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Massive Update to Base Building 

OverPhil Dev
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6 окт 2024

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Комментарии : 102   
@Tidalberrie
@Tidalberrie Год назад
I have 2 ideas 1. Enemys can damage the house. If the house takes to much damage you lose. 2. You can upgrade youre self with meterials. Forexempel: batteri pack. You lose power/stamina slower. Cost: 10 batteries. 2 metal.
@MyNameIsntKurt
@MyNameIsntKurt Год назад
Idea for end game: The final boss is a giant robot, kinda like the player. He spawns near your base, but only after finding coloured stones around the map. Lots of health and can place things such as scarecrows. But, when you defeat him, a cutscene plays. The the boy comes out of the house to gather the scrap metal and stuff or dismember the defeated robot, but there is another boy inside, unconscious or dead. you can decide what to do with him. I love your work so far. Great work :D
@lesablier6744
@lesablier6744 Год назад
Very inspiring, great video as always
@Vthisgoat
@Vthisgoat Год назад
Idea: You could add different biomes like snow, desert, and grass, which would all have different enemy's. You can also add a virus type enemy that could act like poison and poison you and your allies for a short while.
@toao_rainys
@toao_rainys Год назад
i've been following this devlog for a while now, and i want to congratulate you on the progress you did so far, it's starting to look like a real game that i would absolutely play, the idea's great too! hopefully you will finish this project and not scrap it. (like i scrapped my 10 projects or something :D)
@AIAdev
@AIAdev Год назад
This is coming along Phil :P
@overphildev
@overphildev Год назад
Appreciate it man! You're game is also looking pretty good
@Mentaclink
@Mentaclink Год назад
One thing that I’m wondering is; this is a very big world so in theory you can go super far away except you are always tied to the house which will eventually run out of resources or be attacked… so really you can never go that far away and right now there is no incentive to. I think something that could help with that is make it so you can craft a small drone which will deliver resources to the house for you when you’re far away. Make it so it can only carry a couple items.
@overphildev
@overphildev Год назад
That's a cool idea. I have some ideas in mind like adding points of interest around the map that make you want to explore
@AverageWTPilot
@AverageWTPilot Год назад
Now this is awesome. good job
@Tildja
@Tildja Год назад
Very nice. I wish i could learn to make stuff like that.
@overphildev
@overphildev Год назад
You can do it
@Mobilnator
@Mobilnator Год назад
Can’t wait to see the next vid this one was great
@de1855
@de1855 Год назад
Game is looking pretty neat. Ideas: 1. Add other power sources. It would be neat to add solar panels, or if you're near a waterfall/ river some sort of damn. Maybe this world has large roaming hamsters that you can gather up, and build a giant wheel for them to run in to gather power. 2. Add a night cycle which will stop the solar panels from charging. Perhaps the wind dies out at night as well. This will require the player to build up power storage, to help them make it through the night. 3. Add weather cycles as well. So if it's storming, solar won't gather as much, but the windmills will generate more. Speaking of storms, add lightning rods that gather energy as well. 4. To go along with the night phase, perhaps have creatures that specifically come out at night to hunt. Again this would make it so day phase is building, exploring, gathering, questing. And at night, you return to your house to defend it, and try to outlive the attacks at night. Maybe it doesn't have to be every night you're attacked, maybe every 3 days or so. 5. If you do have night creatures, it would be neat to have them vulnerable to light sources. You could build spot lights to help defend your home at night. But as enemies run into the light sources and take damage, it would drain your power, so you would want to monitor your power usage. 6. During the day phase, if the player wanted to take the attack to the night creatures. The player could explore nearby caves to find enemies. perhaps enemies that produce the enemies that come out and hunt at night. If the player slays them in a particular area, night attacks stop for a while. 7. I don't know you're lore for the story. I think it would be neat if the robot crashed there, and his ship was still in orbit. It would be neat if as you played, space debris would fall, and you would be notified of it. This would give more reasons to explore, and based off of timed played, the items that fell from the sky would become better and better. 8. With the space ship in orbit idea, perhaps that could be the ultimate end game goal. Gather plans, specific material to build an escape rocket. That would be fun. That's just a few ideas I have. Feel free to take them all, or if they sound awful, please ignore. The game is looking great so far! Keep up the hard work man. Little by little it's getting there.
