Jovan Radojevic mordin is a good man who wanted to atone for his sins. I felt filthy just knowing Shepard robbed not only mordin's chance to make amends but also robbed the krogan of a future. Shepard essentially doomed a species to extinction.
Scene shows just how desperate Shepherd was for help against the reapers. He did what was necessary to gain Salarian and Krogan aid. Don’t agree with this option but at this point in the game victory still seemed like false hope, even with the Reaper destroyed just moments ago. It’s interesting to go through a play through of ME 1 & 2 as paragon and the in ME 3 switching it up and making desperate decisions. Remember that we know the outcome and Mordor is lovable that’s why this scene seems dreadful but, from Shepherd’s perspective he’s willing to do whatever it takes to defeat the reapers even selling his morals. Also he had no idea Wrex was keeping tabs on him. Makes the fight between wrex and Shepherd later in the game more powerful.
I don't think he throws it away out of spite, so much as being disgusted with himself for what he had to do. I feel like RenShep in Me3 was way more remorseful about what had happened than in past games. Conflicted, even. Like the how much it hurts him to see what steps of desperation the war is forcing him to make.
Ian Zabel Maybe because he actually has to kill those who fought at his side. Even Renegade Shepard shows some concern for his allies. Garrus for example, is always his protegee.
FanBoy Shepard knows what he did was shitty and on some level he knows he will go down in history as both a hero of the galaxy but those who worked with him will remember him as a shitty person
+16thdemon that could be interpreted 2 ways 1. He felt guilty and wrong for shooting mordin with that weapon 2.throws away the weapon as a way of severing all emotional ties to mordin I personally prefer the first one
This scene is the single most amazing scene in all of gaming. Not only do you kill your squad mate and friend whos been with you since the beginning of ME2 and who helped you defeat the Collectors. But you have to actually pull that trigger yourself with that RT Renegade pop-up so you don't even get the time to sit there and stare at your decision. Simply outstanding on Bioware's part.
More amazing and emotionally traumatizing part is.. the same gun Renegade Sheppard uses.. is the same gun that Mordin gave Sheppard in Mass Effect 2. D;
Travis Stefanski You can actually also make Tali commit suicide on her planet in front of you after the Quarian fleet gets decimated because of your decision.
I just couldn't do it. Mordin's dialog delivery was too good, too personal. He didn't scream at Shepard when admitting his mistake, he screamed at himself. Letting him live gave more meaning to his sacrifice scene.
it's dumb, and I don't play again much the game with differents choices, cuz I like to assume what I've choosen, the beauty is that it's not meant to be perfect, ok cool u made 100% right choice and then what ? you made choice to complete the perfect ending or you jsut made the choice you'd have made yourself in this circumstance ? that's the beauty of it :)
@@blablabla9401 no, I trully think he was disgusted with himself or he would not had given him the chance to turn away. Renegade Shepard is not evil, he is just doign whatever it takes to save earth, even if that means killing the people he cares about.
@@ROrnelialso renegade Shepard dooms the galaxy including earth by being a selfish ass yay it is almost like real life diplomacy works amazingly if all parties are actually willing to work together or have reasons to
This was the first time I truly hated what I had done in a video game. I felt like a true monster. Mordin was my favorite character, and to see him die like this at my own hands was truly hard to watch. He died like an animal. Unfulfilled, potential wasted, un-redeemed. I didnt sleep the night I did this. It was that bad
I just couldn't do it. Mordin's dialog delivery was too good, too personal. He didn't scream at Shepard when admitting his mistake, he screamed at himself. It gave more meaning to his sacrifice scene.
I was having fun playing renegade Shepard on my first playthrough from me1 to me 3. But this moment was the first time I started to doubt my choice like... what's wrong with me! why did I have to torture myself like this!? XD
I read this comment and started cracking up, then I realized that it was my comment. Now I'm conflicted. Should I feel proud of myself or disgusted that I laughed at my own joke?
