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His reaction to each moment mirrored my own. I love that about Max. FF7 is so special to me. My twin brother and I played it in 97. We were 10 years old and it was our first RPG. I spent my tween years reading fanfics and obsessing over FF7. On my 25th birthday I got Cloud's Ragnarok tattooed on my arm and my brother got Ultima Weapon on the opposite arm. We always wanted twin tats. Something that meant a lot to both of us. When this remake was first announced I was addicted to heroin and at one of the lowest points of my life. I was ready to give up. I cried when I saw the teaser. It gave me a reason to stay alive. I decided to get off heroin so I moved to a new city to do get clean. I was able to get transferred to the location in the new city so I kept my job. That's how I met my wife. The love of my life. All thanks to FF7. Now I get to play the remake with my wife! Good lord I'm excited.
It's honestly for the best that it took them this long to remake it. Go watch the PS3 tech demo and realize how disappointing a PS3 remake would have been by comparison.
@@spectreshadow impossible, no kid back then could play the game without dying, hence you would kill yourself causing a time paradox, as you would never have been able to give yourself the game...smfh.
@@ekoms108 I'm pretty sure from about 2:50 to 5:25 when the steam from the train covers the camera view is a pre rendered video file. Then it transitions to real time in engine (UE4) rendering. Game engine always render only what's viewable on screen, but a PS4 or PS4 pro isn't rendering graphics like what's at 4:00 in real time.
I just love how they put a lot of emphasis on ''The planet is obviously dying'' in the intro. Gives Avalanche a lot more credibility in my opinion. All the greenery is dead or dying and nobody seems to care aside from a select few. In the old game it's mentioned multiple times but you don't really SEE much of that, yeah the land around Midgar in the overworld is dead-ish, but seeing it in this cutscene has so much more impact.
@@HupCapNinja I mean turn based can work in 100 hour games, see Persona 5. That doesn't mean this new system won't work (having played it, it works very well most of the time, some minor niggles so far, but overall liking it a lot).
Long, semi-related comment ahead, but this ties into something I feel strongly about and want to really praise the game for. Typically, I take issue with the increasing trend of video game graphics -- or, really, animation in general -- trying to emulate photorealism, particularly with character models. I think it's a poor use of the medium that creates additional work while dooming your game to, inevitably, _eventually_ age poorly, as technology advances down the line. Even for more gritty or mature games, a less "realistic" and more "cartoonish" artstyle sidesteps the risk of the uncanny valley and also saves a ton on resources. I believe THAT should be the standard that animation should strive for, rather than an attempt at making something look "real." I've had a lot of conversations on that topic about how I think games like Cyberpunk, along with many other games in recent years, are setting it as the default goal, which isn't a good idea. That said, FFVIIR is one of the exceptions, because there's a definitive purpose behind it, helped in large part by it being a remake; that being the most well-known narrative strategy in existence: show, don't tell. Everything that was/would have been limited by the technology in the 90s can now be visualized in beautifully rendered scenes. They can now SHOW things using cutscenes and even in-game graphics that they only could have TOLD us in the original game. And, with it being a remake, they can also play on their audience's imagination a bit. It's the same thing they did with the characters' dialogue. Max said it himself when watching the E3 boss fight; "This is HOW I remember these characters!" They're clearly in touch with how much of the original game was left to the imagination, how people pictured the game in their minds, and they've cashed in on it. THAT is an excellent way of making a game, and I have nothing but respect and appreciation for them for doing it.
Hojo is many things but his theories are sound. Look at all of us gathering around and making thy pilgrimage to the nearest shop to buy the game that binds us
Advent Children was a marvel visually, and insane. Plus that tech demo was like a dream. It's not anymore, it's reality. This is how it was meant to be.
Joel literally made me tear up to. I enjoy final fantasy as much as the next person but I know this is max favorite game and to see him so happy and passionate bout this game. Really makes me happy. Max is a true gem
@@Bosston62 One thing I saw was that they changed the lighting on the train with warm lights that glowed on the soldiers and on barret that wasn't there previously.
Just got back from an FF7R concert and came here to rewatch this. The orchestra and choir are kinda subtle in the video (up until the logo) but hearing a live performance of this leading into Bombing Run was the highlight of my year.
Part of me feels guilty about this remake, because I know people are working their tails off to make this thing happen. I hope the people working on this game know we appreciate all they are doing.
