I grew up mainly in the late 90's/early 00's but one of the greatest things I ever received was an NES from my grandparents along with an original gold cartridge of Legend of Zelda. Everyday after school I would come home to play either this, Super Mario Bros, Duck Hunt, or Ninja Turtles after I did my homework and watched Pokemon. I had a happy childhood, and truly...I wish could return to these simpler days when all I had to worry about was saving a princess or keeping my prized Charizard card safe.
Ryan ChurastheMGTOW Honestly, Nintendo's one big selling point back then *was* the graphics. I remember in every issue of Nintendo power and every commercial, Nintendo would brag and advertise about how their graphics were so advanced and ahead of their time (which they were). So it confuses me a bit when I see "longtime Nintendo fans" complaining about how graphics matter to younger kids nowadays, when that was one of the main selling points back in the '80s and '90s.
Linkfan99 You bring up some good points, but this game had solid gameplay, and was actually challenging. Back in the day, they didn't hold your hand as much. One of the newer Mario games, if you died too many times, it would give you a White Tanooki Suit, which basically made you invulnerable. Crazy huh?
This game was one of the best experiences in my childhood. I remember feeling like I was on a real adventure with this and the map seemed there was endless secrets to uncover, every tile had a potential to hide a secret. Even after beating the game, I felt there was always more to explore.
Sure it started one of the most recognizable and classic game series' of all time, but I'd say the flaws in this game outweigh the positives, if not on par. Far from the best in the series and far, FAR from the best game of all time. You have a right to that opinion tho
That's awesome dude! I had my first experience with this gem when I unexpectedly got this game for my 10th birthday in 1991. I immediately fell in love and was hooked on this game for months with my brother and our friends. Such great memories! Little did I know back then, however, what an amazing franchise Zelda would become over the next 3 decades. It all started here ;)
It reduces damage even more than the blue ring. So if wearing the blue ring a monster does a full heart of damage with an attack, it'll only do half then with red.
I remember playing this game and finishing it one fateful Saturday night and being hyped for who Ganon was. I still can see the look of confusion on my face when I realised I had to face off against a giant humanoid pig as a final boss. I remember telling my friends about who Ganon really was,and they thought I was full of crap. Good memories.
ah the nostalgia if being a kid growin up in the 80's n 90's, I remember playin this n the adventure of link, cant believe this game is 30 yrs old this yr.
I liked giving the guys cute nicknames. The guy who sold the Blue Ring was the Shady Black Marketer, the one who gave you stronger swords was the Sword Master, the one who took your money for finding him was the Door Repairman, and so on.
Back in the day my brother and I pretty much leveled Hyrule. We bombed just about every square inch of bomb-able rock and burned every bush that could possibly be a secret on the entire map.
The best part about the game was the hype ganon got Everyone talked about ganon on the bus but no one ever saw him or faught him One kid said he was a gaint knight that shot bombs Another kid said he was links dad Ganons mystery was the best Untill the day i beat the game and saw ganon I told all the kids on the bus what ganon looked like and they said i was lying :(
I remember well how my bro got this for Xmas one day and it was his favorite gift. The day after our mom was sick in bed with a fever all day, and he was in the next room playing this. By the end of the day mom was ready to throw the entire freaking game system out the window after listening to that music over and over and over...
i really enjoyed this. brings back memories of when my brother and i would spend countless hours of the day playing this in our room on a tv no bigger than a piece of paper. of course, he was/is older so he got to spend more time playing. i miss that.
I was stumped on that room with the blue Darknuts too... Partly because I didn't have the blue ring yet! Then my friend came over and helped me out, he was like, "OMG you don't have the blue ring yet, no WONDER you're finding it impossible!"
seanprogram that's what happens when a console sell more units. companies will end up supporting it. that's why when the genesis outsold the turbographics it ended up getting more support from developers.
abcmaya That doesn't really change my point, but yeah, that is true. However, even the SNES had much better games than the Genesis imo even though it sold around the same amount of units in North America.
This and Breath of the Wild are the only two Zelda games I've played (yeah, sue me) and I'm impressed by how they've managed to keep the same "feel" after all these decades, despite how much the series has obviously evolved with the times.
The Zelda series actually evolved in a different direction with SNES and N64 games. The puzzle solving was there, the same enemies and locations were there, etc. But the later games restricted the players' choices more. Exploration was more linear. But then... for Breath of the Wild, the developers looked back at the original Zelda in order to try to "return to the roots of the series." So, a lot of what you're feeling with Breath of the Wild was a deliberate choice by Nintendo to make the game more old school, rather than an evolution! It was a smart move by Nintendo! But if you want a different take on how the series could have developed, playing some of the other games is still worth while!