@overphildev
@overphildev Год назад
The solar panels and day night cycle are something I definitely plan to add in the future. I like your idea I'd having enemy's that are weak to light and spotlights hurt them. I'll probably use that idea in some way or another
@fusedexe2575
@fusedexe2575 Год назад
@@overphildev also add electric fences that use power but not only just stop but damage them as well
@arthurmaul3284
@arthurmaul3284 Год назад
I'm probably gonna use a few ideas in my game as well!
@de1855
@de1855 Год назад
@@arthurmaul3284 you are more than welcome too. :) I'm an idea guy, so if you need more, let me know.
@daguido742
@daguido742 Год назад
does picking up a scarecrow repare it if you place it back down?🤔 maybe thats an interaction you want to consider😄 keep up the work man
@overphildev
@overphildev Год назад
Yeah I was trying to decide the best way to handle that. Right now it will fully heal them. I should probably add a variable to track it's health or people could just abuse.
@sherafgames
@sherafgames Год назад
Great job! This must be one of the most fun things to dev, I'm sure you have a lot of fun testing the base building
@overphildev
@overphildev Год назад
It is one of the things you can see the progress the best. A lot of game dev is doing big things that are behind the scenes so you won't really see it where this is actually putting more things into the world.
@sherafgames
@sherafgames Год назад
@@overphildev I feel you. Nothing worse than working on a save system or something similar for a long time and feeling like you accomplished nothing because it's not the most exciting thing.
@EldritchBrad
@EldritchBrad Год назад
Love these devlogs, keep it up mate
@galaxlyking9728
@galaxlyking9728 Год назад
Idea: you should make it so there's caves that lean into the ground with diamonds gold coal
@shadowerror12233
@shadowerror12233 Год назад
Idea: you should add some bosses and new weapons and how about pets or robotic pet like creatures thats it and keep up the good work your vids are great
@JuhaniViitanen
@JuhaniViitanen Год назад
Good progress in your game!
@interstellardragoncg
@interstellardragoncg Год назад
Here's an idea, add in a tower that all enemies 'originate' from and have a boss there as well. This could set up a story for the game as you are trapped here and you have to reach the top of the tower to free the boy from the land he is locked in. Just an idea and super late game development stuff but hey it's always nice to have a plan. Great devlog ;)
@overphildev
@overphildev Год назад
I have something planned ;)
@His-Games
@His-Games Год назад
A very good optimisation that you can make, you can actually use this everywhere but specifically in your building manager - store the buildings as lists of CanPlace objects and PlaceFence objects respectively, instead of lists of GameObjects. This prevents the need for calling GetComponent every frame, as the object can be directly instantiated and stored as the desired class.
@OhMyZoshFilms
@OhMyZoshFilms Год назад
Great work as always! Game is looking more clean, polished, and fun as the weeks go by! One thought I had while watching this tho is: what are we fighting against/for? Who are the enemies, what sorta behaviors will they have to make them fun to fight against, and what’s our eventual goal in fighting them?
@overphildev
@overphildev Год назад
I hopefully will flush out the enemies more in the next video. Depends how far I get though
@NPS63
@NPS63 Год назад
Great video
@leemclafferty5622
@leemclafferty5622 Год назад
It feels so good to refactor your code and clear out the old bad habits you have grown out of. The players never care about that sort of thing, but it is such a W as a dev.
@overphildev
@overphildev Год назад
Yeah it feels great and makes things easier but it always makes me a little sad that if you do it correctly no one would see the difference
@marcfer3
@marcfer3 Год назад
It would be great to actually see the boy get out of the house to fix the structures, and run inside when enemies get nearby.
