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Mega Man X5 Review - Quickies Don't Cut It 

Retropolis Zone
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Writing, editing & narrating: Michael Hardeman
Game creation: Capcom
Logo designs: ''RedBerd36'', Specter Salmon & ''Ollie''
Mega Man @ Capcom
All music & imagery © to their respective owners

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20 сен 2016

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Комментарии : 746   
@regionlocking
@regionlocking 6 лет назад
16:24 “It would be super annoying to have to revisit the stages as X just because Zero couldn’t accept the Armor Parts for him.” Foreshadowiiiiiiiing.
@ryuujikohsinskishinigami4384
@ryuujikohsinskishinigami4384 4 года назад
Victor Manchola you mean 16:19
@sev3896
@sev3896 4 года назад
Quickies do cut it opposite of the series
@mmoarchives2542
@mmoarchives2542 4 года назад
X: hey zero, while you're going after the mavericks, you mind getting the energy tanks, hearts, and weapon tanks zero: sure buddy X: nice, no work for me, and by the way zero, you've been labeled a maverick, so now you must die zero: wait? wha?
@LAZY-RUBY
@LAZY-RUBY 7 лет назад
16:30 Fun Fact: X6 was likely going to have a fully customizable armor system, but it was dropped due to time constraints.
@carloseduardoaguiar8712
@carloseduardoaguiar8712 7 лет назад
There is even some sprites in the beta.
@obheadboomer4304
@obheadboomer4304 7 лет назад
which got implemented later in x8 right?
@ClintonKE
@ClintonKE 7 лет назад
X6's unlock system is flawed as well. You can unlock black zero if you fight the zero ghost at level 4. Problem is fighting the ghost at level 4 requires 4000 nightmare souls. At 3000 you get put into the final stages and lose the ability to unlock zero. Wish there were hacks that fixed the flaws of these games out there, cause under the rough patches there are I feel good games. But at least x5 is passable, x6 requires you to force yourself to like it.
@shotgunmasterQL
@shotgunmasterQL 7 лет назад
Clint S Wait, are you saying the black armor is impossible to unlock through normal means even though its technically implemented into the normal gameplay? I have only ever played through X6 once and dont remember such details
@ClintonKE
@ClintonKE 7 лет назад
Thewonderjam Yes I'm saying that, isn't that sad a big oversight like that could happen?
@wesleybcrowen
@wesleybcrowen 7 лет назад
Despite many shortcomings, this is the game that made me a Megaman fan.
@Silph_Co
@Silph_Co 7 лет назад
I had a similar situation as well, except I was introduced by the GBA version of Mega Man and Bass (which I could never beat, and probably still can't).
@wesleybcrowen
@wesleybcrowen 7 лет назад
I was introduced to series with Megaman X3 (not just X series but entire franchise) and that game was hard as frick as a kid and wasn't interested in beating it. X5 however was much more passable to my Mega-skills and made me interested in the rest of the games. Also, Megaman & Bass.. gosh darn, that's an even harsher introduction than X3!
@leonardoh94
@leonardoh94 5 лет назад
Same here
@videogamefan9637
@videogamefan9637 5 лет назад
My introduction to Mega Man was Mega Man StarForce 2.
@tristanshivers2975
@tristanshivers2975 3 года назад
My introduction was megaman 11
@FusionArmorX
@FusionArmorX 7 лет назад
I've done a bit of digging into the game and I've found out the reason why all four pieces of an armor have to be collected. The complete explanation is a bit long winded, but read on if you wish. Capcom had 3 distinct methods of making an armor work. For the SNES games, every one of X's frames had some extra tile data accompanying every single animation frame off to the side for armor parts unless said animation is not meant to happen outside of a particular armor part's use. Such as the dual buster shots in X2 and X3. There are variants in the tile data that have X with no other armor parts equipped for that animation besides the arm parts just because Capcom thought that it could happen. Then there's the X4 method, used only on the Fourth Armor and partially for the later Blade and Shadow armors. This method has every single armor piece loaded into memory at the same time for every single frame of animation X has, with the exception of the new animations in X5 which will use the following method I talk about after this. Having the Falcon and Gaea Armor parts ready to use after entering a capsule would mean having ALL of their sprite data loaded at the same time due to how the armor system is set up engine-wise. That would get in the way of loading the unique graphics for subweapons and however many tiles are needed for a particular animation, not to mention the immense amounts of objects Capcom would probably need to program for. There's a second method that's utilized by X4, and it is much cheaper by comparison. The Falcon and Gaea Armors need to have all four pieces collected because their tile data has their armor parts as simple one-sprite overlays for all of X's basic animations, along with SNES-style optimizations for the armor exclusive animations, meaning that all that exists of X underneath the armor are the bits between armor pieces and his face. The reason why you have to game over in order to use the Ultimate Armor as X but not as Zero? Next paragraph, please. In X4, a developer commented that the alternate palettes for X and Zero were supposed to be indications of successful code entry. Zero's is a simple palette swap, but with X you're technically playing as a third character, which is a clone of X with an alternate palette and a single "armor part" to collect that every capsule is rigged up to give you. Yes, I am talking about the Ultimate Armor code in X4. Continuing on from what I mentioned in the previous paragraph, technically speaking every single armor of X's is a separate character, and the armorless X is a version of the Fourth Armor X. As for why it works for Zero, all that is happening to Zero is a quick palette change while flipping on some basic armor abilities while also enabling the Tenkuuha from X4, or at least it's color. With that said, fun fact time. The Neutral Armor as it is presented in X8 could be done on the PS1, and probably fully-featured at that.
@RetropolisZone
@RetropolisZone 7 лет назад
Wow, thanks for this! Very interesting read. So it would seem that the reason for not being able to equip Parts on the fly was actually engine limitations. Never would have thought. You'd think it was some kind of design decision. Now, I don't know precisely about the very specifics of the PS1's transfer rate to the RAM, but couldn't this have been resolved with better programming? When the animations are happening on the capsules for example (the blinking, the lights, the electricity, etc.) it feels like some quick data swapping would have been possible? I imagine these tiles wouldn't take long to carry over to RAM.
@FusionArmorX
@FusionArmorX 7 лет назад
Retropolis Zone I'm not knowledgable about the exact RAM transfer rates, but I can explain some of those animations. What isn't done in the tiles through sprite animation is done in the palettes. First is the stage palettes, which are, well, the colors the stage uses. Palette animation is handled there by just cycling through a bunch of palettes and applying them to VRAM in real-time by replacing them as needed. Notably just about every palette cycling instance in X5 is bugged. The training stage's floor lights don't cycle correctly and hang on one palette for too long although there's data for smooth transitions, the puslating lights on the wall flicker to their brightest color when they should be at their darkest, and that kind of animation problem shares with every object that animates in that manner. I think Capcom did try to set up for allowing you to use armors you didn't have all the parts to yet, and perhaps switch them on the fly. First, there's a lot of copies of X's default palette from X4-X5, which possibly could've been used as temporary swapping space for an in-engine character change masked up by some special effects while X was in the capsule if necessary. As well, I did mangae to glitch how the game loads armor graphics and I found that the Falcon Armor still has all of the sprites for it's abilities from X5. I'm not sure how far they were pushing the PS1's RAM, I don't have anywhere near the tools that I need to analyze that, but I do know that whatever loading they do, they do in 2 "stages" on every loading screen that leads up to a stage. The first stage loading the main stage & player graphics and sound effects, the second stage loading and executing code. It's worth noting that I couldn't trick the game into loading X's graphics with Zero's programming, but it's easy to trick the game into loading the Fourth Armor ability set with the Falcon Armor via gameshark codes, just be ready for some crashes since the Falcon Armor doesn't have all of the Fourth Armor's spriteset in it's code.
