Can someone explain to me why Breaking Bad memes are so huge rn? I know Better Call Saul is on its final season rn, I'm watching it, it's great, but it's also not the kind of thing you'd think *children* would enjoy. Tbh even as an adult it's a little slow for me at times. On the other hand, Breaking Bad ended nearly 10 years ago now. It's one of the greatest shows of all time for sure, but even at the height of its popularity the memes weren't nearly as prominent. You'd just see a few "You're goddamn right" or "He can't keep getting away with it" memes here and there, or maybe a gif of Walt from Ozymandias every now and then. Why now? What sparked this huge upsurge? People who haven't even seen either show are making these memes
@@joedorben3504 snowball effect, the memes keep getting recommended to a lot of people and the YT algorithm favors them rn. plus BCS final season means a lot of people are rewatching BB as well. and part of what you said is because meme culture is significantly bigger than it was in 2008-2013 when it originally aired
whos telling this to you guys? did Warners bought Netflix? edit: Netflix doesn’t own Breaking Bad but if Warner owned Netflix i imagine getting that character would be way easier
It’s the first “knock-off smash brothers” type game Edit: to all of you geniuses replying that don’t get it, it’s a long running joke in dunkeys fandom to compare things to death stranding aka “the first strand-type game” watch some more videos before commenting on things you don’t understand
I love how the last quarter of the video is used to talk about how the game is free. Really drives home the dunkey ideology that having a platform fighter is a human right
@UnfaithfulEvil 🅥 your content is dogshit? How do I know? 1, you compare yourself to bigger success. 2, you keep spaming your shitty comments here. Stop.
The most fun I've had with a "Smash-like" was playing Duck Game - it captures the sheer chaos that makes these games fun. I have never laughed so hard while trying to KO someone.
I did not enjoy the last season as much as the rest but I would not say it was bad. I don't mind that Arya killed the Night King but the only thing that is to criticize imo is that the Night King died to early. It felt like he was no threat and is like every other of those white walker things.
loving multiversus so far. Its great to have a smash clone on PC that not only has crossplay between 3 major platforms but also online matches that are actually pretty damn smooth for the most part
@eyow foou “might have over Nintendo” bro they already have like 3 things at the least over smash. Nintendo should go back to prostitution like in the 50s.
@@philorgneopolotin8762 it’s not as clearly defined as that, he still gives genuine opinions in non dunkview videos. His overall take on this game was made pretty clear in this one.
dude i spit pizza out onto my screen when you said yodas activity center how do you keep it so fresh after so many videos youre the golden king of video game comedy
The incohesive roster is the best part. Literally everyone begs for Goku to fight Superman or some other shit in Smash so Multiversus does the closest resemblance to that that we can get.
I actually really like the incohesive roster, it feels so ridiculous. The voice acting for every character is really good too. It's a game I play and actually laugh a lot while playing. Definitely not perfect but I'm excited for the roster to grow and become even more of a fuckfest.
@@austink2598 Fuck that, I want my game to have personality and a theme. There's no artistic cohesion in a game with such a disperate roster that you can't even classify them under one super conglomerate of rights holders. You might as well play MUGEN. Go play Rivals Workshop if you want a wacky roster that bad.
the target audience isn't for kids though, is it? I mean, all the characters are for older people. Steven Universe and Adventure Time were more beloved by teens than kids when they were airing, and in both cases, the watchers grew up with them. Most fans of both series are in their mid-early 20's by now....similar to GOT fans actually. Dunkey hasn't seen the shows, so it makes sense that he would assume that the colorful animation means that they're kids shows....but there's some intense not kid-friendly crap that happens in both. And if I show characters like Kirby and Bob-omb to non video game people, they'd never guess that the fanbase for those games are old enough to be GOT fans too. Dunkey loves kirby/mario, and for good reason--and other people his age love Steven Universe/Adventure Time for equally good reason. So yeah, all points aside, isn't' Multiversus pretty much exclusively geared towards late teens/young adults? (appropriate for younger, but geared for older)
You said that the roster feels like random toys you had as kid and thats actually what i like. Got some old stuff from peers and new shit that i got by screaming at the toy store
Yeah, i love Dunkey, but sometimes he complains about totally stupid stuff. The roster of Multiversus is amazing exactly because of the insane crossovers, nobody would ever imagine a game where Arya fights Bugs Bunny lmao.
