Looks like y'all finally have the stage done for the most part if not completely. & it looks seriously amazing. I noticed though the unique enemy on the stage that had its orn buster cannon didn't give Zero any experience points after it was destroyed. Is their a special reason why, or if that am error that needs to be fixed?
That would make it less difficult on defecting him. It's not to state they can't do it. But if so, that show only effect a list difficulty setting. & from the looks of the gameplay, that seemed like it was just pass regular difficulty.
😂 Nah, if you train enough, you can be skillful enough to avoid taking damage by using that Sm-Sexy technique. It took even the developers themselves to master it, as they got hit/died by using it a few times.
Completely off-topic and could be rude, but I imagine that if this will be PC-exclusive that maybe there could be a chance to add mods to the game, such as one using skins or such for player characters (if not custom characters) and etc? Back on topic though. 1:19 LOL! Serves you right! :P
One man projects which are worked on as a pass time hobby tend to go through extensive periods of crunch time due to the aforementioned detail of them been one man projects which are worked on as a pass time hobby. Considering JKB's development check list is nearing 100% completion it's pretty clear he's on his way to release the full game even if it'll take him one or two more years to finish it.
It's not as wild as the Weaponry Stage or their Sky stage. But like all of their other stages, it's not gonna be no cake walk either. Just imagine playing this stage on the next to or hardest difficulty setting...😭
Please correct me if I'm wrong, but that gameplay is already about a year old, am I wrong? Please tell me I'm wrong. I want to see more new stuff, too. ó.ò
Still not a fan of the boss's desperation attack... that starfish has too much health for an enemy that can eat almost half of your health bar in one go.
Looks pretty balance to me. People are saying in the comments down below that zeros seems overpowered and might be broken. Mega Man X Games and Mega Man games have always been hard if you don't do the right thing or grind enough. There's always the option of getting skilled with the game mechanics like one of the developers here I still think your opinions valid though.
man I don't know if you know but this game has multiple difficulties, this video is on a difficulty where the enemies have more hit points and more damage, it depends on each person but I like difficult games, I still think it could be more
It’s weird that they just call the boss starfish lol. In Megaman X, they will be called like Burn Rooster or Magma Dragoon or Storm Owl. How about Impact StarFish