@joshuagiron1922
@joshuagiron1922 7 лет назад
FusionArmorX well that may be the technical side of it, but lore wise the game explains why. Dr Light says that because of the virus he cant equip it cause the data could get corrupted. And also that each part separately won't do anything since they where built to work as one. So at the very least the game itself gives the player a reason why it cant be worn.
@milltonmanakeeper53
@milltonmanakeeper53 4 года назад
FusionArmorX can you give a source. not because i don’t trust you but because i want read more in-depth if there is any source.
@PassportBrosBusinessClass
@PassportBrosBusinessClass Год назад
They just wanted to pad the game length. There's no reason you need to find several parts for two separate armors instead of finding a SINGLE CAPSULE with an ENTIRE ARMOR in it. You have to get the Falcon Armor to get the Gaea armor. Without both armors, you won't be able to get all the hearts and tanks. It's length-padding. That's why in the newer games, that system was completely abandoned.
@OmegaEnvych
@OmegaEnvych 7 лет назад
I hope that you'll also give a Megaman Zero and Megaman ZX series a proper treatment. I find sad that those games are often left forgotten.
@RetropolisZone
@RetropolisZone 7 лет назад
Probably in the future. Not anytime soon since I am not even close to done with the X series yet. Haha. Sorry :/
@youmeltube
@youmeltube 6 лет назад
Retropolis Zone X8 when?
@tahamohammad8842
@tahamohammad8842 5 лет назад
@@youmeltube it's out now
@youmeltube
@youmeltube 5 лет назад
@@tahamohammad8842 Ya think I didnt notice?
@alimations5226
@alimations5226 3 года назад
@@RetropolisZone Welp they're done, any plans?
@MariusUrucu
@MariusUrucu 7 лет назад
You know what puzzles me about Megaman X5? Duff McWhalen. I know, Duff McWhalen is a clear reference to Guns n' Roses. But what does Guns n' Roses have anything to do with Megaman X5? Nothing. It's got nothing to do with Megaman. His name is Duff McWhalen. His stage is an underwater scrolling stage. So you already have an underwater stage and a scrolling stage. And his name is Duff McWhalen, BTW. And you know what, Capcom got really lazy here. You know what you listen to when you are in his stage? You listen to a remix of Bubblecrab from Megaman X2. And you know what? The guy's name is Duff McWhalen. When you actually get to fight Duff... McWhalen, he's really fucking easy. His stage is a total POS to get through, but then you get to fight Duff McWhalen. And you know what Duff McWhalen's fight is? Really freaking easy. His name's Duff Mc-fucking-Whalen, BTW. So once you beat Duff McWhalen, you know what you get, you know what you get, you know what you get? You get a shitty weapon. A shitty, stupid weapon, that has absolutely no effect on you. HIS NAME IS DUFF MCWHALEN... HIS NAME... I LIE AWAKE AT NIGHT THINKING ABOUT THIS. HIS NAME IS DUFF MCWHALEN. WHAT IS THIS? *HIS NAME IS DUFF MCWHALEN!!!* Oh, awesome review, BTW. :3
@carloseduardoaguiar8712
@carloseduardoaguiar8712 7 лет назад
Actually he has an exclusive song in the beta.
@MariusUrucu
@MariusUrucu 7 лет назад
Thanks for the reply. But what I wrote was just me joking around. :))
@DracoSuave
@DracoSuave 7 лет назад
Well, remember that the real name of the game is Rock Man, with a plethora of characters pulled from musical puns. Rock man, Roll, Blues, Bass, and so on. So to reference this, X5 named ALL its Mavericks after Guns n Roses. Axl the Rose, Iggy Glow, Grizzly SLASH, MATTrex, and so on.
@FireBomberBassist
@FireBomberBassist 7 лет назад
Duff had his own stage theme which wasn't too bad. You can find it on youtube, came across it before. I wonder what made them go with this remix of Bubble Crab instead? It's a badass remix yeah but it's just Bubblecrab again.
@FireBomberBassist
@FireBomberBassist 7 лет назад
Drakkan Possibly. I kind of like it. Seems more fitting for a whale.
@PrinceSilvermane
@PrinceSilvermane 7 лет назад
My biggest complaint that you didn't cover is the virus mechanic. In nearly all of the stages there's not even enough Sigma viruses to inflict the Virus state on either character! And then the upgrades that affect viruses, because of that make them kind of pointless. There's no reason to ever equip them on Zero. They just should have been a much bigger threat since this is supposed to be the game where the Sigma virus is at its strongest. It could have been much more interesting to design more stages around the idea of avoiding the viruses. As they are they're kind of just stuck in at random intervals. And/or making the virus status stay inbetween loading zones/levels. Imagine if you went through an area quickly and got into the Danger state, and had to stay with that in the next stage?
@RetropolisZone
@RetropolisZone 7 лет назад
I totally agree, actually. In fact, I had trouble finding the clips for getting infected because of how rare it is and I think I, in fact, triggered them on purpose if I remember correctly. I just wanted to give the game another positive remark before moving on and I thought the video was really, really pushing it in terms of length. I cut some corners here and there in an attempt to keep the video as '''short'' as possible. In hindsight, that perhaps wasn't the best thing to do.
@BigBossMan538
@BigBossMan538 7 лет назад
RNG for whether you get the good ending or not? Who's brilliant idea was that?
@UmbreonAnimate
@UmbreonAnimate 3 года назад
Dinkelberg
@sophiebubbles07
@sophiebubbles07 3 года назад
Yusuke…
@valentinobisaccia1258
@valentinobisaccia1258 2 года назад
Almost as great as needing to buy a DLC to get the true ending to the game, such wonderous game design
@cryguy0000
@cryguy0000 2 года назад
@@valentinobisaccia1258 What game did that?
@gegor41311
@gegor41311 2 года назад
@@cryguy0000 The Binding of Isaac and Hollow Knight both did that... But Isaac just straight up doesn't have a story and the God Master ending in Hollow Knight seems not canon.
@breninho353
@breninho353 7 лет назад
X Vs Zero theme is the best
@GarryDumblowski
@GarryDumblowski 2 года назад
X5 feels like one of those games which you can seriously enjoy if you know what you're getting into. Most of its shortcomings (The weird system with the Enigma and the Shuttle, the parts system, the force beams section) CAN be overcame, but you have to know what's coming before hand, and be able to prepare for it. It's different from X6 in that regard, which has many sections which are only really passable with either decent luck or absurd cheese. This game is one of the best examples of the idea that one's personal opinion don't need to match their views on objective quality. I love this game, but I just can't defend it.
@LightningCayo
@LightningCayo 5 лет назад
X5 has its flaws, but X5, X8 and X2 are some of my favorites in the series. At least X5 is a step up from X6
@sophiebubbles07
@sophiebubbles07 2 года назад
We don’t talk about X6
@Aaaaaaaa-ix4rp
@Aaaaaaaa-ix4rp 2 года назад
No it’s not..
