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Mortal Kombat X: Basic Frame Data Tutorial 

Sajam
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25 окт 2024

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Комментарии : 77   
@jamiwami7280
@jamiwami7280 Год назад
Hey sajam idk if youll see this but this deadass stopped me from getting my ass beat by my friends like 6 years ago and honestly got me into the FGC keep doing what ur doing, my GOAT
@skreeonk
@skreeonk 9 лет назад
This is of the most helpful beginner's videos I've found for MKX. Thank you.
@Lucaslf2_
@Lucaslf2_ Месяц назад
thanks for the content. I've been a mk9 purist for years but now I'm getting into MKX, your guide has been helpful
@mchlup
@mchlup 9 лет назад
More in depth tutorials like this would be great. Keep up the awesome work.
@BottledCourage
@BottledCourage 9 лет назад
This explained so much, especially (or mainly) because I'm new to giving a shit in this game. Usually I get back from the bars and play with my friends but I'm trying to learn this more in depth so this was great. Thanks!
@SkepticGamer
@SkepticGamer 9 лет назад
BottledCourage One future tip: Don't get discouraged from losing. You'll become a god if you don't.
@HighLanderPonyYT
@HighLanderPonyYT 9 лет назад
I'm so glad they bothered to include frame data right in the game, unlike some others *cough* Street Fighter *cough*. Nice tutorial! I like how you showed the range issues and whatnot.
@ryanf3357
@ryanf3357 9 лет назад
Dude thank you so much. I mean I kind of understood how to punish slow moves with faster ones. But understanding all of the data is going to help A LOT.
@upplsuckimcool16
@upplsuckimcool16 9 лет назад
THAT'S WHAT RECORD MEANS!?!?!?!? LOL I DIDN'T KNOW THAATTT!!! Jesus christ man... you'd think the game itself would explain these things..... This is the best video I've seen on this game on youtube so far!
@Ouchproduction
@Ouchproduction 9 лет назад
These are such helpful videos! Thank you for enhancing my MKX experience.
@livewiire1
@livewiire1 9 лет назад
Thanks for the info bro!!! This link helped me out A LOT with my gaming. I understood how to punish but never got the concept of the frame data. Good stuff bruh and hope to see more videos explain even the advanced info that we need to know to improve even more!!
@weirdkid5
@weirdkid5 9 лет назад
I'm not too sure of the reason, but I caught word that the frame-data in the One and PC versions are off, while the PS4 is correct. I actually verified this by checking after this video, and for example, Cassie Cage's 1 is actually 7 frame start up, not 6. It's incorrect on One and PC, very similar to how Injustice had incorrect frame data for a while. Be very cautious when learning on those two systems.
@MrDamojak
@MrDamojak 5 лет назад
weirdkid5 Gaming Different moves work differently on different platforms
@MegaAmir46
@MegaAmir46 9 лет назад
Thank you! You just helped me get mY game up for very hard ...computer is impecable with its timing
@DNATruLyricist
@DNATruLyricist 8 лет назад
Thankyoy so much man! I didnt even know u could do a recorded AI like u did! Awesome!
@WayOfHaQodesh
@WayOfHaQodesh 9 лет назад
oh ma goodness! you sir are amazing! thank you for making such great content and breaking things down in a very well articulated and informative manner :) legend bro!
@Vykarth
@Vykarth 9 лет назад
You're a legend Sajam! Cleared up so much! Thanks :D
@genomyoshida5205
@genomyoshida5205 9 лет назад
Two things I am curious about. What does it mean when a move has a positive block advantage and it is used on a blocking character? Is it how many frames the other character is stuck blocking during that time? So if move A has +14 block advantage, the opponent blocks high, can I then pull off a low attack with 14 or lower start up to sneak past their defenses? Are they stunned for 14 frames in which I can attack with a move with a start up of 14 or lower (I do not know how many frames crouching is, so please excuse this if it is impossible)? Can you only cancel into moves with that have a lower start up than the cancel rating? For example, a move has a cancel 20; could the character link that into a move with a frame rate of 22? Or does the cancel rating only matter for the amount of frames you have to use another move? Thanks and great videos!
@pvandy4924
@pvandy4924 9 лет назад
This channel has helped so much for someone who hasn't played a fighter since MK2 when I was a kid. Is there any other you tubers that I should be watching?
@kiraqweenxo
@kiraqweenxo 9 лет назад
Not really, unless you're looking for impeccable playthroughs, if so check V-man and Tony-T
@TheCrimsonSpire
@TheCrimsonSpire 9 лет назад
This was really helpful, thanks for this!
