I also have some like: (+30) *I told you to Close the Back entrance!* : Backdoors entities apear in the hotel > (+15) *Take the death* : The time goes | down 2x faster | > (25 Likes) (+30) *The death Takes you* : Your timer is set to 15 Minutes but levers dont work > (-20) *In bounds* : Vaccum only does | 50 damage and teleport you back | > (+15) *Out of bounds* : Vaccum sucks | 2 closer players instantly | > (+30) *Stronger and Faster* : Vaccum Sucks all players when open (+33) *Curse* : once the time runs out, pulling an lever only make haste more slow for 10 seconds > (55 Likes) (-50) *Im Not like You* : Blitz | Dont Rebound and apear more Rarely | > (+20) *Like my brother* : Blitz dont | produce sound | > (5 Likes) (+25) *Like my cousin* : Blitz Can Rebound 2-5 Times (10 Likes) (+10) *El Goblino Everywhere* : No Gold can be found (15 Likes) (+30) *I bringed an friend* : Eyes spawn in the backdoor and Lookman Spawn more frequently >(20 Likes) (+10) *Peek a Boo!* : | Timothy can spawn in the Backdoors | > (30 Likes) (+30) *A Boo Picks you!* : Timothy spawns more frequently (35 Likes) (+25) *Sowy im shy >_
I'd like to add some of my ideas: (+15) This is getting out of hand : Blitz will spawn in the Hotel (+5) I can see everything : Eyes can spawn in the Backdoor (+5) Infestation : Timothy can spawn in the Backdoor (+5) Stop right there! : Halt can spawn in the Backdoor [Modified version of Halt: Appears at random, only appears behind the player and in front of them before despawning]. (+5) Cleaned out : No gold will spawn in the Backdoor (+10) No vials here! : No Starlight vials will appear. (+20) 100 meters from your location and rapidly approaching : No time levers will appear. [Haste is slower to compensate for this]. (-25) Time to kill : The timer goes down 2x slower (-25) Yeah I've got time : Time levers give you double the time (-5) Rushdown : Rush has a chance to spawn instead of Blitz
I've got a few modifiers in mind for the Backdoor -In a Rush: Rush has a chance of spawning in the backdoor. -El Goblino's been here: No gold will spawn throughout the floor -Time's up: When the timer reaches 0, any other lever cannot resume or cancel Haste. -Few seconds behind: All levers will always add only 30 seconds. -Power is cut: Almost all rooms will be dark rooms. -Waste of time: Time consuming rooms such as locked rooms, crouching rooms, staircases, and Maintenace rooms will spawn more commonly. -Could you go please? : If Blitz ever retaliates, he will take longer to resume his normal path. -Ransacked: No Vials of Starlight will spawn. -They serve pancakes!? : Snares have a chance of spawning throughout the floors. -What time is it? : The timer will not appear on levers or the doors. -Sub-witts: Dupe can spawn in some rooms. -White noise: The ambiance will not play leaving only a white noise playing as a replacement. -No closets? : Closets will spawn less often. -Look who's here: The Lookman will deal more damage. -The watchman: The Lookman will make no noise. -Ophthalmologist: Eyes has a chance of spawning. -Brothers in arms: Eyes will always spawn along with the Lookman -Stop! : A-90 has a chance to attack. -Sub-rooms: Entities from rooms have a chance to spawn. -Haste is here: Upon opening the first door, the timer is automatically set to 20 seconds. -Psst! You got the time? : Screech can attack in any room. -Haste Territory: Haste's screen effect will always be visible throughout the entire floor. -Stop screaming! : Haste's scream will constantly play. -Don't Dread on me: Dread replaces Haste. (Note: Dread will be faster than haste once the timer reaches 0. Flipping levers will cancel Dread's attack like Haste.) -Surprise! : Timothy can attack more commonly if drawers are opened. -Occupied! : Vacuum is mute. -Go Figure! : Figure will spawn in the last room. (Note: This will be a nerfed version of Figure with slower movement speed and hearing radius.) -Closer to death: Haste will spawn closer to the player. -You're in time out! :Levers will add either 30 or 60 seconds. Time added will not show on the lever. -Speedrun! : the lever at the beginning will be set at a certain time to which the player has to beat within that time frame. No other levers will spawn throughout the floor. (Floor -1 will always have the lever.) Hope these are cool!
" No closets?" makes it easier cuz blitz is only allowed to spawn in rooms with at least 3/4 closets " Occupied!" has zero effect cuz you'd only hear void after opening it, at which point you can just... see there's void there? "Go figure" makes no sense and at most takes a few seconds to deal with
@@sanderhankel9098 Go Figure could make it more challenging due to Figures buffed AI. Also, no closets wouldn't have any effect on Blitz spawn rate because there can be little to no hiding spots for the hotel version of the modifier. Occupied means "Vacuum is Muted" this also includes the sound upon opening the door.
These would be cool, but unfortunately Redibles has said that they have no plans to add modifiers to the backdoor, however adding backdoor mechanics to the hotel as modifiers is being considered
Here are some suggestions: (-70) Kick back and relax: there is no timer (+5) Eek a spider: Timothy can spawn in back door (-20) what’s the holdup?: haste is 10% slower
Modifiers that make the game easier like that are boring and a waste of the devs time. Also 5% for Timothy to spawn is way too much percentage for a 1 in 200 entity
the thing is, every sublevel doesn't have any modifiers, like in the backdoor or in the rooms there aren't any modifiers since modifiers are disabled in the backdoor and rooms entrace is blocked with modifiers, wich i think means that the other ligth caracthers (such as guiding ligth or the third ligth) can't interact within the sublevels. What could this mean?
