Тёмный

Miscellaneous Observations 

UncommentatedPannen
Подписаться 125 тыс.
Просмотров 452 тыс.
50% 1

I go over miscellaneous observations that I’ve accumulated over the years, which are from both my own investigations and from being informed by other people (e.g. Tyler Kehne, Peter Fedak, Dennis, bad_boot, Ethan White, Plush, 1ted59).
Usually when I learn something interesting, I'll make a video about it (e.g. how sleeping/blinking works, that the DDD manta ring index resets after 10,000). However, I often encounter things that are just a little interesting, but not so much as to warrant their own video. In these cases, I'd just jot it down in my notes for later. Since this list of semi interesting observations accumulated so much, I figured I'd finally make them all into their own video.
Note that I deliberately excluded the following observations:
(1) Ones that are already present on The Cutting Room Floor (bit.ly/2xSNedR)
(2) Ones that are already well known (e.g. the old-style Mario and Bowser graphics on the final pillars in BitS, that the CCM racing penguin gets larger after 120 stars)
(3) Ones that I’ve covered elsewhere (e.g. the mystery goomba, the new impossible coin)
I’ve excluded these because this video is meant to highlight things that I haven’t really seen be covered elsewhere, and is not meant to cover things that are already commonly known or accessible.
For convenience, here are the timestamps of the sections of the video:
00:00 Misleading Objects
02:03 Miscellaneous Object/Geometry
06:58 Textures
08:47 Entering and Exiting
11:15 Testing Doing Various Things
13:50 Mistakes
16:18 Miscellaneous
Corrections:
(1) As SuperM789 ! pointed out, it's meant to take 31 stars to access the second toad, not 30. I forgot to account for the DDD sub star blocking the entrance to BitFS.

Игры

Опубликовано:

 

28 июн 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 1,1 тыс.   
@FixTheWi-Fi
@FixTheWi-Fi 5 лет назад
If only bullies in real life had draw distance.
@JconMerc
@JconMerc 5 лет назад
Its so sad how this comment has very few likes. This man probably spent 5 minutes thinkng of this joke. Show some respect.
@guidosaur7506
@guidosaur7506 5 лет назад
@@JconMerc it just makes me feel sad lol
@nichijew2441
@nichijew2441 5 лет назад
Lmao fucking loser
@neoxus30
@neoxus30 5 лет назад
If only they had knockback frames)
@starw4462
@starw4462 5 лет назад
If only you could shove bullies into lava in real life...
@ichangedmyemailaddress2670
@ichangedmyemailaddress2670 4 года назад
As a programmer, this is the equivalent of someone saying “this construction worker used a hand screwdriver in this place but an electric drill here”
@coyraig8332
@coyraig8332 3 года назад
Which one?
@TlalocTemporal
@TlalocTemporal 3 года назад
@@coyraig8332 -- Probably the first few about singlet and triplet spawns.
@chaotickreg7024
@chaotickreg7024 2 года назад
As someone that's done a bit of construction, that would actually make a difference. Some screws need to be turned by hand with a screwdriver or else the threading won't leave a clean groove. Minor details, but sometimes they can make a big difference. Skateboarders used to screw these plastic things onto their boards so it wouldn't damage the board when they did board slides. You had to hand screw them on. If you drilled them on then the screws would break out of the wood the first time you tried to use them. You would be surprised how sometimes a single byte value can be what makes or breaks a speedrun strategy. There are a few speedruns that would be impossible if insignificant things were coded a slightly different way.
@nottoofast
@nottoofast 2 года назад
@@chaotickreg7024 ChaoticKreg coming in with the big boy knowledge 👌
@dourix3708
@dourix3708 Год назад
As a programmer, i understand this man
@grayfruit
@grayfruit 5 лет назад
7:12 this is dumb but the camera movement sounds remind me of that one vine of the kid saying lebron james
@Winasaurus
@Winasaurus 4 года назад
Real grayfruit from 1 year ago buried down here? Just watched your super metroid randomizer vid. Good shit
@nolan9101
@nolan9101 3 года назад
Found the grayfruit comment
@pbjwizard
@pbjwizard 3 года назад
the bronze age
@Ayeloo
@Ayeloo 3 года назад
ssllliiieck observation mr. fruit
@MeesterTweester
@MeesterTweester 3 года назад
lmao ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZeIr0FVJwGs.html
@WilfredCthulu
@WilfredCthulu 5 лет назад
So King Bobomb's ghost actually haunts the battlefield? That's scary.
@Zastralord
@Zastralord 5 лет назад
And his lifeless husk becomes one of the rowling balls
@dusaprukiyathan1613
@dusaprukiyathan1613 5 лет назад
Music stops when Wiggler dies
@cheekym8init
@cheekym8init 5 лет назад
LMFAO
@Mario4445d
@Mario4445d 5 лет назад
king hacker bomb is here
@intron9
@intron9 5 лет назад
yea.. wow.. Pankoek why don't you read a fucking source code and stop wasting time believing it's magic . I don't think you could buy sm64's code but there're many similar games. (it's not that original also)
@ImSquiggs
@ImSquiggs 5 лет назад
So I've finished all the course material, where can I get my degree in Applied SM64 Science?
@sepsel6544
@sepsel6544 5 лет назад
The Winston-Rar University of Hyper Computer Science
@Highzen
@Highzen 5 лет назад
how the hell did you pass SM64 quantum physics 2? That class is kicking my ass.
