And this is only the beginning. I played today on hyper express, and honestly the combat feels super fast paced and action packed if you specialize your skills into it. you can literally choose to be a static caster, or long range assassin that teleports everywhere.
Crazy that they can do this and the guys making Space Marine II can listen to their community and implement things for the gamers that the gamers requested but yoshi cant program in a L3 toggle for Clives sprint and get rid of the full stop he does after his dodge when the community has been begging for it for a year now, wild 😅
i dare to say MMORPG of the decade , everything else is dead in the water : gw2 , wow , swtor ( on a lifeline ) , ff.. These games have been ongoing for 10+ years , they are stale , outdated. I'm really hopeful for TL
im hoping fishing will see some more features added like fishing up special fishing only type of mobs that have some rare drops or items you need for crafting/selling! i hope mining also has some better tools to use or even equipment to enhance the mining yield/speed or even equipping a certain amitoi to increase yield/speed
I didn’t enjoy the beta tbh because as a healer main in all the games I play this game didn’t really have anything to make that role fun or appealing and it was like two abilities that were healer based and for a game that says it’s an mmo it was quite strange and baffling. But I saw a video recently they’ve changed this of course it was after the beta already ended so if true and they did make the healer role better I might pick it up and try again come September I usually stick to American or Japanese mmo but I’d like to give a Korean one a try. 😊 also subscribed just in case anything interesting comes for the game.
This patch healers are kinda crazy. Wand got new abilities and old ones got changed, plus the combination with longbow adds even more healing options, as longbow now has 3 healing skills, and a healing passive, so wand + longbow is actually a healing machine, with like 6-7 healing skills to choose from
Thanks for all that info. I have a question regarding the game - I have heard about mouse movement within the game beeing smoothed, which causes an issue for some players. Can you tell about your experience in that matter?
yes i hate mouse smoothing. i gave feedback to devs after open beta about that, we will see. They just need option to turn it off for people who want it off. Forcing it on everyone isnt the way to good. But yes I agree its crap
Not sure if it’s been addressed already but you mentioned you can reach level 50 in under 6 hours just by doing the MSQ? How does that even make sense? I’m really excited for this game but shouldn’t leveling to max take a little bit of time so you can enjoy all the content in between? It kind of sounds like there isn’t much to do until you reach 50 and then just have to grind power and gear? Are they planning to raise the level cap? I’m sure they will since that’s the case with every MMO alongside new updates/expansions but I feel like there will be limited fun to be had if I can max level in a few hours and then just have to grind for gear the rest of the time?
level cap will be raised with the opening of new region later in august in KR and then for us when time comes. 6 hours if you tryhard speedrun, for the first time leveling players, it will be longer, especially if you watch cut scenes and cinematics for the story. could take a whole day to level
@@FRESHY_GG thank you so much! And btw, I really like the idea of the pve tower mode but I’m wondering, is it just a one-time thing or does it rotate weekly or monthly?
@@chu_tonight thats only one time reward and goes to level 20. but there is gate of infinity which has leaderboards and only has one time clear reward but rotates every few days.
You have all the tier bonuses unlocked, but you still need to level from green to blue and then blue to purple for extra % on damage. But with green level 1 skills, you are very strong early while leveling.
While I understand your hype. It has also made some pretty questionable choices. Some viable builds have been nerfed a bit too hard. Some previous OP builds have remained almost untouched, actually buffed. Some other combinations that were less good, have been upgraded and are in a good state. And there is more option now for support which isnt bad either. Overall, the direction is great. But I hope in 2-3 weeks they do some updates on certain changes that they made...
The combat has always been good imo i actually was surprised how fun it was aside from the simple enemy design but this looks way better! I just hope they add more movement gimmicks for exploration and give non animal transformations cuz im not feeling the furries
@@FRESHY_GG it looks like the game is actually getting its own identity as a hybrid and that's hype, no furry tho. I just hope people give it a fair chance cux everyone's bad mouthing the game for no reason aside from p2w it's pretty impressive at least for a while
@@theblackishboy1105 maybe there will be different morphs that are not furries. would you be fine with other animals potentially? or is every animal a furry?
@@FRESHY_GG i mean some cooler animals would be better but i really prefer something else even if it's still based on the monsters, like what if we could morph into that skeletal boss or something similar if we grind that mission or something like that would be cool it's not a deal breaker just really annoying 💀 im excited to see where the game goes tho
I think it is all ok but I am a bit cautious about 'AH' I also believe they should increase the player vs environment content Because it seems they don't let you enjoy the beautiful vast open world Looks like the game is forcing an arcade game. This feels like a game before the world. It's how I've felt about TL. Like an awesome living world, you want to inhabit. They make all the "systems" and the world feels like an afterthought. I just like exploring the vast beautiful world crafting and gathering killing rare boss creatures for items and crafting.