Extra vids for Floaties! www.floatplane.com/channel/Th... Car Channel: / @garbagetime420 Game Channel: / @helloimgaming Drum Channel: / @the.drum.thing . Custom iPods by Elite Obsolete: eoe.works
This is a great practical demonstration of why there needs to be a massive, vicious effort to archive and preserve games; if you need to buy hardware, that isn't being sold officially, in order to play a game, that isn't being sold officially, and the only official alternative either has no compatibilty with said game, or has a hard requirement to use internet connected services, you haven't made that game accessible, you've just given it a second time limit until it returns to being unplayable at best, and did nothing whilst wasting resources at worst.
@@kryzethx We can thank Valve Steam Deck for bringing emulation to the forefront in the 2020s using Linux. *Not a gamer here, and do not own a Steam Deck, but have seen videos of folks using the console/PC hybrid for emulating classic 1980s games up through the Switch.
@@siegfried_be7553well, the best way to combat piracy is to make a better service than the pirates can offer. Too bad they’re not interested in that. Yo Ho, motherfuckers.
The funny thing is for less than the price of a Series X you could have bought a modded Original Xbox with fixed capacitors that could run games off disc, store nearly the whole library in its storage and had HDMI output to play it on modern TVs.
As much as I love the PC gaming experience, original Xbox emulation still isn't 100% there yet. Progress has been slow, largely because most (but NOT all) of the Xbox's big games later got PC ports, or were multiplatform on easier to emulate consoles, but a lot of really good games got left in the dust, too, like Crimson Skies: High Road to Revenge (Not the same game as the PC Crimson Skies), Unreal Championship 2 (A very interesting take on the UT formula, and while there is an "unofficial" leaked prototype that got ported it's an unfinished version with no sound), heck, Metal Wolf Chaos was only rescued from a Japan-only OG Xbox release by Devolver just a few years ago.
it helps to learn how to fix electronics. its definitely a futureproof skill, considering how hostile tech companies are becoming. learn how to solder and change your own capacitors.
Backwards compatibility all boils down to licensing since alot of companies dont want you to play your 20 year old disc, they want you to buy the "improved" version on the digital storefront for $40. The fact that Halo didnt work and the bluray app didnt install is truly bizarre though.
It's so weird to me that having an old game you're not selling anymore work on current hardware needs you to _update the licensing._ Like, you're not even making money off it anymore, but no, you gotta pay Ferrari for the privilege of your clients seeing their cars on screen.
the australian library for original xbox backwards compatibly games is alot more limited than most since other companies that dont exist anymore held the licenses for distribution here
halo didn't work because mcc exists and they'd rather have you play that than bother to set it up again, and im pretty sure the blu-ray player would've installed if he just closed whatever game was running
Fun fact: the xbox is actually not backwards compatible with _any- of the games at all whatsoever. What it _can_ do is check your disk if it's genuine, and download an emulator and an ISO of the game already in the drive to play it for you. It would be possible to download an emulator, make an ISO from the disc in the drive right at that moment in time and be basically backwards compatible with all xbox games, but no, they cannot let you play your own old games if it's downloaded or emulated, because that would be _piracy_ according to their lawyers, or the wouldn't be able to play stupid at court and _tell the judge it is_ so there.
And the most pathetic part of the whole "can't play" part is, the hardware architecture is straight up compatible. The original Xbox is a freaking Pentium 3 PC. x86 and all, running some embed version of Windows. The damn name comes from Direct X. Guess what architecture the AMD APU inside that thing is?
@@Kalvinjj Sure Microsoft has the tools and has no excuse for the piss poor support on the Series, but its actually a bit more complicated than you think. The architecture isn't completely akin to that of a PC, and has a lot of off the shelf components. Even today Xbox emulation still has poor compatibility compared to other consoles of that generation, which I find pretty weird.
this is why I still have a 360. The amount of backwards compatible games is larger than what the Series X will have and if I wanna play games that were on the One/Series X, I got a laptop. Also this video got me to get Project Gotham from a pawn shop and man is it a treat.
I'm a firm believer that if a company stop supporting a piece of software it should be mandatory to make it open source. You don't want to give us a way to legally play a game ? fine. Let a team of fan build an emulator from the source code. (This would actually be a massive deal in the industrial world where abandonware is so common you frequently see WIndows95 machines operating equipment worth millions of bucks, and if they fail the whole factory basically shuts down...)
