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Meta Quest 3's Best Weapon Against Apple Vision Pro: Logitech MX Ink 

Adam Savage’s Tested
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We go hands-on and test the Logitech MX Ink, the first mixed reality stylus that works seamlessly with the Meta Quest 2 and 3. Tracked input options are a major differentiating factor between virtual reality headsets, and we examine how this tracked stylus feels for writing, painting, and designing in 3D space when compared to hand-tracking or Touch controllers.
Logitech MX Ink: www.logitech.c...
Disclosure: This product was provided by the manufacturer for purposes of review.
Shot by Josh Self and edited by Norman Chan
Music by Jinglepunks
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#quest3 #virtualreality

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30 сен 2024

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Комментарии : 163   
@WeirdSeagul
@WeirdSeagul 7 дней назад
Just a note for future products like this. It shouldnt take 6mins to actually show the product in use. you can show all the hardware features over the whole video
@secondwaveprod
@secondwaveprod 2 дня назад
It should take longer
@frankjonestba
@frankjonestba День назад
😂​@@secondwaveprod
@GoG6138
@GoG6138 7 дней назад
This could have been a 5 minute video.
@roc6d
@roc6d 7 дней назад
U didn't show anything. Just waving around the product. At least show a Realtime demo
@ReclaimerTyphoon
@ReclaimerTyphoon 6 дней назад
9:44 Also, there's nothing to show. It's a stylus. You understand how a stylus works, right? Like he said, there's an SDK for devs to utilize, who want to make use of the thing - until then, there isn't really "official support" in anything yet, and it's just a fancy, more intuitive controller for drawing.
@crihsagnlel
@crihsagnlel 4 дня назад
lol I FF through the whole video. Just show what it looks like to write or draw on a physical flat surface!!
@GAMERTAGVR
@GAMERTAGVR 32 минуты назад
Head to 09:13
@Artificial.Unintelligence
@Artificial.Unintelligence 7 дней назад
You didn't show your actual handwriting output...? It's a writing device and you missed that entire point? Clearly saw about 1/3rd through you were trying to push and write on your green mat and clearly it wasn't working so you just moved on the spinning it around again and showing a fake shadow it makes 🤷‍♂️
@NeoFighter91
@NeoFighter91 7 дней назад
That's because there simply isn't a whiteboard anymore. The only app that supported the pen tips of the pro controllers or now the logitech pen was Horizon Workrooms, but Meta patched everything related to the Whiteboard and more out of the app.
@mezzanoon
@mezzanoon 7 дней назад
The very little amount of video of it actually in use in VR is a bit suspicious
@tyronemcbg
@tyronemcbg 5 дней назад
Too Expensive! $169 with dock? Should be $99 at most.
@asdfghjkl7507
@asdfghjkl7507 7 дней назад
Man, if people can get this fully working with blender I will buy it and a quest 3 in a heartbeat. I can't even imagine how much better 3d modeling would be with a tool like this. I don't think I'd ever go back.
@INTERROBANG-by7ys
@INTERROBANG-by7ys 5 дней назад
Yeah - Gravity Sketch is great, but I would love to be able to fully use this in Blender, in VR. Since it’s supposed to be native to the Quest AND we’re supposedly also getting a direct Win 11 remote desktop access, I’m hoping maybe it’ll work seamlessly enough to just jump back and forth between Blender’s desktop and VR modes from within the Quest. Then maybe someday we’ll get a dedicated mixed reality Bender addon where we can translate the desktop experience into something like mixed reality tabletop modeling IRL.
@asdfghjkl7507
@asdfghjkl7507 5 дней назад
​@@INTERROBANG-by7ysThe biggest hinderance to 3d modeling and UI in general is that its stuck in two dimensions. An AR type development envorpnment fpr 3d modeling is a dream. I can think of so many amazing aspects of that.
@toututu2993
@toututu2993 5 дней назад
Is like as if 3d modeling and fps games were initially made for vr all along while flatscreen is more just an after thought
@thorjohnson5237
@thorjohnson5237 6 дней назад
How accurate is it? Can I draw a line on a ruler and get 1" in reality be 1" in space? Can I use it as CMM?
