The 3 phases of watching a Nizzahon Top10 1) I'm so sure card x is Nr.1 2) Card x is Nr.2, so you pause the video and scratch your head what could be Nr.1 3) You give up and watch the rest of the video. Aaaaand, sudden realization followed by a facepalm :D
You should do a "Top 10 Secret Decks" including: -draft decks that almost no one drafted, like Sam Black's Stream of Thought control in Modern Horizons, or Deathsie's Clear the Mind decks from WAR -decks discovered late into a format, i.e. tier 1 decks that existed but no one thought to create for months or years. I can't remember the examples I've seen but the community can probably help.
I'm kind of surprised Urza's Bauble doesn't have more points. A free cantrip that also counts as an artifact and also gives a little info seems, like, really strong. Is it because the draw only comes once your opponent's turn arrives?
Nice. This reminds me of my worst deck ever I played as a kid: It only contained coin flip cards. Core card was [[Kark's Thumb]]. And then other stuff like [[Stitch in Time]], [[Fiery Gambit]] or [[Mana Clash]]. Roughly 50% of the time it worked :D
Flowstone flood can be nasty... imagine getting a mana dork out turn 1, then stone rain turn 2, then destroy every land for 3 life and a random card from then on. Edit: fixed 'man dork'... even though it was unintentionally funny.
Wow ..and I thought this was about random effects and not .. randomly discard cards or Flip a coin. when i think of a card with a random effect there is only one card for me : Possibility Storm !!!
You know, at first I was going to be worried that there would be no cards with Vintage points on them in this list. Of course, I naturally forgot Mana Crypt exists. Personally, this list has sparked my desire to build a random EDH deck. But not one of those annoying ones with Thieves' Auction and Warp World. But something where I have to gamble. Maybe if I get my odds right we'll finally see "Top 10 Vintage Cards (Minus Power 9)." Also, here is something made by a random number generator, just to get everyone grooving: 84037240
mana crypt probably slips ppls mind bc the random aspect just doesnt matter. its basically a Sol Ring that trades the 1 mana upfront cost for an average of 1.5 dmg/turn. even if you take that damage 4+ times, most decks in Vintage were planning to kill you from 20 anyway so it doesnt really matter.
The "opponent discards at random" should not be counted on this top 10. They are actually an upgrade from the "opponent choose and discards a card" and not a disavantage ;)
@@destructimus "you can counter it" is an arguement you can make about almost any card, so i think force of will is unrelevant here. But i have a hardtime seing it would do more harm then Hymn. It would probobly be used as a one of in some BUG controll builds though
@@nallenthepuh agreed. 2 mana spells offer much less potential than the 3 mana slot. In legacy, if i'm not blitzing out the first 2 turns i'm playing heavy defense, attacking their hand and whatnot. Mind twist would cost 3 to achieve the same result, where I would rather be looking to do something better. Slipping a mind twist by with dark ritual or mana rocks though...
@@destructimus but if the games goes long it one hell of a spell to resolve. But in vintage you have more of the fast mana. A copule of moxes involved and its a diffrent story.
I stopped playing Magic the Gathering after Mirroden block but I still cannot stop watching videos like this. Thanks for the content. It is very much appreciated.
I took a looong break around the same time... very frustrating time, especially if you were playing extended. I've gotten back into it, mostly drafts but it's a lot of fun. I still hate artifacts, though.
Actually I'm not sure hippie wouldn't see play. I think its materially a bit better than thief of sanity, which saw a bit of play. Also, it's only a single color
Of course, Frenetic Efreet really showed why coin flip cards are bad- nothing like having a premier event come down to whether or not someone wins a coin flip.
It's interesting hearing references to vintage, looking at viable decks the other night the prices were between $50k-$100k+ for a deck. That leaves me to believe there's maybe what like 10 people in the world who even actually play vintage lol? is it even a format if there's nobody playing it? Seems vintage is more of a reference to the power 9 than anything else.
In the long, long ago, when I first started playing Magic, before the 4-of-a-card deck construction rule, my brother ran a deck with too many Dark Rituals to count, Mind Twist, Hypnotic Spectre, and quite often, he'd Mind Twist you for 4 or 5 on Turn 1. No coming back from that.
You forgot that the Efreet made the spell fizzle if it was targeted, which is important if it had a secondary effect. Also, I could genuinely see the Efreet seeing play in a standard deck if cheap boardwipes were common.
I think it would make an excellent video if you could combine your data with the work of a data visualisation channel. Like an "evolution of the best [...] card" kind of vid
If I remember right Hypnotic Specter was in the first or second historic anthology and I only play historic. And I can count on one hand the amount of times I've seen it played. All of which was only when it just came out, then never again.
There was a point in MtG history when it likely had a similar ratio. But power creep eventually took hold and "random" effects are a lot more controllable now, thus making the older random effects simply not consistently good enough to see legitimate play.
Ignite Memories is missing. Pat Chapin and Gab Nassif played it in the SB of their Dragonstorm decks at the 2007 World Championships. That alone would give it 4 points and there may have been other top results.
So, it actually has 5 points, but for some reason mtgtop8.com doesn't have the sideboard of Chapin's deck included, thus I only counted 3 points. So, you're right, it should be on the list.