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Mega R-Type Full Demo Loop - Sega Genesis & Mega Drive 

Sega Lord X
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There was some confusion among a few people as to what this game was and included. Here is the full options menu and 2 play sessions using both Arrowhead(Mega Soundtrack) and Leo Prototype(Arcade Soundtrack).
Captured on the Mega SG at 1080p60.
Visit the creators page:
/ @theroboz
EDIT: There is music at the ending credits but I had to mute it because it kept bringing up a copyright claim.

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20 авг 2024

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Комментарии : 148   
@atomicskull6405
@atomicskull6405 10 месяцев назад
If anyone is wondering why the Super Stage has never appeared in any other R-type game but the SMS version it's because it's original content by Compile who developed the SMS port of R-Type. So that stage and it's unique assets actually belongs to Compile not Irem.
@jessragan6714
@jessragan6714 10 месяцев назад
And all that's left of Compile NOW is Compile Heart, which means that if they remade the game, they'd have Idea Factory do it and put lots of softcore porn in it.
@Unholy_Louie
@Unholy_Louie 10 месяцев назад
@@jessragan6714 Haha. Man. Sad but true :P Made me laugh, thank you! It's funny what can be the result of decades of mergers and more frequently acquisitions; the end result rarely retain anything of what it used to be, who it used to employ, what it used to "do" eh. Still, there's still art even there, unlike freaking pachinko BS imho. Or worst, mobile casinos masquerading as games (a real issue with younger segment of the crowd; not a surprising when it's pushed knowingly by large creators monetize the trust youngsters easily give to them. They knowingly push that crap on kids. But to older guys it's a great way to filter content TBH ;) And NO, you DON'T NEED to SELL YOUR SOUL to shady casino companies to make a living here. You can use it to make MORE money, there's a distinction. I say it because there's always an idiot coming out of the woodwork with that demonstrably false argument. In life, not only in RU-vid and since forever, you will have MANY occasions to "make MORE money"; sometimes the only limit is your own morals, if you have any. Civie is a channel about mostly obscure DOS FPS, and he's now a giant and NEVER, EVER, not a SINGLE time, used a sponsor (aside spoofs lol). He's making a lot of money. Could he and have been making more money? YES! But he told them to GTFO because of principles. Same with guys like SLX and sooooo many others. I think my wake up call was when AVGN, YES, THE channel about horrible games and anti-consumerism in the industry shilling for Raid:SL... A "game" owned by a literal casino cartel in the middle east; So not a bad but cheeky good game, no. A "if you have any sort of casino related weakness you WILL waste your money AND time" in the most boring and insulting gaming loop possible. Not sure why I felt like writing this, but I did, and it felt good. Sorry guys lol. Thank for the vid SLX. But about that, R-type has active rights holders so they use the visibility given by channel like yours to test the water, probe the beast a little, instead of doing ALL the work and getting a C&D letter the next day. It's love to hear their plan for that. I navigated those water with Sony with the PSP and VITA CFW/ hacking scene, and SNK + various hardware companies they used for their last 6 years of products or so (since the Neo Geo Minis I think, all the way up to the MVS X, which is when I left because the main team decided to fold everything even though no one had a right to stop freely distributing a hack/CFW without actual roms; it's been a long standing caselaw since the Nintendo landmark case loss to Game Genie guys AGES ago). But here, I mean, it's directly the IP of another company. Hope they refuse donation, for now at least, or it will come back to bit them in the a$$ even if it's a negligible amount.
@Diskoboy1974
@Diskoboy1974 9 месяцев назад
I remember my friend and I finding that stage. We wrote down what we did, got a screenshot, and sent it in to EGM and GamePro magazines. Turns out we were beaten to the punch by 3-4 days by someone else. It was still a pretty epic little find.
@TECAgain
@TECAgain 7 месяцев назад
​@@jessragan6714 OH GOD. 😳
@DhinCardoso
@DhinCardoso 10 месяцев назад
I absolutely love that feeling caused by Genesis sound chip
@kaitain7595
@kaitain7595 10 месяцев назад
def is what intrigued me the most. didnt disappoint.
