The real reason you shouldn't make acrobatics a major skill is because it messes up optimization. It's optimal to pick slow-leveling skills like armor and athletics and some skills you don't even use so you can make sure you don't trigger a level up before you have the skill increases you need to get the full 5 points on three attributes. Acrobatics levels up really easily just through natural play so you can max it really easily even without the extra few initial points you get by making it a major.
My childhood friend and I once used console commands to set our acrobatics to 999999 to see how high it would let you jump. After jumping, we were soon so high in the air that we couldn't see the ground. Pretty neat until we realized that we probably weren't coming down anytime soon so we went swimming for 2 or 3 hours. Came back and our character was STILL on the ascent of the jump!
LOL. I once watched a really tiny female student parachutist take a huge amount of time to come down under a parachute. As with all learners she had a MASSIVE learners parachute but her extremely low weight and the massive canopy gave her a wing loading so low she took about 40 minutes to come down after deploying at 2500 feet. One of her instructors went inside and ate his lunch in the cafe while he was waiting for her to land. I was taking a nap on the lawn next to the target landing area and the other instructor came and had a nap next to me, which is how I found out about it. We watched her come down together in between napping.
@@swanvonmane9057 We actually wondered that as well. It was a warm day with a bit of a light breeze and Im pretty sure she was going up a fair amount of the time.
the one thing i learned after playing years of morrowind is dont listen to anyone else just play it how you want, you will become a demi god by the end
@@DarthWall275 To be honest this isn't really true, if you make a bad character at the start of the game and pick the wrong skills, your character can still get powerful enough by the end of the game, but through more effort and practice... It's not like in Skyrim, where you can be whatever you want, anytime. You can literally switch from pure warrior at high levels to a mage and after a while have upgraded your skills high enough. Oblivion was the worst TES I've played by far. It's easier at the start of the game than later, when you've actually upgraded your skills and equipment. The exact opposite as to how should it be.
It's over twenty years later, and it still gives me shivers, the scary kind. Played probably thousands of hours back in highschool. Still have the gaming rig I had back then. I had it bundled with my Ti4200, that VGA died like most of them did, so I upgraded to the FX5600 that still works fine, but last year I found a good deal and bought it to play on my modern machine. Friggin timeless game!
100%. Like, no way this is common, but I like to imagine that everyone knows a few legends trained hard until they could hulk jump everywhere somehow. Every once in a great while they see someone rocket out of town and it's never clear if they're using magic or just have _massive_ glutes.
Fun fact: If you enchant a piece of clothing with 1 point of Slow Fall, it will completely negate fall damage without having a noticeable effect on your fall speed. The main reasons you don't take Acrobatics as a Major or Minor skill are both that it levels up fast enough as a Misc skill and because the vanilla leveling system wants you to control the leveling up of your Major and Minor skills to get good multipliers in the stats you want at a level up. Though to be honest, I can't play with the vanilla leveling system any more. I prefer to play with natural grow mods (used GCD back in the day), and ended up writing my own natural grow mod for OpenMW called NCGD. GCD = Galsiah's Character Development NCGD = Natural Character Growth and Decay
the vanilla leveling system has correct answers. major and minor skills for each attribute that you don't use regularly. I only play with custom class because of it.
I did that with an amulet with 100 jump, 100 acrobatics, plusthe boots of blinding speed and I have to add to this that there is a catch: Slowfall during running and jumping for even 1 point can drastically reduce movement in certain directions. You are much better of just casting it rigt before impact if you wish to use such things for travel. You're all welcome, folks.
@@aminjeanbredimus7157 that's true about the 1% slowfall, i just cast JumpScoot >max fortify acro-1sec, and have slowfall qued up for when the ground renders in
Acrobatics is great to level up as it makes getting about so much faster. However since picking it as a major skill just makes it train twice as quickly it might not be necessary to pick it as a major skill since it naturally levels up quite quickly anyway if you're jumping everywhere. Best to take something that doesn't level up quickly, like athletics, instead.
Leveling fast not a good thing for this game. Befor start i allways plan wich skills i will use, and choose only 1/3 of them for major. Then i sort all skills by atributes, and try to keep half of Skills for altributes in magor, and half in the botom. This gives you good stats on leve up, by playing game with out trainig for money
In a way, for people like most of us are (I assume) it's good to level up inefficiently to avoid becoming a killing machine too early in the game. You can only play so many hours of a game like Morrowind before god-status becomes inevitable, and tbh it kind of loses its power fantasy appeal after the 13th time doing it.
