Same here I like a good palm contact but I dont really put my whole arms weight on my mouse. And with my pinkie and thumb I lift my mouse ever so slightly like not even a millimeter so that friction cant slow me down when I'm tracking. I'm using the Model O- and this strategy seems to be working pretty well in Overwatch at least
One very important thing is to always re-center to your original resting position so that when you aim at a foe you can track properly without running out of reach. This is a very needed practice to get as fast as you can possibly get it.
Use fingertip with arm aiming in my opinion it's the best most accurate aiming style. it's like you're just holding a pencil and drawing, full control :D
Don’t get the model o unless you’re gonna paracord it trust me the default wire it comes with is garbage mines broke with normal use within a few months
I’ve been watching for a year and som months I think 💭 and I don’t understand how you only get 80k views approx after a month. I love you’re contente, you deserve more views . Keep it up 👍
@@isaac.e desagree, u just need time to adapt. Look Noted/n9ted/fpsnoted of C9, ex-R6 pro and now Apex pro player. His sens is insanely high (8-10cm/360°) and he is insanely consistent. I don't know why this idea that low sense has more accuracy than high sense has been established. Increasing the sense gradually is very easy to master the high sense, and in fact is more consistent, because less fatigue due to having to move less hand. And you have a fixed base that stabilizes your aim, the wrist
@@isaac.e I think this idea of less consistency comes from using high sense with the wrong posture. Basing mouse movement on arm / forearm. High sens is pure wrist aim and usually fingertip style
I've been playing palm for ages now and my aim just always lacked finesse no matter what I did to change my sensitivity around nothing ever seemed to work...until I started playing fingertip now on 750dpi and 6% sens I'm absolutely in heaven
I have a hybrid of both palm and claw. Good for tracking when playing on low sens and a good balance of fast movement and aim stability. Great vid as always BT. Keep up the grind.
Great video man, really appreciate how in-depth you went into everything. As far as I'm concerned this is the definitive video on this. After watching many over the years.
It's good to be accustomed to a wide range of grip styles. Different FPS mechanics will benefit from blending multiple grip types. If you play Overwatch, you'll like end up with 4-6 different grip styles for different heros.
This is the second vid I’ve watched on your channel, and I’ve got to say man you’re pretty informative on these things. Definitely earned yourself another sub and I think your channel is underrated! Keep up the good work man!
Perfect explanation. Had a larger G602 which forced palm/claw. Great for flicks, terrible tracking. Switched to a smaller Viper Mini which I fingertip. Much better tracking, some instability involved with side button use.
I appreciate you trying to go in detail on this topic. It's such a dense topic with a lot nuance, while dpi/mouse sens, mouse shape, and hand size being major factors as well. Overall great video!
I moded my model O- to allow some *elevated palm support.* As a result I'm having the best of finger tip and claw.. wide finger adjustments WITH palm stability for flicks.
Pretty sure shroud uses a relaxed claw? Right? Back when he played CS he arched his fingers but he doesn’t have them as raised anymore probably due to playing games with hold to ads as it’s easier to aim that way. Although from his mouse cam you can see him pull his mouse down with a relaxed claw (often when controlling recoil) which I don’t understand how he does that because that would mean he’s using a more fingertip style grip since he would have less of his palm rested towards the back of the mouse. If anyone has their own thoughts leave them below. Great video btw, very well made and explained! Subbed!
I use finger tip and lining the thumb on the side button with the pinky gives you a lot of stability while you're pressing the button ( sry for my english but i'm italian 🇮🇹🇮🇹🇮🇹)
I'm a palm user that rests palm on the mousepad and switches to fingertip grip fine movement. One thing I noticed is I like big mice with some material to rest my ring finger and pinky on there. Razer Deathadder V2 seems to be the best shape for me.
I was thinking of changing from claw to fingertip, but I think claw is the most forgiving grip and you can use the side buttons land have a little bit of verticality like the fingertip grip
Actually very nice video! It made me realise that i had fingertip grip and its not that good playing valorant so ill try to change to clawgrip! Thanks Brandon Taylor, you won yourself a sub!
You forgot to mention click timing. When you arch your fingers you can press with your force + weight which allows for better click timing and responsiveness. When using palm you are only using your finger*tip's* muscle to press the button which has almost 0 weight to press the button and use none of the rest of your fingers. He also forgot to mention hybrid which is self-explanatory and what I use, a mix of palm + claw (arched fingers).