My Backdoors modifier and badges ideas: Fitted for hiding -Hide now appears in backdoors -+15% Knobs -Requires Eviction Notice Where ever where he gone? -Blitz would rebound the same as ambush -+20% Knobs -Requires Dead Hell X The Rapid Infinite -Backdoors would have 1000 rooms and 3 hour time -+50% Knobs -Requires Old Place Hell Jeff and Lack! -Jeff's shop would appear at door 30 and their price changed -Crucifix: 750 Golds -Skeleton Key: 500 Golds -Vitamins: 250 Golds -Lockpicks: 250 Golds -Pls Donate Badge Tip: 50 Golds Each Donate - -35% Knobs -Requires Supporting Small Business Red Forbidden -Haste would never spawn -Levers aren't included - -25% Knobs -Requires Red End Im Early! -The time wouldn't be 1 min -The levers wouldn't make noise - +50% Knobs -Requires Red End Black Doom -Seek would appear at door 38 - 42 -Seeks hand not required -Timers reset when seek chase starts -Seek is unfairly faster (50% Speed and eating vitamins) - +55% Knobs -Requires You Can Run No Faster, End From The Figure -Figure spawns at the end of door 50 -You need to collect books with these shapes listed -Triangle -Rectangle -Square -Pectangon -Star -The fake books aren't required to pick up and would fall making figure hear your noise - +55% Knobs -Requires Sshhh! Get badges: Dead hell X: Play a modifier with +150% Knobs Old Place Hell: Play a modifier with +350% Knobs Red End: Play all modifier with haste and also with +80% Knobs
Some modifiers I also suggested for the Backdoor! An Eye for an Eye: Eyes will have a chance to attack or replace Lookman in the Backdoor. Wrong Door: Dupe from the Hotel has a chance to attack. I'm Rushing Here: Rush now has a chance to attack. Not Leaving You Alone: Screech can now attack in the Backdoor (dark rooms) Weaker Power: Curious Potions in the Backdoor become much weaker and less effective. Don't Get Too Close: Vacuum will now suck you out as soon as you open the door. Always Looking: Lookman will always spawn. Fewer Hiding Spots: Closets and Hiding Spots spawn less often. Stay Together: Void will kill a player if one player is too far from the others. No Lights: All rooms will be dark. Less Time: All levers only give an extra 30 seconds of time. More Time: All levers give an extra 1 minute of time. Back for an Ambush: Ambush will now attack in the Backdoor. Don't hide forever: Hide can now attack in the Backdoor. A Guide: Guiding Light will replace Curious Light in the Backdoor. Ssshhh: Figure can now spawn in the last door. Really Good Time: All entities in The Backdoor attack much less often. Don't Move: A-90 will now have a chance to attack. Pancake Traps: Snare can now spawn on the floor in the Backdoor. Pay Attention: Lights will NEVER flicker when Blitz arrives so you have to rely on sound. I'm Watching You: Eyes and Lookman will attack at once every room. No Items: No items can be found. More Items: More items can be found. El Goblino's Here: Less gold can be found. El Goblino's Scrounge: No gold can be found. El Goblino's Vacation: Much more gold can be found. Getting Halted: Halt can now attack in the Backdoor.
El goblino’s last resort: No gold can be found. +20% Moments before death: Time is now rubberbanded to 50 seconds instead of 1 minute and a half. Just to make sure: Levers can now spawn even when not necessary. The time can go up to 3 minutes. -30% No help: Levers will not spawn anymore, but the timer starts at 5 minutes and a half. Vials of star Iight will be critical. +15% Coming through: Rush from the Hotel has a chance to attack. +5% This is technically part of the hotel, right?: Rush, Ambush, Screech, and Hide can attack. +20% WAR: All entities from the hotel have a guaranteed chance to attack (except seek and figure). I think it would be appropriate if Halt’s room was a sort of warehouse. There will also be a 1 minute lever after halt since he can take a while to beat. Pest bait: Timothy can now spawn. +5% Interdimensional: The rifts can be found at door -51. -15% *This also means they can add achievements for crucifing backdoor entities. Opening up more locations: Jeff’s shop can be found at door -25. -40%. The items will be really cheap though, for example a lighter would cost 5 coins and a crucifix would cost 30. I think that would be fair. Also, there is a 2 minutes and a half lever in the shop
I have some modifiers: I have time: more levers will spawn -20% knobs Brotherhood (I don't think blitz and rush are related but I can't think any better name): rush will have a chance of replacing blitz 5% knobs It's quiet back here: all entities will spawn less -15% knobs I'm definitely not alone: all entities will spawn more often 10% knobs Void? What's that?: all side doors will have hidden rooms -5% knobs Wrong lever: there will be a chance of spawning a lever that takes time away when a lever spawns 10% knobs No secrets: all side doors will spawn with void (uncompatible with locked away forever) 10% knobs Lockdown: almost all rooms will be locked 20% knobs Time is gold: all levers will give less time 10% knobs I regret taking this way: all entities will spawn a lot more often 20% knobs I am speed: the starlight potions will be more effective -5% knobs
1:15 this is a difficulty nerf, usually levers dont spawn at all even when you need them 2:10 another difficulty nerf, blitz's only purpose is to waste the player's time, making it faster reduces the time wasted slightly 2:30 this is impossible cuz lookman tends to damage you before you can even see them
Modifier ideas: everyone is here! Every doors mob will be added . Locked up. Every door will be locked. One last time. There will be only one lever with 5- 20 minutes if you have more modifiers. Over & over. Blitz can spawn 40% of the time. Chaos chaos chaos! 5 random modifiers will be chosen, will be harder. I don’t know what the knobs should be for these modifiers so tell me what knob% I should make it.
