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New MMO with ULTRA REALISTIC Graphics "Pax Dei" TRAILER [UE5] | Asmongold Reacts 

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source: @enfant-terrible • NEW TRAILER Pax Dei | ...
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19 сен 2024

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Комментарии : 984   
@john305
@john305 Год назад
Ultra realistic graphics mmo. This always ends well. I can’t wait for it to never com out. Or blow up graphics cards
@BigPeeve
@BigPeeve Год назад
or be a p2w grindfest
@2ScoopsPlz
@2ScoopsPlz Год назад
Or die a quick death once people realize that new content is years away because of all the time they'll have to spend making the assets.
@bat__bat
@bat__bat Год назад
Or watch fail 3 months in because of garbage devs and cheaters
@XxRazienxX
@XxRazienxX Год назад
Forget the graphics, they want it to be "social sandbox", which won't work. The whole "players run their own towns and villages" thing is gonna be a shitfest. Edit: Unless it's heavily restricted.
@christopherpaulo6818
@christopherpaulo6818 Год назад
Or lack any fun elements. Gameplay > graphics.
@aetry
@aetry Год назад
knowing the modern mmo landscape, this will either never come out or be extremely p2w and die within a few months. its always the super ultra realistic mmo gameplay trailers man
@TheChaosAnimations
@TheChaosAnimations Год назад
Then you got the very stylized MMO's that look promising that just get cancelled or 6 or 8 years to be in work in progress.
@mrs.h2725
@mrs.h2725 Год назад
Well and it’s also just plain silly to keep trying for ‘ultra realistic’ graphics. Remember a few years back when ppl still bought tv’s and ultra HD 4k blah blah blah was all the rage? And then immediately everyone realized it actually sucks to watch anything in that level of HD. Stylizing game graphics to be somewhat realistic but still flow beautifully like in RD2 or Witcher 3 is where it’s at.
@xdxd6087
@xdxd6087 Год назад
no one cares about mmos anymore basically dying off just like rts
@Hypno_BPM
@Hypno_BPM Год назад
@@mrs.h2725 who thought watching games/movies in 4K sucked ? i love my LG Oled
@ExileLTU
@ExileLTU Год назад
p2w? if this was developed by asian developers sure, but you forget that games developed in the west (in this case in EU) are not really pay 2 win. The other actual and more accurate issue i see that lots of promises made, but this most likely going to come out as a Rust in Medieval setting with more stuff probably, if it doesnt get canceled
@anonymous92126
@anonymous92126 Год назад
A lot of Finnish talent in this team and as far as I could tell by googling them at least the people working on this project seem legit and what they're doing now is consistent with their previous experience, with pretty good reviews to boot. That's a good sign if people that are hired are actually talented and passionate about their work. This is not a game in it's concept that I'm excited to play, but I think it has a lot of potential for people that are it's target audience. I don't think it's a scam. And when it comes to northern European game devs, we're a small community here and once your reputation is ruined, it will hurt a lot more than in countries with hundreds of millions of people. So far the project looks pretty good and it's exciting to see northern European talent on the team trying to achieve something ambitious. No matter if it succeeds or fails I don't think it will be for the lack of trying to actually make a great game. I think the intention is there.
@Potsogold
@Potsogold Год назад
Watch their latest video introducing the team. Very driven and professional. Excited to share what they’ve produced for us all
@SpecialOpsPepe
@SpecialOpsPepe Год назад
I wanna see a nearly finished, nearly fully tested game be announced out of no where with just enough time to generate the hype it needs. Though nearly finished games are still no where near realistic in the modern game dev environment, the idea of something like this is way more appealing than announcing a 20% complete game everyone waits years to find out if it's good or bad. Could be mistaken but I don't think anything like that has been done before, would be interesting to see how successful an idea like that could potentially be.
@Ruboto
@Ruboto Год назад
This literally just happened with Hi-fi Rush
@billywashere6965
@billywashere6965 Год назад
@@TheRealBillix A lot of AA-tier games do this all the time. Something relatively simple and visually appealing that isn't too graphically demanding or large-scale in dev budget, so they can sneak it out and have it become a sleeper hit. But you're right that we don't see this with MMOs, because they're structured different and they need waaaaay more testing, so usually we get the hype train started with those about a couple of years in advance, leading up to an alpha test, an open beta, and then finally live (also they need to populate the worlds so during live the game actually feels like a living breathing universe, even though a year or two later it will be a ghost town in most cases).