@Kowalski1000
@Kowalski1000 9 лет назад
very helpful! good job making these videos :)
@Grockern55
@Grockern55 9 лет назад
this was awesome, youre the man
@demoflow
@demoflow 9 лет назад
Awesome stuff thank you bro
@Aldragor101
@Aldragor101 9 лет назад
Hey man, love your videos. Got a quick question for you though: How come the start-up on some moves is shorter than the start-up for the string? eg. Kano's B3 has a start-up of 14 whereas his string that starts with B3 has a start-up of 24. Thanks and keep up the good work!
@Aldragor101
@Aldragor101 9 лет назад
cheers :D
@PhilomathBret
@PhilomathBret 8 лет назад
It's because the frame data it's giving is for the last move of the string. Block adv. and hit advantage are more relevant for the last move and it would be weird to give frame data for different moves for startup etc. so they just gave all the data for the last move.
@bloodline792
@bloodline792 8 лет назад
thank you this really helped:)
@floodnhard1034
@floodnhard1034 9 лет назад
good stuff as usual
@ShinDarkShadow
@ShinDarkShadow 9 лет назад
This is amazing! Really needed this, i was wondering if i ever could play a match against you? I'm not that good though but i'd like to do so :3
@Tshiamo_Setshedi
@Tshiamo_Setshedi 3 года назад
Well explained
@CRMHFC
@CRMHFC 9 лет назад
Great video! Sorry if I missed it in the video but how do you know the distance of an attack?
@Kamisauce
@Kamisauce 9 лет назад
You don't--not til you use it in training mode. Typically tho, the directional attacks (i.e. Back 1,2) have more range than the neutral attacks (3,4). This video is one such example, but you can recreate it with everyone else on the roster. Hope that helps
@CRMHFC
@CRMHFC 9 лет назад
Black Ken awesome, cheers
@MillzSzn
@MillzSzn 8 лет назад
Looking at kotal war god frame data all his moves seem very slow...am I reading it right?
@Dandramere
@Dandramere 6 лет назад
I remember when MK was about having fun lol.
@brandonharwell95
@brandonharwell95 5 лет назад
it still is, its just that some people play competively like myself. I play for fun with my friends,and family but when I go online I play competively, you can still have hella fun with MKX and all fighting games
@semys3315
@semys3315 5 лет назад
Its fun when you know things lije this and dont lose
@finessbennett9417
@finessbennett9417 8 лет назад
great teaching
@PrinceOfMemphis
@PrinceOfMemphis 8 лет назад
Question why are start up frames different even when they have the same move. For example, Kano Cybernetic: Why does "Burner" start up faster than "Big Boom" when they both start off with Forward 3?
@PrinceOfMemphis
@PrinceOfMemphis 8 лет назад
I think somebody right before me asked this. Lol.
@DinoJules589
@DinoJules589 4 года назад
It's the combo, not the starter
@Wladislav
@Wladislav 9 лет назад
***** I'm having a hard time understanding negative recovery frames. Can you explain that? E.g. This move (god ray) is rated at recover: -351 What does that mean?
@adelhijazi9091
@adelhijazi9091 9 лет назад
Maybe you can't use it again for that amount of time would make sense with God Ray
@tigranmeliks
@tigranmeliks 5 лет назад
It means if you whiff with it it's gonna take you 351 frames before you can hit buttons
@emanpierce270
@emanpierce270 6 лет назад
Well how do i make fast, giod combos because some moves in a combo are slower than others
@schuyler1212
@schuyler1212 9 лет назад
whats the advrage ounish. In injustice I think it was like a 6 frame down 1 for this game what is it ?
@joooza
@joooza 9 лет назад
i have a question please some combos starts with the same 1 or 2 and has a different start up frame like in sonya Square, Triangle start-up is 5 frames but Square, Triangle, Square start-up 10 frames. can you explain this please. thanks
@stefanpanmk5371
@stefanpanmk5371 7 лет назад
I might by late, but I'll explain. As you said, Sonya's 12 is 5 frames. And 121 is 10 frames. This means that the last attack in the combo string has that many frames. In 12, 2 has 5 frames startup. In 121, second 1 has 10 frames startup.
@tigranmeliks
@tigranmeliks 5 лет назад
StefanPanMK have been thinking about that too. That's what i thought too btw. It's never late bruh!
@666ofdoom
@666ofdoom 5 лет назад
Awesome I sub
@Jay-sw5wt
@Jay-sw5wt 9 лет назад
hey can somebody help me picking a character to use as my main. there are so many cool options and honestly i dont have a playstyle. i like each of the things that characters can offer, like pressure from erron black, zoning from ermac, or or range of takeda. so who did you guys play and why, whats your style. back in mk9 i used defensive sub. i really dont matter what the character style is because i can adjust to the character, just looking for someone fun and i can have fun with.