@CrashCubeZeroOne
@CrashCubeZeroOne 5 лет назад
If you come to think of it, it'd be awesome. (we could at least make it an online course) 1st year: SM64 Algebra, Wall Floor & Ceiling Geometry, Units and Speed, the Art of cloning, Floats, BLJ, Coin limits, Pause Buffering. 2nd year: WFC geometry 2, Spawning Displacement, Instant Release, Applied Misalignments, SM64 Quantum Physics, Scuttlebug Transportation, VSC, Science of Cloning, Frame Walking. 3rd year: HSW, HSWK, HOLP theory, Applied Misalignments, RNG Manipulation, Irrational A press counts, Hat in Hand. 4th year: Impossible coin theory, Demo Manipulation, Pedro Spot theory, TTC Upwarp, Complex A press counts, Simultaneous Events, RLB, Moneybag Duplication.
@chimaeraarts
@chimaeraarts 5 лет назад
@@CrashCubeZeroOne How about a thesis for graduation?
@theHatted
@theHatted 5 лет назад
Mister Squiggs, you also need to take the PU/HSW test.
@matthewgoodman434
@matthewgoodman434 5 лет назад
please put everything into a book. i want to have a massive book of all mario 64 knowledge.
@cheatsenabled1662
@cheatsenabled1662 5 лет назад
That'd honestly be great, this comment had better not be a joke because I'd buy that book.
@Nikku4211
@Nikku4211 5 лет назад
I'd read it and become Nikku4211 The SM64Master.
@steveewastaken
@steveewastaken 4 года назад
Super Mario 64 - Miscellaneous Things Book
@nil8659
@nil8659 4 года назад
They could put photos too! The photos could be colored.
@Mesmetail
@Mesmetail 4 года назад
Ngl I would buy one
@Icayy
@Icayy 5 лет назад
21:02 "And ignore the missing legs." Lets not ask what pannen did to Mario's legs.
@madghostek3026
@madghostek3026 5 лет назад
Icay This probably was a trick to show the other two marios, they might be his legs with changed model :|
@starw4462
@starw4462 5 лет назад
Betting that Pannen disintegrated Mario's legs
@shadow12312gx
@shadow12312gx 5 лет назад
@@starw4462 Pannen is Thanos confirmed?
@starw4462
@starw4462 5 лет назад
shadow12312gx But that's just a theory! A _Game_ _Theory!_ Thanks for watching!
@StupidMarioBros1Fan
@StupidMarioBros1Fan 5 лет назад
Actually they're rotated to be inside Mario, look closely at his head and you'll notice his feet sticking out a little. It seems that the legs are not animated for some reason, as the SM64 models don't have a traditional t-pose or a-pose and instead of weird rotations with legs commonly being inside the character's head.
@DebugCat
@DebugCat 5 лет назад
very amusing that the demo isn't as the demo player intended
@kuberootwastaken
@kuberootwastaken 5 лет назад
I wonder what would the demo look like exactly if it worked
@craftyawesome6830
@craftyawesome6830 5 лет назад
An intern was probably just told to run around without dying or entering a loading zone.
@jongameaddict
@jongameaddict 5 лет назад
Doesn't the demo player die at one point? Also, how did Pannen/others find the inputs of the demo? Does it just show when you pull up the thing to show inputs?
@craftyawesome6830
@craftyawesome6830 5 лет назад
@@jongameaddict I don't think he did and STROOP is able to detect mario64's inputs.
@novafawks
@novafawks 5 лет назад
The inputs look too smooth, making me believe they were played real and "smoothed" out after they were recorded
@Dr0dd
@Dr0dd 5 лет назад
Phrases unheard of before: "Watch the A button"
@Ginko_Biloba
@Ginko_Biloba 5 лет назад
Now to see how many demos we can do without A presses
@sorae42
@sorae42 5 лет назад
We pray
@kaangamgimginnkagnagnkingmngkn
@kaangamgimginnkagnagnkingmngkn 4 года назад
Watch the A button a half.
@jaska8203
@jaska8203 3 года назад
​@@kaangamgimginnkagnagnkingmngkn An A press is an A press, you can't say it's only a half.
@notpea
@notpea 3 года назад
@@jaska8203 how is that joke still going on after tj said how much he hates it lol
@BoogieBunny
@BoogieBunny 5 лет назад
It's always interesting to dissect elements that to the developers, were probably just everyday tasks in the office, put some coins here, some Goombas there, and try and learn things from it. Maybe Goombas spawners weren't a thing when those Goombas are placed? it's nice to think about these. Great work again pannen ♥
@zitronenwasser
@zitronenwasser 5 лет назад
Boogs Or maybe they thought "we have too many single goombas arranged in a trio so lets make a spawner for 3 and use it" then they replaced all spawners they felt like doing so/randomly found (like not a main job, the platform in SSL and the platform in BITDS seem pretty Untouched/don't need alot of stuff done, so it would fit the bill) since noone wpuld notice anyways.
@meta04
@meta04 5 лет назад
Oh, and 31 stars, not 30, for the toad stuff... you forgot DDD Board Bowser's Su6
@JorgetePanete
@JorgetePanete 5 лет назад
@@zitronenwasser let's* a lot* would*
@Ze_eT
@Ze_eT 5 лет назад
The best thing was the mario clone. We finally got our answer.
@koth_harvest_final
@koth_harvest_final 5 лет назад
MY BOI BOOGS I FOUND YOU ON YT. WASSUP MAN
@whiz8569
@whiz8569 5 лет назад
I love how you give enough time to read the text before doing whatever trick you want to demonstrate. Visuals to text reading is all-around great in your videos.