YES. Oh god, all those old grey 2004 Dell laptops (D500, D600, D610 etc) that are still ubiquitous in mechanics garages, because they're the only way to run some really essential diagnostic package that's very popular and all the garages bought it. They all bought it and it was the last iteration before it became a Software-as-a-Service thing? So mechanics desperately hoard and repair these old 2004 laptops because you need Windows XP and a native Serial port for this diagnostics thing to work.
Yep. A shockingly large portion of the British Rail signalling systems is still based on Windows NT4 and Windows 2000. There is still tech (Radio Electronic Token Block) that was originally built on the Commodore 64 (I think, the hardware looks right).
Win 95 is the last OS that has proper native support for things like serial ports and PCI (not PCI-E or PCI-X, plain PCI) which are used to control machines like industrial robots. That's why it's still so common in manufacturing.
How would you even enforce such a law though? Companies could just say "oh yeah this guy is definitely still maintaining this software no one has touched in 20 years". Don't get me wrong this would be awesome, it's just incredibly unrealistic and full of loopholes.
I would love to be able to play OutRun 2 on my One S or even Burnout 2. But as you say it, its all down to licenses, Konami would never renew song licenses to let us play both the DDR Ultramix and DDR Universe series. OutRun 2? The Ferrari license, Burnout 2? Does EA even owns the IP for the first two games in the Burnout series at all? That's why i kept my 360 and why i want a cheap OG Xbox so i can play games that aren't backward compatible on either Series, One or 360 consoles.
The funniest thing about the “Sorry, this game isn’t playable here” message is that the XBox is actually reading it as an XBox disc and it reads it as a compatible disc format and Xbox is manually locking it. Thanks MichaelSoft :)
I doesn’t need backwards compatibility when it has a huge ps4 library that has better titles than the Xbox one did, the exclusives make the console and Xbox has shitty ones
It's emulation, but the 360 was also emulation. Disc size is the full game size cause they use the disc as a license to download a copy of the game. Not fully sure why they do that though
@@DJ_MoosterPretty sure the reason why is that: 1) Microsoft is doing emulation on a per game level to avoid weird game specific issues that crop up, and that takes time 2) Licensing can get in the way of that. Some studios and publishers might not want old games played on modern systems because it threatens new releases in their minds, or they just don't exist anymore and there's no way to acquire the license
Fun fact; from a USB device perspective, there is no distinction between the Black-and-White buttons on old Xbox controllers and the L and R shoulder buttons on newer ones. ALSO! If you're into mech games like BEA and Phantom Crash... well... you GOTTA check out Armored Core 6.
I had a 3rd party Xbox controller that had the black and white buttons where the bumpers now reside on modern xbox controllers. When going from the Xbox to Xbox 360, that's literally all Microsoft did was just put the buttons in a different place and rename them. Hence why Black and white are mapped to the bumpers when playing backwards compatible titles in he first place.
That Genki logo in the box made me remember Tokyo Xtreme Racer 3 for PS2. A street racer game in Japan with a automotive mechanic level of customization for the cars and horsepower vs torque curves. That thing was crazy cool
With how hyped you were about JSRF, you should definitely play Bomb Rush Cyberfunk if you haven't already. Fairly new indie release heavily inspired by it that carries the torch beautifully.
The big problem is the big “controversy” around emulation. Microsoft wants the marketing but not the “legal repercussions”, plus they do actually have to put in the work to not only have it play but also to make sure it’s enhanced and plays well. Original publishers don’t want it and in true Microsoft fashion, they just gave up
@@ChaseMC215 yes but they have The Masterchief collection which they’ll prefer you buy. I’m sure there are some internal politics at play as well, knowing Microsoft. Any racing games though, likely out of the hands of publishers anyways
There aren’t “legal repercussions” if you have BOUGHT THE GAME. It’s in copyright law that you are allowed to carry copyrighted material to ANY medium for personal use. “But they gon use for steal my money” doesn’t fit if it’s actively keeping people from using material they purchased, ESPECIALLY if there is no other means to play the titles “legally”(that the manufacturer provides). There is no “grey area” around Emulators. If there was, consoles would NEVER have been backwards compatible to begin with. Always think about the fact it’s Microsoft and Sony telling us it’s a licensing issue, NOT THE DEVELOPERS.
