Also, correction: The MS2000 patch "Past Mind" was NOT used in Torvus Bog...I just discovered that pad is actually "led:More Senses", the same patch used for the Space Pirates Laboratory Ambience.
soundcloud.com/trevor-baker-26/matrix-meltdown-wip-5 Here is probably my best tribute piece for Metroid Prime. Mix is not perfect! Most of it is my MS2000 played and recorded through a Mesa Boogie DC-5. I really mangled the patches and even used the guitar distortion on the acid sound later on in the piece. Modified and tweaked patches
Now the prime remaster out this song just FITS so GOOD. It feels like I have come back home, I’m 9 years old again discovering the trilogy for the first time. I’m 23 and I’ve never given up on the prime series. I hope the prime remaster hits best selling. You don’t need retro, Retro needs YOU. I saw your commissions are open. My main handle is Wade Quilty. I’d be happy to pay something your way for some more prime inspired stuff. You’re the only person keeping this music alive. The music that shaped my childhood. You capture the essence of Prime with perfection and I thought the original composers were all there was but I’m glad I came across this channel. Carrying the prime music community with one hand. Im so surprised you never got on the Harmony of A Hunter series. Your music is IDEAL for what they present in their compilations. I hope Shinesparkers community know about you. If not I’ll be sure to spread word. Keep on doing what you’re doing lad, you’re killing it
man, I am 3 years late finding these, but I gotta say, im actually addicted to your take on Prime sounding tracks. They are very, very well done and sound straight out of the Prime Trilogy, and I absolutely love them. These had to have taken a lot of work and talent, this and Moth Winter are god tier for sure
It's that same feeling of thinking something exists when it doesn't. So much so that this would convince me that this was just an unreleased song that wasn't used in the game.
I have always wished that I could find a band or something that makes Metroid Prime music, but it doesn't seem to exist. Seeing that someone has finally made an original track in the "Metroid genre" makes me ecstatic!
The composers of the original Metroid Prime music were heavily inspired by an electronic music artist called Autechre. It's not exactly the same, but it's worth checking out!
@@EekChocolate I did a remix of Serris theme some time ago. It don't sound exactly like Metroid Prime, as in the time that I did it I didn't even know from where the patches came from. But I took some inspiration from it. If you want, take a listen while we wait for a proper Metroid Prime styled remix soundcloud.com/pedro-henriqueborges/serris-theme-metroid-fusion-remix
Wow. I am listening through the playlist of your Prime-inspired tracks, and let me just say, you are a WIZARD with these Prime samples. And the best part is, it's not even the samples that are just making it "sound nice", it's your actual composing talent that makes this track so good
I just love that you took Metroid Prime’s samples and turned it into something new, while still maintaining the spirit of the Trilogy’s soundtrack. Beautiful!
This is absolutely incredible. The amount of work taken to find the exact instrumentals used in the Prime games really is present in the way you formulated the track. It's layered together SO well. I feel like I'm playing in a new area of the Prime games. I'm nostalgic, though I've never heard this track before. Very well done!!
If you put this next to any track from the Prime trilogy, most people couldn't tell which one was from the actual soundtrack and which wasn't. Great work, hope you do more.
This is incredible work and very inspiring. It's amazing that you basically created additional songs for the original soundtrack. I'm sure if you were around back then when they were developing the game and there was like a submit your ost they would have jumped to use your songs. These definitely deserve to be in the game that's for sure!
As someone who listens to the MP soundtracks (FLAC) on my workstation regularly... Man oh man did finding this channel make my day. Love your work dude. It's sick your using the actual samples and everything. Is buying the actual equipment expensive nowadays? I'd imagine it's not cheap.
Thank you so much! The gear is definitely starting to get more expensive, especially the E-MU stuff; however there is a halfway decent software VST version of E-MU's P2K modules called Emulator X which is what I used for this track before acquiring the hardware. You can get a 1st gen Korg Microkorg which are still pretty cheap today and upload MS2000 presets in there to get a bunch of those virtual analog sounds.
@@SynaMax Oh nice. Any chance the Korg Microkorg is able to replicate MP's effects with the MS2000 presets? I build and design PCB's for electronics but have zero knowledge when it comes to audio Engubeering btw lol. Just a huge metroid fan who nerds over electronics. I just think it's so awesome your able to track down the actual equipment used and recreate the magic of these soundtracks. To this day, not many games out there have such good sci-fi tracks that go hand in hand with the games environments. There are some good ones out there, like the Donkey Kong series for SNES, the Deus Ex series etc.
