Literally the only thing about it that doesn't hold up to modern tech and gameplay standards is the partially unskippable cutscenes that mask loading times
@@ginog93 He's saying you can't skip the cutscenes (which is true, atleast on PS3). Its not a problem usually, but if you're at a hard place where you're dying over and over, you have to watch the same long FMV every time. That was easily compensated though by how f*cking amazing this game felt to play in almost every possible way. I wished they carried the advanced rolling and shooting mechanics across into GTA5 and RDR2, but they dumbed it down in both games, oh well :(
@@ncshuriken Oh okay thanks for clearing that up for me. Yes i totally agree with everything you just said. That would of been great if they had that feature in those games.
Its beacuse grapichs ( i feel) dident change from 360 to xbox one as much as say the ps1 to dreamcast did, its a trick the companies did and i mean ps, xbox at least ( not pc) but i do feel the "next gen" from say xbox 360 and ps3 to ps4 had more a xbox 360 1/2 stronger feel, they had reasons for it but i think it was a shallow explenation, the fact is gaming by that point had become so mainstream by that point they started using fast food strategies( and i know wicher 3 looked good, but only in the" cutscene quests" or when talking to venors etc and that is a trick to, the in game gameplay looks impressive but is not nearly as detailed as when a " cutscene" dialog appears, i remember back in the day when half life 2 came out everything was " in game" almost all the dialog and stuff in the game was in game there where no black screen for 3 sec before talking to someone and a " movie with alot of details" playing every time you talked with someone, but the good news is the new grapichs engines now adays looks better and has more of a next gen feel like a pixar movie or whatever
@@sdp640 maybe its to far to say it did not change, but games are becoming more like movies with the cutscenes instead of ``in game`` things where everything in the game is in the game like half life 2, but thats just my opinion of course I do get people who like the cutscene or a more of a movie experince, but I feel what seperates games is the ``in game`` experince in that you can go wherever you want and do it at your own speed (sry for bad english.)
Many PC games are designed with future proofing in mind. At least the ones that start out on PC and are ported to consoles (as opposed to the other way around). I remember MP3 struggling a little bit on my 560 Ti card. Then when I got a GTX 1070 it was smooth as butter at max settings. Graphics futureproofing is one of my favorite parts about PC gaming.
To be fair though, it's starting to show it's age. I revisit the game from time to time and on my last playthrough, now with wqhd monitor, I really noticed how low res a lot of the textures are. And I had to install a little fix so that the aspect ratio would be recognized correctly. Eventhough you can choose wqhd resolution in the options, it doesn't really work with the cutscenes and the hud is displaced. Thankfully the fix got rid of all those problems and the gameplay is as fun as ever.
Have y'all heard about the max Payne 1 and 2 remakes announced by remedy? I'm excited. Also awesome gameplay as always, max Payne 3 is a masterpiece of shooting mechanics.
Aside from the fun gameplay, I really love Max' narration which includes so many poetry-esque remarks, not to mention the sense of humor. The best thing though, is the exit screen that also makes us read everything in the protagonist's voice. Rockstar Games never ceases to amaze me, even now.
The moody, depressed, neo-noir detective vibe narration was a really nice touch. They fleshed out his emotions and inner-demons, and it made the character more relatable and easy to sympathise with / care about. You wanted to see him get to the end of this long hard slog.
Everytime I see this game I’m like, this was so long ago, the graphics were this good? I absolutely loved this game. I remember I waited outside the store in a massive line up for it and when they opened the doors for the midnight release I was the only person out of about 50 people who was buying it. The other 49 people or so were there for a new Diablo game. I remember thinking “seriously, wtf” They need to do a new game but to be honest I’d buy this again if they remade it for PS5 with updated graphics and lighting etc.
1 and 2 were, and still are some of my favorite games I’ve ever played. The atmosphere, and vibe of the first two is u like any game I’ve played before. It’s so dark, and grimy. Great stories.
Broooo nice gameplay!! So glad you uploaded more of Max Payne 3...most people forgot about this game. Love it, keep it up, i really think you are gonna go far!!! :D
0:17 I own this game and haven't played it too much because idk, i lost interest in linear games awhile ago but... Holy crap, that's so seamless and well designed, the way you shot him in the neck and he actually grabs it, looks like a procedural animation, not just some fixed animation like most games would have.
@@cor.tenebrarum Why are you worried? Remedy are a consistently excellent dev team. This remake is going to be incredible as long as modern day Rockstar don't interfere with it too much.
@@LukeWatson13 Well I've got a hunch that it won't be as good as Max Payne 3 when it comes to gameplay. And their last games were bland and mediocre (Quantum Break, Crossfire X and Control). Their last great game was Alan Wake and the way they needed to sell out to epic game store is telling me that Alan Wake 2 might not be as good as everyone think.
@@cor.tenebrarum I disagree about those games being bland and mediocre but you are entitled to your opinion. I am very much looking forward to these remasters.
This game aged so well for me, I can re-install it any time and it's a blast. Some of the minor details of the combat mechanics still haven't been seen in other games such as when you are side running in one direction and need to change direction quickly, he doesn't stop on the spot, that momentum and the shotgun he's lugging in the other arm has to slow down first, the weighted feel of the body. Always loved how the game encourage and rewarded you to move up from cover but would punish you if you over extended, especially with low magazine capacity weapons.