@heisenmountainb6854
@heisenmountainb6854 5 лет назад
i hate that, because i pause the video for every big text, and when I'm done reading, I have to wait
@Galethvia
@Galethvia 5 лет назад
I'm so used to having to pause for text too, so I do it every time even though he leaves plenty of time to read it.
@whiz8569
@whiz8569 5 лет назад
I understand what you all are talking about. To be honest, it took me a while to get out of that habit when watching Pannen.
@glitchvomit
@glitchvomit 5 лет назад
some of his earlier videos (namely im thinking of one involving fly guy manipulation in rainbow ride, which used a lot of annotations) had poor timing and had me pausing to read the text, but truly, pannen's got it down to a science now. he's the man!!!
@PC_Simo
@PC_Simo 4 года назад
I’m with whiz 85 on this one.
@treyforest2466
@treyforest2466 5 лет назад
15:12 Because the ship is still tilted after water drains away, I never realized as a kid that it’s supposed to have risen to the surface. I thought the air coming from the bubbles in the chest had somehow... pushed all the water out of the ship? That doesn’t make any sense whatsoever, but it’s what my childish mind leapt to.
@1993Southparkfan
@1993Southparkfan 5 лет назад
Well to be fair, the fact that opening up those chests makes the ship rise makes no sense either.
@markymark443
@markymark443 3 года назад
You're not the only one who thought that as a kid
@PC_Simo
@PC_Simo 2 года назад
I just always thought that upon opening those chests, the water just magically drains away. I wasn’t concerned that it makes no sense, because it’s a video game. 😆
@condoslime776
@condoslime776 5 лет назад
miscellaneous observations. One step higher than disappointing observations. One step lower than interesting observations.
@Lugmillord
@Lugmillord 5 лет назад
This just made me chuckle. You made quite the semi-miscellaneous observation there!
@Spartanhero613
@Spartanhero613 5 лет назад
The Good, The Bad, and The Miscellaneous
@RobertEnciso
@RobertEnciso 5 лет назад
Interesting observations doesn't exists
@PC_Simo
@PC_Simo 3 года назад
@Robert Enciso I could have sworn I’ve seen a video called ”Interesting Observations” by pannenkoek2012/UncommentatedPannen. 🤔
@annoyingidiotfr
@annoyingidiotfr 3 года назад
Have u ever wondered why ur like count is almost that “number”?
@TheKeitaNobodyAskedFor
@TheKeitaNobodyAskedFor 5 лет назад
Miscellaneous Observations are at least better than Disappointing ones,right?
@seekerseraphimtherecluse4314
@seekerseraphimtherecluse4314 5 лет назад
Good handle and avatar
@TheKeitaNobodyAskedFor
@TheKeitaNobodyAskedFor 5 лет назад
@@seekerseraphimtherecluse4314 uhhhhhh -what-
@seekerseraphimtherecluse4314
@seekerseraphimtherecluse4314 5 лет назад
@@TheKeitaNobodyAskedFor elma good waifu
@starw4462
@starw4462 5 лет назад
That profile pic makes me die inside
@TheKeitaNobodyAskedFor
@TheKeitaNobodyAskedFor 5 лет назад
@@starw4462 thanks
@prexot2341
@prexot2341 5 лет назад
Wait a moment, the water emptying out of the ship is supposed to represesnt the ship rising to the surface? I always though it was just the water magically draining the ship, and then the ship appears on the surface inexplicably in later levels...
@PC_Simo
@PC_Simo 4 года назад
@Prescott So did I 😮.
@sgillman16
@sgillman16 3 года назад
Are you joking ?
@PC_Simo
@PC_Simo 3 года назад
@sgillman16 I don’t know about Prescott, but I’m not. I know it sounds weird, but I guess I never gave it much thought 🤔.
@carlesdixon850
@carlesdixon850 3 года назад
@@PC_Simo Same here, you don't really think about it as a kid, and so as an adult I still remembered it that way
@PC_Simo
@PC_Simo 3 года назад
@Carles Dixon Exactly 👌🏻.
@Architector_4
@Architector_4 5 лет назад
Pannen's thumbnails are so good. It's always something that is in the video i.e. not clickbait, yet it's always something that looks really cool and draws your eye, and even if you aren't interested in the look you can still make out that it's informative!
@BagelBrain
@BagelBrain 5 лет назад
If it grabs your attention in any way, shape, or form, it's clickbait _by definition._ The definition you're thinking of is a _misleading thumbnail._
@CntRational
@CntRational 5 лет назад
+Nathan Thames Huh? That's backwards. The word 'clickbait' specifically refers to thumbnails and titles which mislead, overdramatize, or exaggerate the page content. It's an inherently subjective and negative word, so it doesn't apply to things which the speaker doesn't think of as clickbait. And most people wouldn't think of this video's thumbnail as clickbait.
@typhoonmuscles1842
@typhoonmuscles1842 5 лет назад
In this case one could call it clockbait.
@Varooooooom
@Varooooooom 5 лет назад
My personal favorites are the “Sleeping” and “Dying with the Metal Cap” thumbnails
@Architector_4
@Architector_4 5 лет назад
+Nathan Thames +Sid S In my opinion, you both are right _and_ wrong. The real definition for clickbait is exactly what Nathan Thames described. However, the word is misused by people so much that the definition given by +Sid S is what people usually mean by the word. It's one of those cases where dictionary definition of a word is not what this word actually means. Same is somewhat true for "dank". It's definition(according to Google) is "unpleasantly damp, cold", meanwhile on the internet its meaning is accepted to be "420 be dank smoke weed everyday etc etc" - that's as best as I can explain it.