@@ChronoTango That’s why I put them in quotations. Big publishers will make a big Hoo haa about what rights the end user has when it comes to what they do to a legally copy of the game. It doesn’t matter what copyright law says anyways because it needs to be argued in court, which I’m guessing is not something Microsoft wants Xbox to be tied into and dragging the rest of Microsoft along with it. And the bigger the company, the more cautious they are about even the slightest possibility of a suit. I’ve worked with Big Banks that are even afraid to include RU-vid links into their training packages in case people do not agree with their videos being part of a training package and pay me thousands of dollars to make produce a video explaining the exact same thing (not copying the video but just the same content) avoid any chance of them having to get a lawyer involved
2:25 that's because modern consoles (and the first Xbox, but in this case it doesn't really help) use a modified x86 architecture, which makes them quite similar to each other and to PCs 13:28 As it's written there, only the first variants (CECHA and CECHB) had a PS2 CPU, and not many of them were made. The later ones used emulation for compatibility.
You're missing out that the CECHC and CECHE (basically the same model but different letter for different regions) models had the PS2 GS chip so it's hybrid emulation, part software part hardware. These still had reasonable backwards compatibility just not as high a percentage, and for me the dealbreaker is CECHA/B PS3s will play _OutRun 2006: Coast 2 Coast_ while CECHC/E it crashes as soon as any 3D graphics are shown. PS2 homebrew will work on the original CECHA/B units, that's how feature complete they are in terms of PS2 hardware, so you can actually use OPL to network stream PS2 ISOs and the GSM feature to upscale all the games to 1080i which produces a much cleaner, sharper image than the PS3's built-in native scaling to 1080i/p.
Fun fact. The 360 still allows you to play a game without having to download it to play. They actually use a thing called a laser lens to read the discs and make them playable. Plus the newer 360’s had HDMI’s, which is nice
Xbox One & Series X do this too, but only if there's zero internet connection. I played Halo 5 from the disc (so it had no updates) when I moved into a new apartment that had no internet.
Literally every console before the Xbox One/PS4 era and beyond did. However with PS4/PS5 the games get COPIED from the disc to the console’s SSD for faster load times.
The modern consoles download the game off the disk to put less stress on the disk drive. It's more efficient to pull data from a HDD or SSD than an optical drive
Watched this with a few friends who didn't know the compatibility list. I know the list. None of the great games you had out are compatible which sucks besides Battlefront II. Music licensing and games rights are a nightmare, and Microsoft actually handcrafted bespoke emulators for these games instead of just going "here's a list and half the games are broken" on the Xbox 360.
@@mrbones2235in this case it’s really not Microsoft. They said they tried as hard as they could, and at this point it’s the rights holders being hard about it
Always grateful for the wide variety of emulators and fpga choices like mister that exist. Big companies will hardly put any effort into preserving old games but fans will thankfully always pick up the slack and actually do the job right.
What makes this all even better is that I wanted to look at what games are supported now, after 5 months, and I opened their website and it's been loading the entire length of the video and has not in fact loaded. It's almost as if Microsoft was a small indie company and not a SOFTWARE DEVELOPMENT BEHEMOTH. Literally the biggest company on earth smh my head
@@HeySuperOkay yes they're you complete and utter bumbling baffoon. Why do you think there are so many retro game shops that are always packed people want to play these older systems and while yes it may not be the mainstream it's still a considerable amount of people especially as those who grew up with the 360 and PS3 get older they want to play those games again and the cycle continues with every generation of anything be it cars, video games, headphones and any other tech for that matter. My rule of thumb is that it takes 2 generations of anything for something to be worth alot of money. Take Ford RS Focus's for example back say even to early 2020 they were still only worth about £10,000 in the UK or €15,000- €20,000 in Ireland and now they're worth about £40,000 or €50,000. They're old enough now that the people who were young and couldn't afford it new, now have enough money to buy it and they'll pay pretty much any cost and there's other factors too like how it was shown on Top Gear and looked amazing that added to its popularity in which it was very high in the first place.
@@HeySuperOkay I mean, the back-compat project probably cost Microsoft hundreds of millions of dollars, but it supports thousands of games, some of which will sell millions, and it makes Xbox look good.
Reminder that Series X/S doesn't have true backwards compatibility. The games have to be available on Microsoft Store and having the disc allows you to download the games for free. It's more like a free download program.