1:30 Without the music, this section is brutal. Just Max's labored breathing to break the silence as he anxiously checks room to room for the next shootout.
Remember picking this up as a kid when they said they rendered every bullet in real time. It was such a surprise how amazing it turned out to be. One of the best games ever made, makes you feel like John wick. And If I remember correctly there was multiplayer that somehow incorporated bullet time well. Such a good one
@@jplosts It's better off that way. Rockstar has been very disappointing since RDO, I'd much rather Remedy have the reigns. It is their game after all, not including MP3.
@@jplosts Sorry that’s supposed to be a bad thing? Have you played Control? Rockstar’s games generally have absolutely terrible gunplay, Max Payne 3 is literally the lone exception that proves the rule.
I loved how the devs made a point to feature detailed Brazilian firearms in this game (using the Taurus PT92 in place of the berretta, the Taurus version of the PM12 SMG, Taurus revolvers, the FAL and Imbel MD97) for a gun nut like me it aided in the immersion.
Legitimately watched ONE of your videos on this game, said "oh wait, THAT'S how this game plays?" and bought it immediately. Thanks for showing it off!
Max Payne 3 always gets a lot of negative criticism, but if you're a die hard fan of the series like me, then you can see the underlying beauty hidden in this masterpiece. Everything from the room scene, where Max is drinking hard liquor, and taking pills completely lost, then he finds a path of redemption. It's like poetry in motion. This game has all the signature trademarks of a Max Payne classic, and I love it!
I'm not even a die hard of MP (I've clocked MP2 on PC, but never played MP1) but I absolutely loved MP3 on PS3. Even still today IIRC no other similar game feels as good to play as this did! Not to mention all the stuff you said about the emotional content of the game and the characterisation. To me this game did for TPS what Bayonetta 1 did for DMC clones. IE, it pushed the bar so ridiculously high that its still never been truly outdone, even 10+ years later.
I feel like crying looking at old games, and how much love, enthusiasm, art and work was put into them and how all of that got changed over the years to overnight exegurated wanna be blockbusters that screams give me your money
SOME games are still brilliant and top quality (don't ask me for many examples lol!), EG RDR2, even despite its inferior feeling gunplay was IMO one of the best games of its kind, by far. GTA5 despite it being in some ways "a bad GTA game" (too much comedy, not controversial enough, too simplified etc), was still the best "GTA style game" by far. Control was a great TPS game which feels almost as good as this to play, with great gunplay, mad psychokinetic powers, great destruction & stuff. Hell, even God of War 4 on PS4 was surprisingly great IMO. Yea they changed the entire gameplay formula (which annoyed me at first) and made it open world (which also annoyed me) but the characterisation, level design, graphics, gameplay, sound etc was all top quality. I'd say it stands head and shoulders above 90% of other games of the same gen. There ARE too many quick, lazy cash-grab games coming out lately though (last 10-15 years IMO) I agree. It IS like most devs/pubs don't give a f*ck how bad their game is once they have your money. Not how it used to be :(
seeing Max completely hitting rock bottom is why I think 3 is so underrated it was so interesting to see what his life had become after the first 2 games
Crazy underrated game. I can't believe Rockstar never made a follow up, they could've used the same shooting mechanics from this and incorporated it into GTA 5? But they didn't do that either.
This game was honestly amazing. I remember it being annoyingly hard yet so stylised and atmospheric. One of the first games that really made me appreciate pc gaming, along with crysis doi
But I couldn’t appreciate crysis for like 4 years until it came out 😂😂😂. Tried to appreciate it many times until I got my 690. Even today it holds up, 15 years later..
That game I swear is great, the level of destruction the details, it ws amazing, I just felt there were too many cinematics for a game with that much of action, I mean it's break the rhythm.
@@reboomer8369 You can skip some but the ones that last 10minutes no, they have when you shot everywhere and cross a door after 30sec of fight to put you another cutscene
I love this game but I love how people play this game as well and are always dolphin diving everywhere. 😂 seeing that irl or in a movie where that’s all the guy does would be hilarious
This is when I thought games would just get better and better with more and more great releases. Now I realize this era was kinda peak. Developers had more integrity and money men had less sway over artists. Now I find myself playing older games, and there are constant remakes and rereleases. Newer games I like such as Days Gone don’t get sequels but they will copy/paste COD every year. Who knew better tech doesn’t equal better games? We all know now for sure.
I wish someone would do a “gymnast/special forces tries the Max Payne jump” experiment. Seriously, try jumping into the air forward, from a standing position with one hand outstretched. Would be hysterical.
As a kid, guys jumping through things and flying in the air is normal. but man as an adult; If Im in a shoot out and someone did that, I'd think "damn this man REALLY wants to kill me"
it is very likely that the Remakes will not feature the fantastic gunplay and Euphoria from MP3 because of how Remedy's Northlight is compared to RAGE, at least the Physics will be on point since both Quantum Break and Control are both excellent on that.
Yeah. I don't get why people are happy about it. Last few Remedy's games were mediocre at best... Since MP3 happened I dreamed that R* would remake MP and MP2, but not Remedy... Also I always wanted Manhunt remake made in RAGE engine.