Thanks for all the kind words boys, hope you enjoy the build! Comment below if there's anything else you'd like to see from me! And feel free to ask questions if you have any
I will paid like 50 box is someone invited me and duplicate all you using,the chance to get all you have for that build is pretty much impossible, that without counting all the millions of hours wasted,as always thx for sharing bro,keep up the good content
Im a huge fan of the way you structure your video by category. I have a odd need for organization I guess. But thank you for laying these out like you do. Your work is much appreciated!
Dude I've been subscribed since outriders and I need to say this you are by far the best build video creator there is you are not so hyper active but cool calm and collected simply really well made videos keep it up nick
My guy love the builds and they way you give different aspects on how people might want to play different styles and you show what they might spec into 😀 keep up the legendary work, followed you since div2 and not once have you done me wrong
Hey man. Been REALLY loving your content for a while now. Mostly play D2. But whenever I dabble with cool new games you seem to be cranking out the best vids on it. Def a sub from me. Hope you BLAT OFF soon in the algorithm cause your content is insanely good and CONSISTENT. You all... one of the hardest and biggest things about growth in content creation is quality in tandem with consistency. And this guy nails it. Big fan sir. Thanks for the content. Its been a real pleasure to watch the vids the last few days.
Subbed for some of that serotonin boost, spreading the joy :D Thanks for the detailed video, currently trying to scavenge my bank to see if i can put this together :))
My buffmiester no longer does as much damage with a second high damage spell. Not sure if it’s working anymore but not sure so I am gonna try to build your set up. Super awesome build man!
I hope they fix the mob density issue because I've had times where two or three would get stuck outside the map and it would just completely ruin my run.
@@aritherev Not sure what difficulty you're playing on I'm playing on Intense setting, chaos 20, have multiple volatile items with 100 mythic points and finding this completely unsustainable without modded items.
Dude, this gear is so crazy rare and so ridiculously specific. The average player doesn't have a fraction of these items. But I do love how you casually "recommend" it all.
To be honest, it’s not too bad. There’s only really 2 obelisks and a boss you need to farm for like an hour or so and you can have most of these items. The liquid cooling is a beast of a gun and I got it with a buddy on the obelisk in less than 20 minutes, plus all the other stuff that drops. And I’m usually unlucky as hell. And I cant count the amount of buffmeisters I’ve sold without even realizing I needed it for a build like this. (Kicking myself in the ass for that) *edited because I can’t spell**
Im running a spellshot stabbomancer and im at level 35. I haven’t finished yet but probably will over the next few days. Im grinding out all of the side missions before i do the final mission. Its how Ive always played Borderlands even though it means i wont get any of the uniques at level 40 unless i find them in the vendor.
Did the same, but seen videos of the items acquired through side mission being loads better on lvl 40. Doing a second run and saving all of my side mission untill 40.
Great video. In future build videos could you show the skill tree without a class mod equipped, even for just a few seconds to make it easier to replicate?
This is the class combo I decided to roll up 1st and I cannot say I've been disappointed. HUGE crit numbers and I got a Buffmeister a few days ago and found a near 4k damage spell to pair with it. Nothing stands in my way rofl!
I've been watching a lot of videos lately on tiny Tina's but I'm still on the fence with it. What would be the best character to pick if I do pick this game up?
This is a great build I've started running this thanks for the video man! I have all the weapons I need but getting rings and amulates has been like pulling teeth, have all the lucky dice and Chaos 20 and just get stuff I don't need 100 times over. If anyone feels angelically generous to dupe me that Dragon's Theurge or anything useful id be eternally grateful.
Nice build, I'm not sure the cursed wit Is working as intended though. It doesn't seem to do any more damage than with any other shield, even when up close.
Looks good! But it's supposed to be 35% less life than bosses have. Test your build in fireteam 3 people because you can better see if the dmg is sufficient without double spells
Zero survivability though... I'm getting one shotted left and right back-to-back so frequently my FFYL timer depletes in a second. What am i doing wrong? Makes me not even want to play this class combo. I can not get past CR 6 with this, even with liquid cooling.
I think the most underrated classmod is the one with 3 points into the spell damage converting to gun dmg over just 3 more stacks of spell weaving. That also comes with a point into the skill that increases gun and spell dmg as well. It's crazy
@@NickTew it's a spellshot stab combo with spell shot as the main one. Instead of 45% spell into gun it will do 90% which is significantly stronger than just 3 more points into spell weave. Get about 23% more gun dmg
@@NickTew can confirm, it's called the "Spellsword" class mod. There's a spreadsheet online that shows all class mod combos if you need it. All of the class mod skill configurations aren't actually that random at all.
Love your videos man, keep it up! In using a companion build to level chaotic, but will go this build when I get to 20. My companion build seems to be a bit weak on bosses, and usually my classes are stealth! Can't wait to try. I'm myth rank 100, and have farmed a lot and have yet to get a buffmiester...... does anyone have any recommendations on where I can find this?
This is the first wonderlands video I have seen where mob density was addressed and complained about. Can we get gearbox to fix this please?? Or at least just make all the maps smaller?
Idk if it’s just me but when I’m running this build my shield doesn’t regenerate and I’m constantly going down amazing damage but I just take crazy damage
That’s cos of perk glass cannon. You’re shield doesn’t regen. But with certain armour you convert 30% damage into dark allowing passive health on damage, plus run a dark magic buffmeister or other spell. I’m finding it relatively easy to smash through things and going down sometimes but no problems gaining death save
That's what my strength is at. He's able to go to 48 because he picked village idiot at the beginning. And completed the challenge that gives 10% more strength. I think its to find all the lost marbles. He also has ten points in myth rank.
cant trust any video unless it starts from the title screen and has 0 clip away edits. theres a bug with chaos dungeon damage buffs that makes them not wear off until you exit to the title screen or change chaos level which allows you to keep stacking them and not even realize your doing the extra damage (these buffs also stay active when changing maps or dying)
Well if it's any consolation everytime I record gameplay for my builds I never do multiple runs, and I always start the recording from a fresh launch of the game. I also have no reason to be disingenuous, if I saw numbers that were higher than normal I wouldn't post it.