The mine 2 modifiers is: Duping Adventure: Dupe will be in the backdoor (20% Knobs) Rushing Time: Rush will be in the backdoor to replace Blitz (-5% Knobs)
you know what? here is some for floor 2 too: Kaboom? - Fire rooms are much more common and using anything results in kaboom. Structural support - Earthquakes are no longer a thing Improved wiring - No light flickering Blitzkrieg (nº2 i guess) - Dread spawns after 1 minute in every normal room without figure Marathon - Seek chase from door 101-200, but its harder and cart section lasts from door 150-199. It can See - Figure can see No Electricity - No batteries can be found; Every room is lights out. The Conqsequences (of being in a falling elevator) - you start at 1hp, and walk 50% slower (unless its a seek chase) Im going to dread this - Dread spawns after 10s in every room, but it is visible Miss me? - Rooms entities also spawn; some rooms from the rooms may also spawn; Screw you. - A-90 spawns and a lot more (can be combined with Miss me?) Hurry up - Haste and blitz appear trough a easier version of their respective mechanics. Let there be fire - every room is a fire room, in exception of every multiple of 5 and special rooms
i got some knob percents for them, Kaboom? - +15% Structural support -+10% Improved wiring - +10% Blitzkrieg - +15 Marathon - +65% It can see - +30% No Electricity - +30% The Consequences - +45% I'm going to dread this - +25% Miss me? +20% Screw you. +15% Hurry up - +20% Let there be fire - +45% you like my ideas for your ideas?
modifier ideas i have: Quick look: Lookman spawns more often Fast Dash: Blitz moves faster but will not rebound I got this from someone: Blitz now behaves like ambush We got a guest: A random entity from the hotel (minus seek and figure) will be added Oh boy friends: same as "We got a guest" but now it's 3 random entities instead of 1 Everyone's invited: All entities from the hotel will attack Tick tock: The timer goes down faster Out of bounds: Vacuum replaces all un-numbered rooms NO TIME LEFT: Once door -50 is open haste will spawn but will move slower than normal but will not despawn when pulling levers and will only move backwards a bit
Got suggestions too 1: Only 10 points deducted Your only given a timer of 0:50 instead of 1:00 every time switching the lever. (+10% knobs bonus) 2: Go fast Your only given a timer of 6:00 minutes to escape the backdoors. No levers can be found. Speed is increased. (+5% knobs bonus) 3:Go faster Your only given a timer of 5:00 minutes to escape the backdoors. No levers can be found. Even more speed is increased. (+5% knobs bonus, requires Other way around. 4: Go fast, fast, fast. Your only given a timer of 4:00 minutes to escape the backdoors. Levers can be found. Even even more speed is increased. (-10% knobs deduction, requires Not five stars.) 5. Go quicker! Your ONLY given a timer of 3:00 to escape the backdoors. No levers can be found. Your faster than normal none of the entities won’t spawn except haste. (+10% knobs bonus, requires hotel hell.) 6. Faster, quick! No time left! You have to run from haste, no locked rooms can be found. No entities will spawn, except haste. Guiding light will appear and you have to follow him. Haste will disappear when you switched the leave at door -0. (+25 knobs bonus, requires Back on track.) 7. Better time to escape Less entities will attack often. (-10% knobs deduction.) 8. Worse time to escape More entities will attack often. (+5% knobs bonus.) 9. Worst time to escape Even more entities will attack often. (+10% knobs bonus.) 10. Never around back The match is endless. (+10% knobs bonus.) 11. Taking it way too far Lookman will spawn more often. (+10% knob bonus.) 12. Stop looking at me! Lookman will ALWAYS spawn in every room. (+20% knob bonus.)
curse of the draw: timer will start once you start the backdoor match, and goes down twice as fast. (20%) deathwish:timer goes down 4x and levers only spawn in subroom(40%) vacummated: vacumm now takes away 1:00 of your time and 90% health instead of killing you (-5%)
Higher timer! - Levers will instantly spawn if the timer is under 1 minute. And the timer will be 3 minutes. (-25%) 30 Minute Speedrun - the backdoor will now have 300 doors. The timer will be set to 30 minutes.
So would the hardest be Make Haste + Doors, Doors, All Around Me + No Time Left and all the ones affecting hotel entities and making blitz more annoying?
