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My Thoughts On Juno In Overwatch 2 

Flats Two
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29 окт 2024

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Комментарии : 310   
@SaintoftheHonest
@SaintoftheHonest 3 месяца назад
It would be nice if the hum in the bg of Juno's ult changed pitch slightly as more people were buffed by it, so you would get the dopamine by hearing "this is higher pitch than normal, I'm getting more impact"
@bohdanpyzh2712
@bohdanpyzh2712 3 месяца назад
Or they could add a visual counter, like for Lucio's aura
@IVISMiLESIVI
@IVISMiLESIVI 2 месяца назад
Or she could moan erotically
@Not_Ciel
@Not_Ciel 3 месяца назад
Juno is the only character I’ve played where when they took her away and I went back to playing normal matches, I said “Man I miss being able to play Juno.” I didn’t have that experience with Venture. Juno is great and I honestly might make her my support main.
@linksora7120
@linksora7120 3 месяца назад
I like juno but I felt this way about venture and now venture is my best dps immediately. But as a ball player it feels right they click so well with me
@Kimshu6
@Kimshu6 3 месяца назад
I can play most supports and when I played her I was like "Ooo, she might be up there with Kiri or Ana for me". Like I could totally see myself trying to climb on her
@Enwickote
@Enwickote 2 месяца назад
I miss her so much lol cant wait to play her again
@bohdanpyzh2712
@bohdanpyzh2712 3 месяца назад
I appreciate that Juno isn't trying to be edgy like Illari or Kiriko in her voice lines and interactions. She's just a good bean
@JhonnyStone100
@JhonnyStone100 3 месяца назад
Good bean is boring asf. We want edgy kiriko and that’s not possible because her VA is a snowflake incapable of being deviant. Another reason why she’s boring
@Fazmi-_-
@Fazmi-_- 3 месяца назад
illari literally killed her whole tribe
@trashcan7140
@trashcan7140 3 месяца назад
Kirikos not edgy tho, shes sassy at most
@enano8579
@enano8579 3 месяца назад
At least Illari has good reason to be a brooding edge-lord. Kiri just comes off as rude and out of touch.
@youareavirgin.7040
@youareavirgin.7040 3 месяца назад
kiriko is not edgy 😭
@ThatGuy89002
@ThatGuy89002 3 месяца назад
4:18 "if ana came out today people would argue she should be able to headshot" [looks at the last whole season where people wouldn't shut up about wanting to keep Mirror Ana's headshot]
@dmwanderer9454
@dmwanderer9454 3 месяца назад
And mirror-watch proved that was a bad idea. Feels good, terrible balance
@BuddzBunnyHD
@BuddzBunnyHD 3 месяца назад
It's a dot poison arrow. Makes 0 sense for headshots
@theveryaveragegamer9865
@theveryaveragegamer9865 3 месяца назад
And those people are what we call a little bit silly in the brain.
@duongnguyen-s1i
@duongnguyen-s1i 3 месяца назад
@@dmwanderer9454 but they didnt change the numbers for it. the base is still 70. or 75 i forgot and with the headshot is 140 or 150. if they really give her a headshot they would nerf the base dmg to something like 50 or 60
@dmwanderer9454
@dmwanderer9454 3 месяца назад
@@duongnguyen-s1i Yeah, and the problem with that is you are essentially killing Ana in lower ranks to make her gross and OP in higher ranks.
@kebekblood
@kebekblood 3 месяца назад
the only thing I 100% want for Juno is the ability to fly lower by crouching. I accept the idea you can't fly higher by holding space bar, but I want at least the ability to get lower without cancelling my flying.
@SidewaysGts
@SidewaysGts 3 месяца назад
Agree 100% on this.
