I have been playing this game recently, and to be honest I am not even that good enough to be speed running this game for sequence breaks and taking damage. However you doing No Damage seems and watching you to look easy enough. Great job, X :) :D
THE LAST THREE MAP SQUARES IN MECHA RIDLEY'S ROOM. YOU FAILED ME. YOU FAILED ALL OF US. I HURT. Masterfully done though otherwise, despite such an atrocious, and preventable mistake!
1:04:11-1:10:50 Would’ve been cool if the plasma whip given to Zero Suit Samus only in the Smash Bros games was included in your arsenal for this section.
Just curious - when you’re adding the effects to the video, have you created a standard selection of templates which you apply at given times (brighter colors for heat and the like)? Also, do you do any videography work professionally? It seems like you could put some of this footage in a demo reel. Great work, as always!
What a chad.... why hasn't anyone talked about how he picked up the long beam last at 56:11 !!! (well he gets powerbomb way later too but that's literally before the end game)
I wonder if you could do the same gameplay with Super Metroid. These lightning and glowing visual effects add on is just sick! And I mean in a good way.
A game I miss, both it and the advance I played it on having been stolen by an old childhood bully punk. Lovin how you are also cheating the system with morph ball bombs. XD
I noticed you took the final fanfare out of the ending part where you get the Gravity suit and you're on your way to kill Metal Ridley, and replaced it with a remix of the Golden Temple music from Metroid 2? Because that wasn't in the game from what I remember anyway.
I'm guessing you're using an emulator to play since everything looks so smoothed out (which is fine!). Which emulator do you use? I'm having a tough time finding one that gives me smooth frame rate and no audio popping.
@@pretzel1313 Yeah, I'm having rotten luck with mGBA. If I select video sync only, video will run smooth but audio will pop/crackle. If I select audio sync only, music is fine but the frame rate will be janky. If I select both together, I get good frame rate but crackly audio. I spoke with the mGBA developers and they told me they're aware of the issue. Right now my go-to emulator for GBA is Mednafen; I get no audio crackle and smooth gameplay, but it lacks all the neat options found in mGBA. I'm running on a fairly newer build (less than 5 years old).
@@johns3491 I'm sorry that I don't know what you can do to fix that. On steam deck, I'm using the mGBA core in RetroArch and I get perfect performance. Hope things get better for you soon!
Easier inspection and editing. It is better to have multiple small files rather than one huge file, so when you flop (took damage) you know which segment has that flop and then edited accordingly.
@@OverseerMoti I was under the impression that a run is done in one single take. I'm used to the terminology being used in speedruns. The video is nonetheless entertaining, though.
Final fantasy tactics advance Mega man zero 3 Mega man battle network 3 Sonic advance 2 Kirby and the amazing mirror Fire emblem 7 Advance wars 2 Mother 3 Pokémon ruby Metroid fusion