If the game lives up to the hype, we gotta let the staff know how truly grateful we are. We gotta shower their social media, square, everything in praise and encouragement and it will make the next parts even better. I'm feeling optimistic. And scared. This shit's crazy.
If i'm not mistaken, FF 7 remains to be their top selling FF numbered game, so they definitely understand the importance of it. Prob been hard at work for sure.
Plus it helps that people that worked on the original are on board for this. When the game comes out regardless if it lives up to the hype or not (lets face it some people will have unrealistic expectations for it) I wish there was a way to thank the people that worked on it personally. Cause seeing how good it looks and how much it looks like they're putting everything they have into this makes me want to thank them. Cause that time they're giving us on this game is time they wont ever get back. I pretty much feel the same way with every game I play. It's crazy that they can make something like this
When one winged angel played then changed into the intro theme just...wow Also that camera shift from the reactor to Aerith. Goosebumps man. It's really happening. In this lifetime huh.
The intro's still an FMV/CGI, they just updated it. It switches to in-engine when it transitions to the Bombing Mission. They do it cleverly by having the steam cover the screen to hide the switch, making it feel seamless.
I loved that! It sets such an interesting ominous tone immediately. It perfectly aligned with Shinra's rise when they start building reactors. Literally everything about this opening just gives me chills!
Ever since that story about the development team being inspired by Max's reaction video I just imagine their mantra being "Let's make Max proud" everyday before work lol
3:50 Mentioning the alluding to her knowing she's being followed. All these years later having watched the multiple iterations of the intro probably hundreds of times and this is the first I ever picked up on that. I always thought the "Aerith looking sideways" shot was just a stylistic thing but the remake finally hammers home she's aware of the danger she's in. I'm not normally one to say graphics and technology can make or break a game's emotional impact (and sometimes it can hinder it since developers rely on it as a crutch instead of good writing and scenarios) but it really seems like there's going to be so much depth added to the game for people already familiar with it. Think about the possibilities if they keep this up and how much more impact there will be from scenes like Barret returning to Corel and Nanaki's discovery after the cave of the gi. Now I'm on edge thinking about the updated version of Great Warrior.
I'm so glad they're doing it this way instead of trying to redo the whole game at once. It would be so basic, or it would take 10 years for it to release anything at all, which is seriously unreasonable for Square-Enix and for fans alike. These parts are not like Telltale games. They're beefing up everything in this game that they reasonably can. I'd have it no other way.
I could be wrong, but I think the city we see there in the beginning is actually the slums before they became the slums. Like... before shinra built the Plate overtop everything.
@@Trojianmaru I think this is actually just the upper plate. If you look closely you can see the slums/other areas underneath the plate when it pans all over Midgar.
@@zerosolis6664 except it specifically shows the playground near the entrance to sector 7. Maybe you're right, but showing that specific place, in sunlight, makes me think it's before the upper plate was put into place.
@gomitax92 Im just curious, does hearing Max's opinions on it make you want to play it? Or does the trailer genuinely look amazing to you? Little of both, I assume.
@@gomitax92 Sweet, I love Max's opinions too, but as a lifelong fan of FFVII it's cool to see people who genuinely want to play it based on the work SE is doing. Proof they are doing a good job with the remake.
As someone who never played the original game and knows little about the whole story, except for the stuff that everybody knows like Sephiroth killing Aerith and how their sucking up the life force of the earth, effectively killing it, the intro gave me goosebumps man.
@@slp1857 Get the original on Switch. Play through it with the speed ups. It is like 20 hours. And then play the remake as its more like a reimagining.
I've never actually played Final Fantasy 7, i started with 8 and even then, my English just wasn't good enough to understand it, but still... watching this opening video made my eyes hazy, for some reason. I can feel how much people care about this game, and so i'm determined to give it a try too, as soon as it comes out!
tbhaver he can understand, it’s called being empathetic without being sympathetic. He may not actually have those feelings but he can understand those feelings quite well mainly because he’s played a ff game before and he also understands the meaning and impact of FF7 towards its fans
I played ff7 the year it came out, and it's been my favorite game of all time, you don't understand... this was my life, I had no friends, no sociallife, this was literally my life, I didn't just play the game, I read and wrote fan fics, made websites dedicated to it, fan art, cosplay, and when I played other games, I used ff7 character names as my name, ff7 is in my blood, all the locations, all the music, it's more real to me than my real life
@@tbhaver "I don't care if people don't agree, it's just the truth", you got any evidence for that claim my dude? No you don't dumbass, please keep your imaginary fact to yourself my guy.
