+ThePsychoCake Imagine if that was Sam's entrance in the main game; Raiden finds another MG RAY ready to go, he prepares for battle...and then Sam slices right through the damn UG to the tune of "RULES OF NATURE!!!" Of course, if that happened, I think Raiden would've died on the spot from shock, so maybe it's a good thing that idea was left on the cutting room floor.
@thelombax2002 This boss music is not scripted like the ones in the main game. if you took long enough like I did the main line of the song starts before the epic cutdown of the metal gear ray. I was running around chasing metal gear ray after it jumped to the other side of the boss arena and the main line of the theme kicked in there for me. I think This was just an unintentional music sync.
13:29 My legs... you fu**! I'll still kick your a**! Reminds me of the Holy Grail. When the Black Knight shrugs off heavy injuries like they were nothing.
i think playing jetstream sam is harder than the others, im very amazed (fun fact: every asian is good at every video game and this person is maybe or most likely from asia)
VR mission 4 is brutal, I thought I was going crazy with how much they throw at you. Also question, how do your attacks do so much damage? Are you able to upgrade his sword like Raidens HF blade?
you can do so without any upgrades whatsoever, sam's taunt effectively lowers enemy defense allowing you to kill heavily armored foes with a singular charged shot
How dos the gekko die during vr mission 4 with the 2 dogs? It always attacks me, and this isnt the first video I've seen of it immediately dying in the beginning somehow.
I'm not sure, but apparently Revengeance modes friendly fire factor is through the roof. They say that Doggies throwing heated knifes do tons of damage to friendlies.
Yeah, I already figured that out. I'm already finished with all the S ranks of Sam DLC on all 5 difficulties. The only thing I need to do is get all the S ranks on Blade Wolf DLC. Everything else in the game I have already done
Ironically, it is. On Revengeance, enemies have much lower healthpools and die in one taunt + charged attack, while on Very Hard, for example, Mastiffs block parry counters which would kill them on Revengeance.
It was taunted and turned blue which meant that it's armor was destroyed so the helicopter's defenceive stats were low and because of it the one cut Sam did was all that was needed to finish the helicopter. Its like using ripper mode on a heavy cyborg, first you destroy its armor and turns blue then you can cut its limps off like the helicopter while still in ripper mode but in this case ripper mode is like Sams taunt. Sorry if I can't english
+PiousPuddle Well, I know that Sam's Taunt can reduce enemy defence by 200% (notice how they keep glowing red with a funny symbol over their heads?), while Revengeance difficulty boosts the power of Perfect Parry counterattacks by a big amount. So maybe that accounts for the obscene damage we see here.