@Enwickote
@Enwickote 2 месяца назад
Yes pls
@threebee7842
@threebee7842 3 месяца назад
3:27 you also bestow speed by shooting the ring through people, if you shoot it at someone and the ring pops on the other side of them they don’t even have to touch it to be sped up, used this to pull so many of my tanks back out of a bad position
@bohdanpyzh2712
@bohdanpyzh2712 3 месяца назад
And they can get a double speed boost if they're going in the same direction - first from the projectile, then from the ring, extending the duration
@kinisiko
@kinisiko 3 месяца назад
Also teammates nearby you get the speed boost even if they dont touch the ring
@randomuser6110
@randomuser6110 3 месяца назад
i somehow didn't even realize you don't have to go through the ring to get the boost (though i didn't have a chance to play too much in my defense)
@chada4806
@chada4806 3 месяца назад
I think it's telling that the main issue i have with her is the audio mixing. The enemy Juno bullets are too loud for me
@contentconsumer3743
@contentconsumer3743 3 месяца назад
Yees
@MutatedAmerican
@MutatedAmerican 3 месяца назад
When it comes to Juno, I like her for what she has already. Though I do have one QOL change I'd like to have, I don't think anything should really change in her kit. I like how her Mediblaster functions much like Ana's and that it requires aim to get value from Juno. I am also in the favor of not adding a headshot multiplier to Juno as that would just make her too strong due to her already overwhelming kit. If anything, I would not be against the idea of improving her falloff range as to have her feel a bit better in the midrange, but that is the only exception and even then it may asking for too much. Otherwise, keep the weapon the same! Honestly, my only real negativity came from the Pulsar Torpedoes, and ironcially, it's not the ability itself. It's the fact that Juno gets locked out of using her primary while locking on. And while some would argue it is so she has a weakness and doesn't win duels, you have to remember that each round is 7 damage, with 84 total if hitting all 12 shots. And the damage from torpedoes is 75. From that alone, 84 * 3 = 252. Meanwhile, (84 * 2) + 75 = 243. As Spillo would say, it does not have an affect towards the brake points for most heroes. As such, I think it would be fair for the devs to implement this quality of life change -allowing her to shoot her blaster while using torpedos.
@blukitsune372
@blukitsune372 3 месяца назад
She is the highground so another reason for her to not headshot is because she can very easily get and stay above enemies and team mates and pump out tons of dmg and healing. Which would also skyrocket her dualing potential.
@hitbyatank
@hitbyatank 3 месяца назад
When me and my friend first played her, we kept getting confused because her healing doesn’t make the healing noise unless you use the missile things.
@derineales9799
@derineales9799 3 месяца назад
Its upsetting how quickly I got onto this video
@TheMikeMMI
@TheMikeMMI 3 месяца назад
Agree all the way. She is all about her positioning! I loved trying to find slopes to get super high in the air and even try to loop it with canceling the ability early. Hard for people to deal with and very fun!
@Krim_The_Crow
@Krim_The_Crow 3 месяца назад
I love how "honest" she feels. No huge impact and thus hard to balance skill like Suzu, Lamp, Nade, etc, and no free escape like teleport or fade. She has good movement, consistent damage and healing, and her rockets can feel impactful if used well. My only worry is that she'll just be a numbers character. Where lacking those big abilities she'll live and die by her output.
@Squiddy55
@Squiddy55 3 месяца назад
She lives and dies by whether a Winston or Dva exists
@custi
@custi 3 месяца назад
"Venture not getting a lot" you mean not getting AT ALL? One super trash epic shop skin, 0 legendaries since launch, only base skin recolors and ONE BASE RECOLOR that was a twitch drop with 2 DAY TIME FRAME. If they're not getting a legendary skin next season it'll mark 6 months for a new charater to have 0 legendaries
@zaer-ezart
@zaer-ezart 3 месяца назад
Turns out they/them heroes doesn't really sell. Either that or her kit is so damn boring no one cares about her
@Tynine
@Tynine 3 месяца назад
That‘s normal for a character that isn‘t played by the majority of player base. Why waste time and money designing skins for a hero no one will buy the skin from? Sorry to the 3 Venture mains but that‘s simple economics
@AlexRodriguez-kw3gm
@AlexRodriguez-kw3gm 3 месяца назад
No one cares about venture especially since they wanted to push the whole androgynous thing, the character will never get cool skins
@GrassFudge7
@GrassFudge7 3 месяца назад
​@@Tynine isn't wrecking ball one of the least picked but he's been getting skins consistently the last few seasons? I think they just launched venture without having skins ready to release which is a bit of a blunder
@destinybond9476
@destinybond9476 3 месяца назад
​@@zaer-ezartit's not her it's they
@RitheTheZombie
@RitheTheZombie 3 месяца назад
I think if they wanted to do something that can make her feel stronger potentially without buffing her they could decrease the amount of burst bullets but increase damage and healing per bullet. So instead of 12bullets x 7 damage, maybe it's 5bullets x 15 damage for a total of 75 instwad of the current 84. It would make her damage and healing more consistent because even if you only hit 2 or 3 bullets you'd do 30 or 45. Where right now if you hit half of the bullets, (6) it's 42. You'd have a lower high-end damage but more consistent damage and healing.