@TsukasaRui71684
@TsukasaRui71684 2 года назад
Lol X6 wasn't that bad for me
@tdawgmaster1729
@tdawgmaster1729 Год назад
X6 is actually my second favorite game in the X series after X3. Pretty much everything that X5 got wrong, X6 fixed. If it had more time in the oven, though, it would probably have been the best game in the whole X series
@KBXband
@KBXband Год назад
In what way is it a step up from x6? Because the music, pacing, and levels are way better. The only thing X5 has going for it is it explains the beginning of x6. That being said neither game is my favorite in the series. But at least they're both better than X7
@theguardian8317
@theguardian8317 7 лет назад
yay! finally a video in youtube that doesn't refer to Keiji Inafune "the father of megaman" or "the creator of megaman". extra symbolic thumbs up for that
@redblack8766
@redblack8766 6 лет назад
But refers to him as Kai-ji. You know, reading the name like a German name.
@misaeltoral508
@misaeltoral508 7 лет назад
The difference in quality between this game and X4 always reminded me a bit of the difference in quality between Spyro 2 and Spyro: Year of the Dragon. Even the health bar and the menus in X5 make the game look cheaper somehow.
@187Wretched
@187Wretched 7 лет назад
+RedBlueGiG Spyro 3 was just more of the same, how does it mop the floor with 2? it was just an uninspired rehash besides adding in some boring new characters that nobody asked for.
@madrums007
@madrums007 6 лет назад
I prefer the health bar of x5 muuuch more
@MallyPureSmooth
@MallyPureSmooth 6 лет назад
Misael Toral Spyro 3 was the game dawg. Both 2 and 3 are tbh
@agreedboarart3188
@agreedboarart3188 3 года назад
@@MallyPureSmooth Spyro 3 is the best! I actually got bored of the second game rather quickly.
@lapzidorus1786
@lapzidorus1786 7 лет назад
While I do see how reusing the same background over the final stages can validly be considered lazy, I do like the way it's color-value progressively leans away from blue to red; it sort of helps convey a sense of diving into multiple layers of this "cyber-realm" before reaching what looks to be the core.
@Supersonic6427
@Supersonic6427 8 месяцев назад
Or to reference X and Zero
@NoahMonroe_
@NoahMonroe_ 7 лет назад
X5 is the epitome of a love/hate game for me. Great graphics (at some points), music, level of true difficulty, and level design (minus Adler and McWhalen), but its gimmicks shoved down my throat and cumbersome backtracking make it hard to fully enjoy.
@mathewroman1630
@mathewroman1630 7 лет назад
I'm bored at work and I just ran through the entire review... wow. I can tell you, as a Megaman series fan (Both Lore and games from all sagas) you just gave the ultimate review of the game and in a professional way, a Capcom Megaman game designer or a fan making a game from the blue bomber can really take what is good amd bad and polish it to make an 10/10 game that this times lacks off. You are the man! Keep up the good work and waiting for X6 review haha
@RetropolisZone
@RetropolisZone 7 лет назад
Thanks for the support and positive comments, man! Glad I could spice up your workday!
@reviewdle6173
@reviewdle6173 6 лет назад
Check out J's Reviews on the X series as well. He's buddies with RZ, and has some great reviews as well.
@DuoDynamo
@DuoDynamo 7 лет назад
29:20 Wait, the slowdown is a gimmick? I always thought it was just the game straining.
@RetropolisZone
@RetropolisZone 7 лет назад
I am pretty confident it was intentional, yeah. It seems very convenient that Dark Dizzy possesses the Dark Hold and that the game slows down exactly when the background warps up.
@DuoDynamo
@DuoDynamo 7 лет назад
Hmm, makes sense. Though in that case I suppose it would be nice of them to include a sound effect or something.
@Focalors21
@Focalors21 6 лет назад
Retropolis Zone 29:20 that slowdown was fixed in the megaman x collection, so it wasn't a gimmick.
@user-fy1nq3nf1q
@user-fy1nq3nf1q 4 года назад
@@Focalors21 bet
@milltonmanakeeper53
@milltonmanakeeper53 4 года назад
Renato Acevedo it might as well be that they removed it because it was not a good gimmick. it happens in remasters you know
@derpboyzero7669
@derpboyzero7669 7 лет назад
"It's better than nothing" damn straight, Keiji. But eh result. Eh.
@Noncod
@Noncod 7 лет назад
I thought you said Kaiji but you didnt :v
@megabuster3940
@megabuster3940 7 лет назад
Are you going to do the Zero games as well? Those ones are amongst my favorites in the whole franchise!
@RetropolisZone
@RetropolisZone 7 лет назад
Probably in the future, but not anytime soon since I am not even close to done with the X series yet. Of course I also don't want to dedicate my entire channel to just Mega Man. Sorry, man. :(
@megabuster3940
@megabuster3940 7 лет назад
It's okay. Take your time.
@megabuster3940
@megabuster3940 7 лет назад
Love your reviews by the way. They're right up my alley.
@RetropolisZone
@RetropolisZone 7 лет назад
Thanks for understanding and I'm glad you enjoy the reviews!
@7standdad
@7standdad 7 лет назад
z buster is broken on bosses, no invincibilty buffer, good damage, and i'm pretty sure it can stun certain enemies
@breatheintheair165
@breatheintheair165 6 лет назад
Mega Man X4 is best game for the X series on the PlayStation. The rhythm, the pace and the presentation of the game is great and very fun and replay ability is high.
@DEADPOOL9AND
@DEADPOOL9AND 7 лет назад
I love X5, and along with X4 it's my favorite entry in the series. Despite that, I have to agree with you, the game falls short of the polish and game design of its predecessors. And I have to say you're probably the best game reviewer in youtube, you truly go in depth and your videos are both entertaining and informative.
@RetropolisZone
@RetropolisZone 7 лет назад
Well damn, thanks a lot for telling me this! I am really flattered. The best game reviewer on RU-vid is quite a huge statement. :o
@DEADPOOL9AND
@DEADPOOL9AND 7 лет назад
Retropolis Zone Thank you for making this amazing content, I have learned a lot about game design, and personally, understanding how a medium works makes me enjoy it more. I don't think any other game reviewer has made me love games more than I already do.
@RetropolisZone
@RetropolisZone 7 лет назад
I am flattered by your comment. Thanks! If you're interested in these types of videos, I highly suggest checking out Matthewmatosis, Novacanoo and KingK, all on RU-vid. They also make in-depth reviews. :)
@LamestLameOK
@LamestLameOK 7 лет назад
Why does Zero seem more like the main protagonist of the X games than X?
@amphicyon4359
@amphicyon4359 7 лет назад
Because he was supposed to be
@LamestLameOK
@LamestLameOK 7 лет назад
I know but man Zero just shits on X not only in story, but gameplay as well. In Mega man X6 it seems like the game was designed for Zero instead of X.
@symphomaniac
@symphomaniac 7 лет назад
Mega Man is much stronger than Zero in X4 though. He's fucking broken. Especially with Ultimate Armor
@LeftSideDown
@LeftSideDown 7 лет назад
DTY16 Zero was designed to be the hard mode of the game
@FireBomberBassist
@FireBomberBassist 7 лет назад
Because X is a pacifist I guess. X1 was mainly about X, introduced us to him, we watch him grow. The rest seemed heavily around Zero's story, with exception of X3. Zero easily had the more interesting story as things went on.