Interestingly, on the Japanese version (on the Famicom Disk System) you actually began with the Sword already in your possession. It was also on that version that you could get the White and Magical Swords without having to acquire a certain number of Hearts to do so; Nintendo of America changed that when gamers who played the test-market version complained over the game's complex mission and objectives.
The Japanese version, yes. Nintendo of America thought the game was _too_ easy when it came to starting the game with the sword already in Link's possession, which is why it was changed before the game's USA release in August 1987.
Nothing can describe the feeling of magic for a 80's/90's kid booting this up for the first time. We didn't have the internet, we weren't submersed in other games and computer generated graphics, so suddenly beholding something close to a *cartoon that you could control* was almost a religious experience. And the hand of the creator was SO present, you could feel the spirit of Miyamoto and the others in every pixel. I feel lucky to have been there at this advent.
I got this game for Christmas back in 1991 (along with Super Mario 3 and Uncle Fester's Quest). It's one of the greatest games ever made, even compared to today's games. The story, characters, music, it's all great. The best part is that you really have to try hard to win, it's not like Mario Bros. where you just walk straight till you win.
Nostalgia aside, games back then WERE a lot better because you actually had to try. Back when there were no walkthroughs available you had to figure it out or quit playing.
Lol. The story was great? The characters? Definitely not. Don't get me wrong, this is a great game but not due to its story/characters but because of its music and gameplay.
I like to watch speedruns but this was very enjoyable. Some may say there was some useless collecting and killing enemies but it is the way any collector nature would do and destroying enemies is just fun.
Press "B" when you are in Digdogger's lair. He will break up and form into three pieces. Sometimes it will be just one piece. But if you do get three, destroy one of them, leave the room and then return and he'll already be gone.
Did you all know that in the over world if you kill all but one monster on the screen and leave the screen other monsters will never respawn for that screen until you kill off that last one. Also, if you use the whistle in the over world it will summon a whirlwind that will teleport you to all the entances to dungeons in sequence starting with the first one.You have to let the whirlwind touch you as it passes across the screen.
Watching this guy get all the secret rooms and go straight to the good items... I spent hours upon hours looking for the items you needed to advance. No Google around at that time to search for game guides or cheats. I had to wait for the edition of Nintendo Power to be arrive via snail mail for all the maps and tips.
Ahhh Zelda one of my favorite nintendo games. I never had an NES but in recent years got the chance to play this game on one. I also got the chance to play this in my childhood when I first got a Gamecube. I remember I had no idea where to go when I played it but I learned and it was worth beating.
Old Man is the best character ever. He's so multi-layered and unpredictable, with his cryptic advice like "IT IS DANGEROUS TO GO ALONE" or "EASTMOST PENINSULA IS THE SECRET." Then he tries to corrupt Link with the "LET'S PLAY MONEY MAKING GAME" and mugs the boy for bombing open his door.
Fantastic game ❤ and the "second run" was even more magical. Or however it's known in English. The second more difficult verion of the game after you complete the first. I was mesmerized by Zelda 1 and 2 back in the late 80s.
Smooth, welldone longplays like this one are truly capable of showing what a really great game this actually is. Are you going to do Adventures of Link, too?
+Champwsox05 Yeah it does suck. There's trick though. Left of the screen where you start the game is a bomb-able rock entrance to the money making game. The trick is play the game. When you loose the game reset your nintendo.You can repeat this process and farm the money game.
Yes but it made the game more challenging. Part of the challenge was dealing with the limited number of coins so you had to make tough choices with what to buy. Trust me, I have gotten bored with games where you had so much gold you could buy anything you want. It loses its fun.
You make it look so easy. Playing this game (on VirtualNES) for me is extremely difficult. I can fight the Octoroks and sometimes those spider-like enemies (I forget what they're called), but most other enemies wind up killing my character. And, that thing in the water is extremely annoying because it keeps shooting at you while you try to fight other enemies. Again, you make it look so easy. But, I still love this and many other classic games.
The difference in the second run is that the labyrinths are in different areas as are all the secret coins, hearts and such also a bit harder to play 2nd time round as well.
It amazes me how Nintendo is able to make 20 games in the same series while keeping each one unique and different. Probably the best game series in the world!
I'm doing a run of this via the Zelda Classic software...essentially the same as the traditional NES version. Played this and Zelda II religiously back in 1989....borrowed off family / friends who had the games. I'm amazing myself at how I even beat this game back then. Some bits today are a little tricky for me all these years later. Still having fun with it though. While it's an adventure title/series, I believe it's a big reason I further got into RPGs and games with open exploration.