I knew this game was gonna be gone fast but coming back to this 7 months later and I’ve completely forgotten about this game. It’s fun to see I was right and the game died in around only 3 months 😭
Dunkey is pointing out the things he liked and didn't about the game. Obviously there's pros and cons in his mind, both of which he goes over in a fair amount of detail. Does he need to slap an IGN 7/10 on it for you to get anything out of this review?
We need Elmer Fudd in this game. along with the Animaniacs, Neo from the matrix, Beetlejuice, Ace Ventura, The Joker, Dexter, Gumball, Mordecai, and Rigby. We also need Ed, Edd, and Eddy, Daffy Duck, Fred Flintstone, Jay Gatsby, Plank, Samurai Jack, Micheal Jordan, (because they already have Lebron so why not) The Atom, Willy Wonka, and Zorro. and this is just stuff warner bros owns directly
It's much more well put together as a fighting game, but has a lot of crust around the edges that make it harder for the average person to pick up on top of having an unfairly high cost of entry.
Nick is slept on. It’s tighter and you can actually play 1v1. I don’t see any copy paste moves or anything in nick, but the only “flaw” is the initial cost for the game. Paying for the game up front is and ideally should be the standard. I don’t want micro transactions in actual games (not iOS or android)
@@synthesiatutorials3081 i dont think nock is slept on its just ass. Music was ass. Stages ass. No voice lines ass. Games are much more tgan gameplay and tgats why it sucked
@@synthesiatutorials3081 It's slept on to the point of not having enough of an active playerbase to get into games. when you lose almost all of the large starting playerbase almost immediately something is wrong with the game
@@ibrahimalee23 I get that. I still don't see how you pick up an official WB platform fighter with hundreds if not thousands of IPs and expect cohesion. And with a little something for everyone and more inbound, I certainly don't see that aspect as a downside. Just about every other criticism here is fair and warranted, but stating "This is like a roster of the toys I had when I was a kid" as a downside comes off as a real "No fun allowed".
@@dontaericeart yea, its weird considering basically the same criticism is true of smash? like they're all video game characters, sure, and they're mostly kid oriented, but characters like snake and bayo are clearly very different. the only reason smash feels cohesive is because were so used to it
The roster might be crazy incoherence, but at least they had the good sense to make them visually consistent. Compare to Playstation All Stars, where you had cartoony Parappa versus grim dark Infamous dude. I honestly think this is one of the top Smash a likes I've played thus far. Jump Ultimate Stars and Rivals of Aether still better, but it might get better.
its definitely going to get better. more content is coming in season 1 and the devs are always making improvements like fixing hitboxes. remember this is still in the beta
I actually like All Stars a lot more for that reason. It's a game where characters from different universes fight, they shouldn't all have the same art style. They should look how they looked in their universe, rather than all meld together into a weird cartoon.
What’s funny is I completely disagree with his assessment and still found this to be an extremely enjoyable video to watch. I enjoy this game far more than the Nickelodeon game, which to me feels really bland. Also the roster comparison isn’t exactly fair since smash lets you play as a naked hair witch with guns and beat up a gorilla and a 2d video game character that no one under 50 had heard of before they were added (Mr. Game and Watch).
Yes, but those are still connected by a theme and role. They're major characters of popular video games, which Smash is a celebration of. Multiversus characters are picked because Warner Bros thought "Eh, just put whatever we own that's vaguely popular in there"
hey i played the nickelodeon game on ps plus and it was really awesome and the gameplay was way better than multiversus. but i kinda prefer multiversus even when the hitboxes are garbadge. for example neutral down attack with bugs bunny has such a low range that its completly useless
I've been having a blast in this game with friends. I really like the focus being on 2v2 matches so we have to actually communicate with what we're doing.
That's always the crux of my Multiversus recommendation. Play it with friends and it's fun. The rollback is really good and its F2P model proves that this can actually work for fighting games
@@dyldragon1 i want multiversus to really lean into multiplayer. gimme a 5v5 rumble with a slightly bigger map. i want hectic yelling and frantic button mashing.
