(you probably already seen the previous 2 comments, this isnt hate, just criticism but this time im comparing hardmodes to the normal versions of the levels), ok so, hardmode sublevel 1 should have regular smilers in the maze part instead of the blue smilers but pretty good, sublevel 2 music shouldnt be sped up and there isnt that much changed except a few tighter gaps, a few blue smilers and a tiny bit more buttons, sublevel 3 beginning doesent have much changed except tighter gaps i think the darkened frown part is pretty decent hardmode version the fake walls should be a bit more obvious like make them green inverted walls with a very tiny amount of transparency and i like the mini extension so semi decent hardmode, sublevel 4 should be longer compared to the normal version since yknow its a hardmode, sublevel 5 doesent really add that much other then fog and the wraith "nerf" was basically removing wraith since it was to slow to even catch up, sublevel 6 should have just been an extension instead of a few chasing walls, sublevel 7 has the same problems except now the chasing wall is much faster, sublevel 8 should have just been an extension (with the faster chasing wall, fake red buttons, more dark red time, and less blue button time from the current sublevel 8 hardmode) sublevel 9 should have been an extension (i know i have said this so many times but seriously its just to short) and dont make the fog more but add a few smilers instead, sublevel 10 has the same problems as sublevel 5, sublevel 10, sublevel 15 and sublevel HM-5, most of sublevel 11 chasing walls should be removed except for the first and last chasing wall, (alright now were at 16-21, im gonna hope its gonna be better then the previous ones since i havent watched it while currently making this comment), already said my opinion on sublevel 16, the fake walls on the static part in sublevel 17 should be upside down so its more obvious and its too short, sublevel 18 is too short, SUBLEVEL DINNER IS THE WORST SUBLEVEL EVER SINCE THERE IS NO GAMEPLAY AND TAKES 9 MINUTES TO COMPLETE, sublevel 19 is too short, i like how sublevel 20 has a few changes to the sublevels (very minor but at this point i will take anything) but should have its own chase thing at the end of the lap 4 sublevel thing, sublevel 21 has almost the exact same thing as the other breaks except 4 buttons which should have been like a different thing instead of what we got