JSRF was totally a classic! If someone’s interested in playing something similar, a studio randomly recreated it, it’s called bomb rush cyberfunk, pretty short game but it totally catches the vibe of JSRF!
My grandmother still plays Oblivion on her PC. She has a modern graphics card, a modern CPU, all the bells and whistles. And she could still play Oblivion. I honestly believe that's why a lot of the older generations still plays on PC. You can play the original Half-Life which came out before I was making core memories
@@primemeow The one that you can download from steam right now runs on it more optimized version of the engine. Basically it runs under the newer engine with the emulation layer that runs it better than it ran before. I'm talking about like the original disc version you can still play that on PCs All you got to do is put the disk in.
Why on earth is this important? I can also plug in a PS2, and play PS2 games. I'm not some freak who expects a 5 dollar game I bought in a bargain bin 20 years ago to still work on hardware I bought yesterday. Why would I? What would be the point of buying new hardware just to play old games?
@@peedrillbecause keeping a bunch of old discs and using them in the hardware you currently have plugged in for modern gaming is easier than keeping every console you have ever owned in a closet and pulling them out and finding the power cable and plugging in the composite cables (if your tv or av receiver even have composite inputs, which is not a given on any thing even slightly modern) whenever you get the desire to revisit a game you bought 20 years ago. Discs take up a negligible amount of space and you can put them in a binder that you can keep anywhere and you don’t have to worry about breaking because disc binders are padded and secure. consoles are big and boxy and fragile. My PS5 can play DVDs and CDs. If PS2s can play dvds There’s no reason the PS5 can’t read a PS2 game.
Stop it. Do some history on Sony to see where Microsoft learned it from. Sony had a console presence decades before Microsoft did. Look up Super NES CD and get ready to see a national crime in action. You'll get a kick outta that for sure. I'm not console centric. I have both and played almost everything they both have. I just love gaming, let's be real here Sony kinda started this crap. Microsoft finished it. Don't get me wrong Microsoft has their own shitty ship to run, but at least their transparent with about 70 to 80% of the crap they do.
@@ItachiUchiha-jv3rf Shut Up. dont lie about amazing Japanese Sony like that bruh what the hell is wrong with you. americans of microsoft & xbox start all this devious stuff & they the ones who finished it whch they dont know WTF they are doing with their western trash...you just mad that sony & nintendo are the best there is with the greatest tech innovations console, gameplay & Japanese games. get your facts right bruh
To be fair about the games being digital downloads with the disk is now all of the back compat games are available for purchase on the digital store without having to own a sometimes hard to acquire physical copy.
Having 100%ed Bomb Rush Cyberfunk (the Jet Set Radio successor), I'm real upset that we never got more of it in the time between then and now. Legitimately solid stuff.
What's crazy is they could create actual emulators for physical disc use only. There's nothing legally stopping them. But they won't, because they are trying to drive people to actually purchase the games again through their digital storefront.
Hardware based emulation would drive up the cost of Series X systems. Software based (like what they're currently using) requires them to license/test every game they run through it, which isn't always possible with physical media.
@@onhold1706because hardware emulating a Pentium III and 64 mB of RAM is going to break Microsoft’s back financially 🤣 clearly just something they threw in because the marketing committee made them, not because the engineering team actually care about their product.
@@HH60gPaveHawkactually video game consoles are made on a very tight budget, the OG Xbox was a tough sell for investors due to the fact that consoles are only profitable after a while, so putting extra hardware for maybe a few sales was not worth it to them.
They didn’t make the Halo games compatible because the Master Chief collection for the Xbox One has them and that collection is backwards compatible on Series X. I know this because I have it and that’s how I play the OG Halo’s on the Series X
@@jigzyonlineif u have game pass, u don't have to pay a dime for the collection since its there pretty much 24/7. At the same time, if u want the OG experience, play the OG game then. Easy as that
@@amaterasumaster8781I am not paying Microsoft monthly to play games. Anyone who does is a fkn idiot. "Dont have to pay a dime" you are literally paying per month. People really be brainwashed.
@@karazami6594admiring the little things doesn’t make your life sad. I’m thankful for my family, my home, and I’m also thankful for the new dankpods video!