@mangojpeg
@mangojpeg 7 дней назад
its best weapon is costing 1/7th as much as the vision pro and actually having content
@SeageSpeaks
@SeageSpeaks 7 дней назад
There is a small, niche art community that does a lot of their work in VR, *for* VR. Im one of them. This stylus is perfect for me. I know that it annoys gamers everytime a company drops something for VR thats not gaming focused, but there are some of us who benefit from things like this. Plus, this is probably the last piece of hardware we're (the vr art community) gonna get for 20 years, so dont worry. Now when is this thing gonna be available in canada?
@Artificial.Unintelligence
@Artificial.Unintelligence 6 дней назад
@@SeageSpeaks see how can you say this is perfect when they barely showed it actually being used.. not once did they show it being used as a pen on a surface with its pressure sensitive tips. This was a load of bloat for a video
@SeageSpeaks
@SeageSpeaks 6 дней назад
@@Artificial.Unintelligence I probably worded it a little incorrectly, but to be fair, for what i do, he already showed it working exactly how i need it. I dont need to draw on a surface, i have a cintiq and an intuos for that. Im not note taking in VR, im drawing and sculpting in the air, so the pen tip sensitivity meant nothing to me either. He showed it working in all the ways that I would need it to work. I have friends who were testers of the pen that told me that it worked well for them as well. So i was speaking more to that than this video. My bad for the lack of clarity, i wasnt speaking to this video specifically.
@IanDeMartino
@IanDeMartino 6 дней назад
Gamers should be happy to, if for no other reason that this starts to crack open the door to other tracked third party accessories in VR. Tracked gunstocks, golf clubs, gloves, maybe even a koozie for your drink. If I see this on sale, I might get it just to fool around in some art apps, but it doesn't really appeal to me at that price point. However, I am just happy for the people it will help, like you, and what it might mean for the future of the Meta platform, which has moved so far from its Oculus roots, any sign of opening up should be taken as a positive.
@SeageSpeaks
@SeageSpeaks 6 дней назад
@@IanDeMartino I started out solely creating animations and then taught myself how to do 3d sculpting and now the pipeline in VR, because of VR. But BECAUSE of art, I started to get really curious about what others could create within the space and began gaming, and now I play a ton of games as well and own 3 headsets. Things like this are special, because i feel like its a tool *for* VR, Like the future of it, but a little differently from how you said. For example, the creator of Walkabout Mini Golf, i know he does a chunk of his work on his maps in Gravity Sketch, fully in VR. Tools like these, i feel like would help people like him create more comfortably. I too want to develop and create more experiences for VR from within VR. A lot of the people making VR worth anything are the small indie creators, and many work in unconventional ways, so i see tools like this as a net positive across the board. Plus, a lot of artists cant get used to working with controllers, they want that familiarity of a stylus, so this opens up the door to more experienced flat screen creators beginning to explore the space like I did. I agree with you. If you're already a VR artist or do productivity stuff, then this price is reasonable and fair compared to the $700 pricetag on the old beta, lmfao. Its close to that or regular 1st party digital stylus'. But normal people are gonna look at this and be like...why? But its just like you said. Who knows where people will go next, or what other things meta will take on as first party? This is only the beginning.
@artremiss5276
@artremiss5276 6 дней назад
The most shocking thing about this is that its a relatively affordable price if its only at $130 not cheap, but for those who really love VR and work/like to be artistic its not too unreasonable. Happy there is more development and innovation, even if I don't particularly care for it as it stands currently. Sadly, the software to me seems to be sorely underdeveloped/optimized for these tasks so it may fall on deft ears, but it opens many doors.
@filkos1
@filkos1 7 дней назад
I'm using my quest 3 only for wireless pc vr so I have the smallest 128gb model, after a year I'm still really happy from it. I think we don't need more hardware but rather good software
@microMobilidade
@microMobilidade 7 дней назад
Good and light enough that never makes the device slower.
@zacharywilliams2904
@zacharywilliams2904 7 дней назад
The software is fine, you can encode a stream from your pc, and decode it on the headset, seamlessly, using your personal choice of many different programs that improve every day. Even the quest os/ui has been improved significantly this year. But the hardware is still too bulky, too heavy, and has a short battery life. Lenses can always be improved, and standalone is still miles away from pcvr fidelity. Hardware should definitely be the only priority until its mainstream enough for better software to follow.
