Make sure to subscribe! Check out Duper Trooper's Video - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ccMNzTd4QtE.html Also, let me know if you liked the editing. The first half of the video was more my usual style with some more "exaggerated" music, but the 2nd half I tried to go for some classic team avoilition style editing. What did you guys think?
i really like your editing style (hence why i am subscribed) but i feel like more action of you duping and more intense music would suit this video better - just my opinion. Im really glad to see this video cause the SalC1 duping videos are easily some of my favourite minecraft videos so it is nice to get more of that
It's pretty hard because a lot of these servers are physical servers controlled by private individuals. I don't know how they could act on these remote servers
@@TheMisterEpic OMG! Hello! My name is Tyresaurus! I'm 14, and from Australia and traveling around Australia. Keep your amazing content! I have been watching your vids since like in early Feb last year. Such a shame servers are being a massive problem. I'm thinking of making a classic survival Minecraft server, found a good seed. Thinking of custom terrain because Minecraft's terrain still suck, terrain can be very rough and ugly at times. I'm a bedrock player, play on my iPad, got a MacBook Air but they don't have that much video games, there's no Bedrock which sucks, but they got Java! So guess I'll make two servers, one for Bedrock and one for Java. I really wish there was more better servers for Bedrock, there isn't really that much. Java have better stuff but lots of pay to win crap. Hypixel looks fun, but pay to win crap I am guessing. I really hope it all changes for the better. That would be cool if Minecraft made their own official server, one that is survival and one that is mini games. Anyway, keep up your great work! Love documentaries, I'm actually planing on making Jurassic Park documentaries. Sorry for the looooong comment, I'm very chatty. Keep up your amazing content! -Tyresaurus
Microsoft did the censorship, Not Mojang. And Mojang is actually pretty quick when it comes to blacklisting servers that are reported to them. The problem is that that is all they can do when it comes to private servers.
@@notbob555 has there been any evidence whatsoever that it was a microsoft decision? don't getme wrong, I hate megacorps as much as the next guy, but it kinda just seems like people are saying that because it's easier to swallow rather than because it's true.
@@tomlxyz it really isn't, I just spent about ten minutes putting in different search terms and found nothing. it really does seem like pure speculation
It's actually, at least to me, absolutely inexplicable why they are so lax about it. I mean it's not like they get a cut from the servers owners? Or stand to gain anything at all from these servers existing? If anything, it actively harms their reputation. So why not just do the obvious, beneficial, sorta easy and objectively morally right thing? I guess we'll never know
The best way to stop these servers is by playing the long game. You make multiple stashes all around the server every couple of months. Then once you got enough stashes you ruin the economy. The most likely thing to happen is that either the server will shut down for a bit or they will reset the world since it would be hard to get rid of all the stashes and the server will most likely lose a lot of the player base
I think this is the best way. And even if they DO have a backup from a month before, if the player base even care (which they probably won’t) would probably quit after losing all that time. And if they reset the map, same result. It’s basically win win.
Best way to stop a server? Probably so, but not the best way to get videos for views and personal gain, since that would take too long for a single video.
Exactly this these people present themeslf as smart/ outsmarting the server owners. But this whole thing will be undone in one single rollback and all their effort will go to vain. You would have to artificially inflate the economy of the server in smaller increments over time, to archive a lasting effect that will truly have a chance to bring the server down. A rollback of more than a week or more will make players quit. And that's the only way you can get the server to shut down
Knox is just a rider of life, looking for the next time killer. If you see the guy in the bank and hand him a gun telling him "we're robbing this place!" He'll shrug and do his part. If only for the thrill of the moment.
@@fortnitesexman this reply, with this username, is the most hilarious thing I've seen, but I can't tell if your just being satirical or serious, ESPECIALLY with that username XD!
Wow I can't believe The Horizon posted a new video through your channel but seriously these kinds of videos are pretty great, seeing p2w servers being brought down to their knees is really funny and cathartic
You should create a stack of wealth, hide it away in stashes spread around the server, and don't start distributing it until weeks later. Then the admins can't even rollback, because you can just make a new alt and go get the stashes and distribute again.