Toss in marksman and illusion magic you got one op character. When you can out run jump and stealth everything nothing is a threat. In morrowind stealth archer is broken once you train up. One shotting peeps with the daedric longbow is very satisfying.
@@Dalthos2 As if it ever did, the world's as insane as it has ever been, even if the turmoil is somewhere else.... think about last 4 days for example, we almost saw russia descent into a civil war between a PMC and the state 🙃
I used the stairs to the strider in Balmora for that. Just spamming jump up the stairs would make me do hundreds of litle jumps. At the beginning it was adding up to lvl very quickly. Then every time I was at the top I'd jump off the ramp and do a spin. I think the level also kept going up as long as I stayed in the air so it was also a good bonus
I tried doing this IRL, to level my acrobatics in real life and become a parkour master. But after the 16th attempt, I shattered every bone in my legs and had to go to the hospital. 😞
Not realy, because it is hard to control when you level it if you want to maximize attribute per level. Other than that it is a great skill in Morrowind for traveling fast.
Movement skills are pointless with boots of blinding speed and a constant effect levitation belt. Once you've used that combo any other style just feels way too slow.
it's 2 different rationales going on... pro acrobatics as major skill wants a fun, highly mobile character & wants it ASAP. anti acrobatics as major skill wants to micromanage level-ups & stat gains. Which is it's own kind of fun. Although I'm also pretty sure people are maybe confusing acrobatics for athletics, because I know for a fact that it's not that easy to just incidentally level acrobatics... you have to deliberately jump & fall quite a bit to level the skill. What I used to do was go to a certain tower near the starting area... & jump off until the skill went up, then sleep off the fall damage (I'm firmly in camp pro-acrobatics as main skill LOL). It's not just going to go up when you aren't looking... unlike athletics which levels up from running with stamina. Another comment gave a better rationale, that it's easy to just use fortify acrobatics to play with it on a case by case basis.
I was thinking, "I remember my jumps being much more vertical than horizontal." Then I noticed your 300 speed. I didn't realize that if you had enough speed you could convert jump height into horizontal motion.
The main reason you shouldn't take Acrobatics as a Major Skill nor even a Minor Skill in Morrowind is because it levels up very quickly even as a Misc Skill, and isn't easily controllable so if it contributes to levels, you'll be gaining levels randomly, making it difficult to control Attribute multipliers... Ironic as it seems, the best skills to set as Major Skills are ones you do NOT use all the time and / or are particularly difficult to rank up. It is the same way in Oblivion. Also fortifying your Acrobatics to 115 makes you completely immune to all fall damage from any height.
I find Morrowind easy enough without any need to min-max. Oblivion, on the other hand... The reasons I couldn't get into it for such a long time were the level-scaling enemies and the leveled items and spells. Either have weak enemies and rewards, or insanely tanky enemies and good rewards. The only way I can play Oblivion without pulling my hair out is as a Stealth character who can choose which enemies to fight and which to avoid, and of course, abuse stealth attack damage multipliers.
I would disagree. Acrobatics are governed by Strength and is a solid choice to raise Strength if you use Spears or Shortblades which are governed by Endurance and Speed respectively
I disagree. Athletics you can control by walking and acrobatics you can control by not jumping/falling. Plus leveling these skills early is easy and cheap (actually free) and even though money is easily made in Morrowind I still don't like to spend gold if I don't have to. Plus if you do it early enough it makes the game much more enjoyable because your character will be much more nimble. It's not hard to min-max with acrobatics and athletics especially if you 5/5/1 min-max instead of 5/5/5. (1 being Luck which is a good idea in this game because of it's diceroll mechanics) 5/5/1 min-maxing in Oblivion is pretty pointless, however...
People say don't take acrobatics because it levels too fast. This isn't true. The main reason is you can make a fortify acrobatics skill for a few seconds pretty easily that gived you the same effect instantly, without having to level. This makes it a waste of a slot to pick the skill. But do what you want.
@@alexanderstilianovUnfortunately Skyrim is kind of like Oblivion, but tweaked differently. Although Skyrim has really good graphics (as long there’s no bugs and glitches to it).