@Cheesepuff8
@Cheesepuff8 7 дней назад
Yeah cool games sell headsets, and Valve knows it
@-howtomake999
@-howtomake999 7 дней назад
@@Cheesepuff8sir quest 3 is not valve lmao
@thehumblewolf
@thehumblewolf 7 дней назад
Play Other Sons and Duck Hunt
@preferredimage
@preferredimage 7 дней назад
But the important question being, can you use two for beat saber? ;)
@roryoutdoors5431
@roryoutdoors5431 7 дней назад
Whoooa a complete virtual drum set even!
@evolicious
@evolicious 7 дней назад
There's no way it could ever track well enough to do that
@Okabe009
@Okabe009 3 дня назад
I'm glad that the apple vision pro exists because it created competition with quest and forced them to improve their pass through. With the recent updates and now that price cut now is the time to buy a quest
@eldenringer6466
@eldenringer6466 6 дней назад
It's like the intro of half life alyx come to life lol still best opening of any VR game.
@pacmon5285
@pacmon5285 7 дней назад
They don't need to do anything to beat the vision pro. It's already done it to itself.
@williamreinhard
@williamreinhard 7 дней назад
The best weapon is not being $3500
@Donuts-rw2if
@Donuts-rw2if 7 дней назад
We can say that in a few generations. First generation is an expensive beta test. Wouldn’t be the first time that Apple makes a product that only later becomes viable.
@Kdkjdjewerdnxa
@Kdkjdjewerdnxa 7 дней назад
This is sort of Apple’s approach to all of their modern products so I think it’s a little early to write it off entirely. The Apple Watch and even iPhone both didn’t really blow up until the 3rd and 4th gen when the prices were brought to a reasonable level and in the case of the iPhone, the 3g was when it was finally available on more than one carrier in the US. • The original iPhone was seen as a luxury product for rich people, it was incredibly expensive, did very little and was limited to AT&T • The original Apple Watch was much the same, very little utility at launch and for higher prices than the modern ones. • Remember the first gen iPad? It was truthfully a large iPod touch and that was the main criticism people had towards it but now it’s by far the leader in the tablet marketplace and it’s not really close. I think it is a pretty underwhelming experience at this point and for 3500, not worth it for anyone besides VR app developers, but this is not an unfamiliar trajectory for Apple’s successful long term projects. The only recent Apple product that I think was a hit right out of the gate was AirPods and AirPods Pro and that was partially because they removed the headphone jack and the novelty was easy to appreciate even from an advert unlike Apple Watch and Vision which really need to be used to get the appeal of. Not defending the Vision Pro at this point at all, they need to learn from its many issues for the next few generations if they want it to succeed, I think long term they want to make AR+VR hybrid glasses that are not much bigger than regular glasses and the Vision Pro is more of an early beta for people with a lot of expendable income. The tech is impressive in a lot of ways, the pass through is miles beyond quest 3 and the resolution and color accuracy of the screens are better than any VR headset on the market unless something’s changed in the past few months but their focus on productivity doesn’t really work with VR imo, it would work much better in augmented reality where you don’t feel isolated with tunnel vision and like you’re looking through a screen.
@visualglitch91
@visualglitch91 7 дней назад
Apple is indeed famous for it's products getting cheaper than the competition!
@evolicious
@evolicious 7 дней назад
@@visualglitch91 That was true for a short time in the 80s and 90s. It hasn't been true for nearly 30 years.
@hlsix
@hlsix 7 дней назад
Does this have any use in CAD/CAM applications like Solidworks, ANSYS, Fusion 360, KiCAD and similar engineering tools? Same for the the Quest or similar AR/VR headsets?
@CatCommando
@CatCommando 2 дня назад
infinite space mind mapping and flow chart features would be a killer app for this. gonna have to make something when my unit arrives.
@canis2020
@canis2020 7 дней назад
As i was scrolling i noticed the title and saw what i thought was a window breaker and thought, yep that should help stop the competition.
@Yngvr
@Yngvr 7 дней назад
I'll very happily buy one if it supports PC VR and can be set up like a virtual pen display in Windows. It's pretty inexpensive relative to PC pen tablets and pen displays.
@brookewestonctc
@brookewestonctc 7 дней назад
Stop acting like the Quest has to fight back against the Apple - it beats it in terms of sales, price, content and games. Apple needs a weapon againt the quest, not the other way around.