Best way i know to ruin a server is just hide chest with op stuff everywhere.. then just leave. Days, weeks or months players find some of them, do whatever with them and even if the owner reloads backup, the chest are still there. Back in 2012 i hosted a server, and one of the admins did that, hiding 32K god items, leaving signs that sold dirt for billion etc.. He even stated that he hid a sign that made whoever clicked it and operator.. It took while until some players found his stash.. and even longer till it was obvious. It was so bad i had to MCedit all chest from the world out and reset player inventories. But still almost 10 years later (i still run the same map lol) i find furnaces etc with illegal items inside
As a server owner, I have to say, nobody understands how hard it is to make money off a server, which is why these server become to pay-to-win. My small server has had around 1000 players in the last year, with absolutely 0 purchases. Ive done my best to keep it not pay-to-win. But nobody wants to buy purely asthetical things. Unfortunately Ive had to make my server pay-to-speed (note: this is incredibly diffrent to pay-to-win as you can still earn these perks, but it is around 1hour quicker to buy them) to even get players slightly interested in the purchasable items. Its very hard to maintain a balance of money and ethics. In depth, this is how my server works with purchases: - Victory coins can be earned in game but can also be bought, Ive calculated it so that 1 hour of playing = 10$ worth of coins. - Victory coins buy KITS which give you special items. Kits cannot be bought with money. - Ranks are purely asthetical and can only be bought with money. People need to take into consideration that it is hard to make money off servers and even bad pay-to-win servers like this probably arnt that evil, they only want to make a living. Edit: Dont get me wrong, pay-to-win servers like this one are HORRIBLE, but I am just trying to show why people make this kind of stuff.
Happy to see Duper and the boys gettin more attention, they've been doin god's work If ppl like it or not, someone has to and they're just invisible knights in shining armor
I remember working my way up to an admin role of a relatively small server around 2011 - 2012 (and assisting in moderation of a few others). We use to sell VIP packs which were just fancy name cosmetics for pretty cheap as a means for keeping the server online. Despite making a small profit that was never our intention since it was designed as a pure vanilla experience. A decade later and the multiplayer landscape is unrecognizable to me. In some instances you see huge innovations - such as Hypixel - while most seem to have gravitated towards janky casino style games or RNG mechanics. It's terrifying to see Mojang failing to regulate the rampant violations of their own EULA... At this point, I believe it's time for world governments to start labeling Minecraft as a casino and therefor subject to regulations. They've been given ample time to implement solutions and outright failed to accomplish any sort of self-regulation.
The real big brain play is to dupe all the items, stash them and then leave the server for a month, then come back and ruin the economy later. Then no matter how many rollbacks they do you will always just be able to go back to the stash with an alt and do it again. The only option the admins would have is to roll back more than a month of player progress or nuke the entire map.
Players: _Decimating pay to win servers with exploits, when pay-to-win servers are already against Minecraft's terms of service._ Microsoft: Ah yes, chat report system. Also RIP Knox.
Mojang: people breaking our EULA and selling our assets for money and using predatory sales tactics? Nah idgaf, let the players enforce it Also mojang: I’m going to enforce a chat report system which almost every player universally say that is a bad idea and enforcing it won’t be any much benefit other than frustrating the player base
@@bredcubed1161 As soon as the bad bans land I'm going to start advocating for servers that don't check the metaserver and just run their own auth instead.
@@susyessy6847 it is mojang most people just assumes it is Microsoft because "big company bad am I right" They had to do it because of a dumb political thing when they go video games make you more violence and so they added it
You all and Horizon are the best modern-day griefers I've ever seen, and I can't wait for more content. Like Team Avolition from the olden days, except using your powers for good!
it would be better if it payed offline active players and random amounts because if you pay everyone 10 mill then all admins have to do is just take away 10 mil from all people
It is a bit sad that people which have used money would have essentially wasted it on a mimecraft server…i absolutely love these kinds of videos, especially when it uses some kind of exploit associated with a server plugin
Was thinking of starting up an eco server, then after following the patterns of most servers Ive been on and watching you guys, realized that I needed to overhaul my donation packages a bit. People just get so used to the P2W crap that they dont even recognize P2W when they see it
Nice. You could have also improved the overall effect by watching the server for a few days and saving usernames first - that way you could's spread the dough to offline players first and avoid immediate suspicion. A few early donations to raise them to the top of baltop would also obscure the trail XD.
