Fighting the fourteenth boss of Mario & Luigi: Bowser's inside Story & Bowser Jr's Journey, Blizzard Midbus on the Nintendo 3ds. Subscribe Here! / @awatkins64 My twitter: / justsleepant #marioandluigi #3ds #bowsersinsidestory
@@idontthinktheysawthatcomin6792 i think it activates when bowser is getting stomped, fury lowers defense but increases damege tremendously, nothing can stand in the way
15:09 - Bowser's gaping laugh looks way funnier here. His smug hands-on-hips pose makes it funnier than in the original because he just looks so much more expressive here.
Wow, thanks to your video, I was able to beat Blue midbus easily!!! Thank you so much! Freezing his crown was awesome. So helpful otherwise I would've been stuck for a while
I severely overleveled for this boss, I hit him twice with the bob omb attack and he got fury, then he hit me with some snowballs and something else and gave bowser fury Long story short I did one last bob omb attack that did like 400 damage or some huge number and he basically blew up
tbh inhaling the snowmen is kinda pointless cuz bowsers flame can OHKO the snowmen and hit midbus at the same time but if you want u can inhale and give the bros some exp too
Because the health was split between two parts of one final boss, the core and Dark Bowser. You’d have to defeat one just to get to the other, making up for the smaller health pool of the core.
@@t-greenrock404 Fair, but halving the HP of both bosses just made both of them easier to defeat, you know? I guess it’s because Dark Bowser can continuously get revived if you let Dark Fawful flee, but it’s not like their HP resets completely whenever that happens. They both could’ve gotten a bit more.
I ain’t saying it was completely justified, I’m just trying to make sense of the thought process. Personally I wouldn’t mind if the Core had another thousand HP or so, making it so you’d HAVE to inhale Fawful at least twice to win. The fight is EPIC, but a little too easy by comparison honestly. But let’s be honest, we don’t remember that fight for it’s difficulty.