Do you guys remember the conversation Mordin and Shepard had about Mordin's plans for the future, and how he told him that he wanted to retire and go to the beach, collect seashells...? Thinking of that while watching him die made me feel horrible. I think I never had a worst moment playing a game. I've felt sad, but never felt that guilty with any game.
+Ryu Ryoshi If you let him go as paragon so he can sacrifice himself, it's also pretty bad I was holding up pretty well, but then he walked into the elevator, looked at me and said "Would have liked to run tests on sea shells" and my heart ripped
This "I made a mistake!" line is probably the best piece of voice acting in the whole series. Such power in just a few words... I let him go in the end, though. Bawled like a baby =(((
+siZeDcuBe I couldn't shoot him in the back. He was my bro. I watched the genophage cure fly through the sky and a clearer head prevailed. The krogan are monstrous. They will kill Wrex and we have part 2 of the Krogan Wars. I reloaded the game and shot him in the back. And then I shot Wrex, too.
This is the most beautiful and most artistic moment in video game history and that is no exaggeration. The more you connected with Mordin before this the more chilling and saddening this is, but i am glad Bioware did this. Many will disagree with me but its asking you the player a question: Are you willing to shoot your friends in the back to save the galaxy?
Very true, in a game full of choices and character growth, to stick with the characters so much that you are forced into this position... it would of been a detriment in the end if they refused to let this happen. There really was no way to talk Mordin out of going up there, this really was the only way to stop him, the fact they make you feel that decision makes this a masterpiece like you said.
@@hxcponx91 On top of not needing to do this to save the galaxy, when the Krogan and the Turians find out what happened, and they will, it's war with the Salarians. Primarch Victus stated as much to the Dalatrass. This way puts Humanity in the crossfire too. I'm glad I watched this video, because there's no way in hell I would make this choice.
My first playthrough of this series i did it renegade. I had no qualms with the bad things i did until this moment. I felt disgusted with myself for days after the fact.
When he died in my paragon playthrough I almost cried, and I haven't cried in years. He was probably my favourite character, and the only one who I cared about that died for me.
Wish more people took the time to read books. It's narratives like this that has me reading books constantly. There are books I've never finished because I simply can't read the ends. There's books that have given me full blown panic attacks. Same with games. Some just have stories we all relate to.
What got me was the moment Mordin yelled "I made a mistake!" That line alone made it worth doing a renegade playthrough to see the different dialogue. Mordin NEVER admitted he made a mistake in the paragon version. He claimed that it was the right choice at the time, and he was only curing the genophage because circumstances changed.
Mordin always seemed to suppress how he really felt deep down by rational logicistics which were reasonable big picture-wise. However, when directly witnessing the consequences of his actions further awakened what he really felt deep down. Beautiful character development.
pataponnabil Wrex or no Wrex genophage MUST NOT be cured. How long will Wrex live? What happens hundreds or thousands years after his death and who knows who`s gonna be his successor. You need to look at the big picture.
The ironic thing is, the only way to save Mordin having played ME 1 and ME 2 is to be a total renegade i.e. kill Wrex and then destroy Maelon's data. This means that the female Krogan dies and Mordin can be convinced that Wreav will just lead the Krogan back to war with the renegade option and will stand down. This was the only good part of being a total renegade, you can save Mordin!!!
@@arturoaguilar6002i think even if wrex was spared from the first game, he would had died in the third one if you convinced Mordin or shoot him to sabotage the cure. He would fine that out later when he listens to a recording of shepherd and the salarien dalatrass discussing about sabotage and will tries to kill shepherd and announce to pulled his Krogan army from the reapers
It's moments like this that make me think a Mass Effect TV show would be great, with Shepard starting paragon but slowly being forced to make the hard decisions and turning more and more renegade
Imagine an interactive tv series where u decide if he should go paragon or renegade. Hahaha the producers/writers might go batshit crazy thinking of new episodes depending on our choices.
Damn I got teary eye while watching him crawling on the ground trying to press the button I’ve never been this invested in characters before good job BioWare I will never kill my crew
I've made many mistakes in my life, but shooting Mordin is something I will never forgive myself. Part of me died that day and I will have to live with it for the rest of my life.