Here are some modifiers I made 'Two Steps Ahead' The levers goes down by 2 seconds instead of 1 second. +10% Knobs 'Conjoined Doors' Every monster from The Hotel will be present. +20% Knobs 'Lost your Mind' Every monster from The Hotel, The Mines and Rooms will be present. +40% Knobs 'Hey Again!' Jeff's Shop will be Present at Door -25. -15% Knobs 'Deafening Growl' The Figure will show up at Door -50. +25% Knobs 'Time Waster' You will start with 7 minutes on the timer and no Levers will be present. +40% Knobs 'Twin Trouble' Rush will attack only after the room Blitz had attacked in. +5% Knobs 'What's this doing here?' The Rift will be at the beginning of The Backdoor but will not be present at the Hotel if the object is taken from The Rift. -10% Knobs
Blitz Of Oof: Blitz will bring his mum and dad with him aswell so, be careful on what door you are on. If you are on door like between -45 and -40, It would mostly be like blitz on his own. Between -39 and -30, Blackout would spawn with blitz. Between -28 and -24 idk.
I have some suggestions for positive modifiers: "Impatient" Blitz will rebound less (-10%) "Extra time" more levers will spawn (-10%) "Lookman gets dunked on" Lookman will spawn less (-10%) "Hire a chiropractor" Lookman wont spawn at all (-15%) "Im gonna count to 3" Haste gives you 3 extra seconds after 0:00 before attacking (-15%) "3. 2. 1.75. 1.5. 1.25." Haste gives you 5 extra seconds after 0:00 (-25% + No progress) "See you tomorrow" Blitz rebounds only once every encounter (-20%) "See you on Monday" Blitz doesn't rebound at all (-25% + No progress) "Probably intended for visitors" Paintings spawn in the backdoor (-0%) "Let there be light" Light sources like lighter, and flashlight spawn (-15%)
Made some of my own. Could be better but for the most part im proud of it. Make Haste being renamed to "Out of Time," Imminent Demise: The door to the next room is unopenable when time runs out. (If a lever is pulled the door will be able to be opened.) +30% Adenosine: Vials of Starlight become less effective with each use. (maybe 0.5s decrease per usage) +10% ↓ Addict: Vials of Starlight start will have negative effects after enough uses. (After say five uses, you start slowing down, slowly losing health, and it becomes harder to see. Negative effects last longer after each use.) +15% Eyes on Me: Lookman now has a screen pulling effect. +5% ↓ Staring Contest: Pull effect is increased, Lookman only teleports when eye contact is broken. +10% / Scopophobia: Lookman does massively increased damage. +15% Time is Running Out: All time is halved. (Maximum of 30s from levers, min 15.) +25% What's the Time?: Time remaining is not displayed on doors. +10% ↓ Time to Get a Watch: Time remaining is not displayed on doors or levers, and there is no warning of Haste's imminent arrival. (Everything is unchanged when he arrives, just nothing happens before it.) +20% Intermission: When despawning Haste with a lever, the timer does not resume until the next door is open. -20% ↓ Lunch Break: Timer pauses until the next door is opened. -45% OSHA Compliance: The Vacuum will not spawn. -30% Out of Mind: The correct door does not have a timer model or door number. +10% / Misremembered: Doors to the Vacuum can now have a timer and door number. +10% [For Backdoors entities in the Hotel] Time Trial: Rooms 10-30 will have Haste's timer. (Halt cannot spawn, levers spawn through the rooms and are effected by Backdoor modifiers.) +25% Distortion: Blitz can replace rush. +10% Suffocating: Side rooms can be replaced by the Vacuum. +10% Abyssal: Dupe can be replaced by the Vacuum. +0% Flashback: Vials of Starlight can now spawn. -15% Otherworldly Observer: The Lookman can now spawn. +10%
I’ve got 4 modifier ideas for the back door: *I got no time* Absolutely no levers will spawn but you start with 8 minutes to escape +30% knobs (Fnaf reference) *Fell into my **-Trap-** Vacuum* Any door that isnt the real door to progress will be vacuum and vacuum will be stronger. +10% *Pay attention* Blitz will emit no sound when coming +10% Knobs *Time breaker* more levers will spawn but they will only Give 30 seconds more. +5% knobs maybe I should make more modifier ideas idk but what do u think?
I have an idea "we come with you!" Every second blitz will be replaced with rush or ambush (ambush will be 39%) +10 knobs And another one is for hotel "Not only in the back!" The backdoor entitys will appear in the hotel along side hotel entitys. (Haste will only appear every 10 doors and you would need to flick the lever) +15% knobs Oh yea and my mines modifier "seekify" every giggle will be replaced with screech but still have the giggle audio (Grumble reskin into giant screeches) And dam seek would require an additional lever to flush a level down (and other than worm all dam seek attacks would be active already) +20% knobs
I do have some You're wasting my time [+25] Blitz now has a chance to rebound from 2-5 times, and the more time you get, the longer he rebounds Wait wait wait wait! [+15] Now the lever only gives you extra 30 seconds My eyes burn! [+25] Lookman now deals 35 damages per second This place is already cheap [+15] Now theres only a few items you can found in drawers Why'd you make it cheaper? [+20] No items or coins can be found on drawers (except keys) Yeaah i got time [-50] Now the lever has more chance of spawning, and it gives you extra 30 seconds No time to explain [+30] The lever only gives you extra 15 seconds, however chances of lever spawning will be increased a little What? [+30] Now the backdoors has 100 Doors Aw man [+15] Vacuum has a higher chance of spawning Black Holes [+20] Every door without number frames will be a vacuum door (this means keys can only be obtained from drawers or on the ground) Wait what? [+10] Now the backdoor timer starts at the, well start Go go go!! [+15] Now the backdoor starts with 30 seconds timer at the start Speedrunin' time [+25] Less levers can be found AAAAAAHHHAHAHAH [+30] No levers can be found (except at the last door), but the door will be decreased from 50 to 25 Aw man this could be some good modifiers to be in the game!