@overphildev
@overphildev Год назад
That would be cool, hopefully I can add that in the future
@037productions
@037productions Год назад
Great video!
@dessh2o
@dessh2o Год назад
WW ANOTHER VIDD
@name-iu9rc
@name-iu9rc Год назад
Idea: instead of being canonically (lol) you should have the boy come out and fix things at one point or another like the builders in clash of clans… it would make the process of protecting your home and it just magically repairing feel so much more real and I think it would be really cool to see too!
@overphildev
@overphildev Год назад
That would be cool
@gibz_
@gibz_ Год назад
You should try to add a shader or a style to make your game look unique, like a toon shader or a comic style.
@natalyst
@natalyst Год назад
instead of pressing alt, maybe there could be a tool to repair scarecrows and other things during combat which shows the range when held?
@Vryformal
@Vryformal Год назад
Amaxing
@erdbeeremiteis
@erdbeeremiteis Год назад
I have an idea for a tower: You could just make a tower that shoots slowing projectiles either directly at enemies or might even create an aoe slow field on the ground. A way to fill it with ammunition could be another plant that allows you to upgrade ammo to sticky ammo when you craft it, but this is just an idea on how to design it. Slows are generally an easy and nice way to provide utility I'd say. :)
@overphildev
@overphildev Год назад
I have something like that in mind
@karlson4942
@karlson4942 Год назад
underarated youtuber great video's but when sprinkler with a gun
@overphildev
@overphildev Год назад
Maybe in the next one ;)
@Minosdu
@Minosdu Год назад
Might be better to press and hold a key for a few seconds to remove objects in-game, instead of equiping the wrench. Also, since you have literally a robot, maybe add some sci-fi -ish power sources and stuff, just a thought :)
@overphildev
@overphildev Год назад
I plan to add some more sci-fi power sources and weapons later on development. Just want some basics to start
@galaxlyking9728
@galaxlyking9728 Год назад
Idea: you should use the coal from my other idea to make campfires and furnaces and there should be animals like chickens cows pigs sheep Tim Cook on the furnaces and campfires
@SpringDavid
@SpringDavid Год назад
hey man, can do you do that generic sci fi colored lines around the robot? Like the coop version of the portal gun or basically the weapons in karlson, I feel that would add a little charm to the player and enemies
@TK75_
@TK75_ Год назад
AYEEEE IM PARTIALLY EARLY. YESSIR
@Tbjbu2
@Tbjbu2 Год назад
nice
@overphildev
@overphildev Год назад
Nice
@bored0fbeingbored623
@bored0fbeingbored623 Год назад
Maybe add a water paddle wheel that you can place when at a water source and it provides more power in a larger radius. Also maybe add certain towers that need to be powered by a water source instead of just any power source .
Год назад
i love ur videos. only issue with video, music is a bit to loud for background
@overphildev
@overphildev Год назад
Thanks for the feedback I'm still trying to find the right balance so that helps
@gamingshowerthoughts9723
@gamingshowerthoughts9723 Год назад
Very cool. I'm working on a build system myself right now and so far I havent tried snapping objects together with empty gameobjects. I just get the normal from the face I'm mousing over and use math to snap to a location where it's flush with the object who's face I was mousing over. Do you know if there's any performance or memory cost to empty gameobjects? I want to make my build system as performant as possible so it can handle as much built-stuff as possible on the map at a time
@overphildev
@overphildev Год назад
That's a cool solution. I have no idea about the performance though
@Navebackwards1
@Navebackwards1 Год назад
Great work as always! Question: Will those items take resources? I assume they didn't for now because of demo purposes.
@overphildev
@overphildev Год назад
Yep I already have it set up to craft them. I just didn't mention it because crafting is already a feature I went in depth on so it's basically the same for every new item
@Fakob225
@Fakob225 Год назад
can you make an animation for the transition from normal scarecrow to gun scarecrow?