@NewportBox100s
@NewportBox100s 9 месяцев назад
That emoji is something fierce! When did that come out and how did you get it?
@gsimatty
@gsimatty 10 месяцев назад
The colour on this version is awesome, awesome port
@dexocube
@dexocube 10 месяцев назад
Wow this port looks amazing! I'm loving the remixed soundtrack as well.
@StevenCusic
@StevenCusic 10 месяцев назад
so glad they gave the music an atomic runner revamp
@sharksmate
@sharksmate 10 месяцев назад
I definitely like the look of this game and the sprite work looks incredible. If i had any constructive criticism to give it would only be that i think some of the sound assets could be tweaked a little bit. The explosions of basic enemies especially seemed to be too grainy and jarbled for my taste. Also hoping for more variations in the songs as far as looping. One of the tracks felt very repetitive. Overall this game looks spectacular and i hope it really turns into something special 😃
@f.k.b.16
@f.k.b.16 10 месяцев назад
I'm not hearing what others are and I'm pretty nit pickish about me audio shtuff... Especially compared to the arcade or other games that would have released when this game originally did.
@Adamtendo_player_1
@Adamtendo_player_1 10 месяцев назад
What I don’t like about the audio in this remake is the arranged version of the R Type arcade soundtrack is she excessive use of the PSG chip it drags an otherwise awesome rearrangement of the original R Tyoe arcade soundtrack i much prefer the original version which sounds very clean and close to the arcade original.
@shaggymcdaniel3216
@shaggymcdaniel3216 10 месяцев назад
You did it. You beat the game! You are now knighted as Sega Lord X.
@joshmiller887
@joshmiller887 10 месяцев назад
I’d love a physical copy of this!!👏🙌
@DesertRainReads
@DesertRainReads 10 месяцев назад
This keeps up? I'm sure one will come to fruition.
@thehumbleone1983
@thehumbleone1983 10 месяцев назад
Me too guys i definitely would buy a boxed original cartridge
@felixoldgames
@felixoldgames 9 месяцев назад
Muito bom, sempre esperei por R-Type no Mega Drive
@Chan_Prado
@Chan_Prado 10 месяцев назад
This is looking incredible so far! The game engine looks solid, so I can't wait until the rest of the content is in place. I also agree that the sound mixing conflicts a lot, not that's something I'm sure the dev team will iron out.
9 месяцев назад
Amazing work, looking forward to play it!
@RE-wo1ss
@RE-wo1ss 5 месяцев назад
The music is incredible. Normally I'm very down on changing something that is so much associated with the original version but it really pumps you up.
@user-hk3es9tq8d
@user-hk3es9tq8d 10 месяцев назад
thanks for showing the demo
@travissmith8017
@travissmith8017 10 месяцев назад
Hopefully they sell through rom, this looks and sounds amazing!
@thegameslibrarian5264
@thegameslibrarian5264 10 месяцев назад
This is sweet love some R Type
@ynotwalk7391
@ynotwalk7391 10 месяцев назад
trippy, so they included an enhanced version of the sms hidden stage
@fossil-bit8439
@fossil-bit8439 10 месяцев назад
Awesome! Also looking forward to Earthion!
@roldanrosario8292
@roldanrosario8292 10 месяцев назад
Yep. That’s R-Type. This took effort. If they based this on the Master System sourced code they did a fantastic job of updating it to 16 bit.
@theroboz
@theroboz 10 месяцев назад
All code is written from scratch, just playing the game and looking at videos. I have no access to any source code unfortunately...
@Diskoboy1974
@Diskoboy1974 9 месяцев назад
That remixed soundtrack is pretty damn awesome. This looks incredible on the Genesis/MD. It's a shame it took this long for someone to port it. Would love a physical copy.
@DLiberator78
@DLiberator78 10 месяцев назад
An awesome conversion of an awesome game. The soundtrack is rocking!
@mazonemayu
@mazonemayu 10 месяцев назад
Already looks amazing. Would be awesome if he were to implement the Leo force pods into this game
@Arcadiality
@Arcadiality 10 месяцев назад
Mega Drive really was and is the better system for the arcade game. Awesome work.