a few i thought of: "i can see you.": lookman will still attack you in a locker "tick tock" the timer starts at half time. "gotta go fast" timer speeds up the more doors are opened "in my sights" eyes will spawn "social distancing" lookman will attack you if you're too close "timeless" haste constantly pursues you, but way slower. "minefield" multiple snares will spawn. "substitute" dread replaces haste "wanna see me speed run?" no time extensions will spawn, you're given 3 minutes (5 if gotta go fast is enabled) "flashbang" lookman will instantly kill you
I had a very weird idea for a modifier for the backdoor It’d be called KugelBlitz (which means black hole) Blitz cannot rebound, but instead turns every hidden room into a vacuum room and has a small chance to suck furniture (including closets) into itself, essentially eating the piece of furniture, instantly killing anyone inside the closet as well. (It can’t eat any keys though) It’s bonus would probably be like 20-35% in knobs? Idk though. This does seem unbalanced 💀
Suggestions: Blitzing through:Blitz is 2x faster and will rebound Dont look:If you look at lookmens feet it will attack Rehaste:Every time you get to 0 seconds on the timer you will get 10% less knobs Sucking machine:More vaccumes everywhere Blitzy Blitzy Blitz:Blitz will be slower than usual depending on your time Lookdeath:Lookmen will spawn if there is a lever in that room Hastestop:Haste cant go through walls/doors Leverday:More levers will spawn but with only 25 seconds each Shoping spree:Jeff and his shop will spawn on door -20 STOP IT!:if blitz is attacking you if he rebounds and you open the next door blitz will Desapper Sliding while hasting:If you dodge haste is he is going to get you,you will get 30 seconds to look for a lever Traveling to the past:Gloombats can spawn in dark rooms Error in contract: There is a 15% Chance that in a room you can get attacked by all the entities Diemen:Lookman can kill you instantly Pls mention
My suggestions: 1. Doors, Doors, Doors all round me will just make it so you get 1 extra knob per door. 2. Make a increasing pair where you can only select 1 ( locked and loaded and key x4, speed mods, like that) for "Well this sucks" add "Black hole" witch sucks your whole team in when you open the door. 3. Make a mod called "One is all I need" in witch when you drink the potion and get hit by blitz you don't lose 100 health, make it so you die.
Modifier ideas: red-light green-light (blits can spawn in hotel/mines), time is on the clock (haste is in the hotel/mines),looks for more(lookman WILL spawn in dark rooms instead, sometimes following(all backdoor entities can spawn),always following (all sublevel entities can spawn includes backdoor,rooms,figure rooms from floor2,giggles,grumbles,firedamp,light moths), no time! (time does not reset after entering the next door so better be quick otherwise dread will get ya oh and dread can spawn in any room)
Guiding thoughts (+5) Curious light is replaced by guiding light Reinforcement (+10) Ambush can spawn instead of blitz in some doors Look a boo (-15) Lookman is nowhere to be found Entityplacement (+20) Doors entities can spawn in backdoor Look who is here (+10) Hide can kick you in backdoor
(More suggestions for moddifiers for hotel)suggestions: best time ever: evryone will be slower ambush will never spawn even screech and eyes figure is more easier you only have to collect 6 books seek chase is easier too SEEING 8: 8 eyes will always spawn THINK EVEN MORE FASTER: screech will have MORE MORE less time to react you will never know what door ur at: every door is like dupe but you don't know what door your at seeing none: eyes will never ever spawn I'll never come: screech will never spawn ever that's it
some other modifier ideas for backdoor 15%- - - wrong one buddy(Dupe has a chance to spawn) 30%- - -Watch out (the lookman is gaurenteed to spawn once in every room and is able to move around) 45%- - - Do you mind?(Vaccumn has a chance to spawn in any room in the form of holes/tears in the walls and floor) 25%- - - Come on go faster(blitz never despawns and keeps going forward and rebounding randomly for 30 seconds) 15%- - - is this the last one?(entety jump scares have a chance of playing when entering a new room like blitz or haste for 2 seconds) and i know that these are pretty bad but i dont really care they wont get added anyways
Since Floor 2 is out and some comments make interesting modifiers, I decided to make mine. (-5%) This Is Falling With Style - you can fall down rather than use the ladders. (+30) MY LEGS - -50% movement speed (-10%) Backpack - You can carry up to 10 unique items. (+25) Rip-offs! - Items battery usage increases and is less effective. (+90%)(No Rifts) I'm A Ginger Bread Man! - Seek chases you through the whole floor. (excluding Room 101, 150 and 200) (+35%) Noclip From The Backdoors - Backdoor monsters appear in your run. (+40%) Say No Good, See No Good, Hear No Good - Most rooms are now flammable and dark.