I honestly believe this is the absolute best written part of the game. The amount of cholices, threw all of the 3 games can come to a situation where letting Mordin cure the genophage becomes completely out of the question, and yet to stop it, you must literally do the one thing you under no circumstances want to do. I was literally standing there, watching him enter the elevator, knowing I HAVE to shoot him, no way will the krogan not become a problem if they start to reproduce again, Mordin himselt explained it best in ME2. and then after like 10 seconds of reminescence (the walking scene with the shoot option is long as all hell) you pull the trigger. Brilliant scene, brilliant writing. I even forgive em the DLC-s just for this scene.
Tbf, whether that's out of the question depends on Shepard's choices. My Shepard didn't have to shoot Mordin or betray Wrex and the Krogan. But that really just underscores your main point. Whether or not you had to shoot Mordin was kinda already decided based on whether or not you decided you had to shoot Wrex all those years ago, since it was only through Wrex's leadership that peace with cured Krogan was made viable.
@@LucidStrike I know your comment is old, but Wrex would die anyway due to age. The Krogan would overpopulate all the other races by 1000:1 and chaos would ensue.
I never wanted this... but i couldn't let the Genophage be cured.. I'm so sorry Mordin... my friend.. I'm sorry i wasnt strong enough to convince you otherwise. I'm sorry..
And when you see Mordin dead from above, just one step away from getting to the console... It's heartbreaking, even if I wanted to do 100% renegade, I don't think I'd be able to do that. The best game ever made (if u ask me).
People can bitch all they want about the game, but shooting Mordin broke my freakin heart and was defiantly a defining moment in the entire trilogy. I really wanted to build the largest fleet possible, and if that meant killing Mordin to get the Salarians AND Krogan on board, then so be it. I didn't think it was possible for a game to hit me so hard emotionally, the decision stuck with me thru the rest of the game. And finally when I started getting over it, Wrex just hadda show up in the Citadel and was forced to put a bullet (multiple actually) into him to keep him shut about what I did. Was the best and worst part of ME3. I think if Eve would have survived (I still don't know why she died in my play through) I probably would have let Mordin release the cure. I really liked Eve, she was the only one that could've led the Krogan for the better. And without her, my decision became a little bit clearer...
BrandonQ1995 Well, if you were a bit open minded you could realise that the salarians would be forced to join the battle or they would not recive any support or backup by the Turians, Asari, Humans and Krogans, witch is exacly what happens, both Asari and Turian concilers and a bit of help from a part of the Salarians high rank officers and pupulation force the Salarian Dalatraz to help.
We learned throughout all three games that the Krogan multiply faster than the other species and they ALWAYS resort to conquest and war against the other species, this is their nature, this is who they are. Reaper threat or not, the galaxy did not deserve another Krogan Rebellion. Shep made a very difficult choice here, and in the end it doesn't matter--the Reapers cycle was likely completed according to the 'Silence of the Milky Way' reveal 600 years later in Mass Effect Andromeda.
I was so close to doing the renegade option. I have played the whole trilogy as a 95% paragon, loved Mordin and Wrex, but the thought of losing the salarian fleet and the possibility of krogan empire in the future were almost too much to bear. I had already decided to keep quiet about my secret pact with the salarians, until my girlfriend convinced me otherwise with a single sentence. "Why are you doing this? You're not like that." I knew I had to tell the truth and let Mordin be the hero he is.
I can't fucking do this. I don't cry over shit but Mordin is the coolest fucking character. Likes he's so lovable . And I couldn't ever fucking shoot him. Iv even done renegade playthroughs where I got to this part and I still couldn't pull the trigger . Like seriously Mordin deserves to cure the genophage.
+Timothy Keith Exactly how I felt. I've done Renegade plays of all the games taking every possible Renegade action, and even took this one to the brink but just couldn't pull the trigger. It leaves the prompt up there for so long too!
+Richard Jago I thought that on a full Renegade playthrough Wrex would be dead and therefore Mordin could be persuaded to sabotage the cure. In fact, that is the only scenario that makes Mordin survive ME3.
