I will have to look into Triumph. I currently play only Hoplon and Ancient Conquest, neither currently in Print, and only Hoplon having contemporary Army Lists. Hoplon is what DBx SHOULD have been after 7th/Warrior. Ancient Conquest is a Non-WRG set of Rules that has the same concepts as the DBx variants, but implementation is different, and uses an “Orders” system devolved from Generals, Sub-Generals, and other Leaders each responsible for either a specific unit (Leader), a specific Command (Sub-General or Allied General), or the entire Army Generals, of which you have the C-n-C, but also a possible “Lt. General” who can also issue Army-wide Orders if the Commander-in-Chief is otherwise occupied) But I have noticed some similar concepts from both in Triumph. “Rabble” for instance, from Triumph is what Hoplon also calls Hordes.
This discussion is helpful, but it makes me wonder why the pavisiers are on such a deep base. THey can really mess up a line of Heavy foot when they fall back. Should they be as brittle as bow levy?
Pavise represent a large formation so the base is partially do to that need, but they are much tougher in combat than Bow Levy so technically not as brittle in that they would win more often against many enemies. But yes they need a lot of space to back up.