My favorite playthrough of Morrowind back in the day was an Argonian with spear, marksman, light armor and then really high athletics and acrobatics. So much fun jumping from boulders to rooftops sniping enemies, sprinting backwards while stabbing with my spear, and just all around being a crazy jumpy lizard boy. Good times. Worst power gaming build but so fun.
This sort of things, Morrowind's spell creation and things like cursing yourself to have 0 in a skill with real negative like -100 due to curses then going to a trainer and having them train you to 100 for 1 gold per train, then healing yourself at a shrine to instantly boost it to 100. All thse legitmate non-mod ways to playthe game and make unique experience make this game the best Elder Scrolls.
On my own back in middle school in the day. That one and the killing and stealing of the documents to be able to build all three 'House' bases in one game rather than pick a single base was my favorites.
@@johnkakuk Another trick is a spell that boosts skill on target for the second or so it takes to get into the interface. This lets you turn any trainer into a master trainer.
love acrobatics.i always set it so that my skills have no cap.it's always fun to go beyond 100 with acrobatics. currently my bosmer archer has 356 acrobatics lol.i can jump to the top of the Vivec's meteor just by standing and pressing jump. it took forever though hahaha
I remember jumping out of towns in oblivion with acrobatics all the way up and enchanted everything with acrobatics. You could walk around the whole world but it was invisible.
My friend had morrowind and a turbo controller. I was at his house all day 1 summer and started a new character, I got to balmora but had to leave for the night so I had the character turbo jump into hill which he would slide down and repeat the process. I came back in the morning and my character had maxed out his acrobatics, the first thing I did was jump across the river that goes through that town. The second thing I did was craft a spell that had a huge aoe but did minimal damage and I fired it into the middle of town from a roof. That's actually the only thing I ever accomplished in morrowind, I never had a clue what I was doing with these open world games.
That's the best inventory layout I've ever seen in this game. At first i thought it was a mess, but you really planned it well lol. You deserve a like just because of that alone 😂
This game is the best. Everything about it is charming and fun. And that hilarious b-movie punching sound when you hit the enemy always makes me laugh.
I wasn't satisfied until I could reach Caldera in a single jump, it was especially useful on Vivec when I didn't feel like travelling, so I just jumped from island to island, best years of my life
Doesn't matter what skills you pick. With even a little bit of game knowledge, you end up insanely overpowered in a few hours play time anyway, regardless of level.
I remember as I was a new player when I wandered into a place I shouldn't have and got one-shot by a dremora. Later I came back and returned the favor. 😂 Love games that let me have those experiences! Now days we have this crappy dynamic leveling system in nearly every game and it stinks so bad! The world shouldn't level because I do! Dumbest crud I ever heard of! 😂
This video feels 100% like a dream. The fog, the 3rd person perspective, the shady yet familiar environment, the unreal ability and feeling while jumping and flying.
So I went on a guard killing spree on me and my brothers save on original Xbox, after I got caught stealing the sword of white woe in balmora, I paid gold to the thieves guild in Vivec and the outside balmora guards stayed permanently aggro with no penalty in killing them. Balmora became a training ground where we would grind all sorts of combat skills/magic skills and acrobatics just like this, repair their stuff, then sell it to grind personality also all in one. Miss you Matt. He’s not dead, we just don’t hang out anymore.
I always played wood elf archer in Morrowind. Also used to spam the space bar and jump every chance I got to level acrobatics & athletics. They can't kill you if you jump clear over their heads.
I love how what in other RPGs would be mundane skills in Morrowind you can use it to become a demi god without magic. Wish this was the standard for fantasy games.
I played as an acrobatic Khajit thief in my first play ever. I ended up basically being banned from every city but could jump my way to freedom from anything.
God I miss that music so much. I normally hate game music and turn it off, but I will play Morrowind's music even when I'm not playing the game. Probably the best music in a game ever.
i remember jumping around the imperial city like this in oblivion chilling to the music, don't remember the jump mechanic being this much however but i don't think i got anywhere near max character stats as i remember leveling up being a horrible grind in that game
This is why I always come back to Morrowind. Realism and immersion are not the same thing! If I put in the time to get my movement skills to be overpowered, they damn well better be overpowered!
God I remember how fun the hops were back 20 some odd years ago. I think I picked acrobatics as a major skill on my first character. I hated fall damage and it was so easy to level up.