@RitheTheZombie
@RitheTheZombie 3 месяца назад
Also idc what anyone says. Whether she's buffed, nerfed, or stays the same. I love Juno and I will be maining her. She's the most fun support I've ever played.
@L0LIProp
@L0LIProp 3 месяца назад
@@RitheTheZombie the sad part of having her released is that we gonna be fighting for her pick lmao, also the only thing i think she needs is more ways to see if ur ult is doing something or not and that i think she should be able to descend with her glide
@RitheTheZombie
@RitheTheZombie 3 месяца назад
​​​​@@L0LIPropmy suggestion is something that I think would help worse players do slightly more damage without buffing her in the higher ranks. Example being a 12 damage per bullet times 7 bullets. If you currently hit 8 bullets (66%) you do 56 damage if you hit 5 of 7 you'd do 60 so you'd have to hit less bullets for same damage and every bullet would feel more impactful/bursty which would make her feel better even if you were doing similar damage. And I think the damage would be more consistent. AND in higher ranks the damage wouldn't change. I think the 7 damage per bullet right now even if you hit a lot of the shots can feel like you're tickling them because each bullet is only doing 7 so it's a small chipping of their health bar. If each bullet did more then even if it was around same max damage the bullets would feel more bursty and feel better. (Example) if someone is being healed while being shot by Juno the tickling of 7 per bullet doesn't move the health bar and feels horrible. But the higher burst even if it's the same damage would be able to move the healthbar more even if the damage still gets healed.
@gjclinch
@gjclinch 3 месяца назад
My biggest peeve is that I think the healing sound needs some improvement
@contentconsumer3743
@contentconsumer3743 3 месяца назад
Yees
@魚-c3d
@魚-c3d 2 месяца назад
Absolutely true. I assume you are a Spilo enjoyer :)
@yourfriendlyneighborhoodmi2286
@yourfriendlyneighborhoodmi2286 3 месяца назад
If I had a nickel for everytime an overwatch character shared a VA with a persona 5 character, I'd have 2 nickels which isn't a lot but it's weird that it happened twice
@Redspirit358
@Redspirit358 3 месяца назад
Wait whos the other ?
@Drakni
@Drakni 3 месяца назад
@@Redspirit358 Matt Mercer - Cassidy / Yusuke
@deenut5582
@deenut5582 3 месяца назад
dude its so jarring for me
@batmabel
@batmabel 3 месяца назад
@@Drakni Holy fuck, I went through P5R entirely and never noticed it was Matt Mercer voicing Yusuke lol
@roccomstar1550
@roccomstar1550 3 месяца назад
It’s actually three hero’s. You forgot torb
@Anderrya
@Anderrya 3 месяца назад
I was amazed how balanced Juno felt with the early look, dunno why people are saying she needs buffs. My favorite other support to run her with is Brig, the move speed she gives, and her ult combined with Brigs *chefs kiss* so nice!
@CyrilOfTheWind
@CyrilOfTheWind 3 месяца назад
Haven't been playing OW for very long, but I am well familiar with balance issues in games. It seems like OW players are falling prey to that very common pit of "if a character is broken then it's terrible" mindset. Balanced characters amidst broken ones FEEL underpowered. Juno is balanced and the other characters should be made to feel more like her, not the other way around.
@kylesmith987
@kylesmith987 3 месяца назад
It's good she doesn't have a bail out button, most bail out buttons need to go away. All of these invulnerability options make the game extremely frustrating. It also incentivizes bad game play and bad positioning when your supports can constantly bail you out of bad plays. It also incentivizes more bursty damage to be able to kill a target near instantly to avoid the constant bail outs which makes the game feel more one shotty which is something we have been actively trying to get away from. I don't mind supports being able to duel if they have the skill set to do so but i shouldn't have to effectively kill them 2 or 3 times over to win a duel against them. I think most of the satisfaction complaints come down to sound design. The rockets could sound meatier. The sound feed back on the ulti could be better. I feel like half of the headshot complaints are people just wanting the sound feedback for headshots because it feels good which adversely means the sound design of her base weapon is just not that satisfying either, not sure the reasons why I'm not a sound engineer but even ana is more satisfying to shoot people with then Juno is and neither can headshot. Not major complaints for me as i think she is super fun and in a good spot for the very little we have seen of her soo far.
