This is the beset tutorial channel for the 360 that I've found. Even the newer videos have good basic instructions so I don't have to refresh my memory by watching basic DaVinci Resolve tutorials.
Great work as always Hugh. I would be lost without your tutorials. I believe that Davinci Resolve has an AI upscaling feature which could potentially improve 360 video quality, maybe this is something you can do a future tutorial on. Thanks again.
Topaz Video AI now has a direct DR plugin so you can use that product's features inside Resolve. I've also found that the in-built upscaler in DR is good enough to render 6k to 8K, which is massively important if you upload to RU-vid since RU-vid will no longer show the 6K version but instead downscale to 4K - losing fully **half** of all your pixels. Which is of course a disaster for immersive VR.
I edit 3D video in VR 180&360 formats in Adobe Premiere Pro. Are there any advanced features to create 3D Text and Graphics similar to these DaVinci Resolve?
Another great video. Your videos provide so much useful information and are well edited. They are helping me to create better content in 360 and I appreciate that you share so much information and all of the hard work that goes into putting these videos together!!
Thanks for your recent answer @Hugh Hou ❤ . As requested I post any comment on your answers as new comment instead of replies. Oh Okey, thanks! :) Since yesterday I tried some things and rendered it in 5.7k 3D 360. 30fps works well, 60fps not - bitrate was over 100 I think. But since I can manually adjust the bitrate in Insta360 Stitcher there would be no need to use AE right?
Under "Optimized Media and Render Cache" ( Timestamp - 00:03:10 ), the option for "ProRes" anything is missing from all drop downs. I exported the video in the 360 editor, as a prores video. What am I doing wrong please mate?
@@hughhou Please don't apologise, that's very helpful, thank you man. In insta360 studio, for 360 export on pc, the only encoding formats it offers me are H.264 and H.265 (and ProRes 422, which I now know is MAC only) which one would you say to use please?
Well - that is the slowdown come from. HEVC or HVC is compressed codec - so your NLE need to decode and read and edit... so you introduce 3 layers of time spend and workfow to your GPU. So even you have the LATEST Mac Tower with 6 after burner - they said 8 ProRes 8K play - not H.265 lol. That is why. Those are never editing friendly format - it is delivery format. Not to mention you are losing quality in the pipeline. If you have the storage - ProRes it. Again, this is up to you. It is speed vs storage. If you have to, pick H.264 NOT H.265
Great Video! STILL I NEED HELP When adding the LatLong Patcher, the default perspective often needs to be adjusted to fit the area of interest, for example a straight 180Degree turn on the Y Rotation Axe to look backwards. Now the tracking points are accurate and taken from the right angle of footage. When adding a text 3d though, it appears onto the original angle, not onto the 180 degree turned angle.. So i try to fix it by adding 180 points to all spherical camera Y rotation axe keyframes. is there a better reliable way? How do you track a part of the image that is not the default "front" of the 360 Image, or passes in and out the default latlongpatcher frame?
@@hughhou Thanks alot for your answer. do you keyframe the panomap settings before tracking something that moves in and out of latlongpatcher's square preview window ?
Did you track it correctly? Make sure your tracker is solid first. You might need to delete tracker point which is moving and bad that usually help! More is less on tracking point just FYI. Be selective!
@@hughhou First of all, the OP replying to a help comment on a year old video? Massive thanks! I'm starting over with a bit longer cut as well. I'll make sure to really pay attention to trackers! Thanks for your response Hugh! - Comment part for ppl that may have had the same problem: My pickup is in the shot - Camera mounted up top which means moving trackers. I removed the lat long, did a polygon and selected everything that was moving (my pickup) then added back lat long, then cam tracker, connected poly to top of tracker, tracked.
Did you connect your HMD? If so, is your HMD in Oculus Connect on your PC and the Oculus App opened? If help install SteamVR first and make sure you can see your headset. Check your USB-C cable
Hey Hugh! I was leaning towards Davinci over adobe. Any workflow we are able to carry over to the Ipad pro with the Davinci Studio? When is your Davinci Resolve 19 video drop? :) Apreciate your content. I am really wanting Ipad support even if macbook/PC is my main workstation.