@Slayereyez
@Slayereyez 9 лет назад
Jason Thomas That's something imo that you have to figure out for yourself. I could tell you this or that character is great. However I don't know what fighters you play or have played. This would help in selecting your character. Think of the past fighting games you have played, a character or character's you have been successful with in said games and you will at the very least shorten the list of characters you want or can play in MKX. I found MKX to have a rough jumping off point and I play quite a few fighting games as well. It was hard to find a character I knew I wanted to play! I am still playing around and discovering stuff with Raiden( multiple variations), Scorpion(multiple variations), and Kung Jin (Bojutsu). However with these 2 or 3 characters I will learn everything I can. Variation's are an issue too. NRS games are very match-up heavy so it's good to learn lots of characters. Sorry for the long response good luck finding your character.
@marcosousa4029
@marcosousa4029 8 лет назад
Ty a lot! GJ!
@dailyfilmfix469
@dailyfilmfix469 9 лет назад
Great explanation. Great video. My GOD you gotta be a rocket scientist to be successful at MKX. I was always wondering why I was getting hit even though I was blocking or pressing buttons. This frame data shit is over my fucking head. I guess I am just stupid as hell and don't fare well with the new genre of fighting games.
@rhondahoward8025
@rhondahoward8025 3 года назад
Don't worry, I was the same way. I kept wondering, "Why is nothing coming out when I press a button?!" and "How come the CPU can block faster than me even when I'm holding down the shoulder button?!" Then everything got broken down for me and I understand more.
@dailyfilmfix469
@dailyfilmfix469 3 года назад
@@rhondahoward8025 I hate to admit it but MKX is more enjoyable to play than MK11.. Don't get me wrong, it looks great and there's a lot of great improvements overall, but the actual game play, however, is kinda boring.. That's just my personal opinion.. What's your thoughts?
@rhondahoward8025
@rhondahoward8025 3 года назад
@@dailyfilmfix469 I wouldn't know. I've only played Mortal Kombat Deadly Alliance and I only own a Playstation 2 right now.
@hosseinmaroufi2646
@hosseinmaroufi2646 7 лет назад
thx 👌
@dylxngz5140
@dylxngz5140 8 лет назад
Best frames for safe combos?
@Aethelnair
@Aethelnair 8 лет назад
Plus Sub friend that was helpful
@bibabutzemann5661
@bibabutzemann5661 6 лет назад
What do you mit with +1 -1?
@upplsuckimcool16
@upplsuckimcool16 9 лет назад
why describe the attacvks with numbers instead of saying low punch high punch... low kick high kick.... like mortal kombat has been since the beginnign of time.
@splooshkaboom4210
@splooshkaboom4210 5 лет назад
Because it easier to say with numbers to talk about it for both consoles not everyone knows what that means what your saying just shhh
@RomeoRj7
@RomeoRj7 5 лет назад
I couldn't understand this... :(
@VarlamDWMA
@VarlamDWMA 5 лет назад
slowwwwwwwwwwwwwwwwwwwwww dowwwwwwwwwwwwwwn. ThANKS FOR ATTEMPT to explain things. Better than nothing.
@buddasteedy3937
@buddasteedy3937 5 лет назад
Theres a frame tutorial on MK11! Very helpful if you haven't tried it.
@VarlamDWMA
@VarlamDWMA 5 лет назад
its helpful but not much. Too many things to keep in mind. Scorpion slow as fuck now. MK 11 differs in many ways.
@GodFuryNA
@GodFuryNA 5 лет назад
Sub zero down 3 is -1 on block adv...
@yuricaptinprice3917
@yuricaptinprice3917 9 лет назад
MKX on PC the hell?
@arafatzahan3697
@arafatzahan3697 9 лет назад
+lamar york store.steampowered.com/app/307780/ It was a pretty horrible launch but it's patched since and rock solid now
@Durmush187
@Durmush187 8 лет назад
It's dead on PC, Shame.
@arafatzahan3697
@arafatzahan3697 8 лет назад
Durmush187 They've fired the old PC Port Team and apparently working on MKXL PC with new netcode.. I'm hopeful since I really hate PSN..
@Durmush187
@Durmush187 8 лет назад
+Arafat Zahan does that mean KP2 will be on PC? cuz the release said its not included for PC
@arafatzahan3697
@arafatzahan3697 8 лет назад
Durmush187 Probably. Nothing is official at the moment but check out Ed Boon(Mortal Kombat co creator)'s twitter.
@i_perfumado
@i_perfumado Месяц назад
Who would have thought MK is just... Maths?! 🫨
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