I started out finger style, but since i was new and sucked at everything mechanics wise, i switched to palm because i was initially more consistent with it. Ive tried claw before, but i didnt get that the whole point is to flick with the wrist, and then detach to track. Whenever i tried claw id use it the same as palm. Didnt know you could combine the god aim with flicking. Bouta try this in a minute. This helped a lot
In my experience, palm grip is the best for tracking. Like literally insane. Claw grip would be better for micro flicks. Im not gonna even talk about finger tip grip... But with palm grip, you don't rest your whole hand on the mouse. You grip it with your thumb and pinky finger. This style fits a low sensitivity the best, as you would pivot from your elbow instead of your wrist giving you more control and less variables to manage when tracking and flicking. Palm grip minimizes the errors in aiming by keeping the wrist and fingers straight, unlike claw and fingertip grip 5:09, where the changes in the fingers' positioning introduce another layer of motion you have to control. For the scores, I would just change the "pressure" and "tracking" to a check. But you are right about verticality... When aiming consistently, it's important to have an anchor, which in this case would be the elbow. When dealing with verticality, you have to lift the elbow and remove the anchor to move up and down which can cause some inconsistencies in your aim. The anchor then becomes the shoulder, which brings proper posture into play. You can, however, practice and get better. In time (and with proper posture), you can track vertically with no problem, but flicking will still be slower due to moving your whole arm. Hmm... Yeah it seems obvious that you play with a high sensitivity. You put "God-like tracking" and "Pin point accuracy" on fingertip. I'd suggest watching Ron Rambo Kim's video on mouse sensitivities and precision, along with the mechanics of aiming. This will provide a better understanding of the importance of precision, consistency, sensitivities, and how the different grips can add to or take away from the sensitivity. For example, you get the most out of fingertip grip from playing with a high sensitivity and pivoting from your wrist. Fingertip grip provides insanely fast flick shots but at the cost of precision. With a high sensitivity, the dot on the mousepad becomes much smaller and harder to hit. On the other hand, palm grip benefits more from a low sensitivity and using your forearm or elbow and the pivot point. It allows you to minimize variables in the aiming mechanics giving you an easily repeatable method of aiming. Tracking becomes much easier to control and flickshots are more precise. Although a low sensitivity causes the target area on the mousepad to be bigger and easier to hit, the flickshot speeds are much slower. Claw grip can utilize the middle ground of both a high sensitivity and low sensitivity. With practice, you can improve upon the weaknesses of each style, but you will need to improve on different areas. When palm gripping, your precision will come easily, but your speed will suffer. So... you work on your speed. When fingertip gripping, speed comes natural, but your precision will be horrible. So... you work on precision. Claw gripping can utilize both the finger tip and palm grip at the middle ground, where you will need to work on both precision and speed. It also introduces more variables you have to be aware of and control when aiming. It takes the best of both sides and mashes them with the worst of both sides. But if you master the worst of both, you will be rewarded with the best of both and have the ability to transcend all styles of games.
@@reaperofinsanity3370 you can do that, but you wont be able to turn lol. It would be great for micro adjustments but you will need to move your arm to preaim before the micro adjustments. Your tracking and flicking will be super precise because the sens is super low, but it only covers a small area on your screen. When fingertip aiming, your anchor is your wrist. You would have to continuously pick up and drop your anchor to aim which isnt feasible. An "anchor" is something that stays the same no matter what. Its your reference point for aiming
Fingertip gripping does not mean that your wrist have to be locked to one spot. Fingertip grip users flick with the arm, but they do the final adjustments with the wrist and fingers. Try to use the side buttons while moving the mouse with the clawgrip, you will immediately see why the fingertip grip is the best.
Cool video! About the fingertip grip: you are using a suboptimal mouse. Get a shorter and lighter one and you will be able to not get blocked by your own handbalm and thumb anymore like now.
Imo the best is palm and claw combined for max comfort. The whole palm on the mouse withput your fingers going over the mouse (so basically you need a big ass mouse
This is probably the first video that I've ever run across thats shown off the pros and cons of these different grip styles in ways that related to my own experiences. Palm grips feel like they're slower to press M1/M2 and palm weighs the mouse down to me. My Fingertip/Claw grip has difficulty accessing side buttons without aim deflection or losing mouse control (because the thumb often has to lift off the secure grip to press the button.) Is also difficult to hit the mouse wheel if you're pressing M1 near the top of the arch due to how far forward/down modern mice curve the main buttons. Can finally share a video with someone about the complaints i have with modern mice!
Great video BT! Much needed video tbh had no clue grip i was using and needed to switch it up to get my gaming to the next level, hopefully this works, will be switching to a claw grip, is it possible on the skoll?
THANK YOU SO MUCH FOR THIS VIDEO! After watching this I realized im most comforrtable with fingertip claw, and im hitting headshots on top of headshots! tysm!
Very nice video! I notice nobody mentioned using a wrist rest-not even once in 834 comments!-what's up with that? Essential part of my desk furniture-on KB as well-since I had to swap mousing hand due to RSI.
Relaxed claw is not a relaxed palm grip. The palm doesn't touch the mouse. It's just a claw grip with slightly less arched index and middle fingers to reduce strain.
I use a variation of relaxed claw where rather than gripping the right side of the mouse with my ring and pinky finger, I sort of rest my pinky finger and control the front right corner of my mouse with my ring finger and rest the side of my hand on my mouse pad. its really odd and doesn't work well if you use hold right mouse to aim since it requires you to change grip but I play with toggle and it works for me because it's just so relaxed but I get a lot of wrist and finger control
Also I find that I can score really high on flicks and grid shot type aim trainers but my tracking suffers, or isn’t as good something I’m working on but is the complete opposite of what you stated, maybe it’s a personal thing.
Anyone else just do their own thing incorporate bits from all three like claw thumb for side buttons, finger for small movements, and palm set up for large movements and as resting position when not expecting combat?
When i started 'gaming' t the age of 9, i actually used 1 3 1 palm grip, it felt nice at the time but after 6 months I found out it wasn't normal, so tried changing it and found that it isnt as hard to pick up your mouse for readjusting, and ever since that I've been using relaxed fingertip with 1 2 2 grip
I just got my first gaming mouse, on from a budget (but pretty ergonomic) office mouse. It feels super slick but kinda slippery and I use a fingertip grip to game (R6) but it kept slipping out my hand when trying to flick/readjust. This video was super helpful as I now know thats a normal limitation of fingertrip grip, I didn't even know about claw and feel that could definitely help. Thanks for the upload (y)
I naturally hold the mouse with a claw grip. I've tried doing palm grip but it felt awkward for me. Also didn't like the instability with fingertip, so yeah whatever grip style feels natural is the right one for you.
Bruh I still don’t know what grip I am. Mine doesn’t really look just like any of these. The back of my palm is touching the back of the mouse, but the rest of my hand isn’t (minus my fingertips). My fingers also aren’t as arched as claw grip. I guess I’ll just never know...