This scene is not about Mordin, it's about Krogans. For the whole series, player has opportunity to learn about their violent culture, their rebellion and their hatered toward Council races, especially Turians and Salarians. In ME3 EDI even gives as an information, that fertile krogan female can lay 1.000 eggs annually. Curing the genophage is the worst thing we can do to the galaxy.
I love the way Shepard tosses his gun -- the same pistol Mordin gives you in Mass Effect 2 -- in anger and (probably) guilt at what he felt he had to do. You don't get enough emotion out of Shepard in Mass Effect 3, in my opinion, so it's nice to see some of it even if it's just body language.
Mordin was 100% right here. Circumstances change. Someone who was your enemy yesterday may end up being your friend tomorrow. Mordin simply adapted to changing circumstances.
I think some people don't get the way some players, including me, approaches Mass Effect story. My Shepard considered Mordin as a friend. A true friend, like him, with whom she shared so many point of view : pragmatic, rational, and the general idea that "sometimes, difficult choices has to be made". My Shepard was going to trick the Krogan, not because she didn't like them, but because the fate of the entire Galaxy was at stake and... well... you need everyone... no matter the cost. Then, this friend, this mate, chose to listen to his heart. At this very moment. The worst moment. At this instant, in the mind of my Shepard, her friend was playing with the survival of all civilisation for the sake of his conciousness. My Shepard shot him. She hates herself for doing that, she was disgusted, but she did it nonetheless because that *was the only thing that made sense*. I chose to make her pull the trigger. At the very moment this renegade interrupt appeared on screen, I knew it would be horrible. I knew I was going to suffer from the death of this marvelous character. But I did it. I did it because it was the way my Shepard felt. I cried and was devastated. And I loved that, because that *is* tragedy at its best. Killing a friend to save the world. Watch, willingly, a character you love die in the most tragic way so the Galaxy may be saved. Difficult sacrifices make this journey meaningful. That's why Mass Effect is so strong. Goddamnit they'd better not fuck up Mass Effect Andromeda...
This is so ignorant. You realize that if Wrex was alive the Krogan would have been perfectly fine if Mordin cured them. Or do you not listen to the dialogue ? Wrex straight up says he won't take over the galaxy and that he wants to show Krogan that's more to life just like Shepard taught him. And of that wasn't enough Eve said she would keep them in line. Not to mention how much The Krogan owe Shepard . You know you made the wrong choice. You never abandon your friends . Never.
"You realize that if Wrex was alive the Krogan would have been perfectly fine if Mordin cured them" Yes, I do know, as player, all of that, all of the possible ends of the game. But my character do not, and SHE is making the decision, not me. Well.. I choose to make it that way,more precisely. "Wrex straight up says he won't take over the galaxy" Yes, Wrex says. Him. Do my Shepard have to believe him ? Same thing for Eve. Why should she believe the Krogan after century of hard proof that they *do love* to wreck everything, as my femshep is a humanocentrist who don't want to put the Galaxy fate into other race than her own ? You think as a player, and you make your Shepard think as you. That's right, it's a way to play the game. I explain to you another way : play your Shepard not as *you*, the player, think, but as he/she thinks. From *his/her* point of view, own personality and process of thought. It's called roleplay, BTW :) And, while playing that way, killing Mordin is the better and the sadest thing that I have experienced in a video game, trully.
So, let me sum this up - Wrex is one of the most hated krogans on Tuchanka because he breaks ancient customs, but he's considered krogan leader beacuse he controls fertile females and base upon this fact, he was able to enforce peace agreement on other clans. Now, genophage is cured. Peace agreement on Tuchanka has been signed solely to protect remain fertile females, but since every female is fertile now, Urdnot clan loses biggest asset in their hands. And remember that Urdnot clan is hated among other clans. It wouldn't be surprise if they would get invaded, because now there's no good reason not to.
