definitely not a magic wand.
Mark James Are you a kid or something ? We can assume this was for the US release Bluray/dvd special or else it would been Inoue san up there and besides David doesnt speak Japanese and one more thing , the VA are directed to pronounce it in standard american.
I remember seeing this video 7 years ago and I LOVED Kakashi's voice actor was taking us through the making of the beautiful first Naruto movie! Ninja Clash in the Land of Snow!!! The original Naruto music in this is sooo hearttouching!!!