So apparently we are brothers dank. I also use to play system of a down and v8 supers cars 2 on my xbox. I still have the xbox and game with the music saved on it from 20 years ago. Love ya channel mate
To be fair there are a lot of licensing issues with older games, especially in cases where the studio no longer exists so Microsoft has hit the limit of what they can plausibly add to the back compat program. Undeniably frustrating for consumers though
Y’know, it’s kinda sad I knew that Halo 1 wasn’t gonna work cause they'd rather have you buy The Master Chief Collection even if you already own the original releases. Says a lot about the current state of gaming.
Late 90s - 05ish gaming was the best imo, when it was still fun not just a sneakily psychologically addictive way of brainwashing kids into thinking microtransactions and digital currency u pay real cash for are acceptable!
I've been pretty depressed with the current state of the hobby, whether it's the greedy corporate practices, the talent leaving in droves, or the many beloved series getting melted down for bland "wider appeal". I still have all my old games, and tons of stuff to pirate, but it still feels bad being outnumbered by the people who are incapable of seeing anything wrong with what the industry's been doing, cheering for remakes and sequels that gut the appeal of your favorites, because they all never understood it to begin with.
There have actually been some convincing studies done showing games don't really relive stress, they just help you ignore it. Which is important to know as a gamer myself.
@@petergriscom3431 I completely understand. That’s why I stick to games that I know are good- older games if you will. All I’ll say (to stop myself from rambling) GTA 6 is under a ton of pressure now. I genuinely hope they don’t mess up.
My first memory of gaming I have as a child was booting up the original "Fable" game on my Xbox in the early 2000's. Such a fantastic RPG and it created core memories for me as a kid growing up, made me an RPG lover. Also remember fondly Pokemon Fire Red on the Gameboy SP, mine was a silver one!
microsoft is one of the biggest companies in the world, i'm really not convinced by this whole licencing bullshit. they're baso saying they're too tight
@@elsviec well, at least they tried. It's still a business and they were not obliged to add back combat to their consoles. I see PS having almost no back combat at all and no one is complaining.
@@HypeWrecks same here. Finished the last ending last week in a single sitting, 8 hours, was totaly worth it. 9/10, literally perfection besides the random difficulty spikes.
@@popkornhd1428 My only gripe with the game is just that the mundane missions are so mundane. No buildup, just killing trash mobs. The boss fights more than make up for it though. Some of the set pieces are just insane, some of the best presentation in games ever. No one is touching From artistically right now.
@@HypeWrecks the tension some scenes build up is fucking crazy. Without spoiling anyone, 3rd chapter final boss, the buildup and the emersion you get is stupid insane. Probably my most favorite moment of the entire game.
I don't ever turn on notifications for socials, like, ever. Lots of channels beg and beg but I don't. Until this channel came along however, and now I have RU-vid notifying me of every video. Because he's bloody well earned it! Quality, charisma, interesting topics, the perfect release schedule where it's short enough to keep ya watching and curious, but also long enough to be exciting! I don't expect him to drop vids on any given day, but when he does it's the highlight of said day. Thanks for being with us so long mate, without you I'd never have had my 5th gen classic or my SR-850s. I can also safely say that both "Nugget", and "Dingus" have become parts of my english vocabulary, so thanks for that too I guess :p
Seeing Genki on that box is just such a vibe. They made SUCH soulful games that were just good enough to keep you playing but so bad that you REALLY wished you were playing somthing better
Shame they screwed up Daytona on the Dreamcast as that game handles like garbage, it's way too twitchy and even when altering the sensitivity in the options it still doesn't feel like the OG Daytona to me. Also don't go "but the game plays great on a steering wheel", I haven't got room for that stuff and even if I did why should I have to go out of my way to buy a whole peripheral to make a game play better.
Basically, unlike the 360, the console itself is not backwards compatible, what it is capable of doing is reading an older console disk and then downloading the digital copy (if supported, usually means on sale) for you to play when the disk is in the drive.
The irony is that JSRF is one of the few success stories from the (very long-suffering, very downtrodden, very small) XBC emulation scene. Someone actually got JSRF pretty much running in its entirety in an emulation engine, albeit with some audio issues. And as much as I hated it, it IS one of the platform's undisputed success stories and culture classics. That it isn't on the compatible list is pretty embarrassing.
@@hey_its_mika I get that Xbox probably can't rerelease these older games, but since they made emulation possible on the xbox, they could have at the very least made a basic emulator available for older games and let the community determine which ones work.