@wesleybcrowen
@wesleybcrowen 7 лет назад
42:39 Oooh, I almost forgot Hidden Block took this victory jingle for themselves. Also, nice reference.
@ThrillingDuck
@ThrillingDuck 7 лет назад
I literally thought that I had somehow accidentally opened a Hidden Block video in another tab when it kicked in XD
@RetropolisZone
@RetropolisZone 7 лет назад
And I literally thought that I had somehow accidentally opened a Hidden Block video when I was actually playing the game for the first time. Hahaha.
@tahamohammad8842
@tahamohammad8842 5 лет назад
@@RetropolisZone question. Do you actually watch hidden block videos? Personally I love space hamster
@sophiebubbles07
@sophiebubbles07 3 года назад
@@RetropolisZone haha, I was so confused.
@Shadsilvson11
@Shadsilvson11 7 лет назад
Whilst I personally put this game in the top half when ranking the X series it does seem to be a let-down coming after the fantastic X4, still a pretty good game though. All I can say with regards to X6 is good luck, that's where it all came crashing down.
@RetropolisZone
@RetropolisZone 7 лет назад
Yeeeeep. X6 isn't the next video, but it will probably be done after the next video. I am mentally preparing myself.
@b-bum
@b-bum 6 лет назад
How did I never realize that the "Evuh Enuhgy" was the Sigma Virus until now?
@TransformersFanCo328
@TransformersFanCo328 7 лет назад
Excellent review! This is my personal favorite entry in the series, and all of your points were very well presented and either stuff I couldn't agree more with(Like Dynamo and the tone of the story, including the RNG) or at least understand where you're coming from(such as your analysis of the level design and bosses). I may just check out your other stuff sometime later, but you've made a great first impression.
@RetropolisZone
@RetropolisZone 7 лет назад
Wonderful comment. People who don't necessarily agree with everything but can still appreciate and respect different perspectives; it's perhaps one of the biggest compliments you could get. Thanks! :)
@jogsosog
@jogsosog 7 лет назад
Surprised how quickly you managed to make such a long video. Despite not agreeing on many of your points, this is a very enjoyable review nonetheless. Keep up the good work!
@RetropolisZone
@RetropolisZone 7 лет назад
See, this comment kicks arse. We may disagree on things, but there's mutual respect regardless of such. If only more people could bring to be so reasonable!
@lite64
@lite64 7 лет назад
Even if I like X5 about as much as most of the other games, yeah, it needed more polish in a lot of areas (especially in the whole RNG of the story and the parts system, I don't know what was going on there). X6 suffers from the same thing, only worse, so you're probably gonna hate it. But hey, at least you won't be reviewing X7, that game could kill you. Haha Oh, and of course, good job on the review. :)
@carloseduardoaguiar8712
@carloseduardoaguiar8712 7 лет назад
If Crapcom continued his plans to do a X2-X6 remake, if think X5 and X6 would be the most improved, Imagine playing X5 without RNG, The X6 Parts System, a mix of armors, a better time count, etc and X6 with a better story, improving the parts system, rebuilding Gates 1 and 2, Ground Scaravich and Blaze Heatnix Stage.
@lite64
@lite64 7 лет назад
Carlos Eduardo Aguiar​ Yep, I always thought of that too. To be honest if I had some knowledge of programming I'd make a fan remake or at least a DX version of X1-6 and fix all the problems and adding new content and such.
@carloseduardoaguiar8712
@carloseduardoaguiar8712 7 лет назад
Sometimes I feel more games deserve the same thing as Sonic CD, a remake that fan made and Sega financed, I was not the biggest Sonic CD fan, but now it is on my top 10 Favorite Sonic games.
@lite64
@lite64 7 лет назад
I agree. I wish more companies did the same thing.
@RetropolisZone
@RetropolisZone 7 лет назад
Thanks! Glad you liked the review!
@stephenass
@stephenass 7 лет назад
...Honestly through out all my playthroughs of X 5 I never got that "bad" ending. That caught me off guard completely.
@Arisius13
@Arisius13 5 лет назад
30:34 There is a Trophy called "You're Quick, Man" in the Legacy X Collection 2 where you have to get through the entire stage of lasers without the use of Dark Hold. It took so much muscle memory and trial/error just to get that achievement to pop. Goddamn.
@joshuaeatonroblox
@joshuaeatonroblox 3 года назад
not too hard in rookie hunter mode
@Jackelbeaver
@Jackelbeaver 7 лет назад
I find the Z Buster gets more useful tactically if you equip it with the Buster+1 upgrade, giving zero a 2 damage shot that pierces enemies instead of a less useful 1 damage shot.
@asbebers001
@asbebers001 7 лет назад
Life is simply unfair...don't you think?
@RetropolisZone
@RetropolisZone 7 лет назад
Yep, a fact of life, init?
@thegreatestpretender7649
@thegreatestpretender7649 5 лет назад
There are moments when a single snail can make the world go extinct.
@freshlybakedfeline
@freshlybakedfeline 7 лет назад
The fact you have this small amount of subscribers astonishes me. Your reviews make my day!
@RetropolisZone
@RetropolisZone 7 лет назад
I appreciate your comment, man! I am glad they mean something to people. :)
@orlanzo2621
@orlanzo2621 7 лет назад
Great review man, excellent stuff! While X5 is my favorite in the series,i have to admit it does have some pretty major flaws as well. Looking forward to whats next.
@jaredhussell
@jaredhussell 7 лет назад
I take back what I said about your last video this is definitely your best.
@RetropolisZone
@RetropolisZone 7 лет назад
Haha, thanks man!
@TurtleTitan03
@TurtleTitan03 7 лет назад
As a fan of every Mega Man series, Can I just say that I think the X series is overrated? Don't get me wrong I like it, but I only found X1,X2, and X4 to be really amazing titles, X8 is good just not in the same league, and everything else is either meh or worse tbh. The MMX spin-offs are solid though, Maverick Hunter X, Command Mission, and Xtreme 2 are all experiences I enjoyed. I just find the other series' to be far more consistent than X. Classic ,Battle Network and Zero all have many titles I'd consider just as good as some of the X series' finest and don't have a drop-off like the X series did. While Star Force, ZX, and Legends have a notably shorter amount of games, I will say that the Star Force games rank among my favorites in the franchise, and I had a great time with the ZX series same with Legends. I don't hate MMX, I just get really baffled that most people find it to be the best Mega Man series sometimes, I can live with it I'm just saying I don't see it.
@RetropolisZone
@RetropolisZone 7 лет назад
I agree with you there. While I haven't played the Zero, ZX or one of those other series, the X line-up feels inconsistent in quality compared to the Classic series. I am exactly the same as you; I think X1, X2 and X4 are great, while X3 and X5 are meh and X6 is just plain bad. Haven't played X7 and X8 yet. At the same time, I think when the X series has a great game, they are really great and better than Classic Mega Man. Again, that is pretty much X1, X2 and X4.