@DocDictator
@DocDictator 3 месяца назад
The one thing i thought was really bad on juno is the ultimate, i really wish it worked like LW tree, one button press to set the ult placement and another button input to activate it, as a player who often seeks highground to better observe all allies it just feels bad having my ult being melee range in activation, wish i could ult a bit further ahead.
@McLovin-Chan
@McLovin-Chan 3 месяца назад
Mercy does have a bailout, guardian angel + self heal when you’re healing someone.
@waynetec13
@waynetec13 3 месяца назад
It's nice to have a W on the books again.
@thatzombiplayer7993
@thatzombiplayer7993 3 месяца назад
This is my fist time watching any Juno game play outside the trailer, and how you describe how she plays I'm even more excited for her to get to console, I can definitely see her in my rotation of heroes
@BrolysShadow_
@BrolysShadow_ 3 месяца назад
The only thing I would change, is maybe shrink her head a little. The hitbox seems a big bigger than it should be.
@royallord6662
@royallord6662 3 месяца назад
If they changed one thing I feel like she would be overpowered. And that would be changing the burst to full auto.
@sidv0227
@sidv0227 3 месяца назад
Yeah, obviously that would be overpowered
@kilometers4610
@kilometers4610 3 месяца назад
the issue with ana or juno being able to headshot is that it would incentivize the dps support playstyle. during the mirrorwatch event it just felt so much better to dps as ana that most games people would have 2k healing and 3 assists but put up 30 kills and 10k damage. not that the stats a everything but i think if juno could headshot you would just give people another "i'm gonna troll by only dps'ing" character like moiras that have never seen the color yellow
@joshbendix6102
@joshbendix6102 3 месяца назад
I think the feedback has a lot to do with it. When I heal with Ana I KNOW I hit my shot, the ult and the regular heal on Juno need some kind of audio queue. On console at least, flying around while trying to heal and do damage is already tough, I need to feel that my heals are hitting since she fires 6 shots in a burst. It feels like those shots can go all over
@moistwindow6094
@moistwindow6094 3 месяца назад
Dude Juno was immediately my new favorite support, I absolutely love her as is, there is absolutely no reason she should headshot
@RiderZer0
@RiderZer0 3 месяца назад
The thing with headshot has nothing to do with how good her kit is. None of the abilities require aim. The thing people want is more “skill expression.”
@PoeticMistakes
@PoeticMistakes 3 месяца назад
My two cents is that the rockets need a better lock on progressing hud
@Benfica1002
@Benfica1002 3 месяца назад
"she feels bad because she doesn't have a bailout button...." Proceeds to list every other support barring two that have no bailout button.
@xRagingxDemonx
@xRagingxDemonx 3 месяца назад
Genuine question. Are they not able to change what the headshot multipliers are?? Even if the equasion ended up only increasing the total dmg output by 5 for both Ana and Juno?? Almost like a feels good QOL thing where you feel more rewarded for precisely landing your shots on allies/enemies. Even if it's like 1.05 lol Either way, she looks perfectly balanced as is.
@joereed8872
@joereed8872 3 месяца назад
My thoughts Changes: missile lockon holds for .25 seconds longer after breaking los, ult adds a clearer sound to affected allies (think nano boost) Comps: i think for most ranks ram, flanker, ultility dps, lifeweaver, juno will be very strong.