@overphildev
@overphildev Год назад
One day lol
@Fakob225
@Fakob225 Год назад
@@overphildev epic
@Cristofercat
@Cristofercat Год назад
ROBOT DOG PET
@Squiidgy
@Squiidgy Год назад
What happens if you pick up a chest with items in it
@thefrozenknight420
@thefrozenknight420 Год назад
Now what will happen to the items in the chest when you pick it up
@overphildev
@overphildev Год назад
Right now they disappear. I still need to add a function to drop every item when you pick it up
@thefrozenknight420
@thefrozenknight420 Год назад
@@overphildev cool
@Zaluuk
@Zaluuk Год назад
3:26 Can't you just add tag to the place items so it then checks if it should be removed or not
@overphildev
@overphildev Год назад
I'm sure I could do something like that. I kind of wanted to add a planter object anyways so I wasn't too worried about it.
@greighlinv
@greighlinv Год назад
Add a dog :)
@Kasperbjerby
@Kasperbjerby Год назад
It always hurt me when I see people waste time learning unity 😔 But good luck with the game 🙂
@SjoviDev
@SjoviDev Год назад
Why don't you add caves for mining coal copper and iron for robot stuff
@SjoviDev
@SjoviDev Год назад
To upgrade your player strength or armour
@overphildev
@overphildev Год назад
I have stuff like that planned for a little later. I want the home base to really work before I start making the player leave it
@starplatinum3305
@starplatinum3305 Год назад
Why didnt i get this notification bruh :(
@MinecraftCoinAirdrop
@MinecraftCoinAirdrop 2 месяца назад
How o you made a building system?
@shahanabegam2636
@shahanabegam2636 11 месяцев назад
Can anyone please tell me how to install this game
@dazewaker262
@dazewaker262 Год назад
Objects like well should be destroyed and not picked up.Thats basic rule for crafting games.Not all items can be picked up.
@Articcxd
@Articcxd Год назад
Hi
@overphildev
@overphildev Год назад
Hi
@destroyerlog3261
@destroyerlog3261 Год назад
Hi
@Vthisgoat
@Vthisgoat Год назад
bonjour
@christianwoodbury2480
@christianwoodbury2480 Год назад
こんにちは
@fusedexe2575
@fusedexe2575 Год назад
Hi
@question_mark
@question_mark Год назад
hey I'm new =) will this game be multiplayer ?
@overphildev
@overphildev Год назад
That is the goal
@starplatinum3305
@starplatinum3305 Год назад
Add some face to ur robot ig
@jasonl9266
@jasonl9266 5 месяцев назад
Why is your world flat ? Shouldn't it be round! ?
@dentipede
@dentipede Год назад
Name your game
@overphildev
@overphildev Год назад
One day I will
@robinbosch2931
@robinbosch2931 Год назад
I thought you were lying when you said your code was awful, but it truly is a warcrime
@overphildev
@overphildev Год назад
Shhh we don't talk about it
@ivanexell1266
@ivanexell1266 Год назад
Ik this may sound ambitious but could you have the ability to tame animals to have as a pet? Could you also maybe have a wife? 😂
@overphildev
@overphildev Год назад
I think I'll add animals at some point, but that's a bit away still
@z0mbies_add1ct
@z0mbies_add1ct Год назад
I have two ideas for you... You could add a robot hound as a pet for the main character, Or mini spider bots as enemies, Would you say anything of these are good ideas??
@overphildev
@overphildev Год назад
Yeah. I have an idea for a robot pet/ companion but that's still a while away
@z0mbies_add1ct
@z0mbies_add1ct Год назад
@@overphildev Alright That Sounds Awesome, Have A Great Day
@hoshinest_4160
@hoshinest_4160 Год назад
can you cut the grass that's under the object 3:29
@overphildev
@overphildev Год назад
That's something I still have to figure out how to do. Since I'm using gpu instances for the grass I don't know the best way to handle it
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