@TurtleTitan03
@TurtleTitan03 7 лет назад
Retropolis Zone Classic is my favorite of all the series' overall, but I do believe when X is at it's best it's better than a lot of Classic MM, or at least just as good. Still I honestly feel the other series deserve the same kind of respect X gets, while very different in execution Battle Network and Star Force do a fantastic job at converting Mega Man into a unique set of tactical action card games with lite RPG elements, and both have a ridiculous amount of depth. It really shouldn't work as well as it does, and you'd be surprised at how all the elements of the sidescrollers are kept intact in them, despite the genre shift. Zero and ZX carry on the 2D Mega Man formula and actually take it to great heights on occasion. Legends at least IMO feels the furthest from the usual stuff expected from Mega Man, but still it's very fun regardless, plus non-linearity and fun special weapons are still the name of the game, so it doesn't feel completely foreign. I dunno over the years I've had to put-up with people saying Mega Man went downhill after X, and that only the Classic and X series were worth anyone's time, and I just don't buy it especially with the quality drop the X series goes through, the other series may come off as experimental sure, but I feel they found their footing quickly and were generally well made games, that got criticism for either not appealing to nostalgia, and/or releasing yearly(which is a lazy criticism tbh.) I honestly think they fare better as a whole than the X series did, and I think Mega Man never really went downhill, and tbh if it ever did, it would've started with X3 or X5.
@felipetartas5434
@felipetartas5434 4 года назад
Because of dash, wall jump and armor upgrades. I have played X before any classic main series and after you experience the most skilled Megaman X, you can adapt to the classic scheme, seems like it lecks something. And that is why Megaman 7 was so hated.
7 лет назад
i love how x say to zero " if i become a maverick take off me" (or something like that in x ending x4) and at last x have to defeat zero for that reason in the future :D
@Maxodex
@Maxodex 7 лет назад
just watched all your mmx reviews, and i'm surprised at how spot on and detailed these are considering you apparently never played them until this year. so kudos sir.
@RetropolisZone
@RetropolisZone 7 лет назад
Muchos gracias! I am glad you enjoyed the videos. :)
@Yura-Sensei
@Yura-Sensei 7 лет назад
Two things I hated about this game was constant exposition and confusing mechanics
@AniGaAG
@AniGaAG 5 лет назад
"Kaiji Inafunei" ... Y'know what? Close enough! :D
@WhiplashPuppet
@WhiplashPuppet 7 лет назад
And now I wait for X6. Only just found this channel a day or two ago, but I already like what I see. You deserve more subs, for sure. Keep going, you're definitely going places.
@RetropolisZone
@RetropolisZone 7 лет назад
Thanks for subscribing and the positive comment, man! I am pretty far into the next video, although it won't be X6. X6 is probably coming after the next video. :)
@hiruma4142
@hiruma4142 6 лет назад
Funny thing about X vs Zero is: if you fight X, it uses X4's charged attacks. It almost feels like it was going to be a battle added in Zero's Story on X4.
@MrCalverino
@MrCalverino 7 лет назад
This was the beginning of the ending for the X series
@MisterX867
@MisterX867 7 лет назад
MrCalverino Well it actually was supposed to be the last X game
@ItchyTheSwordfish
@ItchyTheSwordfish 5 лет назад
MrCalverino I’m getting J reviews flashbacks!
@jaretco6423
@jaretco6423 2 года назад
It's good at least. But X8 was the last good X game IMO.
@robertmoore5002
@robertmoore5002 7 лет назад
This is so well done. Not just this review, but your entire series. I actually hope you get to X6 soon!!
@RetropolisZone
@RetropolisZone 7 лет назад
Thanks a lot man! I do plan on getting to X6 soon, yes, but it is not the very next video. I need a short break from this Blue Bastard. haha
@tsubasasupremo
@tsubasasupremo 7 лет назад
the weird thing is that the bad ending never occurred to me when i had my ps one, only until i bought the megaman X collection i knew that it had a bad ending
@hexjoemax
@hexjoemax 7 лет назад
I thought this was going to be yet another X5 fanboy review, but you were so objetive that I felt absolutely satisfied at the end of the vid. Awesome job! Can't wait for the X6 review!
@RetropolisZone
@RetropolisZone 7 лет назад
Awesome, man. Thanks! Hope I can deliver on the X6 review when that comes out!
@Ghaleonh41
@Ghaleonh41 7 лет назад
Good review! Honestly, X5 is one of my favorites. My God, this game is sloppy. I usually have a lot of fun running through it as both X & Zero. I think your idea of having the Virus fully infecting Zero would have been better story-wise for sure. Also, THANK YOU for pointing out my biggest complaint with the game at 12:08. Zero is the main character for this game. Why can't he get all of the Heart Tanks? That makes NO sense at all! BTW, at Dr. Glow's stage, Zero can get that Tank if he has the Hyper Dash equipped. Thank God they fixed the Power-Up System in X6. And honestly, the fact that destroying Eurasia is completely random REALLY hurts the game. For me, I always manage to get the Shuttle to work when I get all the parts. The Enigma? HAHAHA, no. When I'm in the mood to try to get it to work, I always fire it before I get all the parts since it works better for me. And yes, I do reload in order to do so, BUT I shouldn't have to do that to begin with!
@atlus3669
@atlus3669 7 лет назад
For the effort you put in to these videos, i would expect you to get more views, like what the hell, this is top quality content!
@RetropolisZone
@RetropolisZone 7 лет назад
Thanks man! I am flattered! Sadly, getting yourself out there on RU-vid is a time-consuming procedure and isn't the easiest to begin with. Haha.
@blu_wraith6693
@blu_wraith6693 7 лет назад
Welp retro, you know what games next...... I can smell the salt already if you thought this game felt rushed in some areas ._.
@justinanaya5834
@justinanaya5834 5 лет назад
X5 is actually my favorite mega man game
@AniGaAG
@AniGaAG 4 года назад
I love that thrown in "But you can savescum!" argument. ... _how in the world_ does the possibility of savescumming justify bad design? xD
@agreedboarart3188
@agreedboarart3188 3 года назад
I'm new to the X series and I'm still kind of in shock at that design choice, so maybe it's denial. 😆
@SQGReviewShow
@SQGReviewShow 7 лет назад
There is ONE good thing about X5: It has an excellent remix of Bubble Crab's theme from X2 in Duff McWhalen's stage
@carloseduardoaguiar8712
@carloseduardoaguiar8712 7 лет назад
And a great Quick Man, Yellow Devil, X1 Capsule, etc, X5 is the second best soundtrack in the Megaman series.
@RetropolisZone
@RetropolisZone 7 лет назад
X2 fanboy alarm!
@JsReviews
@JsReviews 7 лет назад
One good thing? Oh side quest, so gae
@GoldenHay1
@GoldenHay1 6 лет назад
yea, the music was the best thing about x5
@megaziah
@megaziah 7 лет назад
another great review! I always want to hear your thoughts on the soundtrack.
@spineknife2386
@spineknife2386 5 лет назад
I really enjoyed watching your coverage of the x series. Thank you sir.
@Thinkableness
@Thinkableness 6 лет назад
it took me 10 years to find out you can duck in mmx. The whole time I dashed instead of ducking
@RetropolisZone
@RetropolisZone 6 лет назад
If only the overly tutorialized nature of X5 explained THAT to you, but no the game likes to tell you to watch out for enemies already on screen. ;)
@Silph_Co
@Silph_Co 7 лет назад
I'm just curious to know whether or not you've played or know about Astro Boy Omega Factor on GBA, since it was developed by Treasure (and Hitmaker as well). Astro Boy was probably the game that defined my childhood gaming experience, and I'm wondering how it holds up today. I'm also looking forward to that Crash Warped review (and X6 when you get to it), but then again, I'm always looking forward to reviews from this channel ever since EPG recommended this channel a few months back. I really enjoy all of these reviews, and especially recent reviews have been fantastic.