I can totally imagine this music being in an area high in the cliffs with scattered vegetation and crumbling ruins from an ancient alien race filled to the brim with technological mysteries. And you, a lone hunter ventures deep into it's depths to try and figure out what happened to the planet once teeming with life and civilization. Great work and I would love to hear more. I'd buy an entire album on Amazon or something.
this sounds like some sort of enviroment type boss, as in not as some creature or robot that you kill, but youre fighting the room itself as a puzzle or something.
I used to like playing the original Metroid Prime as a kid and around 2 years ago I got Metroid Prime 2 and 3 and have been enjoying them, cool to see how the music was made...
Sounds like a different version of the second Prime's title screen theme. I like it. Also kind of reminds me of seeing dark Samus floating around out of reach. Sounds like something that would start up during an encounter with her and then continue for awhile after she is gone as you explore an area. You really do awesome work in making it feel like it belongs in a prime game.
Funny, I just revisited Metroid Prime 1 and finished it 100% on my Gamecube; for the 30th time, no joke. I'm revisiting MP2 and MP3 to make way for Metroid Prime 4. Just like I'm also done revisiting Shenmue I and II on my Dreamcast to welcome Shenmue III once it releases on PS4. Thank you for sharing this awesome and nostalgic track!
Amigo hiciste un trabajo increíble!! Yo que soy fan de Metroid Prime desde que tengo memoria, con ese trabajo que realizaste hasta ganas de recomendarte con Retro Studios para que colabores con el Score de Metroid Prime 4, muchas felicidades!!! 👌 Llevo varias veces escuchando tu nuevo arreglo musical!
Scenario: Realm of the lost. Let's go with a hidden area of MP2 The area artstyle being a mix of Torvus Bog, Tallon Overworld, and the Sky Fortress. The place is trapped between timelines and phases out of reality at certain parts. There would be sections that are only available in one world but since the world is split between them both, we add a Temple specific mechanic. You traverse between the two worlds without the use of portal, but rather through rifts that are in certain zones. This wouldn't require the change in complete level assets but would be a very interesting way to allow Dark World and Light World enermies to merge into one area. A mix between mechanical and nature, dying in place without time to take life away ... let me just describe the area that comes to mind. You find a rift that when you go through it, you find yourself at a Dark World tunnel. You go through it fighting some enemies along the way and as you continue you come across an opening where you see a bridge and the Temple towering at the end of it, dark and foreboding. You walk onto the bridge and as you do, you go through another rift. The bridge and temple lights up as it starts to rain and golems awaken, emerging from their stands on both sides of the bridge. There will be other enemies too that you have to fight through to get to the main hall. The main hall has smaller guards, maybe you go through another rift when you get there but it's a mix of both Dark World and Light World enemies. This fight won't be easy, but is only the beginning of the true end game temple. A gauntlet to test everything you know. Finally, you get to the main room. Looking up, there is a platform that acts as a fauntain, the water flowing down to the floor you're on. Above it the sky raining down onto you. Moving platforms and mechanical walls overgrown looking similar to the walls in the first area of Tallon Overworld. I chose these three not only for theming, because of the way I would want to incorporate them. Tallon Overworld being the main and most prevalent art style theme; The underwater sections and overgrowth of Torvus Bog; and the Spider Ball tracks and moving platforms of the Sky Fortress, as well as the mechanical inspiration. What do you think?
Now I kinda want to put my metroid project in this style, but that is sadly something that can never happen, as there is almost an hours worth of content. Great job though!
This is so cool! It's messing me up because I'm trying to figure out what game it's from. This is the perfect Metroid Prime inspired track. This is the sound of Prime.
The whistle part of it makes it seem very boss theme-esque, but other parts make it seem more like an area theme. It's hard for me to picture where it would be in the game, but I like it. I like it a lot Edit: removed music
You got it! I would love to do a few more Metroid tracks for an EP! Also, if you haven't already, you can check out my Bandcamp where I have a few other original tracks that have a Metroid vibe, especially "Relaxed Sky Frog".