@greensun1334
@greensun1334 9 месяцев назад
The Genesis is better suited for shooters and sports games than the SNES, because of the faster CPU. But it's a different story with fighting games and RPGs, those games are usually better on SNES. Both of those great systems, have their pros and contras.
@Isoquant
@Isoquant 8 месяцев назад
SNES probably better overall for arcade ports with the SA-1 chip. You could run this at full 60hz instead of 30hz on mega. And you'd have the superior sprite count, color, and wavetable synthesis of the SNES hardware.
@greensun1334
@greensun1334 8 месяцев назад
@@Isoquant with SA-1 for sure, it's a huge improvement for the comparable slow 3,58mHz CPU. But I guess he meant how those games are running on stock hardware without any helper chips. Like I said, it depends on the genre and the game itself, and altrough the Genesis has the bigger shmup library, there are also very impressive S-tier shmups without or close to no slowdown on SNES, like Rendering Ranger R2, Super R-Type 3, Super Aleste, Axelay and other great titles.
@Isoquant
@Isoquant 8 месяцев назад
@@greensun1334 Yeah, that makes sense about the stock hardware.
@dwightdixon8508
@dwightdixon8508 10 месяцев назад
Ok so this looks fantastic and exciting to see a physical release but the music and sound effects seem to be battling it out for supremacy so hopefully adding sound levels in the menu to adjust would aid this. That is all
@albey1816
@albey1816 10 месяцев назад
I agree with the sound. A BGM and SFX Volume slider would be good.
@theroboz
@theroboz 10 месяцев назад
This is something we talked about a lot but it's not easy to balance. Right now the music driver in sgdk doesn't allow software control of volume, so once music and sfx are authored, that's what you get. If you can point out a timestamp where you hear this conflict it would be of great help to use as a reference for further adjustmenets.
@dwightdixon8508
@dwightdixon8508 10 месяцев назад
@@therobozRemember this is just my opinion, so no offense at all but the music sounds like it’s on the same volume level as the sound effects so if the music were 2 maybe 3 levels lower I can focus on the task at hand, firing weapons and hearing enemies being hit & eliminated as it is the music at same levels making that difficult, for me at least. The visuals look fantastic and regardless of sound effects & music levels I’d buy without hesitation.
@theroboz
@theroboz 10 месяцев назад
we're working on balancing this, looking for opinions after everyone tries the demo @@dwightdixon8508
@kevinjrpiedr2490
@kevinjrpiedr2490 10 месяцев назад
The music is fire can't wait to play it! 🔥🔥
@johncraw8572
@johncraw8572 10 месяцев назад
Awesomeness video please do more thanks ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
@MacUser2-il2cx
@MacUser2-il2cx 9 месяцев назад
Ooooo So glad this is a thing. First Darius, now R-Type? Dude!
@buzzclikverifyme
@buzzclikverifyme 10 месяцев назад
Dobkeratops seems a bit harder to beat when you don't have the force in your arsenal! 😅 Been watching the development of this project for a while now, and I'm very excited to see the finished product, especially Level 3! 😉
@atomicskull6405
@atomicskull6405 10 месяцев назад
I wonder what an R-Type Final 2 demake for the Megadrive would be like?
@skalt711
@skalt711 10 месяцев назад
I love remixed music!
@NeoGeoNinja81
@NeoGeoNinja81 9 месяцев назад
I've double checked elsewhere amidst concerns, however, this does actually run at a buttery smooth 60fps (this video is running at around 30fps, for anyone wondering...). Overall, looks amazing 👌
@SegaLordX
@SegaLordX 9 месяцев назад
This video was 60fps.
@jm2621
@jm2621 10 месяцев назад
Hoorah!
@krissymarklewis1793
@krissymarklewis1793 10 месяцев назад
smooth as fuck.
@jessragan6714
@jessragan6714 10 месяцев назад
The remix for the Compile stage is A-W-E-S-O-M-E. Too bad not many people will be able to find it in the full game!
@Buttafingaz
@Buttafingaz 10 месяцев назад
Amazing!!
@tecnosofttechnosoft3426
@tecnosofttechnosoft3426 6 месяцев назад
Great work ! Thanks.