i have some ideas: Im the one walkin here: Rush is Guaranteed to spawn at least twice (+10) You Cant Hide: Seek Can spawn in the backdoor (The timer will be increased by 2 minutes) (+25) Librarian: Figure & The Library Spawn in the backdoor (This version is smaller and the code is only 3 numbers and there are 5 books) (Timer gets increased by 5 minutes) (+10) Back in the Hotel: Every Room has a chance to be a hotel room (+0) The Plants: Greenhouse rooms can appear significantly increasing chances of Rush & Blitz (+10) Turn Back: Halt Can appear in the backdoor (The timer gets increased by 1 minute when inside halt’s hallway) (+10) Psst: Screech Significantly Spawns in the Backdoor (+5) Rebound: Ambush can spawn in the backdoor (+5) Double Rebounders: Ambush is guaranteed to spawn and has a high chance of spawning at the same time as blitz (+15) The Duper is back again: (Dupe can now spawn in the backdoor) (+5) No Time left: Haste Doesnt Despawn when the levers are pulled after the timer runs out (+30) Hell: You can Crucify any curious entities (-20) Voice Acting: All entities including Rooms & Backdoor have voice acting (-20) No music: The Backdoor Soundtrack doesnt play (+0) You aint pulling that lever you’ve already got no time left: Haste is significantly faster (+10) Faster Rebounder: Blitz is significantly faster (+10) Rebounding Everywhere: Blitz can spawn in any room (Not including Halt or Seek, if appeared in figure it will just act like rush and not follow you) (+10) Whispers of chalk: A-120 can spawn (+8)
Modifier ideas cuz i was bored. More for me! (-70) All items from hotel have a chance to spawn. Less for everyone...(+20) there is no items except keys. I have the higher power! (-50) Cruxifixes have a chance to spawn. Higher power modifier comes with badge. "Give me a second!" Use a cruxifix on Haste. (this only stuns haste) Other achievement: "I wonder where that went.." attempt to use a cruxifix on vacuum No treat! (+10) Less time stuff will spawn. Strong pull (+10) Being near vacuum slows down players Dynamic duo(+20) Giggles and Screeches can spawn. This is my friend (+10) Blitz can spawn with Rush Are we there yet? (+30) Blitz is much slower No wonder this place is old. (+20) Bannana peels can spawn Happy family (+70) Rush, Blitz, Seek, Screech and Ambush can spawn Nice one. (-30) Floor 2 items can spawn Crowded (+50) Everything can spawn Ooh fiesty! (+20) Blitz spawns much more Now its clean. (+10) Vacuum spawns much more What are you doing?! (+30) Looting drawers does 5 damage (except locked rooms) Adrenaline (-20) speed boost when hurt or lights flicker Rebooted (-90) Time stuff has 50% more chance to spawn when out of time.
I have some modifiers suggestions: -Backhell: beat backdoors with 100% modifiers. -Haste, haste!: the lever's extra seconds will reduce to 50 seconds. --theres more but i ran out of ideas--
I have a modifier suggestion it's Do not skip leg day seek can now appear in the Backdoor between doors -20 - -16 and doors 10-4 which would be way harder because vacuum can appear in the seek chase so you must rely on curious lights glow knobs- 20+
My business is always on: Jeff shop can be in the door -1 -10% knobs I thought it will be nice since there is no pre-run shop and when you go to door 0 you can't buy anything
Modifier ideas I got no time / its hasting time! (Cant choose lol) You will have a set amount of time from the start, no levers will spawn, so if haste spawns, your dead
There is my suggestions (can be bad tho): You were there now you're HERE?! seek can appear in the backdoor (gives +10 knobs) I need to figure out this even more: figure now can appear in the backdoor (gives +10 knobs too) It can be used only with Doors, doors, all around me.
yo, those ideas are actually pretty cool, LSPlash said that they probably add modifiers to the backdoor after THE MINES release and i really hope your ideas are gonna be added to the game!
some ideas for them Room for everyone. Backdoor now features Rush, Ambush, Screech, Eyes, Snare, Dupe, Halt, Timothy, Hide, Jack, A-60. A-90, and A-120 +25% knobs. No Breaks Haste’s timer is reduced by 50%, but levers spawn more frequently. +15% Knobs Resupply At door -25, jeff’s shop appears. -40% knobs. Ultimate Blindness Lookmen now one shot the player. +20% Knobs.
I actually came up with several of my own, some are very similar to your ideas but here’s some of my ideas: We’re Speeding Here Too: Blitz has a chance to be replaced with Rush and Ambush simultaneously. I See You Too: Where Lookman doesn’t spawn, spawns Eyes instead. I’m Ugly :< Lookman deals damage instantly if player looks at them. I’m Hideous :[ Lookman no longer teleports to a random spot after being seen. …And I’m Short >:( Lookman is significantly shorter, greatly increasing the odds of looking at them. Leveraged Resources: Time levers will only spawn every tenth room. Dude, Where’s the Lever?: The initial lever at room -50 is no longer there. Vacuum Chamber: Vacuum has a stronger pull. Vacuum Nozzle: Vacuum has double the suction range. Night Sky: Vials of Starlight are more common. Cloudy: Vials of Starlight are rarer and have reduced effects. Overcast: Vials of Starlight cannot be found. I have more but a lot of people have said similar stuff as well and most of the ones I didn’t say are modifiers that can add positive effects.