So I was just trying out that build with a fairly decent set of gear but I cannot kill any of the raid bosses May you share some more tips? Cause I really don't want to only play the bugged spellzerking buffmeister till the end
Hard to say without seen gear but i find amulet has good potential to boost dmg and rings, class mod too but its hard to get. And dont stack same enchants
Man, I don’t get what it is about this game compared to the others in the series, but I can’t seem to get my builds to hit the same way that you are. Not sure what I’m doing wrong :(
I feel the same man. Just keep grinding and eventually you’ll get the same type of gear this guys running. Don’t forget how extremely rare the gear is.
So how do I not die every second using this build, I went into the chaos chamber and got the troll boss with 3 bars of shield, armor, and health and got my ass whooped
I’m not sure why but I have the build for the most part the same besides a few enchants and I’m not hitting anywhere near that much. I’m getting like 7k max even when going invis
This definitely is NOT taking advantage of any disingenuous bug. My build is hitting practically the exact same numbers as this. Builds, especially if you are trying to replicate exactly what you see on screen, are entirely dependant on replicating "exactly" what you see on screen..... You said you're missing some enchants, that's a massive damage decrease. Also, Cursed wit doing 100% increased damage requires you to be basically within melee range for that damage buff. If you aren't comfortable with that, swap to a Body rune shield. It will heal 20% of your HP per kill and add an extra 20% total damage as fire Elemental. Make sure all of your gear has the proper rolls and enchants as those two things make up more than 50% of your total damage output.
Is “increased elemental damage by 35%” better than “increased frost damage by 50%” I have the second one but im reconsidering getting the first since thats what you have
That's just not how the game works though. There's something you're missing, I can't know what it is without seeing your entire character. Clearly the build is good, it's evident in the gameplay and there's nothing special that I do
Wow, this build did not age well. - Cursed Wit and all other shields with "while depleted" effects are bugged, and will only work with points in Mage Armor, because they have to be refilled and broken again to keep their effects active; they seem to have a time limit right now because of their incorrect implementation, and only having Glass Cannon without Mage Armor makes triggering the effects impossible. Cursed Wit is pretty bad most of the time anyway, since the gigantic damage bonus it gets, despite being in a perfect spot in the damage formula to give us the full 2x damage (slightly less if using Brr with Old Ways), goes completely to waste if we're not actually close to things, which is usually the worst place to be when you're trying to not get bodied. I will grant that we want to be close to bosses and other dangerous enemies at least sometimes, though, because Echo is such an important gigantic source of damage that we should be working it in any time we can. - Liquid Cooling got obliterated by the nerf hammer. - Magic bullets on Stab/Spell armor is a stronger boost than High Thread Count from a Spell/Brr or Spell/Spore armor. This is true even with Executioner's Blade (at least, with optimal gear). High Stab power is preferable anyway when starting Shadows, since AS duration is calculated at time of AS start, but since Magic Bullets is a bigger boost than having 3 more stacks of Spellweaving beyond the usual 8, you don't even have to swap to Spellshot armor while the Shadows is active to stay optimized. - Executioner's Blade is actually nutty, and certainly competes with One Slot, One Kill; it probably surpasses it by a wide margin, since giving it up cuts damage to like 2/9ths. We're forced to take status effect skills to move down the Stabbo tree anyway, and Alchemic Agent and other DOT related skills are quite powerful, particularly with the EB capstone and a Spellblade pushing that big Spellweaving spell damage boost into our ethereal blades. - Swift Death is hot garbo and supposedly caps around 20%; replacing it with 5/5 Thousand Cuts in a build that otherwise has 0 points in TC essentially results in the TC focused build tying the SD focused build, but without requiring the player to constantly move. Having to move a lot makes it much harder to hit smaller or distant targets. Violent Momentum was so much better. - The cooldowns from skills and hero points are barely noticeable, especially if using a Theurge, which actually works better than using a Buffmeister, which is terrible to combine with a Theurge, so spell cooldown doesn't really get used at all, and action skill cooldown is entirely managed by Theurge + Inflammation. Staying invisible more often (and for longer) also helps more with survivability than pretty much anything else in the game, which is really nice when you're a Glass Cannon. - Sneak Attack is supposedly additive with other crit damage boosts, and while it may be noticeably helpful, it isn't as chunky as one might hope it is. Also of note: - The Inflammation can have 6-7 charges now, and still works great with the Theurge (probably better than before), but the repeat cast exploit has been removed. - ASA enchants are still bugged and are still AS start anoints with 60 second durations. - If we do put more points into the Stabbo tree and pick up the status damage related skills, as well as the capstone, we can deal damage with firing our guns and with swinging our Spellblade that competes with what Brr/Stab is capable of, possibly even surpassing it for one or both of those, though we lose some survivability due to not having Wonderlands's version of BL3's "Too Angry to Die". Whacking things with the Spellblade is great fun because of how fast it can swing, especially when it's strong enough to melt chaos level 50 bosses.
I've been thinking this is going to be one of the strongest builds, is executioners blade really not worth it though with how often you Crit? Or does it not spawn multiple?
This games best quality is the fact that there is no best class build. With good rng you can get gear that can make an assortment of classes "the best class combo" I saw spore zerker do 3mil damage legit on a vid the other day.