@@leonro That's the thing. This isn't "emulation" in the typical sense. That's why the "patch" is 4GB for an Xbox game of approximately the same size. What you're downloading is a modified version of the original that can run on the new hardware. That modification requires ... well, not sure what precisely, it's all secret sauce AFAIK, but I'm sure someone's done a tech interview or blog or Twitter post about it. It's either access to the original sources to recompile a native executable, or, more than likely, a wrapper around the original with in-place patching of API calls. Distributing the modified work requires legal right to do so. That's what makes this method so difficult. The technical barriers are not trivial, but not fatal. It's the intellectual property challenges that prevent near-100% compatibility. IMO, it's the wrong way to do it, because you will never secure the rights for everything that happened more than 30 minutes ago. Half those titles are owned by dev shops that don't exist anymore, or have traded hands so many times nobody knows who owns them. (You'll find out if you dare try to distribute any derivative works, though. They wouldn't bother answering your phone call for permission, but would sue your pants off within a lunch break.) On the bright side, it does allow for nice things like grafted-in HD assets, widescreen support, bug fixes, uncapped framerates, QOL improvements... but also all the mixed-bag revisionist history stuff, too. Preservation HAS to be done in the shadows. It's the only way you'll ever get everything, because nobody cares about tracking down royalties for pirated software. Either that, or a real emulation of the OG hardware, that will run literally anything that would've run on the original -- from a genuine disc or a torrent.
@@leonro Actually, that's the core issue. Every game in the back compat list with a few exceptions are available for purchase in the xbox store. They had to get proper licenses to distribute each game.
@@nickwallette6201 It's just an emulator and a perfect rip of the game. Honestly it's pretty handy because if you have a scratched copy it'll still work.
Dude I had an experience just like this. I bought a series x when it came out like 4 years ago with my hard earned part time job money as a 15 year old. One of the reasons I did it was to play through some of my dad’s old Xbox games, just out of curiosity. I could be wrong, but I specifically remember them advertising backwards compatibility and being able to play through old Xbox games and parading how great of a feature it was. Of course, I sat there feeding in each game only to get that bullshit “Whoopsy!! Sorry!!” message. I even saved Halo 1 and 2 for last expecting it to play if nothing else did (just like you!), but neither worked. Extremely disappointing.
The Xbox 360 has backwards compatibility for a lot of the games. I'm not sure how the Xbox One works with it, though. Maybe it's similar to the 360 plus has compatibility with a bunch of Xbox 360 games. But yeah, I totally get you. Once I have kids, I think it'll most likely be emulation through PC
I mean they really talked about how it was only a small list that would get bigger with some time, i think that at the end we got around 60 classic xbox games and 600 360 games, i would have love more classic xbox games 😪
@@Poodleinacan The 360 had backwards compatibility because it actually just worked. Series X "backwards compatibility" is a bunch of made up bullshit because it doesn't actually read the game off the disc, it runs an emulator after checking the disc and license is valid. That's why Wade had to download 4GB to play Battlefront 2. Also don't know how XB1 works, though, I've never thought to try it.
@@Dr.SpatulaMicrosoft was definitely a lot louder about the backwards compatibility part than the very limited game list part to the point where I find it misleading.
That's because it's not actually backwards compatible, the disc is mearly just the license key, the "4GB update" is just downloading the re-made version of the game, no data on the disc is used. The Xbox 360 actually has an emulator to run original Xbox games.
@@jasonzherdev503them killing it on retail is perfectly fine tho you’re officially using their console to pirate games, at least use the curtain they gave you to cover yourself up
I compared the list of compatible games to the list of games made for the first two Xbox consoles. The original Xbox had 998 games on it, and only 58 of them are compatible. That is less than 6% compatibility. The Xbox 360 had 2154 games, and 657 of them are compatible. That is just under 31% compatibility.
They definitely need to improve in backwards compatibility, it’d just be great for gaming overall if they did and if they added some of them to game pass where possible. Personally I love my series x and it’s got all the old games from my childhood (i’m only 22) but I love trying out older games and I’m sure seeing some more xbox 360 games on game pass n stuff would give me some flashbacks to looking at the preowned games sections back in the day lol
I listen to a lot of Aussies, and I'm usually better than the average Yank at deciphering some phrases, but mistakes still happen. The accent barrier is real. Right at the beginning of the video, I heard "me and ex-wife have got a gaming channel" not "I mean, that's why I've got a gaming channel". Would've been a weird thing to learn in this video. Also, Dynasty Warriors 4 was where that series peaked.