@camilofuentes7056
@camilofuentes7056 4 года назад
8:14 those don't look like just vertical lines. More like a corrupted uv unfold, since it preserves the color of the top texture and streches it vertically
@aaaaanomaly
@aaaaanomaly 3 года назад
15:23 I like to think this is because Koopa the Quick just forgot to remove the sign when he got back
@PC_Simo
@PC_Simo 3 года назад
18:50 In the DS version, this was rectified with a more generic text, saying: ”You don’t have the right key to unlock this door.”, or something like that. So, the developers must have been aware of that oversight 🤔.
@spaghetto181
@spaghetto181 2 года назад
copy pasted text or just using the same check for all doors, cause idk
@PC_Simo
@PC_Simo 2 года назад
@@spaghetto181 Hard to tell 🤷🏼‍♂️.
@paulamarina04
@paulamarina04 2 года назад
they also had to deal with the character doors, thats probably why they went with the more generic approach
@PC_Simo
@PC_Simo 2 года назад
@@paulamarina04 That’s true 🤔.
@UltraAryan10
@UltraAryan10 Год назад
They also fixed 19:48 by making the Toads require 20, 40 and 60 stars. Though 20 is a bit too much, 40 and 60 make perfect sense.
@Codricmon
@Codricmon 2 года назад
12:49 Bob-omb: “No time to explain. Get in the cannon!“
@doccaterpie
@doccaterpie 5 лет назад
Hmm...I don't know, this video is missing someth- 15:39
@yourehereforthatarentyou
@yourehereforthatarentyou 5 лет назад
yes, thats better
@chillboard4904
@chillboard4904 4 года назад
memes
@hotline7574
@hotline7574 4 года назад
Wo Wala Moiz the music
@monoko1234
@monoko1234 4 года назад
@Wo Wala Moiz Pannen's identical file select music.
@2chill2bbored72
@2chill2bbored72 4 года назад
No it’s because Pannen looked into a design problem.
@JoshuaHefflinger
@JoshuaHefflinger 5 лет назад
I was hoping for the next sequel to "Walls, Floors, and Ceilings" but I suppose you have to make a new IP every now and again.
@want-diversecontent3887
@want-diversecontent3887 5 лет назад
Intentional Purple????
@LegoCowManZ
@LegoCowManZ 4 года назад
@@want-diversecontent3887 intellectual property
@artemiskearney8019
@artemiskearney8019 4 года назад
international pancake
@2chill2bbored72
@2chill2bbored72 4 года назад
I N T E R N E T P R O T O C A L
@undefishin
@undefishin 3 года назад
unIntentionally conPusing
@kangawallapuss
@kangawallapuss 5 лет назад
8:13 I'm sue pannen knows this but for anyone interested this occurs due to poor UV mapping. UV maps tell the game how to map 2D textures onto 3D objects. In this case the lines are caused by the pixels of the platform texture being stretched downwards across each lined plane.
@Wiimeiser
@Wiimeiser 5 лет назад
Poor UV mapping can destroy models. I'll have to check my CMC models, apparently their UV map is wrong.
@TheGael95
@TheGael95 5 лет назад
That’s literally what happens when you project a texture on a 90 degree angle in sketchup
@ARandomSpace
@ARandomSpace 3 года назад
"I'm sue Pannen knows this" SPELING 100
@Loto974
@Loto974 5 лет назад
I love falling asleep after watching one of these videos.
@noice__
@noice__ 5 лет назад
How many head turning cycles did you have to do before falling asleep?
@gaetanodepaola2ndchannel179
@gaetanodepaola2ndchannel179 5 лет назад
Does your falling asleep animation last 3, or 4 frames?
@glitchvomit
@glitchvomit 5 лет назад
SAME! theyre so calming and informative, especially when that sweet file select menu music is playing. they just put me in a good state of mind.
@Lugmillord
@Lugmillord 5 лет назад
There have been many, MANY times where I thought "Okay, now I really know every last bit of trivia about this game", but you guys just keep surprising me with new things. I didn't even notice the two coin counting speeds. And it's really strange how the star Toads are programmed. And I never noticed it when speedrunning around a decade ago (I mean, the third one is right in sight after the BLJ). This goes right into my favs :)
@user-rg5yw7sf6l
@user-rg5yw7sf6l 5 лет назад
btw 16 minuate 25second is true when you inside clock and normal jump to the center for several times than camera will freeze than enter endless stair to push the camera furthur away from the mario than the game will crash theres a several more way to crash this game btw
@Tendo641
@Tendo641 3 года назад
"Okay, now I really know every last bit of trivia about this game" WOW this aged poorly
@branchy2000inc
@branchy2000inc 3 года назад
19:07 Toads appearing at different points depending on the number of stars you have is a nice bit of environmental storytelling, even though you have to look through the game's code to see two thirds of it
@superscatboy
@superscatboy 5 лет назад
That shadow "mistake" is very clearly an intentional performance optimisation, and the same most likely applies for the tilted ship interior.
@josegabrielvizuete3071
@josegabrielvizuete3071 4 года назад
15:45 I’ve always noticed this geometry mistake, I study Civil Engineering so when a think on Peach’s Castle structure and architecture this always gets me confused
@JoeTAC
@JoeTAC 5 лет назад
Here's an interesting observation, the level Wet Dry World's unique background is actually a view of the coastline of Istanbul. EDIT: It was probably doctored a bit to look more atlantian, hence the roundish form of the temple became more angular and such.