Goofin aside I think the main thing Multiversus might have over Smash is that anything that's wrong with the game currently actually has a chance of being fixed
this is FAAAR better than nickelodeon all star brawl. to launch a game at $50, when it's supposed to tout it's unique characters and IP, then not having any voice actors in the game until a year after launch is a huge oversight. NASB felt completely soulless compared to Multiversus
NASB had 0 budget and the devs did what they could with the bare minimum they were given. They have added in voice-acting in the current state. MVS just has a company willing to throw tons of money around to make their game succeeds, with tournaments getting massive financial support.
@@eu4um releasing a $50 game with a 17 fighter roster then charging for additional fighters as well is going to kill your game. blame nickelodeon for not giving ludosity a bigger budget. WB giving playerfirstgames a bigger budget doesn’t diminish their work or effort, WB just gave them a better opportunity to succeed. nickelodeon should’ve done the same instead of half-assing the budget and expecting broad appeal and success.
Shame that Nickelodeon had wavedashing and stuff, and all that stuff is absent from Multiversus Like it's clear one game cared about the gameplay and the other didn't
I'd say its great if you look at it as it's own thing, and it's just okay if you're specifically comparing it to Smash (aside from the wifi connection and price point aspects). It definitely has potential to get even better though.
same tbh this game is easier for me to play and i have more fun because i have a chance of winning whereas smash i get so unbelievably wrecked every game its just not fun no matter how much i practice😂
@@frostedmocha the opposite for me, i find Smash easier to play and win than this game, it's weird i see my moves connect but the enemy doesnt take the move, the character flicks in the screen, Batman is wonky and buggy etc
Thats where the problem is for me, when I play this game the matches seem somewhat even but only because neither player can comprehend what they are doing and cant hit half their moves. Compared to smash where i can actually formulate combos that I plan out rather than throwing out 30 abilities at once and hoping they connect
I'd say this is far better than All Stars, and it's free, so that's pretty much a win-win. It focuses heavily on the 2v2 aspect and excels a lot at it because character combos have various different synergies you can play off of. This is helped by how unique every character's move set is. In All Stars, most of the characters reuse a lot of the exact same moves and animations, makes the whole thing feel very bland
Did you say that because you just wanted talk it done without actually playing it or did you say it in context that you mean it. did you know the devs of both games are friends. so its possible, that some characters will cross over between games
@@vinkennest3274 Well I've played both and can double down on what he's said. What turned me off from NASB is just how similar the characters feel and play. Not to mention the presentation is a lot more clean.
It’s not that they reused animations, it’s that they’re like 3 frames long because they don’t care if it looks like garbage as long as the characters have good frame data
I can't tell if hes being serious about roster cohesiveness or not, smash isn't cohesive just because its a bunch of nintendo characters, that isn't how that works.
Also of course kids know the fucking looney tunes, do kids know sephiroth or bayonetta? fuck no they don't and the only reason you think they do is because you have an unhealthy obsession with nintendo.
They definitely do- at least on levels of marketing and products like how most children know who Hello Kitty is. Might not have watched an episode but if they've been to Six Flags or walked down a Target t-shirt aisle they'll at least be familiar with them.
Bugs is in the beginning of almost every Warner Bros. movie. He's not a fucking character lost to time, same with guys like Daffy and Porky. Looney Tunes isn't a lost art, lol
Coming from someone who lives in the third world country known as Australia. It's nice having a smash type game to play that doesn't need me to sub to the worst online service available, ensuring every game will be a teleporting, rubber banding mess. Thanks for that Nintendo, very cool
I've put over 1000 hours into Smash Ultimate, many of them playing online with random and friends. I'd say roughly 1-2% of my games have any lag or rubberbanding whatsoever. That really sounds like a problem on your end.
@@343Films nah nintendo servers r trash and lag all the time for me too. I play via ethernet and when I did a speed test, the switch has a connection speed that is one tenth of the speed I get on my ps4/ps5.
Coming from someone who lives in the autocratic america known as china. We have fucking vpns made specially for game consoles so that you can play online games with people from all around the world with nearly no lag or latency.