@RetropolisZone
@RetropolisZone 7 лет назад
I have never played Astro Boy Omega Factor, no. I have heard of it, though. Anyway, thanks a lot for the positive comment! Glad you enjoy the videos. :)
@6DADADA
@6DADADA 7 лет назад
I've played this game many MANY times and ive only got the enigma to fail when I purposely launch it at a low percent. Every other time it blows it up. Also, great review. I've been binge watching your megaman x reviews and am looking forward to more content
@adamhernandez7183
@adamhernandez7183 4 года назад
Quickies don't cut it Me: (laughs in rookie hunter mode)
@balmain2496
@balmain2496 3 года назад
I used to cry over this game’s ending a lot as a kid. It probably is my favorite of the X series even though X4 is technically superior.
@tobythelion7051
@tobythelion7051 7 лет назад
I love your review, cant wait to hear your opinion on X7
@sophiebubbles07
@sophiebubbles07 3 года назад
It wasn’t very good
@GHNeko
@GHNeko 7 лет назад
THE TIME HAS COME AND SO HAVE I. brb watching
@jonesthemoblin1400
@jonesthemoblin1400 7 лет назад
I actually like the randomness with the Enigma and the shuttle. It makes the whole scenario remain stressful even if you have all the parts because even with your best laid plans, you could still fail. Plus, if you do want a particular ending, its not hard just to reset your save and run the scene again. It's also really fun just to fire the enigma right at the beginning of the game and blow up the space colony. I had that happen once, and it was pretty glorious. lol
@korruption6
@korruption6 7 лет назад
Great timing on that bomb at 8:15 X looking at the screen, thinking "Oh shit...!"
@fide1039
@fide1039 7 лет назад
Love your videos man! you're one of my TOP 5 reviewers! and pretty high up in the list!
@RetropolisZone
@RetropolisZone 7 лет назад
Sweeeet! That's pretty high praise and I much appreciate it. :D
@niemand7811
@niemand7811 11 месяцев назад
Also keepnote that the "bad ending" is canon. That means the game directing you towards the bad ending, even if you collected all the parts to maybe trigger the happy one, is the actual prefered way. Hencemy lack of interest to make it a X & Zero game. Zero is meant to vanquish. Only in X6 is where Zero is meant to be foundand used as a playable character. Playing as Zero in X5 is badly communicated fan service at best.
@smitty1647
@smitty1647 7 лет назад
pretty sure you can get the heart container in duff mcwhalen's stage with zero's lightning uppercut thing
@Adam-jo3tr
@Adam-jo3tr 5 лет назад
So first of all, MMX5 was my favorite MMX game growing up. Unpopular opinion, I know, and while it may be misguided by nostalgia, I believe that there are still so many endearing qualities to the game, such as its amazing music. On that note, I played through it recently and noticed all the trash features that you talked about throughout the video, such as the enigma RNG and being stuck with ass X if you played with zero and got the bad ending. I also love how MMX lore is such a maze and 8 year old me playing this definitely had no idea what was going on. On that note, well done on the video! I hope there's others out there who thoroughly enjoyed the game as much as I did growing up :)
@gustavomarambaia6061
@gustavomarambaia6061 7 лет назад
What a fantastic review ! Keep up the great work !
@RetropolisZone
@RetropolisZone 7 лет назад
Thanks a lot. :D
@Ph4ntom0
@Ph4ntom0 6 лет назад
3:35 I See What You Did There. But you Gottah love Dr.Light's pronunciation of Dr.Wahwee
@Silph_Co
@Silph_Co 7 лет назад
Dangit, I just got done watching the X4 review two hours ago. I don't have time for this! (How nice that it came out the day that I finally caught up with the X reviews.)
@williamng1720
@williamng1720 6 лет назад
Some heart tanks that you thought zero couldn’t get, it’s actually possible with zero. Hyperdash and zeros lightning ability opens those opportunities.
@koopakape
@koopakape 7 лет назад
And here we get to start the oft-considered worst trio of games in Mega Man history, X5-X7. As much as I wanted SO bad to love this game, as it fixed several of the biggest issues in "atmosphere" from X4 with a way better soundtrack IMO, well-done still-image cutscenes instead of that cheesy compressed-video game with terrible voice acting, and a REALLY cool story that's probably my favorite in the series, the game itself just left so, so much to be desired. I've always felt like it stage layouts on the whole felt incredibly gimmicky with very few stretches of just good ol' dash-and-shoot Megaman X action, there are TOO many horrible parts I dread every time I play like Squid's and Dark Dizzy's first halves and most of the endgame stages, and just thinking about putting up with stuff like all of Alia's pointless interruptions and the bizarre, uncomfortable way the slottable upgrades are handled makes me shudder. Not to even mention the idiotic RNG with the cannon/rocket, uncomfortable, mostly-pointless time system, just plain stupid high-level healthbars in the boss rush, and so on. You laid it out very well in this video and hit pretty much everything spot-on, and I find myself agreeing with you here the most completely of any of your reviews so far. I DO think there are some awesome things about the game aside the aforementioned atmosphere like multiple armors and the idea of the slot-upgrade stuff at least, but honestly I have to say for me it's my second-least-favorite of the whole series over only X7. Yes, I'd say X6 is better, and again I'm excited to see what you have to say about that one, since it's probably the most severely divisive and has some of the lowest lows but some very high highs. And you might not even loathe X7 nearly as bad as I do, I have a huge pet peeve against clunky 3d adaptations of 2d series' but it's not like it's the worst game ever made, so perhaps you're already past the worst of it now. ....Perhaps. Probably not. But we'll see! (Also, did you notice some of the laziness of how the Maverick bunch are almost copy-pasted from X4? Of course they have unique fights and different enough stages but the designs / overall shape/size/'element' of the bosses, plus elements of their stages, are identical. Slash Beast - Grizzly Slash, Split Mushroom - Izzy Glow, Jet Singray - Squid Adler and so on, going on for EVERY maverick. Plus, you didn't mention the TERRIBLE naming conventions they got in English this time, but I guess everyone's gone over that by now :P)
@RetropolisZone
@RetropolisZone 7 лет назад
There is a great game in here with neat ideas, but the execution fails to do them justice way too many times. The end result is just sloppy mess that isn't bad persay in my eyes, but just not as good as X1 to X4. And yes I did kind of notice that but I wasn't very bothered by it. I was pushing the length of the video which is why sometimes I don't mention certain details or skimp over them if I don't consider them very important. The naming convention of the Mavericks is another one of those points.
@felipetartas5434
@felipetartas5434 4 года назад
"Also, did you notice some of the laziness of how the Maverick bunch are almost copy-pasted from X4?" Not only X4.
@MaddViolet
@MaddViolet 6 лет назад
I like your style of narrative. Just earned yourself a sub, m8.
@pepekovallin
@pepekovallin 2 года назад
I've heard that if you complete the first stage, save and then watch the demo of the main menu, and then return to the game and activate the cannon it has a guaranteed chance to blow up the space station
@Noodle1423
@Noodle1423 6 лет назад
This is pretty insightful. And X5 was the first X game I ever owned.