@PsychorGames
@PsychorGames 5 лет назад
17:25 creepypasta bait
@salazar84
@salazar84 4 года назад
Every hack to scroll past normal missions in SM64 is personalized. Surprised no one has done something already using this tbh.
@FakYuhGoogel
@FakYuhGoogel 5 лет назад
18:06 I always found it stupidly satisfying when it counted up quickly.
@LuckyHamburger
@LuckyHamburger 5 лет назад
13:18 I don't know how I never noticed this, but wiggler is literally made of 5 cannon balls colored yellow.
@jekrixlokan4507
@jekrixlokan4507 5 лет назад
Lucky Hamburger 6, Nose is literally just a red one.
@2chill2bbored72
@2chill2bbored72 4 года назад
No way.
@Diwasho
@Diwasho 4 года назад
They're similar but quite different sprites, the cannonball has a long and thin line of reflected light on its shadow while the Wiggler spheres have a short but wide one. And the cannonball's shadow area is all around bigger. Wiggler also has rougher and more jagged edges.
@GuanlongX
@GuanlongX 3 года назад
Actually, you know those yellow balls near the bombs in the Bowser fights? That's what they are.
@EmberTheFlareon3579
@EmberTheFlareon3579 2 года назад
@@GuanlongX These guys reuse and recolor textures like Toby Fox using litmotifs in his soundtracks.
@KaguyaH
@KaguyaH 5 лет назад
15:16 I have 100%'d Mario 64 a million times and for some reason never interpreted that as the ship rising out of the water. I always thought the water was magically leaving the ship.
@PC_Simo
@PC_Simo 3 года назад
@マミ Same here.
@joeyhicks1670
@joeyhicks1670 4 года назад
It amazes me that we are on a platform where a video literally called "Miscellaneous Observations" can get over 200,000 views
@nathansos8480
@nathansos8480 Год назад
Actually, almost 500,000
@carlosprieto2231
@carlosprieto2231 5 лет назад
I always felt uncanny on the path to the moat door, as if it was on the wrong direction. Now I know why
@amazingagent1404
@amazingagent1404 5 лет назад
20:15 thank you for ruining all of Super Mario 64 in a matter of seconds
@CitizenLenny
@CitizenLenny 5 лет назад
That mission select thing would work perfectly for a creepypasta
@boerhae
@boerhae 5 лет назад
Can we get an image of a mario holding a mario holding a mario etc. At the max quantity before the game crashes? It sounds pleasant
@Pejo-Bun
@Pejo-Bun 3 года назад
I love how this shows how nothing's really technically perfect like people belive stuff to be
@Evbuscus1
@Evbuscus1 3 года назад
There's just so much that's basically workarounds or cheats that people include in games and you'd never even notice during a normal playthrough
@thenerdkid351
@thenerdkid351 5 лет назад
*super mario 64 official guide* 1% actual gameplay 99% game maneuver/glitches explanation
@ItsmeAz
@ItsmeAz 5 лет назад
A tiny thing I've noticed, if you use C-up to look around and then pause, the skybox will remain in the same position in the pause screen. It obviously only works in levels where the pause screen shows a zoom-out of the course. But I use to do it in LLL all the time because it was really noticeable in that level, especially if you look down, the sky goes black in the pause screen.
@onion2445
@onion2445 5 лет назад
I think he's mentioned that in a video before.
@Henrix1998
@Henrix1998 5 лет назад
C^ needs it's own video, it does so many weird things
@waffpng5673
@waffpng5673 3 года назад
casual player: "wow, super mario 64 doesn't have that many glitches" pannen: "well actually the toad behind the 50 star door appears at 35 stars instead of 50"
@ZergRushJohnny
@ZergRushJohnny 5 лет назад
15:00 This is a childhood magic ruining realization
@brianpso
@brianpso 5 лет назад
Oh nice! That interaction at 5:00 seems to be just like Sonic Adventure 2 handles game states. There are different game states that you can enter when you die. If you enter the "death with lives" game state, you'll be spawned back in the stage with one less life, but if you die with 0 lives, you'll enter a different game state, that will take you out of the stage entirely, so getting a life while you're in that game state doesn't change the outcome. This seems to be the same thing that's happening on SM64, so cool!
@windowsforvista
@windowsforvista 5 лет назад
Is there a channel like this that analyzes SA2? That would be my dream
@brianpso
@brianpso 5 лет назад
Not really, but you can join our Discord for that =D discordapp.com/invite/XRsRwRU
@musaran2
@musaran2 5 лет назад
It is still weird that the decision is taken *before* it is needed. That is a pointless complication for the dev, so maybe there originally was a point (such as different sequence from the start) but it got removed.
@renakunisaki
@renakunisaki 5 лет назад
@@musaran2 I guess "fade out to game over screen" and "fade out to death scene" are two different states even though they behave the same at first.
@brianpso
@brianpso 5 лет назад
If they wanted to make the sequences completely different, having the game make a state transition before the fade was the right choice, since you could customize the fade itself and what happened afterwards, without affecting the other transition. There's literally zero complications that arrise from doing this like they did.
@KILLKIDspeedrun
@KILLKIDspeedrun 5 лет назад
The quality of these videos is insanely good for a second channel
@costa8509
@costa8509 3 года назад
its now his main its like how jshlallt switched to jshlalltLIVE
@ARandomSpace
@ARandomSpace 3 года назад
I find uncommentated/text commentated videos better than regular commentary.
