Download Pre-Release MacWorld + Xbox here: steamcommunity... I do not own any music. Music credit: Karimata "Let Me" from the album Pasti. Martin O'Donnell and Michael Salvatori for all Halo music.
Altsierra117 is Literally doing bungie's work at this point Also did you not notice the covenant ship getting closer when you come back to the map room structure?
I mean he doesn't talk about the rain, or even the old skybox being used. Not every detail needs to be pointed out especially when he's prioritizing gameplay.
whats funny about that is at one point every covenant species had english lines in the bungie made pre version of halo ce before they changed them to what we got in vanilla
2:36 That's the one thing that always bugged me on the Warthog in the later build. Where did the amber parking lights go?? They're there on the cover art but not seen since even to this day.
ever since it was recovered they've been slowly working on it, Digsite are in charge of it, it'll officially release eventually. Or atleast a Halo 2 2004 port of the demo will be available specifically.
Also my favorite CE mod, it's a shame the steam workshop page for it is so barren, so a lot of people might just gloss over it when it has no description of what's actually there to reach an even bigger audience. It's lovely seeing all the attention to detail for random pre-release tidbits i know integrated into the mod (like the hud reflecting the Gamestock 2001 demo)
Just get a PC already. A computer from ten years ago can run MCC and any mod that is out there for it. They are extremely cheap. Microshaft doesn't care about halo or care about xbox players.
If 343 is going to remake Halo, mods like this and SPV3 are the way to go by adding removed content and add to the maps for more grandiose battles to showcase more vehicles.
I much prefer the macworld turrets over what we got in retail. You could even see your gunners reticle when driving and that would help alot when playing pvp.
The one issue I have with this mod is on two betrayals. Theres no checkpoint for the second pulse generator. So after you take it down and if you happen to die heading down the tunnel full of rocket flood. It sends you back to the second pulse generator. Even if you cross the bridge it does that.
@@Teh69thSpartan I do believe there has been **ONE** RTS themed Halo mod, I think it released on the Nexus for Halo MCC's Reach when that was the only game--I do expect it's probably outdated and wouldn't be accessible anymore. it was okay, I think it was for Forge World, infinite AI waves kinda stuff, never really liked those kinda mods personally.
the closest things available would be Resurrection Revamp for Halo 3 and ODST--they increase allied AIs and make engagements a bit more hellish, but it ain't a silly or wacky mod like HAVOK was, and certainly no where near as many AI on screen. This guy's channel is a pretty fantastic resource for Halo mod advertisement, he's seemingly playing all the notable releases and making videos about them, you can trust this guy's channel that if there isn't a mod you're looking for on here then it doesn't exist yet.