Always funny to me that people who play on these kinds of servers and start the complain are usually the ones that spent the most money to get up top. And they don't want anybody else above them. Like what's the point in playing the game and buying ur way to the top when most of the stuff ur paying for u can just get in game for free.
It is incredibly hard to balance a minecraft economy. I played on a server where they literally paid an economist with a PHD to help balance it 😂. He was really cool, and the server was extremely fun. They did a pretty good job creating a necessity to participate in the player economy without severely hampering the game.
"the past few years" Crates becoming super prevalent in minecraft servers likely comes from the Lootbox armageddeon of 2016, where a lot of big games getting released at the time were including them as a major feature.
I had first glimpse of Minecraft 10 or less years ago, since then it stuck in my head as a survival sandbox where you are by yourself in a big world killing mobs and building dirt huts. Then it turned out you can do very cool mechanisms and systems even with the blocky and rigid nature of this game. Now it turns out minecraft servers turn into some money sucking gambling schemes.
;( I used to be a mod before he was ptw when he was like 50 twitch viewers. I got demoted after a while for no apparent reason. The old mod team is all still friends but none of them mod for him anymore, his anticheat is nonexistent to be clear you could have x-rayed for anything or b-hopped he just didn't care enough. I'm glad you've done what you've done
TheMisterEpic last video: Some people duped netherite blocks and nearly destroyed the economy on my server TheMisterEpic one video later: So anyways I duped some netherite blocks and destroyed the economy on this server Good video btw, just found the irony here hilarious. I guess if anyone would know how to exploit a server it would be another server owner.
Did you ever get in contact with Knox28 after this all happened? I honestly feel bad for them since they were an unknown third wheel/scapegoat in this duping operation.
I think the best way to really make this sink in and savor the victory, is to move and distribute the stashes of the items over a few months, different locations and alternate accounts, so that no matter how much they rollback, they cannot undo the presence of all the valuable items
Microsoft "cares" about community safety, and openly states they should moderate servers. Meanwhile neglecting every other rule in the EULA MOJANG had the agreement with the community for self moderation, and respected us enough to run things on our own. Which is what should happen on community run servers.
Knox the VIP I'm pretty sure that the server is illegal. Loot boxes for example. But the gambling with access for children. Is definitely hitting some laws hard.
Its sad how many people have a Stockholm Syndrome with these type of servers. Honestly, the whole situation is pretty much a representation of 90% of the gaming industry right now, inlcuding the customers...
yea but they are terrible about enforcing it and a lot of servers that do get shut down just host again under another name. Thats part of why people hate chat reporting so much. If Mojang can't even get their EULA handled right, how can they protect chat?
I'm not too sure about duping on minecarft servers, even if they are pay to win. P2w is obviously bad but trying to send that message to owners about having to change something comes at a cost. Players that have spent large amounts of time on the server can lose lose their fun due to a rollback. Sure, the top players and grinders can also be demotivated to play when someone technically just pays to be on a leaderboard, but rollbacks affect everyone, even the ones that just want a minecraft server to play on without caring about competition. Duping is also a headache for the devs and admins (unrelated but it's pretty ironic for a server owner to dupe on another server lol). Minecraft servers are also hard to profit from as servers cost a lot and the creative competition is probably higher on minecraft than in other games. But hey, that's just an opinion. A game opinion!
Although you're right, servers usually don't cost alot, even the hosting. (which is around 50$). If they get lets say 1000$ per month they will be making a 950$ profit. Servers don't cost alot to make usually, and when they do it's either for assets/staff.
@@mr_scoobis that might be true, I haven't really worked with a large server before. Thought I'd assume you still to pay a decent amount to devs and staff (I mean if you have many active staff on your server it gotta cost something). I'm also not sure if $1000 a month is that realistic for a server that costs $50 a month (that could mean around 50-100 players on peak times?) as majority of players are not going spend money anyway.
@@blumbomium Just think about it, if around 4 people each month buy a 100$ rank and 20 people buy 20$ worth of keys, you'd get a lot. But that's not realistic since it would be more.