@Ascension721
@Ascension721 2 года назад
I mean, it's just yellow text accompanied with clips and the occasional diagram... but less is more lol
@nathansos8480
@nathansos8480 Год назад
hello?
@redapplefour6223
@redapplefour6223 5 лет назад
tfw new pannen, stryder, chickasaurusgl and sethbling all in one day
@ericpeterson6520
@ericpeterson6520 5 лет назад
Have you already looked into whether the Wii VC float conversion error affects anything else in the game?
@2chill2bbored72
@2chill2bbored72 4 года назад
I don’t have any idea but one theory is this: LLL’s Rising Square Platforms. They rise up and down leading me to believe it could be useful for something but I doubt it because we can already do most of the things in LLL 0x A Presses
@seangiglio
@seangiglio 3 года назад
Chillboard’s Alt Wasteyard good theory but it would be completely useless, the only star that is uncollectable in LLL is the pole star inside of the volcano. However if there were platforms in there, then it would be helpful.
@thesaltgod
@thesaltgod Год назад
@@seangiglio Aaaand now even that a-press is gone. LLL is 0x. Unfortunate.
@MarcoDToon
@MarcoDToon 5 лет назад
One of the most interesting videos you've made
@evvylovesuu
@evvylovesuu 3 года назад
2:25 the music lines up with the music in jolly roger bay when it transitions lol
@PC_Simo
@PC_Simo 4 года назад
15:30 Koopa the Quick is just too lazy to remove that sign; *tsk tsk*.
@PinguinoEO
@PinguinoEO 5 лет назад
My favorite part was Mario's squish animation at 14:20.
@thedudethatneveruploads2617
@thedudethatneveruploads2617 3 года назад
I have an additional observation: In LLL, the rotating stone center that the two flames come out of can be walked through. In addition, walking through it doesn't set Mario on fire.
@PC_Simo
@PC_Simo 5 лет назад
It seems to me that the game music themes have different values (not to be confused with music ID’s, which would determine, which *_SPECIFIC_* theme is played), e.g. normal level themes might have value 1 (I don’t know about the Castle theme), and the Boss theme might have value 2. Music value 0 would mean that no music is played. So, when the player enters the boss fight, normally (and initializes it, through dialogue), the music value increments; cue the boss theme; and, when the boss is defeated, the music value decrements; cue the normal level theme. But, if the player enters the boss fight without initializing it correctly, then the music value never increments (thus, the boss theme is never played); but, when the boss is defeated, the music value still decrements (since this part was done correctly). This would put the music value to 0; which would, in this model, mean that no music is played; which is, exactly, what we observe. So, when the boss is defeated, the music value isn’t set to 1, but rather decrements from, what would have, normally, been music value 2; if that makes sense :-). 🙂
@Asticky_
@Asticky_ 5 лет назад
2:30 Perfect music transition
@JackBz
@JackBz 5 лет назад
This video was interesting as hell and you are a treasure in my life
@kalenipclaw5683
@kalenipclaw5683 Год назад
the wiggler without drainage glitch completely stopping the music is a pretty good way of capturing just what you did you broke into a guy's home and killed him
@hudde814
@hudde814 5 лет назад
20:53 The complete opposite happens in the ROM hack Last Impact, where the music stops in the over-world and the course music gets quiet when you pause.
@haltyouropinions3780
@haltyouropinions3780 5 лет назад
I somehow knew you were going to upload today. I checked twice before this morning and now I’m here.
@kyazarshadala8114
@kyazarshadala8114 5 лет назад
now I can never unsee that orange square on the 15 piece puzzle thing
@thenegativethunder1656
@thenegativethunder1656 5 лет назад
the fact that there are still new things about this game that i didnt know about after so many years both baffles and astounds me. good work and keep it up!
@ElNacho182
@ElNacho182 5 лет назад
I have a question about that rotating platform in RR: that blue fire underneath it, does it have a hit box? I never got hit even if I tried to
@nnnnitro
@nnnnitro 5 лет назад
you know a pannen video is gonna be great when it has the word "miscellaneous" in it
@BAVBAVBAV
@BAVBAVBAV 5 лет назад
This is genuinely my favorite thing to see on my subscriptions. Just know that each of your uploads - regardless of importance - make my day a little more exciting! Thanks dude :d
@alisiaale565
@alisiaale565 4 года назад
15:40 I already noticed that when I was a kid and I was confused! I was like "What? It doesn't fit!" And now, Pannen shows me that!
@Phos9
@Phos9 5 лет назад
That platform at 8:06 is weird, it looks like they just applied the cobblestone texture vertically from the top without unwrapping it but then there’s the completely different texture slapped on the side.
@renakunisaki
@renakunisaki 5 лет назад
I think it's the same texture, just stretched. They didn't unwrap it properly.
@fders938
@fders938 5 лет назад
I noticed that if you change the level index in the star select to 16 or more in decimal, sub levels actually are there! If you select a mission from a sub level such as the metal cap cavern, you'll spawn in whatever level with a metal cap.
@Davtwan
@Davtwan 5 лет назад
Pannenkoek2012 and Strider7x nearly uploaded at the same time. This is truly a good way to start the afternoon.
@renakunisaki
@renakunisaki 5 лет назад
Selecting glitched stars crashes Paper Mario?
@TurbinationE
@TurbinationE 5 лет назад
I love your videos. They calm me and help me fall asleep. You're an inspiration man.
@markymark443
@markymark443 3 года назад
18:25 admit it, this was all of us on our first time playing the game lol
@logitech4873
@logitech4873 5 лет назад
IIRC, the music also gets quieter instead of stopping when you pause while wearing a power cap.