In the ''dumb question'' category...I need dumb help @hughhou. I'm editing a 360 clip in fusion and I'm using a Template for a title from MotionVFX. But when I apply my title to my fusion clip (which is on a timeline with other clips) my title keep appearing till the end of my timeline. Any Idea what I'm doing wrong ? Cheers !
Yes, this video should explain it. You need to project it correctly. The easiest fix is to make your graphics smaller - profession fix is actually in this tutorial using VR Unites.
Subscribed mate. Checking the series from beginning and I got Interest to learn more about VR. I don't own any 360 camera (Physical Camera) but I do use unreal engine renders and I am using the knowledge gained from you to it. It is working out pretty well. Thanks a lot man. 😇
I am so glad it works. I would love to learn your world as we to sue Blender and Unreal to create 360 video - that world is growing faster as well with better game play capture thanks to Quest 3 and AI with Blender. So much to learn lol!
hello. I am using 360 1 inch, While using the lens guard... When the light is strong, the shape of the lens guard is occasionally recorded on the screen. Is there a way to remove it?
Hello Hugh, new subscriber after finding this video. My landlord asked me if I could do a 360 walk-through after he saw all my camera equipment and drones. I do not have any 360/VR experience other than shooting some personal footage with my GoPro MAX. I'm using 18.5 Beta as well, so hopefully I can learn from your channel. Thanks! I always welcome tips and suggestions if you have any for a newbie.
You should totally do it! This one might be a little too advanced for you - start with the beginning tutorials first and welcome! Thank you for the subs!
Hi there, can you please help me? I have the R5C and the dual 5.2mm lens and I use the Canon VR utility to import my CRM file and save it as a 4444 prores file. I then import this file into Davinci resolve to color grade and export it as MP4 H265 8192x4096 200Mbps file. For the life of me, I cannot get this to file to playback in the Quest 3 using Meta Quest TV app or Skybox VR. Neither will work. What am I doing wrong????
Did you inject metadata using VR180 Creator Tool? - Check this tutorial: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-kUXqKtrO7bQ.htmlsi=zKzY8Ftlw9CEApaz and look for the download link in description from my repack
@@hughhou I have used the VR180 tool and injected the metadata and still no success with playback in Meta Quest TV or Skybox app. I have uploaded the content to RU-vid VR and it plays 3D VR180 fine, but the quality is not good because it is RU-vid. Why is the Quest 3 not playing them? They are MP4 H265 100Mbps files at 8192x4096. I can hear the audio playing in Meta Quest TV and Skybox but there is no video. Please help. I have invested a lot of money in order to create immersive video and it has been a week and I have watched every video of yours but still no solution as to why it will playback on RU-vid but not Meta Quest TV or Skybox. Any ideas?
Thanks for your answers Hough! :) Could you tell me what Settings I have to make in Insta360 Stitcher so my 360 videos are displayed on the hard drive of my quest 2? They are already transferred but I can not see them in the file list or via Meta Quest TV... I inserted them into the DCIM folder. 8K3D photos are working but neither 8K3D or 6K3D (both 30fps). Do you have any idea? :( Need to try that today because of return periods....
You need to bring it into Premiere - edit and render for Meta Quest - it does not work directly. As the bitrate has to control under 60mbps for Quest to play back smoothly. Straight out of camera is way too high
@@hughhou yeah. Super helpful thanks!Just made me realize I need to do a Fusion crash course lol 😂 Also, I can’t find it but do you have a video on export settings in resolve?
I teach myself lol. Also I pump out lots of 360 videos - not just on my channel - but on partners channel. So got lots of practices opportunities under super stressful environment and deadline lol.
Hello, i have a newer version of resolve, and in the renderer3D, i haven't openGL. If i select "hardware render UV", i have the image, but it is stretch and duplicate. If I choose "Hardware Renderer", it does'nt work at all, image is empty, no matter what i do, impossible to see the input image... thanks at 7:30
Glad you fix it. The new version of Resolve still has stability issue. Hoepfully they can improve it with next update. If you can report that bug to them on Fourm that will help all of us out. Cheers!