@raphm3236
@raphm3236 3 месяца назад
Only problems i have with Juno is her skin. Feel overweight on her shoulders, arms and head, while her lower is only 1 clothes. And then she have big boots. Lucio (skin if Overwatch 1)also have weightless(tee-shirt) / heavy(boots) but it was rly his thing, and that doesn't make him feelz heavy, because it is not in his upper body. So the change i want for Junow is to had a short, or something like that, to be more equal between upper/lower body. (Im french, so sry for the bad English)
@late_shift_tonight
@late_shift_tonight 2 месяца назад
its nice to finally have a new character who has a speed boost, it is nice to have that option if I want to give speed and not necessarily play lucio
@brandonkoh8361
@brandonkoh8361 3 месяца назад
What they mean is that compared to baptise's immortality, kiriko's suzu, ana's nade, or even illari or zen's burst damage (im sure theres more but im sick and I cant think), juno doesnt have a high impact single target ability. You cant really save someone and you cant kill someone. Even in the example you gave, I feel like that was more your ult saving the fight than the rightclick. Thing is, I kinda agree with you that this is how support is supposed to be, kinda. Your saving and killing potential isnt based on a single ability, but your aim and good use of cooldowns. Not like kiriko or bap where a huge amount of their utility is press button win exchange. Plus, lets be honest, I think juno's speed boost is the one that people dont understand is broken. I think of her a little like having lucio speed amp in your back pocket, but along with a proper healer that is also long range. I think her strongest part of her is that she can speed boost and heal at the same time. The right click kinda pales in comparison with that, just a useful ability, but not a core ability. Edit: For head shot, I think you could just lower the headshot multiplier for specifically her, like how kiriko had hers increased. In lower ranks, the right click is much more useful than in higher ranks, so you could buff or nerf the right click to balance the lower ranks, and buff and nerf the headshot multiplier for the higher ranks
@jctime9385
@jctime9385 3 месяца назад
I think that Juno should be able to headshot heals, but not enemies. Allowing for a higher skill ceiling with the character. I think her quick mobility is both a blessing and a curse because it may be hard to hit her, but its also harder for her to land her healing shots when shes zooming around as well.
@helixsol7171
@helixsol7171 3 месяца назад
As someone who played the hell out of her during the trial I can guarantee you it is *not* hard to hit her, the mobility isn't that much of a buff
@Chinesetakeout382
@Chinesetakeout382 3 месяца назад
She’s the only character new I’ve played since ramattra that feels good to play and is very well balanced. I don’t hate fighting her, I love having her on my team, I can’t wait for her to be fully released even if I don’t really play her again since I’m a tank main. She’s gonna be a great addition of blizzard doesn’t ruin her.
@lelouchthegoat2291
@lelouchthegoat2291 3 месяца назад
If they add headshots they need to lower body shot dmg and healing so that headshot dmg and healing is still balanced otherwise if they argue it’s about skill expression then they should be tweaking the flight instead like maybe add a pharah meter that allows you vertical movement both up and down but only slightly otherwise the only micro buff I could see happening is a health redistribution cuz the shield makes it feel sorta like zenyattas in a glass cannon sort of way so maybe a little armor instead of all that shield because she is wearing a space suit I imagine there is a little bit of armor in that
@KyoHallawell
@KyoHallawell 2 месяца назад
Fingers crossed they make her the mascot now. Cause it be really fitting
@ChumBucketMindControlHelmet
@ChumBucketMindControlHelmet 3 месяца назад
If they had to change something I think they should make reloading mid burst less clunky with the delay that happenes. Maybe up the fire rate a little too while lowering total ammo? Neither are really needed but still an idea. Very enjoyable character
@UYouThought
@UYouThought 3 месяца назад
Juno weaver is going to be a fun comp
@yukikomatsuri
@yukikomatsuri 3 месяца назад
She's my favorite!! I haven't had so much fun on OW in a while. I ended a match with more dmg than a dps and the highest heals. I was sad when I got back on and she was taken off 😢 It's boring when I play now so im going to wait for her to be released to play again ❤
@Baconsoap71
@Baconsoap71 3 месяца назад
Do u think maybe chat could cover more of the screen?
@CommanderSammer
@CommanderSammer 3 месяца назад
I prefer Venture to Juno just my opinion 11:25
@adanronaldo1866
@adanronaldo1866 3 месяца назад
3:20 i feel like that will change when the character is out for a bit
@jaidenlange7007
@jaidenlange7007 3 месяца назад
Juno is definitely going to be my new main, she’s just so fun and wholesome! 🥰
@davidhensley2990
@davidhensley2990 3 месяца назад
not super related but I think they should look sometime at nerfing ana damage range. She's in a good position, anti is still strong and forces either a playstyle or a swap, sleep is like the most impactful cc if used correctly, and she can do good damage, but I'd argue let her headshot for like 50% more dmg, but have dmg falloff. The amount of times I can be on like a ram, rein, zar, and there's just an ana dpsing me from across the map and theres little I can do but hide and give up space is frustrating, especially with no falloff so its just 75 every time, no reward for headshots and no punishment for playing crazy safe like even widow has. She can legit outduel widow at the longest ranges bc she shoots faster and no falloff. Maybe just me but even as a longtime lover of ana I wish this was changed
@tophatbryan7674
@tophatbryan7674 3 месяца назад
I didn't play the new character because I was tired from work and didn't want to learn a new character. So, of course, I got matched with a lot of them-go figure. Honestly, she wasn't that noticeable or overpowered. Like Flats said, you need to find the right opportunities to use her tools, and that's when she might dominate. But I never really felt like I was getting my ass handed to me by that character, especially
@naejimba
@naejimba 3 месяца назад
Speed cap is INCREDIBLY important... imagine if they created diminishing returns with other mechanics that would be too much if stacked like... oh, I don't know, shields? I can't wait until they introduce another anti-heal on a CD and end up with the same problem lol. ALL mechanics in the game should be designed with stacking in mind; otherwise you limit the design space for heroes and create problems that take seasons to fix.