@renakunisaki
@renakunisaki 5 лет назад
I wonder why they even bothered with that difference instead of just always being quieter. Maybe it's a bug?
@corygreenhalgh4128
@corygreenhalgh4128 5 лет назад
Stuff like this is so awesome and never gets old... love seeing the inner-workings of the game engine like this
@mabelmabel8112
@mabelmabel8112 5 лет назад
pannenkoek sincerely thank you for your videos. they make me think about the vast amount of information present in basically anything if you tear it up enough - we're never ever going to stop discovering things in life, even once humanity solves science and math and all that to its limits, because while all that's getting done a billion things as unintentionally complex as mario 64 are getting made and sitting there full of ephemera for someone to pull apart and lay end to end the way you do, and that owns a lot
@Mradamluigi
@Mradamluigi 5 лет назад
21:03 Yo dawg, I heard you like Mario holding Mario, so I made Mario hold up Mario while Mario is holding up Mario.
@glitch8669
@glitch8669 5 лет назад
The cannon lid part made me laugh so hard
@alexandershubin1123
@alexandershubin1123 Месяц назад
11:19 "In CCM, the only reason we can't enter the bottom cabin is because the cabin wall blocks the door"
@isaachaley7448
@isaachaley7448 3 года назад
I love how this is like reverse clickbait. Usually youtubers will put something more interesting than the content of the video as their thumbnail. But here he puts something almost every runner of the game knows while the video is much more interesting
@seelen5653
@seelen5653 5 лет назад
0:45 but if i throw him with the hat in hand glitch then he will still teleport to the holp
@Bootleg_Jones
@Bootleg_Jones 5 лет назад
He teleports to the holp when you throw him regardless whether you use hat in hand. Hat in hand just allows you to be nowhere near the holp when you throw him.
@ilovethelegend
@ilovethelegend 5 лет назад
I'd be interested in seeing what happens if you drop him somewhere absurdly far away, OoB, etc.
@seelen5653
@seelen5653 5 лет назад
@@Bootleg_Jones yeah but pannen says "he's not really in Mario's hand"
@dusaprukiyathan1613
@dusaprukiyathan1613 5 лет назад
You can see the camera snap even as King Bobby is in the air. Aside from that, does anything special happen if he is HOLPed really low?
@seelen5653
@seelen5653 5 лет назад
@@dusaprukiyathan1613 holped?
@isaacb.5475
@isaacb.5475 5 лет назад
So is there a degree and career field for these sorts of studies yet? Maybe you should open a university...
@seekerseraphimtherecluse4314
@seekerseraphimtherecluse4314 5 лет назад
They would rather fund gender studies classes these days instead of real science...
@tankerwife2001
@tankerwife2001 5 лет назад
@@seekerseraphimtherecluse4314liberal status: obliterated
@seekerseraphimtherecluse4314
@seekerseraphimtherecluse4314 5 лет назад
@@tankerwife2001 it's not even a liberal thing honestly just western individualism gone crazy. Remember that China is marxist in name but is very traditional and would never fill students minds with garbage because their culture considers the health of the whole society, not cheap personal pleasure.
@tankerwife2001
@tankerwife2001 5 лет назад
@@seekerseraphimtherecluse4314 Western individualist status: destroyed
@tankerwife2001
@tankerwife2001 5 лет назад
@@seekerseraphimtherecluse4314 People's Republic of China status: Godlike
@siyahseeker
@siyahseeker 2 месяца назад
Some of these discrepancies and decisions are still in Super Mario 64 DS, however with obvious different code, and quirks left behind from the N64 version to really make it a remake and then some. For example: -The Jolly Roger Bay Star for getting Red Coins is in the same spot. You’d think there’d be a Star Marker unless the player forgot which mission they were doing. -100 coin Stars still disappear after leaving the area it’s in, while mission-based Stars don’t always do so. -The coin counter moving faster and/or slower depending on how many is collected is not the case; it’s the same speed every time, and players still get more lives for ever multiple of 50 they get in coins (50, 100, 150, 200, 250. It stops there due to 255 being the on-screen limit). -The key message is more vague, saying, “You don’t have the right key for this door!” instead. -The beeping when the metal cap is put on (by Mario in the original and Wario in the remake) is still apparent, but seems to stop correctly when your health gets filled up by collecting Coins (easiest to do underwater in Jolly Roger Bay or Dire Dire Docks) -Collecting flying 1-Ups does not work anymore when dying. In the DS remake, it just hovers over your head multiple times until the death transition, and unloads. -Wall jumping off the falling bridge in Whomp’s Fortress is useless. It only works by kicking. Yoshi can’t even breakdance kick into it to get it to fall. He would have to use the Mega Mushroom, grab onto the ledge of where the fortress is (easier said than done, the ledge grabbing is SUPER precise) and knock it down by running into it.
@tarkata14
@tarkata14 5 лет назад
My hope is that you thoroughly dissect Super Mario Sunshine in the future when you've completely discovered everything in sm64, but something tells me you'll always find something new in this game. Awesome video, even if some of the things were trivial its fun thinking about why programmers and developers did certain things due to hardware limitations or other obstacles.
@James_Moton
@James_Moton 3 года назад
4:40 What happens if Mario collects a 1-up when he has 0 lives after his death animation starts but before the death fadeout starts?
@NitsuaGamer
@NitsuaGamer 5 лет назад
Still learning so much about this game! Also if you try to get the 100 coin star on the slide in Cool Cool Mountain, but miss it and end up going down it again (going outside the cabin and back to the chimney inside), the star will be completely gone. Ooh the rage when I found that out!