Does this only work on Apple computers? I have a PC I have a I6 with 64 gig memory, and an AMD 8gig video card running Windows 10. I haven't been able to get to generate a true 360 mp4 file. In fusion I can move the second window in true 360. But the edit pages isn't in 360. It never changes from when I dropped the video on the timeline. Thanks in advance for any help.
Still can't get it to save in the immersive 360 format. I have Windows 10, 64 gig, a new 12g Nivida graphics card. Rizen 6 processor. The clip renders out as a reframed video and not in true 360. I use Insta Studio 360 in 360 output mode in mp4 before going to Davinci. Windows Davinci Studio doesn't have a pro res rendering mode so I render it as an MP4. I figure if it can't render a 5 sec clip unedited clip then it's not going do any of the great things you are demonstrating. Any suggestions. Or should I just be satisfied with the Insta Studio 360 basic clips?
Hey Hugh, on my PC i've got (for RENDER 3d node) Hardware Render and Hardware UV render...sorry if it is a newb question but what is the diff ? Cheers Bruh !
also another newb question (I was on ADOBE for years so everything is new sorry) if I insert a 2D video in a 360VR video how do I rotate the 2d video ? ex: I've made a black title card with the text in the main view but I want to place the animated client logo in the back (180 degrees). I insert the 2d video but it is like watching it in a mirror. Cheers ....and sorry for the bother.
I detailed in this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZwojozYr68M.html - you need to build a 3D space in Fusion and move in 3D. If you hate Fusion, this Boris FX Continuums VR unit really help: bit.ly/45eXwTE - but I still recommand to learn the hard way on Fusion. You can see this in VR faster than Premiere and when you build it - the next time it is a lot faster and you can do so much more than Premiere can ever do. I have more tutorials coming and tips and tricks. It just took me a while to make indepth tutorials and balance between my real works as VR DP and full time tutorial makers lol. Good thing is, they are all free. Also, 18.5 has some new AI features for 360 editing - testing it now.
Great Video! At 3:35 you have DaVinci render sttings at ProRes for performance. However my windows version only has H.26x and DNxHR settings. What do u suggest?
Oh no you don't. For simple 360 rotation - you can use Panomap here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-xlOhluai5mk.htmlsi=2KI6OwjAdFaZvWJw / Or you can use "Transform" OpenFX. When applying this effect to 360VR content, make sure to set the Transform effect's "Advanced Options > Edge Behaviour" setting to "Wrap-Around". So there you go, 2 ways to do thing plug the BorisFX you got 3 ways.
Glad it was helpful! It will really help us if you could help share on socials. Indepth tutorial like this does not get too much click and views (very targeted to editors using Resolve only). More views and engagement like this really help the series and make more content like this. There are so many Resolve tricks I would love to share!
In this video it seems so easy and quick, but the spherical stabilizer is so super slow. Upgraded from GTX 1060 to RTX 3080 16Gb VRAM expecting much faster performance, but it is still really slow.
Do you use Proxy and Smart render? You can also create a 1080P sequences and do the tracking and then bring it back to original quality for render to speed up
Another life/time saving tutorial Hugh!!! Quick Question for anyone knowledgeable. How can I add multiple 2D videos/photos into the same fusion composition? I want to have 20 photos surrounding the user in 360 but I am new to fusion and 360 workflow. Can I duplicate the node tree and merge more photos in? Do I render or compound my clip and repeat the process with each photo? What is the best way to insert multiple 2D images into one 360 scene? Please Help!
You can copy the same node structure and merge3D them in. No need to render out. But if you getting slow down after 4 or 5 instants - then render out as ProRes will help with speed in Fusion. It depend on your computer setup.
Oh yes - that is the billboard example. You need to track it very very good so you don't drift but yes, that is the way to do exactly that. Make sure the wall has enough feature to track - put some green markers on it like what Hollywood did as marker to help with tracking
Great video, can you tell me what are parameters for Optimised Media and Render Cache for Windows pc as there is no Prores? And also how to use Render Cache to speed up final render, as it is not clear in video? And the last thing in Render3d node in Render type there is no OpenGL Renderer but only: Hardware renderer,2.Hardware UV Renderer and 3. Software renderer. Which one should I choose, or maybe there is a way to add OpenGL Renderer? Thanks.