@LayerCakeMakes
@LayerCakeMakes 7 дней назад
I just wish Meta would finally fix the Health Connect in Android, it has not worked even once in the whole lifetime of Android 14.
@Nighthunt01
@Nighthunt01 7 дней назад
yeah WTF... I don't understand how they still have not fixed this after all this time... we going to get Android 15 and still not going to work...
@LayerCakeMakes
@LayerCakeMakes 7 дней назад
@@Nighthunt01 exactly. There's already multiple threads about it on the Meta Forum and the Google Guide on porting to the new Health Connect were released way in advance of Android 14.
@sillydilly2725
@sillydilly2725 7 дней назад
The OS is holding stuff back so much.
@Duneadaim
@Duneadaim 7 дней назад
Can't wait for the return of Projections.. maybe.. someday. . . 😢
@Hilqy
@Hilqy 7 дней назад
Can't believe nobody else is covering this
@NeilLavitt
@NeilLavitt 7 дней назад
Probably because it’s a nothing tool. Cool but such a minuscule application that it’s almost pointless- no pun intended.
@SpottedHares
@SpottedHares 7 дней назад
So the lack of actually showing this over princess pen would imply that this review is about the “coolness” of the tech rather than any sort of practical application.
@steelcityhero1994
@steelcityhero1994 7 дней назад
It would be nice to use in golf simulators and other games where i have something attached to my controller and don't want to hold both controllers. I could use this to move around the course and put it in my pocket to hit the ball.
@johnwolf7073
@johnwolf7073 5 дней назад
i love the meta vr videos
@eldenringer6466
@eldenringer6466 6 дней назад
Quest e tracking still sucks. Does this tracking SUCK? If it doesnt suck I'd buy it but sick of bad tracking.
@mrrm1st
@mrrm1st 3 дня назад
This is an exciting development. If meta can reduce the friction of bringing tracked devices to market there is huge scope
@axs203
@axs203 5 дней назад
It's quite a lot of money! I guess stylus are even for Surfaces. I doubt there will be much competition.
@pw.70
@pw.70 7 дней назад
The tragic thing here is that both the Apple and Meta headsets are made by truly awful companies. I'll stick to my Wacom tablet.
@rickysargulesh1053
@rickysargulesh1053 4 дня назад
I don't get how it does pressure sensitivity without any resistance. The triggers on the controller are a much more convenient way to do so
@rafaelmateodev
@rafaelmateodev 7 дней назад
I want a 4k x 4k display is the X Elite chip. Meta can do it for 800. God, I'd wait in line 24hrs. Not a gamer, but very into taking notes, and this stylus plus better readability? Amazing experience.
@rong1924
@rong1924 7 дней назад
TESTED reviewing VR gear. Oh, that takes me back to the days of anticipating the release of Rift.
@macrous2120
@macrous2120 2 дня назад
But can you get 2 and play Beat Saber? The pen is mightier than the saber after all
@RoboLeader
@RoboLeader 7 дней назад
Too bad it doesn't work with the Quest Pro for whatever reason. I want one but it doesn't work with my headset according to Logitech 😬
@dan_kitty_vr5107
@dan_kitty_vr5107 3 дня назад
im tempted by this, ive spent way more on wacom stylus's over the years
@StephenMinkin
@StephenMinkin 7 дней назад
Ray casted? Maybe a piece of geo with an alpha and it does collision testing.
@chrish8941
@chrish8941 7 дней назад
love these videos. wish they would tighten up the script and the edit just a touch
@eldenringer6466
@eldenringer6466 6 дней назад
Fake news...meta doesnt make or allow games to be released on their systems lol
@macrous2120
@macrous2120 2 дня назад
11:23 whoah… how well did it work on that white glass wall? It’s so glossy, seems great for drawing with this but the tracking must be working pretty good too. I would not have expected that to work
@faduci
@faduci День назад
The glossy wall would only be a problem if the MX ink used cameras itself to detemine its position, as those would only see structureless white or some glare close to the glass. But the pen doesn't do any tracking itself. Instead it has a couple of IR LEDs at the back that the cameras on the Quest can see. From the relative positions of the LED to each other the Quest then calculates the pen's distance plus rotation, the latter aided by rotation data from an IMU sensor inside the pen. So the pen really has neither a clue nor cares where it is or what is in front of it. The Quest knows where exacty in the room itself is, and the pen's position is only calculated relative to the Quest. So it doesn't matter whether the pen points at paper, the wall, white glass, a mirror or thin air, it will work the same as long as it is within the viewing range of the cameras. And consequenty you can't use it to draw blind, e.g. watching a video and quickly trying to sketch what you see without looking at the pen.