Sure, sure... So, for that moment try not to focus on what Shepard does, but what Mordin planned to do. He wanted to cure the genophage. What do we know about krogans? Well: - They love war - They even practice skinning of their enemies - They killed their own planet in nuclear war - Their fertility rate is 1 trillion (1.000.000.000.000) new krogans by year - They've started a war because they haven't had living space for that big population - They don't see anything bad in bombarding inhabited planets with asteroids - Their life span is 1.000 years. Add to this fertility, and you have population that grows exponentially. So, at the end Mordin tried to cure species that wants to dominate the entire galaxy and burn everything to the ground. Yea, Shepard is so wrong, because he's not letting to make it happen!
MankindDiary Imagine a space faring alien race, coming to Earth in the Bronze Age, and giving humans hyper advanced technology to fight their wars. It would be their entire purpose. It would define their culture and fill up any gaps of creativity and technology that they could have developed on their own. Eventually, the aliens kill off the humans and create a disease so they will never have the numbers to threaten the aliens. What would the human response be? Something warlike no doubt, based on how they were artificially developed. Eventually with the help of Wrex and Eve, the Krogan get a new chance of rebuilding their species and actually creating a society not solely relying on war. They colonize new worlds, open new relations with outher species, and possibly end all conflicts withing the Krogan clans. Could all that be possible without the very specific variables in motion. Maybe not, but if there was even a chance that any of that could be accomplished, then destroying the species is not "just" or "required." It's just evil and reactionary.
Joshua Weber Whoa, why would they visit us in bronze age? In your visualisation aliens should visit us in XXth century, because as good as we know it, krogans had thriving civilization destroyed, once they discovered how to build an atomic bomb. Atomic bomb is not a technology of bronze age people. They HAD civilization, but they destroyed it, they destroyed their whole planet and even then they didn't think about uniting, they still waged their silly wars. Did salarians gave them weapon? No. They made Tuchanka more livable thanks to atmospheric converter, they teached krogans how to fly in space. So, you should say "what if we would destroy our whole civilization with nuclear weapon in countless clan wars and then aliens would show up and they would give us technology to go to another worlds, at the same time making our homeworld more livable".
It always fascinates me that people talk about this conundrum. The biggest issue at play is the Reapers. The galaxy needs all the support it can get against an existential force that has wiped out all life over and over and over and over etc. for millions of years. You have to figure that mathematically speaking, you're going to lose. You have the option to get Salarian AND Krogan support by shooting Mordin, or JUST Krogan support by sparing him. I get that it's a video game and people don't think the "bad guys" will win in the end, but if you're looking at it from a pure role-playing perspective and taking everything at face value - Mordin has to die to increase the odds of saving billions of lives. Shepard has to betray the Krogan to help prevent an almost inevitable apocalypse.
Actually, Mordin can be spared AND you can get krogan and salarian help, but only if you were a full renegade in the previous two games, wherein you killed Wrex in the first game and destroyed Maelon's data in the second.
It was so so hard to do this mission on my second playthrough, the whole time I was regretting it. Mordin's "I made a mistake." really hits hard, given his character.
I personally have a theory that ME3 Renegade Shepard is indoctrinated the whole time. He/she just does too much damage and puts too much at risk. In ME1 and ME2 Renegade Shep is all about results at any cost and cold, ruthless logic. But in ME3 a Renegade Shep can cause a huge amount of damage to the galaxy and take MASSIVE risks that, depending on the circumstances, can come back to bite them in the ass, really hard. I mean the only situation in which sabotaging the cure makes sense is if Wreav is in charge and Eve dies. Under any other circumstances the risks are just too high. Honestly Shepard is lucky that all Wrex does is withdraw support. He could easily have declared war on the rest of the galaxy. Then there's things like sacrificing the hanar and drell for the sake of one Spectre. It's so out of character even (maybe especially) for Renegade Shepard that it makes me wonder.
***** Have you played all of Mass Effect? If you did and spared Wrex in ME1, you would see that modern Krogan are eager to return to galactic society and under Wrex's rule can be trusted. As for Wreav, he's a total dick who can't be trusted.
