I was legit horrified. I'd have probably just abandoned the hunt. Also, is it just me or does the beam come out faster now? Feels like there's hardly any startup frames.
@@rainbowkrampus well since he pretty much never really uses the laser except after a specific move I'd say there is a generous amount of time to know its coming.
This reminds me of a gameplay reveal of rise about a month ago, they didn't try to hide monsters clipping through some objects, they were just honest about it and actually work to try to fix it.
Honestly, that's one of the best parts of the game, though. MH never took itself too seriously, and the funny little bugs and quirks work with that knowledge.
3:20 when Ibushi realizes he got into the village without breaking the gate, he realizes how poor sportsmanship he would have if he accepted the victory as is and tries to break the gate anyway
@@lorenzoniccoli99ln oh no don’t get me wrong I think they’re amazing, they’re far from lazy. They aren’t just “special move” like in generations a lot of them change up the way you play a weapon. But there’s a lot of features from ichinose’s games specifically in rise
This is crazy I haven't seen any bugs while playing except one of those gassy raccoons fly across the map to its spawn location. Its really been a game without any bugs. To see so many compiled is surprising
The bishaten knocking him off the cliff near the end is actually a feature, they ram cliffs to knock you down, to keep you from cheesing them from inaccessible locations with a ranged weapon
Thank you very much for uploading this video! I've been going through some horrible weeks because of several personal problems, but thanks to Monster Hunter Rise I've been able to stay up and to continue with my life and whatever. Apart from being fun, this video is also very therapeutic to me because it cheers me up a lot. Thank you very much and keep up the good work! ^_^
8:00 that's actually a mechanic in the game, the monster can slam into the wall if you are up a ledge above it to knock you down. got annoyed when barroth would do it to me when transporting eggs
Yeah, and I hate it. It's designed so you always fall towards a ledge. As shown, it has crazy range and the animation for falling is long enough that you're practically never safe. Super irritating when you're just trying to run through an area.
@@maidenless1156 ive only done the required rampage quests lol, but i otherwise havent seen it too often. i think its probably mainly a mechanic so ranged weapons cant exploit the verticality of the maps and just shoot at monsters from where they cant reach
@@bunchesoflife You can still do that, which is counterintuitive to the mechanic. I did most of my mid game hunts with bowguns from the roof tops of the walled areas in the shrine ruins.
I wish i recorded a khezu glitch. It was on the ceiling in the flood area and i activated the distraction frog. It jumped down towards the frog and got lodged in the corner of the wall and floor, sliding to the other end of the wall until it popped back to its original position
Hello, I have some questions on these fantastic Gone Wrong series: All those effects added later in to the clips (like sound effects), were they added by you, or was it added by the people who submitted them? Also, does the way to output videos work with Nintendo Switch Lite? I noticed that there's some functions missing for Switch Lite, and wonder if it's possible to output videos in their best quality.
4:05 "yo guys rajang double beam!" "damn that looks sick... wait why isn't one of the beams stopping" "uuuh guys rajang is moving normally... and the beam is still on" "fuck cap it cap it now quickly PLEASE" "cap it cap it cap it cap it cap it cap it cap it cap it cap it cap it cap it" "ok we capped it... *THE BEAM IS STILL GOING!?* "
It's so awesome to see these considering I had no bugs whatsoever in my playthrough so far Edit: nvm this happened to me once 8:38.. didn't think it was a bug although I found it super creepy :D
5:05 Had something similar happen to me during a Rathian Hunt. Though it was cause of connection issues to the host 7:28 Also had similar things happen to me, though not at that big of a height.