@marconwps
@marconwps 7 дней назад
Work with pc or only Quest3 ? Cool device!
@UncleJessy
@UncleJessy 7 дней назад
Finally! been waiting to ee more on this little device!
@Anguisette
@Anguisette 6 дней назад
Meta Quest is in trouble if it's relying on Logitech.
@private6572
@private6572 2 дня назад
Well not buying this based of the..
@thehumblewolf
@thehumblewolf 7 дней назад
Need a meta quest game I can play on my treadmill with mixed reality on
@evolicious
@evolicious 7 дней назад
that would be very nausea inducing due to the lack of velocity
@Eddy-ov4tx
@Eddy-ov4tx 3 дня назад
VisionOS says hold my beer
@Falenir
@Falenir 7 дней назад
The apple vision pro is so far behind already. Let all the rich people play with their over priced hunk of trendy garbage already...
@madbuldog
@madbuldog 7 дней назад
As a real life sculptor I can see this device being a crutial tool for sculping in Substance 3D Modeler. Its perfect substitute for one of the controlers, and closest in ergonomics to what sculpting tools look and feel like. Next we need gloves whith this tech and I can fully transition to a digital workflow, at least to substitute my clay modeling stage.
@dotnetdevni
@dotnetdevni 7 дней назад
Give us USB c uncompressed
@mmmmosaic
@mmmmosaic 7 дней назад
Does it work with Beat Saber?
@itsameah7917
@itsameah7917 7 дней назад
I'd be totally sold, no questions asked, IF they managed to integrate this pen into the system in a way where i could write with it over the vr keyboard and it would convert my hand written text into input in ANY selected text field as if i have used the keyboard to write it. Because its very slow to write use the digital keyboard. I think they'd have the best chance of selling it if they got this to work properly.
@Lion_McLionhead
@Lion_McLionhead 7 дней назад
That looks like a brutal deltoid workout. Lions can't draw without a friction surface.
@user-vt6qu4et3b
@user-vt6qu4et3b 7 дней назад
So meta quests best weapon is actually a Logitech product. So not even something they came up with?
@dav1dsm1th
@dav1dsm1th 7 дней назад
Could be an interesting way to have tracked weapons (as it's a more "gun barrel" shaped device than the normal controllers). Interesting video, as always.
@teadrink
@teadrink 6 дней назад
Will this be available for Desktop Apps / Meta Link, or will it be only for the much more limited Quest OS?
@faduci
@faduci День назад
It works only on Quest, because it uses the IR based tracking that is also used to track the Touch controllers. The only way to use it with desktop apps would be streaming those from a PC to the Quest with for example VirtalDesktop. As the MX Ink is compatible to the Touch controllers, its position and buttons will be translated in a similar way, while using extra functionality like pressure sensitivity would require direct software support. So while streaming is a way to use MX Ink with desktop apps through Quest, its not a good or practical one.
@teadrink
@teadrink День назад
@@faduci I think this pen could be supported in the same way as touch controllers and hand tracking are supported through link; it just runs natively on the Quest and then sent to the PC. However, Meta has chosen to artificially limit the use of hand tracking through Link for it's internal use (it's Unity integration code). So my suspicion is that this would work the same way, effectively making it unavailable for use with a powerful desktop GPU except from within the Unity Editor.
@RambozoClown
@RambozoClown 7 дней назад
Did you bump your head?
@daverayment
@daverayment 7 дней назад
I love Norm's Julie Newmar poster. Who is the artist? On a less positive note, it's frustrating that the pressure sensitivity of the nib wasn't shown off, even when there are many shots of Norm writing on a surface. Was this feature not ready at the time of the demo, or was it just an oversight in editing?
@ItsFreeVRealEstate
@ItsFreeVRealEstate 7 дней назад
Is it really true you have to sign a non-disparagement agreement to attend connect? What if your get disparaged?
@JeffBilkins
@JeffBilkins 7 дней назад
It is fun for a bit but I'd bet your back and shoulders would strain after a longer use.