@Boogie_the_cat
@Boogie_the_cat 10 месяцев назад
Pretty rockin' music!
@evilash570
@evilash570 10 месяцев назад
Looks awesome!!
@onionhat745
@onionhat745 10 месяцев назад
Never played the first R-Type. The spaghetti and peas stage was pretty novel.
@OllyDee123
@OllyDee123 10 месяцев назад
Awesome. I can't wait to be embarrassingly bad at it.
@GregsGameRoom
@GregsGameRoom 10 месяцев назад
Been keeping an eye on this one for awhile, but... what's the endgame here? Are they going to sell physical cartridges? Wouldn't that get them in trouble with Irem (or whoever owns the license now?) Even giving it away for free could be troublesome...
@SegaLordX
@SegaLordX 10 месяцев назад
As long as R-Team doesn't try and sell it, it should be ok. Unless it was a Nintendo game. Then of course a cease and desist would have been issued instantly.
@karnovjunior
@karnovjunior 10 месяцев назад
They gotta do something about the Leo ship. In R-Type Leo the bits home in on enemies when you hold down the fire button. Cant see how you can beat Bydo without using that gimmick. With R-9 shooting the force pod into Bydo is mandatory if you want to beat the game.
@atomicskull6405
@atomicskull6405 10 месяцев назад
The Leo tree ships are VERY op in R Type Final 2 though you can compensate by just playing on R-Typer difficulty.
@landom9080
@landom9080 7 месяцев назад
It’s amazing to see how much smoother and accurate this port is compared to the Turbo version. While I enjoyed the Turbo very much I always thought arcade ports made on it were subpar. Especially when others like Ninja Spirit (another great IREM title) and Shinobi were also ported to the PC Engine and ironically not the Megadrive. The sprite works looks spot on IMO. I always prefer original soundtracks when they are arcade titles but it’s nice to hear reworked soundtracks.
@gracekim25
@gracekim25 10 месяцев назад
Awesome
@jay1177
@jay1177 10 месяцев назад
Looks great. But some of the sound effects are a little off. Hopefully this is something they can tweak before release 👍🏻😁😁
@theroboz
@theroboz 10 месяцев назад
I think it's due to the megadrive sample rate. all sfx are sampled straight off the arcade rom but converted to a smaller format that mangled high frequencies a lot. The anti air ribbon laser specially sounds quite different and we'll see what to do near the end of the project
@democrazy69
@democrazy69 10 месяцев назад
Gotta love the days when good and evil was standard. Bydo Empire is just evil, and that's that. And they thought you were the evil one.
@JDoucette
@JDoucette 10 месяцев назад
R-Type needs a respawn at start of stage, not at checkpoints (mid stage), which is unnecessarily difficult and only useful to be a quarter muncher. It is much more fun to get more power up through the stage than to restart in the middle of chaos. Please add this option! 😊
@JDoucette
@JDoucette 10 месяцев назад
The respawn in position was tried in R-Type Dimensions and it doesn't work. The game is not balanced for this. It's not fun and only serves to beat the game despite losing. The fun is the power up system and kicking ass.
@rsmith02
@rsmith02 10 месяцев назад
R-Type 3 did respawn at checkpoints and always had power ups there to give you a chance of beating the level. Had it put me back at the beginning I would have just given up.
@JDoucette
@JDoucette 10 месяцев назад
@@rsmith02 Sure. To be clear, I am speaking about the original R-Type arcade and ports of it, such as this Sega Genesis port. The stages are so brutal to start mid-way (there's only one checkpoint per stage) that it's much better to start at the beginning. Sure it means more back tracking, but it also means less replays of the 2nd tougher half of the stage with no fire power. Adding onto this the multi-power-up system (options, force, missiles) which takes several stages to max out, more stage time = more chance to max it out.
@albey1816
@albey1816 10 месяцев назад
Just have it as an option, in the settings menu to re spawn at checkpoint or at start of stage, then every ones happy.
@dragongamer2670
@dragongamer2670 10 месяцев назад
Would have been really cool if this had a 2 player version of the game. Like the Recent Remix release. Loved being able to play R-Type 1 and 2 with 2 players.