Fun fact: The OG XBox was modelled after the Dreamcast HARD. From the 4 controller ports on the front exactly like the DC, to the twin memory card slots on the controller. And where the "Jewel" is was originally going to be an updated version of the Dreamcast VMU, with a colour LCD screen, But they ended up running into problems getting portable battery life and reliability, and after the disaster that the original VMU was they decided to drop it, but pretty late into the design process.
@@user-lt6it4gv2j The first popular console, yes. I thought the first console with 4 controller ports was the Atari 5200, but it was the Bally Astrocade which released a few years prior.
Being a fan of Xbox means you get like 2 terrible exclusives a year (Redfall anyone?) I’ve never made a bigger mistake in my life than buying a XSX. $500 wasted and I haven’t used it in nearly 3 months.
@@HypeWrecks also didn't knew you could only Redfall or the exclusives release this year (put 200 hours on Starfield and loved that game), terrible exclusives according to who? Jstxz4110? If you like ps5 that's fine, I'm happy for you, I like to play on xbox and pc
It’s honestly weird seeing Sega GT 2002 being on its own disc as the way I played it was via the JSRF/SGT2002 combo disk. Still got memories of glitching the career mode and getting the Ford GT90 much earlier than I should have gotten it, making the entire campaign a cakewalk.
Phantom Crash made me retroactively go out and get an original Xbox just to play it. Absolutely do not regret. Game is amazing. Also, Phantom Crash had a sequel called S.L.A.I. (Steel Lancer Arena International) exclusive to PS2. Also amazing game, recommend.
the wii u and 3ds can play every ds and wii game with no problems but then the xbox comes along and they are like lets only make some of them playable like wtf. im glad the Steam Deck can run most of the games no problem also that candy bar was not purple so I'm mad.
It would genuinely make more sense for Microsoft to not offer any backwards compatibility than to nebulously say "well if we FEEL like it, maaayyyybbeeeeeee" like a little kid being asked to take the trash out
PC is awesome I just wish you didn't have to pay a thousand plus more dollars for graphics and performance that's only a lil bump from consoles It almost makes it not worth it ...PC also comes with a headache full of tweak settings you gotta do to make it hopefully work right
@@megilacuttyjones735 yeah, theres a reason people choose consoles, its less fussier. PCs do have a learning curve, but atleast you can buy them prebuilt, provided you can find a prebuilt that's not dogshit lmao
Video was funny, but I can’t even lie. Buying a modern console in 2023 with hopes just to see if you can play a bunch of 20 year old games on it and get mad when none of them are compatible makes absolutely zero sense to me lol
I think the main reason a bunch of older games aren't R/C is because of licensing issues With how it works they need to be able to list the game back up on the storefront, which is really stupid because a lot of companies either, no longer exist or the ones that do exist can't be assed to pay the fees to get the older games back up
That and if I remember right, the game files are digitally sent to the console, which can't happen unless there's a license between the publisher and Microsoft. I thought I read it doesn't read info from the disc due to some modification that's done.
yeah, the xbox can't natively emulate old games, they have to republish them with an added compatibility package, and legally they can't do that without the OK from the rights holder, moreso even to distribute it
@@Maho. If they release a general emulator and take game files directly from the disks there shouldn't be an issue right? You don't need the OK from the rights holder if you're not distributing game files. Sure, compatibility won't be as good as with custom packages, but at least you'll be able to actually try and play the games. Something like CxBx reloaded would at least let you play JSR Future.
Fun fact: the OG Xbox is just a computer (more so than Blue and Green's consoles now) so the memory cards and controller are just USB in a different shape. Some of them even had an aftermarket CPU inside so a modded Xbox could play DVDs at full speed, with a swich to underclock it for gaming.
Yep! It's actually trivial to modify the safety-release dongle on old Xbox controllers with a normal USB end - and they work on PCs like any x-input USB controller. :D
@@DeletedContent Xboxes have always ran modified versions of Windows, as they wanted to push for cross development between Windows and their console. Reason I said that the OG Xbox is more a PC than now is because the whole architecture wasn't really that crazy, mostly just off the shelf parts really. Now it's a semi custom SOC with no touchy written all over it. Pointing out that it uses x86 and saying it's a PC is like saying an NES is a Commodore 64, Apple ][, or Atari 2600 because they use the same cpu.
