Not really a dps thing, but no movement guide would be complete without mentioning that you can store 250% movement speed with glide (faster than a ground mount) if you double jump glide --> vengeful retreat --> glide again
@@VooDooSaurus Haha, I wasn't implying that you use in combat. But if there's a long distance, you have to clear and a little bit of elevation, it's always useful. Like I remember in Sepulcher, I'd use it to get back to the Jailer after a wipe before anyone else :)
I get confused when he says “global” or GCD. I’m not sure what he means when he says not to waste a global, or other things related to the GCD with regards to the optimal way of doing a combo.
After many hours of playing inertia and momentum in m+ and raid i can safely say for my own sanity sometimes momentum is just more enjoyable for a dungeon or raid fight. When you have evoker irs even. Better more momentum uptime.
In terms of damage it doesn’t really matter, Belf is like a few hundred dps ahead in raid, it’s more utility. Belf gets you an aoe dispel that also gives some fury, nightelf can let you do a skip every now and then or avoid a mechanic in dungeons