@abcmaya
@abcmaya 10 месяцев назад
OMG. I hope so!!! that would be awesome!!!
@theroboz
@theroboz 10 месяцев назад
It's actually a neat idea, i'll try to do something once more levels are done!
@dragongamer2670
@dragongamer2670 10 месяцев назад
@@theroboz Thanks! Cause 2 player or more games are the only thing I collect now. Just makes the games more enjoyable for me.
@projectmayhem6898
@projectmayhem6898 9 месяцев назад
Thanks!
@SegaLordX
@SegaLordX 9 месяцев назад
Welcome!
@turbinegraphics16
@turbinegraphics16 10 месяцев назад
I always liked the blue background of the first level from the sms but actually I didn't know thats not like the arcade. I compared side by side with the pc engine and this has more detailed background graphics but the next levels will be a challenge as they really push the colour pallete of the pc engine for smooth gradients. Well done.
@StevenCusic
@StevenCusic 7 месяцев назад
I know I commented on this already, butI should remake the remake with custom fm and xg midi instruments + my own custom sound fonts
@TraumfresserBMofficial
@TraumfresserBMofficial 9 месяцев назад
Blows my mind it didn’t get a genesis release during its day. The TG16 got one and so did the master system. The FUCK...
@El_Cheapo
@El_Cheapo 10 месяцев назад
That indestructible spinning thing in the last stage seems too predictable and moves in a single pattern. I remember the movement being more random (almost no pattern) and therefore makes the stage much harder, since that thing darts all over the play field.
@mattcole6230
@mattcole6230 10 месяцев назад
If this had the C64 sound track it would be perfect!
@georged7627
@georged7627 9 месяцев назад
WOW 😲🤘🏾
@Johnnygrafx
@Johnnygrafx 9 месяцев назад
The drums @3:52
@cpt_bill366
@cpt_bill366 10 месяцев назад
Hey man, you're pretty good at that.
@dragonteargames
@dragonteargames 2 месяца назад
Gostei ta ficando muito muito bom
@zxspectrum16KB
@zxspectrum16KB 10 месяцев назад
The arcade screen is vertically bigger why didn't they add vertical scrolling like the pc engine version?
@SegaLordX
@SegaLordX 10 месяцев назад
They did.
@zxspectrum16KB
@zxspectrum16KB 10 месяцев назад
@@SegaLordX eh?
@edy1361
@edy1361 10 месяцев назад
@@zxspectrum16KB You can choose it in the options menu.
@zxspectrum16KB
@zxspectrum16KB 9 месяцев назад
@@edy1361 have you seen the coc and zx spectrum versions? Maybe there's hope for nemesis!
@targetrender9529
@targetrender9529 6 месяцев назад
Music is actually better! The game does appear to be speeded up just a bit, but that’s good.
@Schush
@Schush 10 месяцев назад
I hope they tackle R-type II as well...
@somemadcaaant
@somemadcaaant 10 месяцев назад
Looks 👍
@albey1816
@albey1816 10 месяцев назад
There needs to be a: SFX and BGM volume adjust in the options.
@theroboz
@theroboz 10 месяцев назад
This is something we talked about a lot but it's not easy to balance. Right now the music driver in sgdk doesn't allow software control of volume, so once music and sfx are authored, that's what you get. If you can point out a timestamp where you hear this conflict it would be of great help to use as a reference for further adjustmenets.
@zusk8556
@zusk8556 10 месяцев назад
Is this demo actually available? I can't find any links to it online anywhere.
@SegaLordX
@SegaLordX 10 месяцев назад
It's not out yet. End of the month ETA.
@zusk8556
@zusk8556 10 месяцев назад
@@SegaLordX Okay cool, can't wait! This looks excellent.
@Koexistence13
@Koexistence13 10 месяцев назад
You launch your circular invincible thing into the first bosses belly and leave it there and use rapid fire while dodging the bubbles. Easier and faster
@SegaLordX
@SegaLordX 10 месяцев назад
Yup. But killing the cool boss in 3 seconds hardly makes for a good demo of the visuals.