My suggestions Doors for more! All entities from the hotel will be in the backdoors. %25 Knobs Backdoor Rushin’ Rush would spawn in the Backdoor. %5 Knobs Eyes wannabe Lookman’s spawn chance increases. %5 Knobs That’s all
i have one: The Hour Passed: Dread will spawn chancely once a door is open Better be quicker than that: Dread will always spawn and quicker Pull that lever!: Haste will spawn once a door is open and must pull a lever to survive untill the next door. Crucifing In hand!: A Crucifix will spawn rarely in doors or in drawers.
Pain-struck All non-fatal damage slightly boosts your movement speed and item use speed for a while (ex: lock picks, keys, flashlight and lighter when half usage) start with +25% health -10% Requires "Herb Of Viridis" Seems Familiar Adds Blitz to the hotel +5% Stare Back Adds Lookman to the hotel +5% Listen Up Adds Vacuum to the hotel +5% Timed Advance Adds Haste to the hotel (you cant stay in a room for too long) +10% Backup Necessary Adds the backdoors entities to the hotel +25% Requires "Backdoors badge" Awards "Backup Attack" If you have any modifier ideas, and if its ok with you, ill add them to my list
Here’s some mods! Truly Figured Out: Figure will spawn on door -01 and you need to find 3 levers to escape. (+15%) Better Start Running: Seek will spawn on door -10 and do a chase. (+10%) Crucifixion: The crucifix can now spawn in the back door. (-100%) Starlight: The starlight vial gives you more health. (-75%)
The fact you named one of the modifiers “I always come back” reminds me of the line that William Afton/Scraptrap from FNaF games 6 to ultimate custom night says upon you getting jumpscared by him. Timestamp: 1:01
i have my own too 1. crossover: entities from the hotel will join the back door (+20% knobs boost) 2.tick tock: instead of starting with 1 minute it will start with 15 seconds. (+15% konbs boost) 3. time is ticking!: the time will go 2x the speed (+30% or higher) 4.insanity: haste will have a chance to spawn every 10 doors and youll need to find a level to survive him (25% knobs bioost) 5. double trouble:when enabled hide will attacked 2x faster when blitz is attacking (+15% knobs boost) 6. helping hand: curious light will now light up keys and doors (-5% knobs boost) BADGES speedrunner (have 50% knob boost) speedrun specalist (have all modifers activated expect helping hand)
Hotel for more (Requires Other Way Around and Back On Track) Rooms and hotel entities has a chance to spawn in the backdoors. +150% I'm rebounding here Blitz will rebound 5-10, cannot be with Hotel for more. +60% Turn off levers Levers will *NOT* spawn above -30 door. +10%
I have an idea , I’m watching you , it will make The Lookman spawn more , +3% knobs , Wrong Number it would make dupe spawn in the backdoor +5% knobs , Battle of Wits it would make Dupe almost always spawn in the backdoor and set to max difficulty +15% knobs, Figured Out it would only work with the Doors doors , doors all around me modifier and it would make figure spawn on door -50 and -99 , it would make the library like room and there would be 4 1:00 levers to press so haste dosent make it impossible +15% knobs , Uh oh it would activate 1 random modifier +10% knobs, So unlucky it would activate 3 random modifiers +20% knobs , Chaos , Chaos , Chaos it would activate 5 random modifiers +35% knobs , Stop right there! Would make A-90 spawn in the backdoor +10% knobs , Room for more it would make all entities from the rooms spawn both in backdoor and hotel (you will be able to go to rooms without any other modifier) +20% knobs , Electrical work , it would make when blitz or Lookman spawn it will not flicker lights +5% knobs , Bad Electrical Work it would disable entity warning (flickers) and flicker sometimes but fake , would make dark rooms spawn more often +15% knobs, Lights out it would make every single room dark except last room +20% knobs , El goblino was here too it would make gold spawn less often +5% knobs, El goblinos payday , no gold can be found +15% knobs , DIDNT skip leg day , it would make you faster both in backdoor and hotel -60% knobs , MAXIMUM OVERDRIVE it would make you insanely fast both in backdoor and hotel -150% knobs , El goblino on break would make gold spawn more -50% knobs , Itchy it would make Timothy spawn in backdoor and it would do 1 dmg every 2 secs , lasts for 2 mins the venom +10% knobs , Rent’s Due it would make hide in backdoor spawn as fast as possible +15% knobs , Crucifix it would make in the backdoor a chance of in any drawer or table of spawning a crucifix +0% knobs (crucifix only usable in backdoor entities or rooms entities) , Room for much more , it would make backdoor entities spawn in hotel and rooms , Achievement Ideas : I’ve got more time , Use a crucifix on dread Less Hasty , Use a crucifix on Haste Out of my rebound , use a crucifix on blitz Don’t look at me , Use a crucifix on The Lookman Im cleaning dust , Use a crucifix on Vacuum Look away , survive The Lookman Out of my brother , Survive blitz (in a closet) I’ve got time , Survive Haste
@@suhamdilsizoglu2513I said a modifier that makes any drawer in the backdoor have a chance of having a Curious crucifix that only works on backdoor entities or rooms entities