@stephenwang9623
@stephenwang9623 3 месяца назад
Does Juno Apply the speed buff to projectiles? that would be pretty cool
@nalyd1996able
@nalyd1996able 3 месяца назад
maybe if she got the same overheal her allies get when the rockets hit each teammate?, or shield gain with each rocket connecting??
@mcpartydogj7025
@mcpartydogj7025 3 месяца назад
I want her missiles to give temp shield for a bit like 2 or 3 shield at max but all in all I like her her missiles could lock on a bit faster in my opinion, but other then that, she’s fine and fun ^^
@ThriceTheWinnower
@ThriceTheWinnower 3 месяца назад
The one issue I had with Juno players was that half of them didn't know how to heal. XD She's definitely my favorite support to play now. The ult was very situational though.
@noahneault6987
@noahneault6987 3 месяца назад
I really like Juno, I think she's in a good spot but I do think her rockets need a little something. Maybe a little boost to the projectile speed or locking on just a little faster
@mk_gamíng0609
@mk_gamíng0609 3 месяца назад
Previously I argued for her to get a jump reset when using her shift, I do disagree with that I do think the only changes she needs is visual, feedback and audio changes
@threebee7842
@threebee7842 3 месяца назад
only changes I want is a settings option to have the rockets go off on release of button press instead of on primary fire like that one LifeWeaver tree option
@FearTheRetroNPC
@FearTheRetroNPC 3 месяца назад
There is already an option for this
@m3r762
@m3r762 3 месяца назад
Yeah its already an option for her, it's toggle torpedos. Disable that and it'll fire on release.
@bubblenugget9240
@bubblenugget9240 3 месяца назад
Juno my beloved... come back 😭
@MarcusSinlak
@MarcusSinlak 3 месяца назад
I enjoyed Juno very much. A bit difficult for me, but that's fine because she is that high skill required character that works in the higher ranks, and I think that's fine. The only thing I just hope for is that every new character shouldn't be high skill, but I'm not against one being made every so often that way variety play can still be around in some way. I also hope that she doesn't come out immediately for comp because that was a miserable time when they did it for Venture.
@_SHOKz
@_SHOKz 3 месяца назад
it would be really cool if she could "headshot" teammates (obv. with a low multiplier). this could counter the dmg/heal falloff a bit
@joshuanegrete3633
@joshuanegrete3633 3 месяца назад
Im hearing flats in how shes fair and has weaknesses but in a game where a team can decide to go with having way less weaknesses to no weaknesses against a team that has weaknesses its gonna create problems. Unless those clear non weakness to barely weakness characters are toned down having a fair character is just not good enough and open to frustrating/toxic games where people ask you to switch because of a clear disadvantage. He mentioned it barely but he said shes open to being dived and unless your other support is around your gonna get owned. You can argue that your other support should of peeled off but then thats creating a rift, what if they dont want to play for you. To them they can see it as you thrusting a way to play on you rather then you switch off to something that requires less attention. Most people are playing the game on their days off or coming back from work, most arent trying to play around other players or metas, they just wanna play the game where they have control on their own without the need of one or multiple people to play their character.
@Flutterz1133
@Flutterz1133 3 месяца назад
Make juno's rocket into freedom gundam effects, that would be awesome
@inkromancer_studios
@inkromancer_studios 3 месяца назад
Hot take, I don't think any of the supports should headshot, except Kiri who should have her passive changed to 'the ability to headshot' Bonus damage mechanics should be the gimick of the *damage* roll.