@Koexistence13
@Koexistence13 10 месяцев назад
@@SegaLordX fair
@SegaLordX
@SegaLordX 10 месяцев назад
It's still a good point. I could have launched it a few times around the stages just to show the mechanic. Didn't honestly think to do it.
@Koexistence13
@Koexistence13 10 месяцев назад
@@SegaLordX bro. Your doing fine. This channel is a can't miss for me. When ever i get a notification of another post from you I literally say "awesome" out loud. FYI I play the sms R Type constantly so when I see this game I can't help it .
@noob_fighter368
@noob_fighter368 10 месяцев назад
Que massa!!!!!! Amazing
@andromedaone3640
@andromedaone3640 8 месяцев назад
Hope it comes to evercade vs
@jamesmcgeachy5433
@jamesmcgeachy5433 10 месяцев назад
🎉
@renatodalmo
@renatodalmo 9 месяцев назад
é impressão minha mas tem uma musica bem parecida com a do Raiden
@kengoku3498
@kengoku3498 10 месяцев назад
This music has ruined my childhood arcade experience rather play SMS version 💯
@roydriver8956
@roydriver8956 9 месяцев назад
Are the levels shorter then master system version?
@carlozduerson2935
@carlozduerson2935 10 месяцев назад
Sega lord Please review Tomb Raider Unfinished Business for Sega Saturn Then do the Demos of Metal Gear Solid for the Sega Saturn Then I he Demo of Tomb Raider 2 for Sega Saturn
@opa-age
@opa-age 10 месяцев назад
Is that second stage a new original stage?
@SegaLordX
@SegaLordX 10 месяцев назад
It's the secret stage from the Master System release.
@opa-age
@opa-age 10 месяцев назад
@@SegaLordX !!!!!!
@NintenData
@NintenData 10 месяцев назад
Linkkkkk
@NintenData
@NintenData 10 месяцев назад
Noone likes da red orb xD
@misterbigg3336
@misterbigg3336 10 месяцев назад
It does not look as good as the PC Engine version :(
@abcmaya
@abcmaya 10 месяцев назад
how so? it look virtually identical to the arcade. just like the pc engine, its pretty much pixel perfect. Plus this have parallax scrolling like the arcade.
@misterbigg3336
@misterbigg3336 10 месяцев назад
@@abcmaya I watched a long play of the pce version and the genny version looked rough to me.
@chrisjohnroach
@chrisjohnroach 8 месяцев назад
​@@misterbigg3336Made up to see this on the MD, bit of a dream come true. But it does highlight how great the PCE version is. The Engine has a better colour palette & the port was programmed by Hudson who designed the PCE hardware. Still, this MD version is a fantastic achievement
@LEXRAPS
@LEXRAPS 10 месяцев назад
Hated that game lol
@karnovjunior
@karnovjunior 10 месяцев назад
This wasn't made for you. Go play Sonic :)
@MarquisDeSang
@MarquisDeSang 10 месяцев назад
R-Type was never good
@B1FFCO
@B1FFCO 10 месяцев назад
Maybe you're just not good. It's okay though keep at it and you'll get better each try!
@yeahyeahwowman8099
@yeahyeahwowman8099 10 месяцев назад
R-Type was never good, doesn't give any examples as to why. Was this the new thing to do on the internet, lol.
@kalofkrypton
@kalofkrypton 10 месяцев назад
Edgy
@sharksmate
@sharksmate 10 месяцев назад
Seriously, that response fails at every level. If you can't give an opinion without any details as to why you have it, then your opinion does absolutely nothing to sway my nor anyone else's perception of this game. From what I can see from this footage, the game appears to be pretty damn decent.
@karnovjunior
@karnovjunior 10 месяцев назад
Say you just suck at shmups and rather play a million more Sonic and Streets of Rage hacks😊.
@miltiadiskoutsokeras9189
@miltiadiskoutsokeras9189 10 месяцев назад
Early access?
@DhinCardoso
@DhinCardoso 10 месяцев назад
Looks like it is in early access E T A end of this month to general public
@cyxceven
@cyxceven 9 месяцев назад
This looks so good!
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