paradoxically, bullet spread and inaccuracy actually increases effectiveness on air units, since most of them are much faster than ground units, and normal aim means that they just fly past before the shots hit
That's why some turrets are only made for one specific type of ennemis, however it's still pretty cool and would be awesome if a mod can change this rules
Well not much will happen, since most turrets target both are and ground, but some early game turrets like lancer and arc will now be only spammed for anti air but because air units are fast they be terrible it so it would make many turrets useless
Spoiler: (Don't want to get spoilt? Enable subtitle while watching the video.) Subtitles: 3:06 "Of course it is. It's a literal flamethrower" 7:46 "Anuke pls"
The lancer actually is even stronger against high tier air units like zenith, antumbra and eclipse (not sure about eclipse) because they stay in front of the lancer, allowing it to dish out damage way faster
Using console command u can edit the parallax range, and colour of the beam, also u can edit the strength! (if I remember well u need to set it around 2000 to drag t5 unit slowly)
I'm waiting for a mod where the types of guns will change the air to similar ones. Supposedly ripples can now fight against air, and magnets now attract ground units to themselves, only they primarily hit from t1 to t5, supposedly pussy gob did not intervene.
Great video! I imagined it'd interesting if some ground turrets accepted a specific ammo that allows them to hit air. Someone should make a mod for that!.
Scathe uses a surface to surface missile or a litteral emanate but if it used a sam missile or a missile capable of attacking both ground and air it could be op with a lot of them but will not do area damage
When I first played this i remember i was at frozen forest and thought scatter was a direct upgrade of duo then i tried to spam it and when the waves came i was so confused like kill the robot already what are you doing
Scathe is a cruise missile lancher there is a differnce bettwen a missile and a cruise one and it being that the cruise one is made specificaly for ground and naval targets
Mindustry Theory: Erekir used to be the original sharded but they escaped the crux and the spores in the Surpulo. and went to erekir which explains why they some of the tech In classic. The reason why the crux didn't use the old tech is probably because they see it usless and used the tech we see in Surpulo. While the erekir sharded kept the old tech because they believe the old way. They upgraded it and invented new tech, but kept the upgraded tech with them. That is probably why erekir is different the Surpulo