I've replayed the part at 13:30 least 25 times to understand what you are doing in the camera tracker with the aperture width and height vs the Latlong patcher output, but you are going too quick for me. It would be great if you could elaborate on what you are doing and why.
Just need to make sure that 2 number is the same - so copy the width number to height. B/c Fusion need 1:1 pixel ratio to work. Don't worry about latlong patcher - that is just for tracking. So just copy the width number to height. BTW, if you skip the entire tape it will be fine. As the focal length actually does not matter Fusion will guess it correctly. So just track it and reduce questionable tracking point and keep tracking until your solve it with under 1.
@@hughhou thanks for the quick reply. In your video it looks to be defaulting back to the original value but I understand it should be square. Much appreciated.
Hi, nice to meet you. I am in the process of creating 360 video travel content. By the way, the computer is very difficult when editing videos. Can you recommend the specifications of equipment that can be edited smoothly? I'm watching your video, thanks as always for good information~
I am trying to install spatial media metadata on my macbook pro 2015, my pc is not supporting software, is their any option for installing, thank you in advance
@@imemrulhasan Check out the Davinci Resolve video on my channel. There's a chapter marker for installing it. Give it a shot. Hopefully that will help/work.
Hi ! Really nice tutorial ! But how to do exactly the same with 3D stereoscopic camera, to use it with meta quest for example ? How to match 3D text on both right and left eyes ? Thanks ;)
I kinda drop the hint on this new tutorial: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-kUXqKtrO7bQ.html - but basically when you track one eye the other eye just need to be stereo match as left and right eye should be moving the same no matter what. Resolve has new update coming so maybe wait till the new update is launch so I can make a more detailed focus on 3D STEREO workflow?
@Hugh Hou hey if anybody knows it would be you. Taking footage from greenscreen, creating an alpha channel and exporting with transparent background then playing that footage in DeoVr. Is there any way thats best or something you have looked in to. Ive accomplished this but sometimes the blacks remain transparent like clothing or darker eyes
When I add those Fusion nodes for inserting 2D video it increases the render time from 30 minutes to 1 day 10 hours. 😳😳😳 And this is only 1 minute of my 360 video in 4K. Thats insane...
Amazing, very cool! :) @Hugh Hou ❤ Thank you very much for your answers! Is it normal, that it takes 15 hours to render 15min of 8K 3D on the Pro 2 while it took only 0h45min to render 15min of 6K2D of the 1RS 1-Inch? 6k → 8k double pixel amount. 2D→ 3D again doubled. So 4x time would be fine but its 20x of the duration. Reason seems to be, that it does not use my CPU, no matter what I select (hardware acceleration etc. everywhere, h265 mp4 and so on). 100% CPU Load, 95% RAM usage, 4% GPU. I am on Windows...do you have any ideas? :( Btw: Even though I select Cuda in Insta360 Stitcher it uses not my NVIDIA GPU but 100% CPU (cpu is 10% worse than min. CPU specs, GPU is 30% better than min. GPU specs of their website. 16GB Ram. What could I do to render it with my GPU so it's at a normal speed? :(
Only how to export it to youtube in 180 alvo 360 vr? Here I can do everything, but how to export this shit to 360 later. In Adobe Aftereffect or Adobe Premiere Pro, no problem.
@@hughhou Thank you, it's best if you show the end result on RU-vid in 360 Video. There are 2 same waterfall videos on my channel. One is unprocessed and the other with plugins. I'm curious if Davinci will be better.
Hi Hugh What about if I want to place a Title but linearly and not in 360 on a 360 video, for example "Clean and Simple Lower Third" when I put it in a 360 video it is curved and I dont want, same problem with a logo. Thank you........ You are THE BEST!! I got what I was looking for in your video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-8u7GY436_Jw.html