This was the first game my brother and I really collaborated and bonded over. It was a special time. Sadly he's no longer with us but I will always remember how happy we were together, sneaking out of bed to play this game as a team. This trailer had me in tears too, man. Really appreciate your work, always look for your reaction vids when SE release something new. Much love to all.
4:35 onward perfectly encapsulates what I feel like this Remake did such an incredible job trying to say. "When we did this twenty years ago, this is what we meant."
it was minimal, I remember when she was shown someone made a comparison where they both shortened and enlarged her face by a little and she looked weird as hell
The steam from the train at 5:24 is where it translates from full cgi to realtime graphics. That's clever. I am pretty sure they render as in most cgi movies by layers, so they can change things only touching one layer on the render, in this case, Aerith. It is absolutely impossible for current, or even next gen hardware to render midgar at that level of detail in real time.
Yeah. The cuts between the train braking and the pan in are the most ideal place to start background loading the in game assets, then seamless transition as the camera pushes through a bit of obfuscation
I believe its all real time, but they have two sets of assets like most other games. One set for cutscenes, the other for gameplay. As for the zoom out, a lot of LOD and culling is going one. Reason I say that, is because I haven't seen a game quickly and seamlessly cut from prerendered video, to real time assets in my life. There's always a cut to black.
@@Dasaltwarrior It's not all real-time. It's exactly as the OP wrote, everything before the steam is CGI, which is IMO very obvious since the graphics, particle effects, reflections, cloth and hair physics are all WAY above what a PS4, let alone any high-end gaming PC could do right now. We're simply not there yet, maybe in another 20 years.
When I first watched it I couldn’t help myself, I was trying to be so hyped but in all honesty, I just started crying with a big smile on my face. Couldn’t even let out a shout or a fuck yeah. Just flushed with nostalgia.
Oh lord all mighty I can’t contain MY HYYYYYYPE for this game!!! Square has gone above and beyond with this remake! My second favorite game of all time will make me fall in love with it all over again!
It honestly took me years and I'm talking until I was around 19 or so before I even got to play the original. Wasnt really a big final fantasy fan but I think the first one I played was 10 and loved it. One of my friends back then was a huge fan and we got to talking one day and he asked me if I had ever played 7. I said no and the next day at work he brought me a copy of it and also gave me some tips for when I did start it. Took me 2 weeks to beat it. I was hooked. Brought it back to him and he told me I could keep it cause he had another copy. Still have it and it sits on my computer desk. After beating it I was like I get why people love this game so much
I've never really played a Final Fantasy game before (aside from 14 of course, but I feel that sort of doesn't count because it's an MMO), so when I heard about the 7 remake and saw how it was actually shaping up to look really damn cool, I wound up buying the Switch version of the original game, thinking I might try it out so I could see how good this is. I couldn't finish it. Now before you fly off the handle, I honestly liked some of the aspects such as the Materia system and Limit Breaks, but between the awkward translation and the admittedly awkward graphics of it's time, I just lost interest. But between this intro and the last trailer, I might not only give this game a second chance, this might become one of my favorite games of all time.
Big Bad Wolf Right? I’m glad I’m not the only one thinking that. I rarely see anyone ever mention how insane that boss fight is going to be or look like. Makes me even more excited when the game already from start looks unbelievably perfect and rich.
02:35 There is a plate to the right that reads "Sector 8", from 01:45 to 01:57 you can see the upper plate under construction with the big cranes in the shot. They are showing us Midgard before the construction of the upper plate! I even think the girl in the playground is a young Aerith which transitions nicely to the Aerith in the present after the Mako reactor fires for the first time maybe.
You know the upper plates are called sectors 1-8 too right? No, that is a different park on the upper plate. you can even see the kids riding their bike to the park in the shot before that and it very much not in the slums. When she looks up, she sees the Number 5 reactor to the left, hence she must be in sector 5.
@@RaggyFTWW If this is sector 8 in the upper plate where are the "Loveless" billboards?, where is the gigantic fountain? This looks like nothing like the sector 8 in the upper plate that we know from FF7 and CC.