***** In the end of ME3 *spoilers ahead* Extended Cut, you see Wrex who is now a leader of all Krogan and his people rebuilding and repopulating Tuchanka. He is a noticeably smart Krogan and will surely live on for a few more centuries + Eve (or Urdnot Bakara) is around to calm him if he gets any "bright ideas". Wrex is also very respected and in ME2 you can already see he's encouraging diplomacy with other clans.
***** I'd like to believe Wrex will choose an heir sometime before his death. Preferably someone who shares his ideals, maybe Grunt. And about the reaper war damage - the galaxy should be able to repair most of the damage in several decades, maybe one century. Wrex isn't going to die that soon.
***** Not really wiped out. The entire war probably lasted only for 3 months max. Casualties were staggering, but were probably under 5 billion. And the core of capital planets survived - Tuchanka wasn't made any worse than it already was, Sur'kesh saw little to no war, Thessia only became a battlefield in the closing stages of war. Palaven was hit hardest not only because of the Reapers but also because Krogan were actively using weapons of mass destruction against the Reapers. Mass relays were damaged, but not destroyed (if your EMS is high enough). Back to Wrex, even if the worst case scenario had happened and he became similar to Wreav, the Krogan have one major setback - they don't have any warships, which makes it impossible for them to fight a prolonged war.
Had the full Paragon death of Mordin and I just watched this out of curiosity. Man, I feel really dirty by just watching this. Glad I didn't ran down this path... RIP Mordin however.
He still is holding by his convictions at that point. But his faith in his decision is rocked. It's why Shepard can convince him to spare Maelon and save the data on the cure. If he still truly thought his work on the genophage was the right thing I don't think he would've hesitated to take the shot and destroy the data.
If you liked The Walking Dead game created by Telltale, then please don't complain about how Mass Effect had little consequence over choices that were made. Because there were many consequences but in the end had to follow one story, Shepard's. The man who gave a lot (or took a lot) for the sake of the galaxy. This game is awesome and whether or not the ending wasn't amazing for some people, the journey was. And that's what made this game special.
There's a world(a galaxy if you will) of differenc between renegade and a psychopath and this crosses the line. What you got here is some Adrian Veidt(Ozimandias) level of holier-than-thou-ness and that's where I draw the line. You don't betray your friends. No compromise. Even in the face of armageddon.
with that attitude the whole universe dies. in my playthrough I simply thought "I might need every advantage I can get to stop the reapers" not having an STG task force could be the small amount of power I lacked. I had a chance for a 2 for 1 package and unfortunately I had to kill a friend to achieve. Mordin ultimately was to eager to undo the work he did on the genophage modification project. and my shepard has a galaxy to save which meant unifying everyone at any cost. unfortunately there was bound to be no happy ending...
this 8 year old comment describes how the game is so good. The Reapers are not just world-ending, they're GALAXY ending. They make it very clear that their objective is to kill every single one of you and your friends. They are the physical manifestation of an existential threat, meaning if you don't do literally EVERYTHING you can, they might win.
I like how when the sabotaged cure is dispersed there is just silence as it falls. Very fitting and a stark contrast to the paragon scene which plays the Menu/Vigil music
This is truly one of the most chilling things I had ever seen in a game ever. Thank you for uploading this because I could never do this in any of my playthroughs.
This was VERY well made. With the arguement and Mordin actually getting angry and speaking in the first person (which he just about never does, he personally identifies himself, speaks in fixed constants and takes full responsibility for his actions in the past). Him dragging himself and pushing himself but it not being enough. Shepherd looking down and throwing away the gun he downed mordin with and looking at the hand that pulled the trigger later.This was VERY well set up.
I feel like he brought it on himself in my game. I let him have his way with everything in his loyalty mission. I let him execute his disarmed assistant, and then Mordin recommended the data be destroyed so i did that. Now he is backpedaling on all that after he caused damage and mistrust between Shepard and Wrex/The Krogan. It's almost like karma. He executed his assistant to prevent the genophage cure in ME2, and now Shepard has to do the same to him in ME3. He already caused damage because i listened to him in ME2 so i am not going to flip flop on it now. The damage is done.
