@@mooganify Picture yourself eating something, with a family member, like any normal human being would. You both finish eating and _you_ say out loud: *"wE'vE mAnAgEd To AvOiD cHoKiNg"* Now think about how moronic and awkward the silence that follows would be... XD
That "glistening" backing track works so well with the visual of the sunset on the water and the Cyphers eerily floating by. God, this game is beautiful.
cyphers were all the rage back when this game came out. I think they were cancelled in their development but was part of the future warrior program. I remember a lot of cool stuff were cancelled but were in games like Ghost recon advanced warfighter and rainbow six vegas.
@@murakawa-san2279by 8 months. I felt like the mgs 2 ost had such a wonderful mix of jazz, with drum and bass. Really nails both ambient, and action flawlessly. Also Gorillaz debut album was incredible.
@@ofilosofoouumfumante5655 I wholeheartedly recommend it, tbh mgsv while not being too terrible is the worst in the series by far, even if you have to resort to emulation i definitely recommend 1 through 3 and ive heard 4 is great but i havent played it yet.
Visually is one thing. The fucking message of it holds up much, muuuuuch better. Go watch SuperBunnyHop's video on MGS2. CAUTION: Might result in a skull-shattering revelation. Not a joke.
@@viewtiful1doubleokamihand253 He tried to warn us....also, the Resident Evil games...a little too prophetic? Or maybe ritualistic? We are ruled by sick people....
"i wonder if i have to clear things with otacon before i ask her out" -snake, 2009, if you use the directional mic at some point when he shows up at this section
@Lonked Emma was 18? She looks like she's 14-15. Eh well, Meryl was also 18 in MGS1, so I guess it's just tradition. Another fun fact about Meryl, she's originally thought to be the colonel's niece, until the end of the game if you let her die, it's revealed that she was actually the colonel's daughter... So colonel poked his brother's wife?!
Live in a place that eventually sinks, infiltrated by terrorists, under the control of the top 1% of the top 1%, filled with missiles, a nuke and killer machines that could be invaded and turned into a warzone by the US military off the top of my head. Smart choice.
I never played a MGS game until 2011-2012 I think it was. MGS2 was my first, and I'm glad it was. I'd say I really missed out as a child but I didn't. I can't believe how absorbed I got into this game as an adult, and just how good it felt to play. It really came to me at a point in my life when I really needed it.
I just beat it now bought it back in high school , I watched a playthrough then didn't think much of it. Now at 22 and just beating it I realize I wouldn't have enjoyed it as much as I do now. What a phenomenal game. Solidus is easily my favorite though.
I am going to go ahead and say that MGS2 is probably the best in the entire franchise. The soundtrack is phenomenal and relaxing at some parts, The story may be confusing to some people but if you understand it the pacing of the plot is actually quite awesome and meaningful compared to other MGS games in the series, it kinda sucks that you don't get to play as snake anymore mush after post tanker mission but snake tails missions makes up for it. I no longer have a PS2 but I have it installed on my PC I'd say it's definitely a masterpiece.
@@MCENTRAL8G na 2 is way better , objectively speaking - with supporting arguments , 3 may feel better to some but , 2 is better as an emersive story, with existential questions, variety and near perfect pacing - only section that might be on par with 2 gameplay wise besides bosses; is the area where you dress up as a scientist ... most of the time in 3 you are heading towards a destination , with no alternative goals exept the building infiltration -- camo , the end , the sorrow, jail - some great gameplay parts but as a whole , 2 is just more interesting & varied
Possessed Wanderer sorry, but that’s just insulting, you could analyze the story of mgs2 for hours and still feel like you have an eternity left to think about, everything has a deeper meaning, each line, location, and sound
@@gabrielpauna62 @Gabriel Pauna objectively better does not exist. You can objectively judge elements of a game, but not the whole package. To do otherwise is just baseless arrogance.
Solid Snake : Think you can handle it? Raiden : Yeah. I know the drill. I've faced a similar situation in Advanced Mode Level 4 VR training with the PSG1. Solid Snake : VR...? Guess that's better than nothing. Make sure you don't hit Emma
@@anonecki metal gear solid 5 wasn't any better to be honest. One boss and loads of repeativive missions not to mention the whole building the motherbase/collecting resources.
0:00 Swimming Emma through the flooded lower floor of Shell 2's core. 1:19 Sneaking Emma Past Shell 2 Core guards and across connecting bridges. 2:38 Emma crossing the oil fence from Shell 2 to Shell 1.
@@SiveenO I know who Klonoa is. Just I'm questioning what it had to do with what the OP is posting. It's like if somebody is explaining something, and somebody else distracts from the conversation to point out some secondary trait that is irrelevant. It just makes you go. "Okay, and?"
Yo, I played this game over and over. The colors, sounds and music are burned into my brain. Playing till the early morning hours, before going to school. I wouldn't sleep at all. And whenever I'd tranquilize enemy guards, and then explore the area looking for Easter Eggs, the snoring of the guards would make me so tired that I would eventually go to sleep at 5 in the morning and skip school that day. The PS2 would still be running.
This track takes me back... back to 2001. I was 10. In the 4th grade. I beat this game, and it was quite the experience. After i immediately played mgs1 but this track takes me back to a certain time. We just wont get games like this anymore
Of course you'd want some chill relaxing jazzy theme between a sip of your favourite scotch whisky and a 7.62 bullet through the head of an enemy soldier.
The moment when i was fully committed to the game's story and i think it was a 26 hour allnighter with very little sleep breaks at all. I remember how amazing and confused and utterly tired it felt after the first complete playthru. The whole ass series of this game needs a replay every 5 years. Think it's been 9 or 13 years since i laid off the save. Im glad i still got PS2 plugged right atop the xbox360 altho either dont get much use these days
Wow, this brings me back to looking for those bombs fatman planted on shell. MGS1 & MGS 2 weren't games you just played, they were games you experienced.
Lol what are you talking about, this game is leagues ahead of most games that are coming out today. There's literally no stealth action game that came out in recent years that can hold a candle to the technical marvel MGS2 was.
@@supertrollfaxnoprinter3329 I'm talking about the actual technology used to make the game and the hardware that it ran on, not individual story elements and themes. I'm saying that what it wanted to do was held back from being not only an incredible story, but an incredible game as well. It's not a bad game but It came too early for it to achieve its maximum potential.
MGS2 had the best fitting soundtrack, I don't know how to explain it properly but every piece of music in the OST actually fits the game and its atmosphere, the whole Big Shell and Raiden.
Suri _Tryhorder Snake MGS1 was a true nightmare including boss fights in extreme mode, there is a special room in hell for the one who made it 🤣, but thankfully I got it
Raiden. If we had got to play as Snake for the whole game there'd have been no hate. I don't have a problem with Kojima's decision but that was definitely the sentiment at the time.