Although the result looks amazing, this is a great example of a really hard tutorial. The shortcuts are addressed in the corner, but a lot of minute or intricate movements are not really explain. I think, because they are second nature to experience users. He can go really fast sometimes, which causes you to repeat a section multiple times to catch up. Again, the results looks amazing, and the entire process is there to replay, but you can only follow if you already know what your doing. Definitely not a beginner tutorial.
Hi Nekoni, to watch this tutorial you need basic knowledge of how to use zbrush, but even though there are shortcuts display at the lower left corner when I manipulate, you can check that out.
Hey! I bought this tutorial because I really had to learn this for my class project. I'm already in "Main Shape" modelling and I'm a bit disappointed because 1. I can barely hear what you're saying, 2. You move so fast, 3. You are using shortcuts and keys without telling us what you're doing. 4. It seems like you were recording your usual workflow and completely forgetting about the audience. As a student, I expected to learn something by now and $30 for a college student is not cheap. If anything, this tutorial is not for beginners and I thought I should share to inform other zbrush beginners before buying.
Hi Arman, firstly thanks for supporting me, as you mention for the tutorial, it's not a basic knowledge tutorial about how to use Zbrush step by step, but I'm pretty sure even you are a beginner you will be fine to use the tutorial because all the command I use is shown in the bottom left corner of the screen, be sure to check that, thanks.
AmphibiousSwag i search it on google there's a sports shoes online shop, pretty good ref photos, but i forgot which website, you can search this shoes, it'll be on the top research results, thanks for supporting me.
sunger bob hi bob, this tutorials is part of a character making tutorial, you can find that tutorial on my gumroad page, the texturing, material making and rendering process are included.
I am used of finishing a shoe model with box+spline+plane modeling with trial and error workflow within 3ds max but that is for product modeling, I am however finding this super amazing,, but is this workflow for game industry ?
Hi Saad, overall this workflow could be for any uses, if you want to adapt to production uses, you can make some minor changes, for example, find a way to make the needlework polygons(maybe you don't need that precise, displacement might work too), and you can make topo using the high-rez from Zbrush to speed up the standard modeling process, etc, hope this tut could help you somehow, thanks.
Hey! I've just finished part 1 of your tutorial and I'm very pleased with the result BUT I'm stuck at the beginning of part 2 because it seems I can't select a single polyloop.....2 or more polyloops are selected when I click on a polygon on the surface of the sneaker AND inside. Besides the polyloops are NOT aligned. I've tried to select the polygons one by one, make a new polymesh3D and to zremesh, to no avail....Please, can you help?
Hi Nibo, you can just go to my Gumroad page to get this tutorial, if you don't like it you can refund your money as you want, thanks for supporting me!
Hi Miranda, you can add my Facebook: facebook.com/Leovvon or this is my eMail: leouvon@gmail.com and you can get this tutorial on my Gumroad page: gumroad.com/leouvon
Hi FSHOOES, I would like to help, you can add my Facebook: facebook.com/Leovvon or this is my eMail: leouvon@gmail.com and you can get this tutorial on my Gumroad page: gumroad.com/leouvon
Hi, Ali, If you mean this youtube video and you are misunderstanding this, this is just an intro video or an overview video to show you what is it about, if you are interested you can go to my Gumroad page to get the complete video tutorials with audio commentary! and one more thing you should know is that this tutorial is not a step by step beginner tutorial, you should have some basic knowledge of Zbrush, hope this will help you.