@Braycoe
@Braycoe 5 лет назад
I did that once after I missed it
@leck_m
@leck_m 5 лет назад
You're a legend my dude, thanks for doing this awesome research
@peppinoandweskerfriendsfor3450
Nothing is more interesting to me than these cool facts this channel shares. I know that you are only doing Mario 64, but I would love this for other games. But doing what you know best is probably the best idea.
@garnet1918
@garnet1918 2 года назад
0:49 "I can't be defeated by you without getting closer."
@emmbeesea
@emmbeesea 5 лет назад
These kinds of videos are always cool Pannen! Helps us truly see what the game has to offer.
@Glockenspheal
@Glockenspheal 5 лет назад
Now I can't unsee these and will always think about them when I see these... amazing!
@xeniadaisy
@xeniadaisy 5 лет назад
im so glad you still make videos
@readyorgormotti4695
@readyorgormotti4695 3 года назад
12:38 I knew about this one cause romhacks like to do it sometimes. A real clever trick if you ask me. Keep being rad romhackers.
@womp6338
@womp6338 5 лет назад
I will never unsee chain chomps fake shine bloom
@SSM24_
@SSM24_ 5 лет назад
same ;-;
@PC_Simo
@PC_Simo 3 года назад
Same 😑.
@607
@607 5 лет назад
This was more fun to watch than I expected!
@TheDisarminghinkle
@TheDisarminghinkle 5 лет назад
The table for the toads and when they appear makes me think this video is at least partially made in jest. What was gained by organizing this already very easy to remember and understand information? I love you for it.
@Odyssey_Central
@Odyssey_Central 5 лет назад
Should this be classified as gaming or educational content?
@SSM24_
@SSM24_ 5 лет назад
Yes.
@bettyunicorn6132
@bettyunicorn6132 3 года назад
Odyssey central huh you here?
@nathansos8480
@nathansos8480 Год назад
o mi g
@Micha-Hil
@Micha-Hil 2 месяца назад
2:07 Wall Kicks... Won't Work?
@randomslomo1875
@randomslomo1875 4 года назад
The King Bobomb part is so interesting cause it doubles as a way to make the area look like a boss fight. I always wondered why the camera stays locked on the top of the mountain and does that weird zoom out thing. 😀
@Flashdog97
@Flashdog97 4 года назад
how did we still not fully expose this game after almost 25 years ?!
@zekeram129
@zekeram129 5 лет назад
Pannen, have you ever considered going into game design, if you haven't already?
@zitronenwasser
@zitronenwasser 5 лет назад
Zekeram12 We don't really know anything about his personal life, but it seems like he's a dev somewhere
@JorgetePanete
@JorgetePanete 5 лет назад
@@zitronenwasser we'll have a remaster of sm64 any year now
@brasilballs
@brasilballs 5 лет назад
But SM64 uses outated technology
@starw4462
@starw4462 5 лет назад
Wouldn't be surprised if he's actually tried to do something like that
@neoxus30
@neoxus30 5 лет назад
He is probably doing it to make a full remastered hyper uncut super kami mario 64 with all that infomation, it crashes if it detects you use an a key)
@oatsie8727
@oatsie8727 5 лет назад
The "respawning with coin" thing is interesting to me. Is the Bob-omb the rule, or the exception to it? Do other enemies lose their coin when hitting the death barrier?
@renakunisaki
@renakunisaki 5 лет назад
@SlickYoshi I think they never expected the scuttlebugs to despawn without being killed by Mario.
@bugjams
@bugjams 5 лет назад
I feel like it has something to do with the fact Bob-omb's are meant to destroy themselves?
@oatsie8727
@oatsie8727 5 лет назад
That actually makes a lot of sense. Thanks for the detailed answer, SlickYoshi.
@binauraltreatments6178
@binauraltreatments6178 Год назад
Damn He Really Waited 2 Years
@b.clarenc9517
@b.clarenc9517 5 лет назад
I love this type of observations.
@imealol
@imealol 3 года назад
"Hey should we remove this object that it's worthless keeping?" "Nah just make it invisible"
Далее
The Extent of Speed Conservation
9:08
Просмотров 244 тыс.
HP
14:57
Просмотров 658 тыс.
АСЛАН, АВИ, АНЯ
00:12
Просмотров 1,3 млн
Ummmm We "HAIR" You!
00:59
Просмотров 7 млн
Pause Buffering
8:07
Просмотров 262 тыс.
The Worst Fake Speedrun on Youtube
17:51
Просмотров 18 млн
How to Crash SM64 Using a Pendulum (Commentated)
1:11:14
Просмотров 992 тыс.
Super Mario Galaxy | Unused objects
17:46
Просмотров 654 тыс.
Coinless, Capless, & Cannonless Challenges
14:41
Просмотров 100 тыс.
Super Mario Sunshine Glitches - Son of a Glitch
54:38
Просмотров 338 тыс.
The Unused Content of Super Mario 64
40:19
Просмотров 286 тыс.
What is the hardest trick in Speedrunning?
23:41
Просмотров 2,8 млн
SM64’s Invisible Walls Explained Once and for All
3:45:25
Spawning Displacement
10:54
Просмотров 256 тыс.
МЕТРО ПАБГ СОЛО СКВАД
7:6:06
Просмотров 227 тыс.
ПЛАКИ-ПЛАКИ В BRAWL STARS
18:02
Просмотров 123 тыс.