@StephenMinkin
@StephenMinkin 7 дней назад
I'm building an octogon house. It would be neat to draw it on site in 3d with this device.
@DadelusDiggle
@DadelusDiggle 7 дней назад
Is it wrong that I saw the title and the thumbnail and my brain went "A Knife Missile?"...?
@nathkrupa3463
@nathkrupa3463 7 дней назад
Great work sir ❤😊
@服部真斗-k2m
@服部真斗-k2m 7 дней назад
Wait for Vision Pro
@FERNANDO3D-j6b
@FERNANDO3D-j6b 7 дней назад
uma bosta parece anos 2000
@roryoutdoors5431
@roryoutdoors5431 7 дней назад
CAD nerd in me wants an app with this and voice commands! Virtual 3d designing in 3d 😎
@peppyrobo7049
@peppyrobo7049 7 дней назад
Its awesome to see Lenovo and Meta collab more officially since the Rift S days.
@MrFoxast1
@MrFoxast1 5 дней назад
Que rollero que es
@hankwangbi5758
@hankwangbi5758 2 дня назад
I need one
@IndustryPets
@IndustryPets 7 дней назад
Awesome!
@Mf_Cooldawg
@Mf_Cooldawg 7 дней назад
The future
@AsteroidTVGaming
@AsteroidTVGaming 7 дней назад
thank you for the tech videos Norm : ) :)
@WalterRiggs
@WalterRiggs 7 дней назад
Too bad it all requires a Facebook account
@StewieDoesntExist
@StewieDoesntExist 3 дня назад
No thats optional...
@faduci
@faduci День назад
They changes that some time ago. You still need a Meta account that isn't connected to your Facebook account, unless you want to, reducing at least some of the excessive tracking. Meta was very careful not to scare away people fearing that a VR headset in their home might become a horribe data hoarding device. Initially Meta therefore didn't collect any usage data, they now collect anonymized data about which apps are used, and annouced and explained that beforehand. And personal data like images for room tracking or eye movement never leaves the headset. They knew that people would distrust them due to endless data privacy violation as Facebook. This and the fact that the VR market is still to small to make personalized ads, for which most of the tracking is used, worth pursuing, probably makes the Meta Quest their most user data privacy respecting consumer offer. No guarantee it will stay that way once XR is more established.
@Xsurian
@Xsurian 7 дней назад
The best weapon against Apple vision is the price. Jesus. Video over
@evolicious
@evolicious 7 дней назад
also having content. AVP is expensive e-waste
@Phoenix407
@Phoenix407 7 дней назад
At 230 the stylus would be a no go but at 130 i could see it
@g60force
@g60force 7 дней назад
wtf I mean for some sure... but cant seem to justify a bigchunk % cost for a Extra over the price of the base Quest3 complete set!
@billbucktube
@billbucktube 7 дней назад
👍‼️
@mbgrafix
@mbgrafix 7 дней назад
I generally don't follow the newest tech trends like I did in my younger days. I tried out my son's vr headset...it was interesting... but it got me wondering... The headset is large and clunky...does anyone know why they haven't developed goggles instead?
@SimonBauer7
@SimonBauer7 7 дней назад
for ar they already have, look at the nreal glasses.
@mbgrafix
@mbgrafix 7 дней назад
@@SimonBauer7 It appears that they have many bad reviews. Have you used them?
@faduci
@faduci День назад
Because it is very hard to get even the heavy, clunky VR HMDs to work with current tech. The Bigscreen Beyond headset is probably more what you expect, a very slim, 128g device. But they only achieved this by leaving everything non-essential out, it needs a PC for rendering, external so called lighthouse bases to track its position, doesn't include speakers and can only be used by one person, because instead of options for adjustment, you get a custom made facepad shaped according to your face, of which you have to provide a 3D scan when ordering. All this is currently necessary to bring down the weight enough, and you'll need to buy extra controllers and lighthouses for about USD 600 in addition to the USD 1000 VR heaset itself. Everybody would love to offer glasses style headsets, and Meta and Apple both already invested literally billions in this. Apple recently postponed their XR glasses indefinitely, because too many issues remain unsolved. The Bigscreen Beyond is about as good as current tech allows, and still requires a lot of compromises.