@cartersouthern
@cartersouthern 3 месяца назад
Speed ring cooldown is my only complaint. Just reduce it by 1-3 seconds
@spencerzuercher8199
@spencerzuercher8199 2 месяца назад
its the speed boost that is the bailout button
@SirTaco97
@SirTaco97 3 месяца назад
I’m no aiming god, but my only thing is that it’s hard to hit with the recoil. I know it’s a skill issue lol, but maybe a little less recoil and or a slight track on it. But I barely got to play her.
@DocDictator
@DocDictator 3 месяца назад
All they need to do is add the headshot sound effect without any damage multiplier, so many people would to be jebaited and satisfied
@avariciousgaming1695
@avariciousgaming1695 3 месяца назад
What if they just extended Juno's range before fall off by a bit. Could allow for more play making but not make her obnoxious like buffs to damage or heal numbers would.
@norbelarchilla5578
@norbelarchilla5578 3 месяца назад
I would appreciate if the health would be lower or Rein's swing would do more damage, cause the 3 hit on Juno is brutal
@velocityxxhd8826
@velocityxxhd8826 3 месяца назад
Juno was so refreshing. Most fun in a few seasons
@aveo2699
@aveo2699 3 месяца назад
I really liked Juno, I will probably play her alot. I love her mobility. She was fun and fits my play style.
@KaiCyan-su1er
@KaiCyan-su1er 3 месяца назад
Wb after ur flight ur jump can be any direction
@TheJaw231
@TheJaw231 2 месяца назад
Juno almost makes me want to come back to Overwatch just so I can play as her
@tsoewoe
@tsoewoe 3 месяца назад
i honestly think the balance for her is perfect - challenging, not overpowered, and satisfying to play as
@doggermelon
@doggermelon 3 месяца назад
Oh my gosh. Flats is spitting hes just saying exactly what Im saying. And adding more like the satisfying thing I never thought about that. I miss Juno so much already I want to play her agin. shes like kiriko but can die also doesn't have a cringey personality. And her story makes sense. Blizzerd cooked so hard on juno.
@trblsumhrt4938
@trblsumhrt4938 3 месяца назад
Juno feels fine, not my favorite but solid. Only complaint is having another tiny hit box with high burst movement.
@Fenchy_Artz
@Fenchy_Artz 2 месяца назад
Juno is for the Mercy Mains ✋💀
@necrosis6037
@necrosis6037 27 дней назад
Nah Juno actually has to play the game
@Fenchy_Artz
@Fenchy_Artz 27 дней назад
@@necrosis6037 LMAO real
@Kazwens
@Kazwens 2 месяца назад
I feel like Juno shouldn’t be able to headshot because she’s a burst smg which means that it would be 3 headshots and any squishy would probably die immediately. I think she should get a slight buff to healing/dmg output but not headshot
@jamie-zk1sz
@jamie-zk1sz 3 месяца назад
I wish they would remove the skybox and give all the characters flying abilities
@ShadowPuppet1000
@ShadowPuppet1000 3 месяца назад
People are used to playing healers that can top the damage and healing charts without needing to aim while having most of their abilities on a 5s cd. This is where the real issue comes from.
@lamarpalmer25
@lamarpalmer25 3 месяца назад
Name those supports like that
@JinglemansDog
@JinglemansDog 3 месяца назад
@@lamarpalmer25 Mercy, Moira, Brigitte. Lucio has 1 long cooldown but provides most of his value through passives
@kotyjones1952
@kotyjones1952 3 месяца назад
I thought she was so fun and surprisingly pretty balanced! Can't wait to main her :)
@frozenphoenix7419
@frozenphoenix7419 3 месяца назад
Teammates who get hit by the hyperring projectile also get speed boost!
@karmichel
@karmichel 3 месяца назад
Lockout time for Allies could be faster and I think the ult should punnish enemies inside...
@ToxicDemonBunny
@ToxicDemonBunny 3 месяца назад
She looks like so much fun and I love her design (gameplay and visual), can't wait for her to come out!
@MoreRice28
@MoreRice28 3 месяца назад
Juno's ult is basically like Kiri's ult in lower ranks. The whole team doesn't know how to use it
@HrBankNova
@HrBankNova 3 месяца назад
I think Juno's gun should give headshot noises. No extra dmg or anything, just pure dopamine
@blochilicious
@blochilicious 3 месяца назад
If she needed self-sustainability, they vould give her self-heal thru rocket hits. Like 15hp per hit, or something. Otheriwise I think shes great as she is
@-L1K-
@-L1K- 3 месяца назад
I think her Ult feels weak and awkward to deploy. Hope they tune it some more.