This just reminds me of my experience trying to get Transformers War For/Fall of Cybertron to work on mine... And the immense feels of sadness when that error popped up
YO IS THAT PHANTOM CRASH?! It brought me great joy to hear someone speak so highly of it, I was convinced I dreamed that treasure of a game, I would KILL for a re-release of some kind.
@@MrREAPERsz I was honestly fairly surprised by PGR and Tony Hawk as well; Jet Set Radio, was mildly surprised but don't know enough about it to know just exactly how much of a cult classic it is But Halo CE not being supported is absolutely crazy
@@acynicalasian JSRF is not only a cult classic, but it's also one of emulation's biggest successes, and given that all the Xbox does is basically emulate old games, it should be an absolute slam dunk.
Same here by the way, the original Xbox is my baby. I grew up with one as a youngster and had so many great experiences with it. GameCube was fun and the PS2 may have outsold both Nintendo and Microsoft’s outings by a hundred miles… but you can’t deny that the OG Xbox had some charm to it.
Exactly, but remember Xbox was never made for kids at all. That's why they make the trash-talking accessory for the OG Xbox. But, Coppa ruined it and so did parents. Like, I honestly want to play the og Xbox games on an emulator because my og xbox the eject and power buttons don't work right and mine has the bad Thompson drive.
Yeah, the compatibility with the original Xbox is very limited, and the back compat doesn’t work from hardware, you have to download the game and you use the disc as a license to open the game.
Ew, was wondering if that was the case. Series X will be a useless paperweight in 5 years then. Feels like laziness to me. but maybe it's some kind of licensing issues.
@@GeoffreyVonbargen it’s better for the 360 honestly, all the heavy hitters of that console are backwards compatible and it works pretty well. I just think it’s a shame they stopped adding back compat games som years ago, they shouldn’t’ve stopped until all games from both consoles (minus the weird licensing issue ones) are backwards compatible
I would have imagined you'd be more into the idea of getting an original Xbox with updated (and more reliable) capacitors than a new system. Backward compatibility for the OG Xbox has been notoriously hit and miss. Even PC emulation for it can be pretty spotty at times. The most reliable way to play a lot of it is going to be getting an original one that has been modified a bit to change out the old capacitors. As a plus side, when doing that modification it's also pretty easy to do things like replacing the original hard drive with higher capacity storage, or allowing you to install your discs to the HDD.
There is also a hardware mod that you can do to upgrade to HDMI. I believe it only outputs to 720p, but that's still better than the native res which is 480i I think. Plus it lets you just directly plumb it into a modern TV with no adapters or switches.
Seeing Battle Engine Aquilla, and seeing other people who know about it always makes me happy. One of my first properly enjoyed gaming experiences. Even if that one level when you are like, on the volcano with the giant spider mech you have to blast inside of.. felt really difficult back then (Recently played through the whole game again. Kid me was dumb)
1 thing i should mention that all of the og xbox games that dankpods has except for bloodwake and dynsasty warriors 3 are compatible with the 360 console.
I loved this video replicating all my frustrations with the Series X, but the real pearl of it happened after Frank received her new Xbox, a PlayStation mid-roll ad appeared. Well played RU-vid, well played.
The weirdest thing is that while the One and Series are both the same CPU architecture as the OG, the 360 is actually some weird PowerPC thing thats wholy incompatible. So you think maybe it would have little or no backwards compatability, but in fact, it does pretty well with it. Plays halo at least lmao.
Oh yeah, I forgot the X360 was PPC. At the time, as someone who grew up in a Macintosh household in the 90's, I found it ironic that MS was putting out a PPC product while Apple was getting ready to switch to Intel architecture.
@@Thewaterspirit57 PPC was less old then the x86 architecture that we all still use, age wasn't really the issue. And depending who you ask, it was still actually faster then x86. The forefather of PowerPC still lives on in some IBM Server/Supercomputers. The Cell was also based on the Power architecture, and also lived on in servers for a bit. Usually the problem with CPUs isn't that they are bad, it's just easier for hardware manafacturers and microsoft to not have to change. Except for itanium, that was just dumb af.