Yes, but today for your creature to be good it has to make sure swords to plowshares would be bad against it That means that a 4+ drop has to generate a 2-for-1 by just entering the battlefield
@@sammysammyson ecpecially for recent standardcards Look at what is playable in standard right now... I have to admit hastestuff is playable too But generally the playable creatures are either stuff like cavaleer of flames that randomly kills the opponent or agent of treachery who doesnt care if he survives
@@redstonepro5412 I was referring to Swords and other cheap removal specifically; most of the played cards in standard will win you the game or generate extreme tempo and/or value (Brazen Borrower (not that it sees much play right now, but it does in Modern), Bonecrusher Giant, Agent, etc.).
@@charredhusk ya. first thing i though of was fires of yavimaya when i read his comment. printing that as uncommon into a rare fervor was just a dick move
You know, I never quite got what a Saproling is. But what I do know is this, it seems like none of them saw play in Vintage. Therefore I despise them as much as I despise garlic butter. But you should still do "Top 10 Vintage Cards (Minus Power 9)".
Fun fact: The two players who finished in the top 8 of PT Chicago 2000 with Rith, the Awakener were Brian Kibler and Jon Finkel. Kai Budde won the event.
Verdant Force was my boy back in the day, I won a couple of small, local tournaments with him at the center of my Overrun deck. Would use Natural order to tutor him up and then swing with a half dozen 4/4 trampling saps. Good times. Magic sure has changed. That deck was nearly undefeated in my playgroup, but not too long ago I had my friend play my old Overrun deck against a green Eldrazi scion ramp deck I made, focused around early denial with Thought-Knot Seers and Beast Within to buy time to drop Titans like Emny and it's just not even a contest. Overrun never made it past turn 6 even with shit hands from my Eldrazi lol. I miss when Magic was slower paced.
@@JulianHernandez-tn5gu Nope, but I do want to make a deck with it. I use a treefolk deck that uses Life and Limb and Sporemound to create infinite saprolings. The treefolks are there to hold the ground until I have all the pieces for the combo, and to kill with their toughness (using Huatli or that enchantment i cannot remember its name right now).
A note about Fading: the permanent gets sacrificed to the fading mechanic Only if you can not remove a fading counter to pay for its upkeep cost. A permanent with fading can stick around on the board for as long as you don’t have to pay for that upkeep cost of removing a fading counter.
Sits down at computer, "okay, 2 hours straight of writing, no excuses, no distractions" see a video about saprolings, the best mtg creature (fight me), "oh, okay, so some distractions".
I had a saproling deck back in the day. It was called There's a Fungus Among Us and it's so old none of these cards were in print when I played it. Multiple Spore Flowers and Fungal Bloom made me pretty durable in multiplayer games back when people actually played casual multiplayer instead of Commander.
I was so excited when Saprolings and Thallids returned in Dominaria. One of the first cards I remember having was a Vitaspore Thallid. Not a great card, but I was fond of it nonetheless, especially since I loved token decks when I first started playing.
Sprouting Thrinax is probably my favourite Alara card. He's the star player in my casual Devour deck. Unsurprising, but still a little odd to see no Thallids here. Nowhere near tournament competetive, but very fun in casual & hilarious with Doubling Season & Sporesower Thallid in play.
Tengo una baraja de Treefolks-Saprolings-Shamanes, y aunque tenga el campo lleno de arbolotes que pegan con la dureza, todos saben que los saprolings son los verdaderos enemigos a vencer en esa baraja.
"When that last fading counter leaves the card, it's sacrificed" should be "When you run out of fading counters to remove, it's sacrificed." It won't die until you try to remove a fading counter, but can't. Of course, this token's toughness is dependent on the number of fading counters on it if no other modifiers exist, so the creature will die as a state-based action, not sacrificed.
@@Bartleby1892 how so? instant, convoke, and buyback. sure it only gives 1 token, and is expensive with the buyback, but you can technically go infinite with it in the right deck.
@@aarlavaan Yeah sure, good point, solid defense. If you build a deck around it, it has a higher potential than the Migration, I'll admit that. Many "shit" cards have this potential. As a standalone though, you pay 2 or 5 mana for a 1/1, which you'll admit is terrible. Anyway, I don't want to offend any fans of the card. Do we reach a compromise if I call it "jank" instead of "shit"?
Love the video's and still inspiring me for my channel with your great content. Haven't watched through yet but hoping my foil Nemata Grove Guardian makes the list.
Saprolings are such a strange enigma to me. They're a pretty important creature type that most Magic players recognize by name(and could probably name a couple cards that make them,) but also find themselves limited to 99% vanilla 1/1s being shat out by different cards. This game is strange
Much like Goblin tokens, they’re made quickly and for less mana than other creatures would be. It’s much better to get 4 1/1 vanilla saps for two or three mana than it is to get 1 vanilla 4/4 for three mana. Also, unlike Goblins, saprolings have a HUGE emphasis on being reliably made, with things like Mycoloth, Tendershoot Dryad, and Verdant Force. Any one Saproling on your board has a pretty good chance of staying on, and sometimes getting that reliable 1/1 is just better than nothing.
@@thefunniestvalentine4789 It makes sense in context, I just find the design space to be a little bizarre(in a good way.) I'd be down to keep getting Saproling cards lol
Hearing anything about saprolings makes me curl up in a corner and want to die. My brother had a saproling deck that I literally could not beat. I suffered greatly.
This should have been an April Fools' Day list. Talking about "Top Saprolings" is about as competetive doing a deck-tech discussion about "Mono-Blue Homarids" This whole list has a combined total Nizzahon score lower than that unuseable fossil, Rorix Bladewing. Top 10 Homelands/Fallen Empires next? (Gave the video a "like" anyway, even though it made me feel old.)
@@NizzahonMagic Not quite. With Fading, when you remove the last counter, the card still sticks around until the next upkeep. With Vanishing, when the last counter is removed, the card is sacrificed. So Fading X = Vanishing X + 1. Best example is Blastoderm with Fading 3 being colourshifted as Calcidern with Vanishing 4.
@@NizzahonMagic, they are definitely not. Vanishing cards disappear when the last counter is removed via itself and Fading cards disappear when no counters can be removed via itself. This is like saying that Persist and Undying are the same thing.
I may be called an idiot for not getting it but I'm going to ask anyway. Why is Gristlebrand such a "scary" reanimation target? I understand a 6/6 flample creature is a pretty big creature but I never understood what his ability actually does
His activated ability + lifelink is what matters. He draws you 7 or more cards most of the time, which usually stocks your hand enough to reanimate more things, etc.,
@@NizzahonMagic ok now I get it. Yeah that is a pretty big deal especially with a big hand fill up like that. Thank you very much for clearing that up for me. PS I love your channel man,, I'm pretty sure I've watched every single list video you have made up to this point. Thank you for giving me something awesome to listen to at work and keep up the great work! I look forward to the next list.
Ghave can only be played in Eternal formats lol he def would never see play in vintage and now that legacy is unsupported by wizards its even less likely