@CyberCrash
@CyberCrash 3 месяца назад
The only change I would make to Juno is to increase the movement speed of her ultimate.
@denzellward5499
@denzellward5499 3 месяца назад
The only 2 buffs i would give this hero is being able to deploy the speed rings where you aim it. Not being able to deploy it at your feet and auto deploy feels weird. And 2, allow her to instant heal 40 health and 20 health over time when she enters the speed ring the first time.(ONLY SHE GETS THE HEAL. NOT THE TEAM). DO NOT LOWER HER COOLDOWNS. SHE DOES NOT NEED IT. SHE IS NOT WEAK. DONT MAKE HER ANNOYING.
@WizardBrandon
@WizardBrandon 3 месяца назад
Too late, too many people are complaining that she isnt outputting 500dps like bap
@davidhensley2990
@davidhensley2990 3 месяца назад
I disagree with the self heal. A lot of the frustration with the game, specifically tanks, is that its hard to kill anything, even in the latest patch sometimes. I catch a kiri out of position, she gets tp 2 seconds later, or has suzu, or I kill her and a mercy superjump rezes and I dont hear it behind me. Same with bap having 3 health bars and all the boops. If she gets a self heal she turns into more fun bap/ana/mercy. Keep her movement reliant. You can escape like on lucio, where speed is better than self sustain, you just have to manage it. And it should cost the team your abilities if you overextend and have to run away.
@L0LIProp
@L0LIProp 3 месяца назад
@@davidhensley2990 thing with her tho is that she has nothing to let her live during a bad situation, glide can be used in some parts of the map but its just as good as running away with the ring prob worse since ur a steady target no matter how fast u are
@TeaHauss
@TeaHauss 3 месяца назад
If every new hero was balanced like Juno, the game would be so good
@notad-class3899
@notad-class3899 3 месяца назад
If Juno could headshot she'd become Kiriko 2.0
@domicci4460
@domicci4460 3 месяца назад
All I would change is her ult let me place it farther from her so I don't have to be on my team to use it
@Merdoc2
@Merdoc2 3 месяца назад
It would be cool if it gave the headshot marker but didn't change damage
@cogsthefrogs3675
@cogsthefrogs3675 3 месяца назад
I think she is great, very fun, and pretty well balanced especially for a preview
@SidewaysGts
@SidewaysGts 3 месяца назад
Seeing some of the chat comments talk about how juno cant keep up in lower ranks where it feels like your team mates take as much damage as possible If juno "cant keep up", then no support is going to keep up. Juno does like 110~ healing per second while on the trigger. Shes literally got one of the highest healing outputs in the game. Thats not to say your team isnt taking extra damage because a lot of low level players *dont* know how to avoid damage - but thats also telling on *you* and how much youre missing your shots. Junos healing out put is crazy high.
@helixsol7171
@helixsol7171 3 месяца назад
Certainky didn't feel crazy high when I played her, and I made damn sure to hit my shots as often as possible
@SidewaysGts
@SidewaysGts 3 месяца назад
@@helixsol7171 "Certainky didn't feel crazy high when I played her, and I made damn sure to hit my shots as often as possible" When talking about single target healing: Baptiste heals for nearly 80 a second if landing direct hits. Kiriko heals for 76 a second Moira heals for 70 a second. Ana heals for just over 90 a second. Mercy heals for 55 per second. Etc Juno heals for 110. Its literally the highest primary healing in the game. Of course some supports have additional abilities- Moira can toss out a healing orb, doing 120. Bap has his healing burst, ana has nade, etc. But as far as straight up base healing per second is concerned, Juno has the absolute highest- And by a large margin no less. Her single target healing is literally like 15-20% higher than anas. If it doesnt feel like a lot, youre missing shots.
@colbyrackler3915
@colbyrackler3915 3 месяца назад
Wait, I've been shooting at people's heads for no reason? I thought it did double damage?
@kecksbelit3300
@kecksbelit3300 3 месяца назад
it's not hard to balance headshots you just need to lower the base damage. And you could even go so far and make not headshoting on lower ranks more forgiving
@TangleHamain
@TangleHamain 3 месяца назад
I am so glad to finally hear someone say that Juno *isnt* weak, lol. Edit: If people say that Juno is weak and needs buffs, then Mercy is weak and needs buffs..
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