@KaijinZero
@KaijinZero 7 лет назад
just found this, and its great! another thing i could note is, on Xtreme, enemies dont drop health or weapon pickups, you must rely on whats found in the stage to recover health/fill tanks. and if some of you are wondering why its bad to get in a war of attrition with Maverick zero...invincible instant kill storm. also, not mentioning X vs Zero *finger wipe* for shame...
@CrashGordon94
@CrashGordon94 5 лет назад
Just wanna give you props on something. I've played the game a bunch and watched other reviews, always being under the impression that you needed Tidal whale's weapon CHARGED to get the Falcon Armor piece in his stage, which would further screw you in the "started with Zero, played with Zero and then lost Zero" scenario, since you'd be stuck with Normal X due to being unable to get the Falcon Armor and with that the Gaea Armor too. Seeing you get it with the uncharged shot of it was new to me, and now I've tried it and saw it worked in-game too! Definitely makes me feel better about the whole thing. And nobody ever brought up the connection with Zero being unable to get some Heart Tanks and that perhaps being intentional in case he's lost. So definitely props for those!
@FoneyBone1
@FoneyBone1 7 лет назад
What a coincidence, I just watched your X4 review yesterday.
@MonsterVisionNB
@MonsterVisionNB 6 лет назад
What can I say about X5? I enjoyed it more than X4, and consider it a VAST improvement over its aforementioned predecessor. I do so hate that the infamous rider level concept returned from X4, though the Rider itself at least has a higher threshold for damage than last time. In X4, I'd swear that damned Rider was made of porcelain, so easily was it destroyed. That was always my problem with that stage. It wasn't navigation problems. I navigated that level like a champ. It was that the f***ing Rider kept getting destroyed. In X5, I never had that problem. I love that the villains of X5 are named for members of Guns N' Roses. LOVED THAT. The interesting thing about X5 is that they crammed an overwhelmingly time-consuming amount of backtracking into a time-sensitive story. I was on hands and knees thanking God that Capcom finally instituted an Easy difficulty level. Having it actually let me sit back and enjoy the experience for once. I also like that this game gave you the option to finish the game with the Ultimate/Nova Armor without having to enter a code, though it was MADDENING that it wasn't equipped to you right then and there in the armor capsule (but Zero's was).
@axelz7
@axelz7 7 лет назад
Haha, that Brutalmoose reference. I thought I opened a video of Ian on another tab
@RetropolisZone
@RetropolisZone 7 лет назад
Nice, I did mah job, then. :D
@ryuujikohsinskishinigami4384
@ryuujikohsinskishinigami4384 5 лет назад
Did you know that sigma phase one sometimes uses the Yammar Option like in X6
@solarflare9078
@solarflare9078 7 лет назад
If you're having trouble with the Enigma/Space Shuttle shots, here a tip: Fire them at the last hour possible. You have an almost guaranteed chance when combined with most of the parts.
@innoc4063
@innoc4063 7 лет назад
I agree with a lot of the points made in the video. When I first played this as a kid, I was REALLY psyched out by the possibility of the Enigma and Shuttle failing and the imbalance of power ups for Zero and X. I didn't pick up the game again until I'd really developed a passion for MM and MMX (for the time that lasted anyways).
@marissavaneck1358
@marissavaneck1358 5 лет назад
This game was unpolished, but I liked it overall. The soundtrack was the main reason why, specifically two pieces: Eurasia as Zero, and the ending theme in the US/International releases, which you featured in this video. That one gives me chills combined with the endings. It's really easy to see this was supposed to have been the end of the series, and as it is I consider X6-8 mostly non-canon, though some creative rejiggering with Zero's ending in X6 did actually make it fit the timeline (but then X7 and X8 and Command Mission...). What this game does right above all else is atmosphere, and the soundtrack is the main way. There's something foreshadowing and melancholic about the Zero/Eurasia stage theme; I remember hearing it for the first time and wondering why something so energetic sounded so sad, and got an odd sort of presentiment from it...only to realize later that the ending themes quote the first few bars of the melody almost verbatim, albeit slower and in a different context. The Sigma stages sound appropriately dark and somber, but driving, and the bizarre cyberspace background actually works really well. Remember one theme of this game is the Sigma/Colony/Zero viruses becoming so powerful that they corrupt physical reality around themselves, hence the VR-looking environments in these stages. Above all else is the apocalyptic theme. This game does not mess around: even in the best ending, the Earth is ruined and huge swathes of the human and Repliroid populations die out. You can open the final stages early by various means and then still go after the Irregulars, many of whom have changed dialogue and have become either hopelessly nihilistic or outright insane because of what's happened. The X vs Zero fight, while it was a bit disappointing due to the engine's limitations, had been hinted at since at least X3, possibly X2 where Sigma in death mentions that Zero is the last of the "Wi--_*static*--numbers." In other words, he's a Robot Master, likely with serial number DWN-000 for symbolism's sake. For all that this game is imperfect mechanically, it's more than the sum of its parts, and the story is what really elevates it above its own technical failings.
@bainbridge83
@bainbridge83 6 лет назад
Hey it's not random, I found the formula to get the enigma to destroy the colony. Next time you play try this Pick x forth armor for the intro stage Second pick zero for the following bosses in this order: grizzly slash in his stage you have to get the falcon armor power up with zero, duff mcwahalen, then squid Adler, but in squid adler stage you have to get seven blue spheres no more no less. The with forth armor x go to izzy glow stage and get the other falcon armor pick up After duff mcwahalen stage pick weapons life, squid Adler weapons energy, and izzy glow weapons energy. That should fire the enigma every time destroying the colony 100%
@ThomasJeff1898
@ThomasJeff1898 5 лет назад
No, it is random. Stop spreading misinformation. That method can also fail as well if you are not careful. Remember, this paragraph below will prove you wrong here. This is taken directly from the Mega Man Knowledge Base Wiki. "The RNG roll for the Enigma's (or the shuttle's) success chance is constantly changing during gameplay, apparently stopping when the Results Screen is called up after a boss battle. i.e. If emulating, a save state before the final shot in the preceding fight will be far back enough for a re-roll. The demonstration on the title screen also counts, and it can be used to manipulate the success rate in the PlayStation version." Even a certain Steam user mentioned that most people in the Internet that said the Enigma and Shuttle success chances are not random are not aware of the game's complicated design. Refer to this other paragraph below as it also contains a method on how to manipulate the RNG. "Don't waste your time looking on the internet, it's full of BS for the most part. Chances of a successful shot will always be low even if you get all the parts, so the best thing you can do is get 3 parts and save. From this point forward, you should shoot the Enigma and if it fails reload the save, waste an "hour" going to a stage you already completed and going back to HQ (And save again while you're at it) and shoot the Enigma again. Continue this loop until you run out of hours. The reason why you're not just getting 4 parts and reloading that save over and over is that the chances reroll only after you go through the results screen and getting all the parts forces you to shoot the Enigma after loading, making it impossible to reroll your chances. I got it to shoot down the colony after wasting 2 'hours' (With 3 parts collected). Have fun with the rerolling and always keep a separate save with no hours wasted after getting the 3 parts so you can reroll again from that point if you manage to waste all the hours." - Red (aka that certain Steam user)
@bainbridge83
@bainbridge83 3 года назад
I wasn’t talking about the original PlayStation version of Mx 5, but the Mx 5 on the collection series
@Mikey64
@Mikey64 7 лет назад
I must be really lucky because the first time I played and beat the game, the Enigma failed but the Shuttle succeeded and I got the good ending.