@mathewrichardson5764
@mathewrichardson5764 7 дней назад
2nd
@ChristopherKaeser-xh6pi
@ChristopherKaeser-xh6pi 7 дней назад
i dount have a quest 3 yet 😢😞
@Mf_Cooldawg
@Mf_Cooldawg 7 дней назад
Soon bro
@ChristopherKaeser-xh6pi
@ChristopherKaeser-xh6pi 7 дней назад
@@Mf_Cooldawg ill hope so bro,i dount even have a nice gf yet still single 😞
@drakocarrion
@drakocarrion 7 дней назад
The Quest 3 doesn't need a weapon to beat the AVP. It's already beating it.
@evolicious
@evolicious 7 дней назад
AVP isn't even a product anyone has or uses
@salvation7362
@salvation7362 7 дней назад
The Apple Vision Pro is a 1.4B failure. You can't mass market a headset without games and sell it for a ridiculous price point. The Quest 2 has sold over 20 million units, you're not catching up to, or surpassing those kinds of numbers. Quest 3 looks nice but if like me you already have a Quest 2... it's not worth the cost to upgrade.
@troyBORG
@troyBORG 7 дней назад
What about the Stylus work on the Quest Pro? You only mentioned Quest 2 and Quest 3, but then later on you talk about the Quest Pro controllers, but does the stylus work?
@faduci
@faduci День назад
No, it doesn't. There might be valid technical reasons for this, as the MX Ink relies on the IR LED based controller tracking as it is used on Quest 2, 3, 3S, while the Quest Pro controllers are self tracking. The Touch controller tracking uses the same lowres nIR cameras as the room and hand tracking, which are therefore also present on Quest Pro. The issue may be a different positioning/setup of these cameras, but it is much more likely that Logitech simply didn't want to invest the necessary effort to also support the Quest Pro, which only sold in very low numbers and will be discontinued as a product in December 2024.
@missmeeper
@missmeeper 7 дней назад
If you sit down with the team, dont forget to ask them how its going illegally stealing peoples faces to the point of entire nations sueing them
@NeilLavitt
@NeilLavitt 7 дней назад
Wow, another thing to lose on my desk. Wake me up when it has a real mainstream compelling application.
@lemovision
@lemovision 7 дней назад
No need to compare everything to Apple plz just just product name in title is fine...
@siti7797
@siti7797 7 дней назад
Excellent presentation. Thankyou❤
@SaHaRaSquad
@SaHaRaSquad 7 дней назад
That's neat but I can also just draw on paper without VR, and on the PC I can use a standard graphics tablet to have more features in connection with all kinds of software. I guess the only real benefit is for people who want to create 3D artworks in VR and prefer holding a pen/brush shaped controller, but that's a niche of a niche.
@toututu2993
@toututu2993 5 дней назад
I use normal drawing tablet a lot and the way you can draw on every surface while also use it for air 3d modeling combined with VR/AR capabilities, it could do 100,000,000 more than you can ever do with traditional drawing tablet. The only thing I'm worry about is the drawing performance since is the first gen
@SaHaRaSquad
@SaHaRaSquad 5 дней назад
@@toututu2993 You can already do almost everything this does with the normal meta quest controller. All the VR painting apps already exist. This only gives you a pen shaped grip. Also I have tried drawing in 3D and using the number 100,000,000 to describe it is a bit ridiculous. Sure it’s cool but so is a 3D movie.
@toututu2993
@toututu2993 5 дней назад
@@SaHaRaSquad the 100,000,000 times potential is not that ridiculous once you know what vr can do. As for 3d movies, it does nothing other than stretch the image for each eye to make a boring fake 3d illusion effect that make watching a movie more unbearable
@SaHaRaSquad
@SaHaRaSquad 4 дня назад
@@toututu2993 I do know what VR can do, I have a headset myself and played around with drawing/design programs on it. Yes, at first glance it seems revolutionary but it really isn’t. It’s not a new medium for art, it’s simply a much more intuitive user interface for what is already possible for decades in 3D modeling software. I think that’s great and has a lot of potential for artists, but at the same time it’s just a virtual model building environment.