@@RaggyFTWW Notice how everyone is wearing more old fashioned clothes as compared to later in the cinematic when Aeris walks out of the alleyway. Also notice that the lights in the park are flickering on as the Reactor flares to life. This is definitely in the past before the Upper Plate was constructed, and the "slums" would more accurately be called "Old Town".
I watch it again and I think it is pre-rendered. Obviously the first part of the opening is pre-rendered. Then jump to Aerith, the cloth physic really kinda tell if it's a pre-rendered or not and plus all of the details and particles on the zoom out then zoom in to the train I doubt if this running purely on PS4 real time. Jump to Cloud before the smoke, look at his hair I don't think it's in-game. Even with FFXV hair physic in-game it's not even that close the details with Cloud's hair at that scene.
Anything with detailed movements like hairworks will be pre-rendered. The models themselves are good enough quality to hold their own so it wouldn't surprise me if in-game models are used in every cutscene, just with added shaders and increased polygon count.
The game literally gives you a hint of the great threat that is out there somewhere at the very beginning without (most) people realizing... That's dope.
My dude Maximilian tearing up at 5:11 .....I also did the same, that intro hit me so hard, so many memories. Just a few months more, this looks incredible!!!!!!!!!!!!
this whole reinvention of the intro is absolutely stunning!!,your reaction to to this makes me feel so privileged to play the game when it comes out 55 days left!!!
Got goosebumps from this and I’ve never played a final fantasy game before, but knowing how much this means to you and many others, seeing it in all it’s glory here is really cool. Can’t wait to play this game blind ahaha
When I saw this intro posted last night, I watched it and tears literally came out of my eyes just thinking about this game and how awesome it's going to be, can't wait.
It's amazing how much this still effects me to this day. Seeing Aeris again like that literally breaks my heart and makes me tear up. I still remember in the first game when I went to visit her adopted mother after *that* happens. I can't even take thinking about that in the remakes.
I legit started tearing up when the logo popped in and the music swells up heroically. So many emotions. Uematsu and the team have created something else man.
I love how they kept that small little electric sound that happens right before the logo appears. I don't know how to describe the sound; it's barely there for a split second, but it's in the original too right before its logo appears as well.
It's crazy that I come back to watch this among other FF7R videos of Max's and seeing how far Remake was when Max checked I was curious about Rebirth and when I checked it is 55 days and 22 hours away. The odds of that is just wild. I can't wait for this next chapter of this game man. My tinfoil hat is ready.
I love how now when it pans all the way out to see all of Midgar you can see the depth now with the slums under the upper plates between each upper plate. I don’t think I noticed or could even see that in the original opening from 1997. Incredible detail.
Can’t begin to explain how much I relate to your feelings Max. This opening just made me cry. I feel like this is everything we imagined and we once hoped would become a reality and now finally, here it is. April 10th. 🌹
Dude this had me in tears with excitement. This game had such an impact on my life when I played it back in '97 I can't wait to play this. I've had in on pre-order sense it was available for pre-order.
Watching FF7 stuff with Max's reactions is the best way to watch 100% he just puts into words/gestures everything I am feeling in the run-up to this classic legendary game.
It's so crazy, i'm a grown ass man now but the first time I saw this trailer last week, I started tearing up. The story and the characters I grew up with, are making a comeback looking better than ever...a touching Reunion indeed.
Will it actually be that massive like a full open world game? Movie clips can give the illusion of space, but in game the environment could be entirely different.
@@annieme-tions I am being realistic. It won't be an open world like GTA5 or Red Dead redemption 2. I will be bigger than yakuza, but in a similar style.
@@geraltofrivia4936 Again, you nor anyone knows that. It could very well be like FF15. "Realistic"? Really? In FF? In Video games? Anything can happen and is possible. Be patient and wait to find out what they have in store.
For all you guys wondering where the game goes from CG to in game is when cloud rides on top of the train and the fog hits the screen. After the fog it’s all in game. Smart transition.
I've got some EPIC tears of joy right now! Literally so happy this is a thing and it's so close. Okay it's time to knock myself into a coma for the next month and a half.
That title drop man, when it first happened it genuinely made me feel 12 again...magical. Now ive just played rebirth and its pushing the bar even further. What a time to be alive.
I really hope FF8 gets the same Remake treatment as this. That's my first FF and where my nostalgia lives. Happy for everyone that's excited for this still.
4:55 My heart aches and i always shed some tears when i hear this segment of the intro. And the re-orchestration of the music is phenomenal. Its gonna be something.