Wouldn't Mordin have been wearing a kinetic barrier? That should have been able to block the first couple shots and allowed him enough time to close the elevator doors...
"It had to be me... Someone else might have gotten it wrong." Sometimes it's not the best to be right.. There are times where you find you have figured it out, found the truth, gotten to the cusp of greatness and this happens.. You're shot down, left to bleed out in agony while you're left trying to hold on, inevitably waiting for the end.. I feel for you Mordin.. We were both betrayed by the one person who should have had our back.
I guess I'm one of the few people who wasn't really that saddened by this scene. Mordin created the genophage and shot Maelon point blank without flinching. When he said "stop me if you must", I think he understood what was going on. He's been in the same situation before and he chose duty over friendship.
I actually did this during my first playthrough of ME3, I thought the end would justify the means. As I watched this scene unfold I was just filled with so much regret. In an attempt to save the galaxy I'd made Shepard give up his humanity. Never thought the day would come when a video game made me question my morals.
I mean Krogans are too dangerous for let them growing in population, Wrex even said he wanted a Krogan empire, so with all the pain in my soul i could't allowed the cure for the genophage. The only difference was , that I shot Padok Wiks instead of Mordin, because Mordin always died in my Mass effect 2 playtrough no matters what i've done to save him. It was very sad just like Kirrahe sacrifice when Kai leng tried to kill the salarian councelor in the Citadel attack.
Mordin's death is the first time a game made me cry. Been playing for twenty years and none of them brought me to tears like that. Legion was the second time I've cried over a game.
Watching this hurts my soul, how could you downright betray the homie mordin like that, hearing the dedication in his voice during their argument made me so sad idk how you shot him. In my playthrough I let mordin cure the krogan without a second thought cause I trusted mordin and the krogan fuck those snake salarians thinking they know what's good for everyone, best decision ever made.
I liked Mordin the best out of all of the characters in ME2, but the genophage was the right call. I hated how they changed his character so he would do the nice but wrong thing, rather than the difficult but right thing. The Mordin in ME3 was not the Mordin I liked, so I had no problems shooting him. Better he dies than shames himself by undoing the most important accomplishment of the Salarian race.
CowardlyZebra It didn't kill the entire race. It merely made sure they wouldn't overpopulate. The problem with the Krogan was that they would breed like rabbits, and then there were too many for their homeworld, so they set out and started fighting other races, taking their worlds. So the genophage made sure their losses weren't so easily replaced. Meaning they can't be a threat to other races anymore. The Krogan put themselves in that position by being unable to control themselves. They were the aggressors, and the genophage was the only defense that didn't include wiping out their entire species. The council races tried to reason with them, but the Krogan wouldn't listen. What were they supposed to do? Roll over and just let the Krogan do whatever the fuck they pleased?
CowardlyZebra You're really willing to put the fate of millions, maybe even billions of people in the hands of Wrex? Even assuming he has the best intentions, and even assuming he is able to control them, something that seemed highly questionable when you meet him in ME3. Eventually he's going to die, and then what?
This is as sad as Tali's goodbye after Harbinger's defense of the Citadel, if not a little bit more. ME3, aside from the Crucible endings, delivered the most feely feels.
the "I MADE A MISTAKE" is one of my favorite lines of any of the games to be honest. I just hate that you have to play renegade to get it lmfao... ugggh and shooting mordin... I did 3 play throughs of this back in the day, and did the one where you shoot him, and I felt like throwing up after doing it. I still feel sick to my stomach watching the shooting scene all these years later. Its crazy what type of impact these games can have on you.
I could never bring myself to do a full Renegade run for Mass Effect. In the first two games I can manage to go renegade because you are mostly just a douchebag with some occasional cool one liners, but scenes like this one just break my heart...
While previously in the game, Mordin claims that he only wanted to cure the genophage because of the reaper invasion, him acknowledging that what he did was a mistake shows that he really grew to have remorse after his loyalty mission.