@toututu2993
@toututu2993 4 дня назад
@@SaHaRaSquad You absolutely have no idea. It is only in its 2% potential and just because you own one doesn't mean anything. There is no serious 3d model program for it yet and being able to move object in 3d space is enough to let a person with common sense know is far better than anything you can do with flatscreen device. I'm a picky tech person. Nothing impressed me after when pc hit the market until vr which is more than revolution, it opens up more possibilities
@tommj4365
@tommj4365 6 дней назад
I forgot VR existed, haven't heard anything about it for a couple years... did they make any good apps for it yet, a killer app even? I know HL Alyx was good but that was ages ago
@jeizzon
@jeizzon 7 дней назад
can't believe it but: first
@astrophysicistguy
@astrophysicistguy 7 дней назад
Except for the world of gaming and in the professional engineering world consumer VR companies just seems like they are building devices that are solutions in search of a problem ...
@The_Cyberz
@The_Cyberz 7 дней назад
It’s all dumb. Go outside people.
@daverayment
@daverayment 7 дней назад
Come inside! We have books, games, a crafting space, a TV, and a hug if you need one 🤗
@notahotshot
@notahotshot 7 дней назад
​@@daverayment they definitely need a hug.
@ReclaimerTyphoon
@ReclaimerTyphoon 6 дней назад
1. You should probably go in a toilet, honestly. But, sure, yeah, go outside people - not inside them. 2. Yeah! Outside people rock! Go outside people! Woo! 3. I'm imagining you, outside, maybe sitting under a tree, for hours on end, just commenting on every video you come across, "It's all dumb. Go outside people." Surely you wouldn't dare post such a thing while inside, right? Right?aaaaaaa
@LeafBoye
@LeafBoye 7 дней назад
No views in 5min? Bro fell off 😞
@LeafBoye
@LeafBoye 7 дней назад
Top comedy boys
@tested
@tested 7 дней назад
There are views. Live views that we see as admins of the channel are ahead of what is shown publicly to you and other viewers, which lag.
@jvoric
@jvoric 7 дней назад
Selling my quest 3 because of motion sickness!! Tried and tried but just can’t 🤷🏼🥹
@DavidMaruca_
@DavidMaruca_ 7 дней назад
Yeah VR kindof sucks. Between motion sickness and the sheer amount of sweat that pours into my eyes? No thanks.
@SimonBauer7
@SimonBauer7 7 дней назад
some people are sensitive to it, some are not, i am inbetween, i can do it for half an hour or so at a time, but after that i need to stop, as it makes me sick after that. i prefer flat screen.​@@StubbyPhillips
@ReclaimerTyphoon
@ReclaimerTyphoon 6 дней назад
I'll give you $100 for it. Alternatively, try ginger candy. Also, keep at it, play until you start feeling off, then stop and take a good, long break. Your brain thinks you've been poisoned, and if you actually throw up, it's all, like, "Oh, see? I was right to feel this way - I'll be sure to feel it faster next time". Don't let it get to bad, and eventually your brain chills out/lets it happen. Also, make sure you have snap turn/teleport locomotion on, work your way up [slowly] to smooth locomotion. Personally, I just avoid smooth-turn altogether/am not going to bother with training myself to be able to stomach it. I have ginger candy at the ready, though, in case I get adventurous.
@ReclaimerTyphoon
@ReclaimerTyphoon 6 дней назад
​@@DavidMaruca_ Not all VR has you moving around so much that you should sweat. If you're sweating from just sitting in a chair and moving your head around/lightly moving your hands around, then something is wrong/you should turn on the A/C. Also, you could just wear a headband, then, absorb the sweat. Keep a cold drink nearby, put your feet in a ice water bath to chill your body. Turn on a fan. Also, look into alternatives for facial interfaces. Or consider something like Quest Pro, which can be left relatively "open", allowing more airflow. Also, if you get a "counterweight" for whatever headset you currently have, and have a top-strap, you can loosen the death grip the headset has on your face, and allow air flow between it and you cheek bones.
@DavidMaruca_
@DavidMaruca_ 6 дней назад
@@ReclaimerTyphoon it's not a fitness issue, but yeah. It's an airflow thing. I'm 120lbs, 5'4', athletic build but small. I do cross country endurance, gym, technical scuba diving, etc. But yes whenever I wore my Quest2 for more than 20 or 30mins the vinyl facepad just made my forehead pour sweat right into my eyes. My cardio rate stays between 100-120bpm, normal for gaming while standing and normal for me to maintain for hours and hours, just the forehead sweat drenching me was worse than when I'm out in the sun working out. A counterweight is a MUST on that device. The heavy forward weight is so awkward.
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