@carloseduardoaguiar8712
@carloseduardoaguiar8712 7 лет назад
Me too.
@philviewer9906
@philviewer9906 7 лет назад
Me too!
@NYCHeavyHitz212
@NYCHeavyHitz212 7 лет назад
I just knew you were gonna touch on pretty much all of the things that pissed me off about this game. It'd be great if they remade this game to make the difficulty more smooth. As much as this game copied from past installments, they really did away with some of the things that shouldn't have been changed. Like the way they name the bosses. It used to be simple: animal/element name. It just feels so weird seeing this and that was the biggest sign that something was really fucked up about this game. But X6 dropped the ball completely. My main gripe was up + attack move on there while at the same time you need up to hang on the bars while you're battling enemies. It was instant death all the time.
@an3582
@an3582 7 лет назад
Great work with this review. This game should have been much more. I love all X games because im a diehard fan, but x5 dropped the ball on many points. I slightly like X6 better but that game has its own share of bullshit (rescuing the soldiers to say one) that can make it a pain in the ass to complete. X8 is where things started getting better but alas, that was the last game...
@RetropolisZone
@RetropolisZone 7 лет назад
Thanks! I am glad you liked the video! I hear so many conflicting opinions on the rest of the X series. Some say X6 is easily the worst, some say X7 is more of a crap-fest. Sometimes I will even hear X8 is shit. lol
@an3582
@an3582 7 лет назад
I loved X8 but maybe for the wrong reasons... after so many lackluster games, it was nice to see one actually trying.
@CrissAssasin7
@CrissAssasin7 6 лет назад
I think the Ultimate Armor capsule was added to the first Sigma stage to migitage the losing Zero issue
@chokoon21
@chokoon21 2 года назад
to add on that, X5 most frustrating part to me has got to be the fact that the Stage Selection screen does not show any of the Stage/Boss names (This is similar to other X games but worst). So every time I read up the guide on the internet, I have to specifically Google either the stage or the boss name to see which area is the guide talking about (As you know the game requires so many Stage returns so that's how many times I have to reGoogle the damn names). Even worst, X5's Bosses really love having indie names like "Izzy Glow, Mattrex, Axle the red, and Duff frickin' McWhalen" the names which don't resonate with their appearances shown on the Stage Selection screen like whatsoever. The game has absolutely zero visual cues. You couldn't tell the species of the boss from their portraits nor define any of the stage names.
@youwayo
@youwayo Год назад
Guns n Roses maverick names
@mountveggie
@mountveggie 6 лет назад
39:55 - couldn’t stop laughing there, good one! 🤣
@dudujencarelli
@dudujencarelli 7 лет назад
You didn't mention the character ranking system. For whatever reason, X starts at B rank, while Zero starts at SA. Personally, I didn't enjoy this system at all. In order to raise the rank to MEH or MMH, you're pretty much forced to speedrun through the levels without taking damage, and without killing enemies. In some levels, that's pretty much impossible, like Duff MacWhalen. If you want to acquire everything, get max rank, and still earn the good ending, you have to plan your route carefully and can't really afford to make mistakes. If it weren't for the Dynamo fights, you'd be unable to reach max rank. At least, Capcom made it so that the last level you can level up is the X/Zero fight one. One of the easier choices. Not fun at all, overall. I personally enjoyed farming Nightmare Souls a lot more on X6, in order to maximize the ranks of both characters.
@RetropolisZone
@RetropolisZone 7 лет назад
To be honest, I couldn't be bothered to fully research how the ranking system works. Your rank seems to affect the level of the Mavericks and not much else (from what I could tell, anyway). The game gave me little reason to care since the ranks largely seem so irrelevant. It comes across to me as another element that make Mega Man X5 way more complicated and vague than it should have been.
@dudujencarelli
@dudujencarelli 7 лет назад
Agreed, for the most part. The idea of speedrunning for rank goes against the exploratory nature of the series. And it definitely comes across as overly complicated and vague. I had to look up a guide to figure out the ranking system.
@trenzinhodaalegria8012
@trenzinhodaalegria8012 6 лет назад
My favorite BGM from this game is the Virus Stage 1 from Takuya Miyawaki in fact it is my favorite BGM from all Megaman games. It's so mysterious and so deep, it feels like reaching the final destination in life... Definitely Takuya's masterpiece.
@wiffmastermase
@wiffmastermase 2 года назад
The RNG with Enigma is a solid reason why Speed running 'this' particular game should never have an official record. I've blew it up back-to-back on the save. The whole thing is a ruse, unless someone wants to check the code and prove me otherwise...
@TsukasaRui71684
@TsukasaRui71684 2 года назад
Man I freaking love playing X5 When I got to the end, I thought about the fact I used Zero and felt like I was going to cry... 🥺
@Hadmin
@Hadmin 7 лет назад
Z-buster is a good bosskiller IIRC, it deals as much damage as a full 3 slash combo, but I'm not sure on the damage. But I do remember it doing good damage
@MongooseDave2
@MongooseDave2 6 лет назад
I must have encountered a bug or something when I first tried using the Time Stop ability to get past those insta-kill lasers. Back when I was a young'in I had the idea of stopping time to just fly past the lasers but they still activated and killed me, so I never tried it again. Now I clearly see it's supposed to work and I'm massively confused.
@joelcruz-ip2hj
@joelcruz-ip2hj 4 года назад
Well what i would try is for the shuttle to keep zero is get the first part from a boss, save and activate the shuttle. If that doesn't work reload the save file and get another part from a boss and save, launch the shuttle, and if that fails just do the same thing with the third and fourth shuttle part.
@RiderWithTheScarf
@RiderWithTheScarf 3 года назад
I doubt anyone's ever gonna read it but here goes : the reason for the 3 year time gap between X4 and X5, along with the sharp decline in quality is due to massive layoff and a big exodus from Capcom back in the end of 1997. Back in 1996, some senior Megaman team members exited Capcom and created a little known studio, you might have heard of it : Inti Creates. Basically, once X4 was finished, something went down at Capcom and a lot of people got the ugly end of the stick, so they were either laid off or just quit out of frustration. A lot of those senior members from the megaman and Megaman X teams that left Capcom in that year, went over to Inti Creates. During those 3 years, Capcom was trying to prop up various other talented people in the company to do something. You might have heard some of the names that came out and went on to have big successes or at least influence gaming : Hideki Kamiya, Shu Takumi, Ryuzo Tsujimoto and more. After X5, Inafune got into talks with Inti Creates in order to create quality handheld Megaman titles, which resulted in the Zero series back in 2001-2002 but Capcom still wanted in-house developed Mega Man games so, you get X6, X7 and X8, all with mostly differing teams between them and none all that good. Meanwhile, the Battle Network series was also worked on and it was a phenomenon in Japan. So, people who liked the classics got their asses burned with the X series but found hidden treasures wth Zero and BN. LAter, after Inafune left, Capcom themselves asked Inti Creates to do MM9 and 10 to pander to the classic series and the rest is history. Basically, most of the Megaman team never stopped making Megaman games but X5 through 8 was done by rookies.
@lyaliana9758
@lyaliana9758 6 лет назад
Actually 3 of the stages that contains the heart container for x don't necessary need the Gaia armor to get the heart container that being izzy glow, duff mcwhalen and grizzly slash. If you don't care of losing a life, you could try flying using the falcon armor. Anyways, that's just my doing it, still a great review though
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