Modifiers ideias dont worry there will be more +10 backdoor entities spawn more often Chased +20 backdoor entities will spawn way more often No Breaks!+30 backdoor entities has a extremely high spawn rate Timeless+15 Time ran 2x faster Need more time!+25 Levers are no longer guaranted stalking you+5 Lookman spawn more often I will be always stalking you!+25% Lookman will spawn way more often and will be set to maximum dificulty(He will teleport closer to your vision line and will breaking lights way more and also deal 40 dmg and making you screen darker if u close to him) Training with ambush+10 Blitz is way more faster Peek a boo+10 Light will not flicker when blitz is coming Fight with wind+15 Vacuum doors will be always open and a wind will try to push you into it every door you pass vacuum wind will be stronger Dupe the best trainer+20 Vacuum will spawn way more often and will be set to maximum dificulty(He now can put doors sign and will also no longer emit wind sound and if you open the wrong door you die) faster than lighting+15 Haste is 2x faster I will always chase you+25 Once the timer run out haste will spawn more far from you but will never despawn levers make him go back to the start
concept name for the badges who unlocked the backdoor?!: beat the backdoor with at least 50% bonus using modifiers no time to talk: beat the backdoor with at least 150% bonus using modifiers
I've got some modifier ideas as well. Beserking Blitz (+15) : Blitz never flickers the lights, he's twice as fast and unfair as ever Screeches, Screeches, and more Screeches : (+15) (Need the "I Always Come Back" modifier) Screech can now appear in light and dark rooms (This will apply to the hotel, though you wont need the required modifier) Hasteful Eraser : (+15) : Haste now deletes rooms that he passes through. Taking The Toll : (+15) : Dread's chances of appearing in the backdoor will now increase Deep Curse : (+15) : Depth from the april fools update will now spawn (He will have a different sound and a new jumpscare. This is also a Mines modifier) Too Greedy : (+15) : Like deep curse but it brings greed. (Another mines modifier) CopyCat : (+30) : This modifier will : -Add 100 doors -Add all the hotel entities (Seek not included but figure is) -Add Electrical Room I will add a modifier each 10 likes. I might be too late.
*GET OUT WHILE YOU STILL CAN!!!*: Haste is 10% faster, Blitz attacks more often, Blitz always rebounds twice, Blitz is 10% faster, Lookman is in every room, Players move 5% slower, Vacuum can you reach you twice as far Implosion: Vacuum is in every room, Vacuum can you suck you in at 75% of the Player's speed, Vacuum can reach you from a decent length
My ideas for backdoor modifiers *Claustrophobic:* You are UNABLE to enter a locker, forced lockerless run, (+25) *Bigger 'n Better than ever:* The backdoor has 150 doors instead of 50. (+40) *Confusing layout:* Some rooms from the hotel and rooms may spawn with a decent chance. (+0) | *This isnt the backdoor.:* Rooms from the hotel and rooms WILL spawn with a VERY HIGH chance. (+0) *Backrooms:* just adds the rooms entities. (+25) *Big Boy:* the lookman does much less damage. (-15) | *Weakling:* You have 36 health. (Lookman is the only one who cant instakill and he does 35 dmg maximum) (+25) *Red Mist:* Haste spawns instantly after opening the first door, is extremely slow, and will inevitably catch up if you dont speedrun the backdoor. (no timers) (+25) | *Blood Hour:* Red mist, but the rest of the backdoor entities exept for the lookman are replaced with A-60, A-90, Hide, and jack's red room rarity is 1in20 (lockers = 1in20) every room. (+30) *Come out and play:* Blitz rebounds a bunch every encounter. (+10) *No, no please no..:* Adds atleast 4 randomized entities from the 2023 aprilfools. (all rush variants included in one) (+25) *Befriended:* Entities spawn much less often, and the timer spawns more. (-10) | *Lets try to get along:* Entities spawn ALOT more at the start of the run, and alot less at the end of the round. Timers also goes from rare to common (+10) | *They dont like you:* Entities unfairly spawn often, and timers are rare between rooms.* (+20) *Take a step inside:* If a room has vaccum, both will be lit up by curious light. (+10) *No Privacy:* The lookman can teleport and has increased chance of appearing. (+10) *Replaced:* Only rush, eyes, and dupe spawn in the backdoor, but only haste stays. (+5) | *Family Reunions:* Rush and ambush are here with blitz, eyes with lookman, and dupe with void. one of the 3 bunches will be together or a few rooms apart. (+15) | *Crowded:* Rush, eyes, dupe, snare, screech, ambush, and the rooms entities are here along with the backdoor entities, who spawn alot more often. (+25) *Doomsday:* The Following modifiers combined into chaos: "They dont like you", "No Privacy", "Come out and play", and "Red Mist", and "Backrooms". (Requires "NotFiveStars" badge, +40)
I think any entity modifier should turn into a hotel counterpart for example any blitz mods turn until to rush or ambush in the hotel and any void mods turn in to dupe moda
Every modifier ideas are flawless which is not common in other's idea. Though I think the doors one should be +10% because extra doors already carry you a lot of knobs (I am not sure if opening each doors gives a knob. If not it's best that it stays on +20%)
Here's some suggestions! Your to slow! Makes blitz slower -5 knobs! Rushing through it! Rush is not added to the backdoor! +5 knobs! A better timing! Adds 1:30 levers! -15 knobs! Not haste! Makes haste slower and gives more time to find levers! -15 knobs! Time to run! Adds 80 doors to the backdoor with seek in door 50-60! +15 knobs! It's puzzle time! Adds figure to door -50 with a 10:00 timer! +15 knobs! It's shiny! Adds curious light to levers! -10 knobs!