A closer look could be if Dunkey is saying that Multiversus may suffer a significant drop in the playerbase over time, if WB keep a competitive focus rather than something that can be enjoyable for casuals. Buggs “git guds” Superman while he flying out, is an analogy of casuals quitting the game when they feel they aren’t skilled enough.
I didn't really expect to like this game so much, and I agree with a lot of the talking points in this video. But the fact that these characters are so in-depth and fully realized as their own characters is really incredible. They interact with each other when they get killed, they have custom voice lines for specific teammates and enemies, even the in-game text is in-line with what the characters might actually say. It's like the characters really just jumped out of their respective properties and just continued being themselves, which is really cool to me. Overall, I think if you're interested in this game, and you're between the ages of 7 yrs old to 70, you should definitely give it a try. And like dunkey said, it's FREE.
Those are all good points that I agree with, but multiversus has a functional online, which puts it above smash by default since you can actually play this game
@@arglebargle5531 I mean. You are comparing a 60 dollar game with over 20 years of experience only playable in a single console and limited with terrible online servers versus a F2P game made by a studio with any previous videogame behind his back but with actual good online. If you want yo compare MVS with something, compare it with Brawlhalla.
Smash online works most of the time. But when it doesn't work it becomes like you're trying to record a stop motion video. Multiverse is just had some weird ass rubber banding, at least the match still ends quickly instead of taking all day. But the thing about Smash Brothers is it's meant to be played locally. If your friends haven't become so afraid of your power, they don't even want to fight you anymore.
@@JesusHerrera-rl2rx Funny enough, it does basically everything that Brawlhalla does right, but also has an actual budget. The aforementioned functional netcode, good roster, despite some questionable choices, gameplay's fun enough even with its weird jank and balance, F2P with all of the gameplay-relevant stuff eventually accessible without spending money.
1:41 "Do children even know what Looney Tunes is anymore?" That sentence alone is enough to make me weep for this and future generations missing out on the golden age of kids animation. 70's - mid 00's.
I personally like the game alot, grew up with looney toons and cartoon network, and being able to play as Bugs Bunny vs Tom and Jerry is awesome. The game ain't perfect, the main setback is the janked hitboxes. Characters like Arya have ridiculous disjointed hitboxes, which makes 1v1 matchups impossible. The roster is small, but still growing, since Warner bros has more IP than Nintendo, and maybe even Disney. The Devs are working hard to release the public version of the game, so by then the game should be more polished.
nintendo litrally ran out of charachters and started using shit from other companies...half of smashs roster is trash ...no idea why this dude basing a brand new game like its suppose to have 60 charachters at launch
@@precisemotion Honestly if Nintendo can’t get a good 3rd party character they can always have their one millionth anime character from some niche RPG for their game
So as a joke I said to myself, "They should add in Mr. Six from the old Six Flags commercials" Then I realized that's not a joke, he's actually in the WB family, they could probably get that IP pretty easy
I been reading all these comments and I gotta say, why does one game have to win over the other? Smash is incredible and has been the top platform fighter for a whilllleee. Multiversus is amazing and has some great features and some things they gotta work on but hey it’s in fucking beta. That’s it.
Its wild reading these comments fighting for either game, imagine shilling and advertising so hard for any game when you don't even get paid to do it lol.
I would never in my fucking life use the word “Amazing” to describe MultiVersus. Mid maybe, but not amazing. It being in beta is not an excuse. The problems with the game go FAR beyond anything that can be fixed or patched. It plays like dog shit on a fundamental level. No amount of patching can get rid of that garbage floaty feeling and the horrible hit connection. It’s not happening.
@@Silver-nv4sr Dumbass take. People are allowed to like video games and talk about why they like video games. It’s not “sHiLlInG” to criticize one game that is blatantly ripping off another.
@@VonSnuggles1412 rriigghhtt. It’s tOtAlLy rEfReShInG how the game is still in beta, yet complete enough for them to take your money to unlock characters and perks. Very refreshing that it’s a mess of a game that plays terribly, but the shop functions perfectly! So you’ll never miss an opportunity to give them your money!
My favorite part of Multiversus is definitely when Bugs Bunny calls Superman a “dumbass bitch” when he wins, causing Superman to fly away in embarrassment