@voodooreptiles3553
@voodooreptiles3553 Год назад
@@Ruboto He means a real game not something you play 5 hours and stop.
@voodooreptiles3553
@voodooreptiles3553 Год назад
@@billywashere6965 No no they really dont not at all, they hype them for a year and it lets everyone down is what they reaally do.
@zimbu_
@zimbu_ Год назад
It's just smart to have a closed beta with players testing it for an MMO. They're free, they have a variety of hardware configurations and an ability to stress test a server, and they'll try to find exploits and abuse the in-game economy and level up systems.
@Conrad75
@Conrad75 Год назад
Not that I expect people to but it’s clear a lot of people haven’t seen that UE5 demo where they show off their mesh tech or whatever. The reason you would need a 4090 to run this if it was created in anything other than UE5 is because of the millions upon millions of polygons. With UE5’s dynamic mesh thing (idk what it’s called (nvm I looked it up and it’s called nanite)), you can get extremely good looking stuff like this without an insane amount of performance required. I mean that’s why there’s so much hype around UE5… if it was just really good graphics but you need a 4090 to get 5 fps nobody would really care about UE5 at all
@XyphonXero
@XyphonXero Год назад
When this is officially launched I am fairly certain that the 4090 barrier will be right there in that "average affordable zone" for most people. By then I'm sure a lot of PC gamers will be rocking 5090s or whatever comes after for those wealthy kats dropping 2k on a video card. This thing feels years off.
@brapbraprcksn
@brapbraprcksn Год назад
Just looked up the game director and he founded CCP Games which made EVE so I'm pretty excited to see how this turns out
@charliem5604
@charliem5604 Год назад
I genuinely don't understand how anyone copes for these sorts of "projects" that'll either never release or live up to any sort of expectations if they actually do release.
@Darkrose1313
@Darkrose1313 Год назад
It's like a new MMO is announced every week and so many of them look like they're meant to be this amazing new thing that generate so much hype.. only to crash and burn for various reasons. I wish devs would chill in their attempts to be the next big thing and instead focus on making an engaging game with great story and combat because let's face it: There's a few established MMOs out there and people will need a lot more than "omg look at the graphics" to make the switch.
@billywashere6965
@billywashere6965 Год назад
Absolutely agreed. I loved Tera and Black Desert for their graphics and combat, which at least separated them from the horde. But it seems like every other new MMO coming out is either a generic TPS looter-shooter or a generic medieval-fantasy grindfest. Now this isn't to rant against looter-shooters or grindfests, some of my favourite games include Borderlands 1 & 2 and MMOs like Dark Eden. But at the same time, newer games need to leverage more than just graphics and dated loops to be appealing, otherwise I can just stick with the old, tried, and true MMOs from the past.
@EmptyGlass99
@EmptyGlass99 Год назад
With graphics and AI advancing so fast, the future of gaming could be very interesting. Imagine NPCs with actually good AI.
@gamer31111
@gamer31111 Год назад
This seems like there's a whole system in place for an AI to take up the mantle of design and keep the world expanding in a realistic manner.
@tehsma
@tehsma Год назад
I think what we are seeing right now is that its arbitrary to generate incredible graphics and assets / gameworld. Even just starting with unreal engine and a bunch of high quality models, you are already blowing every previous game out of the water graphically, and in the potential scale of the world. So I think we need to stop valuing graphics as much. If graphical fidelity was a currency, its rapidly being devalued to the point of being worthless. The hard part, is making the systems of gameplay compelling- which most of these struggle with- or to add depth in your interaction with that world, like you are talking about... That could be a space I hope that AI can be truly disruptive.
@redactedaudioworks9407
@redactedaudioworks9407 Год назад
Imagine an rpg with "alive" ai. Npcs that can found towns, elect government officials, declare and fight wars. Everyone's copy could be completely different. Sounds far-fetched, but dwarf fortress kind of took the first steps in a way. I think we'll see something like that in our lifetimes
@italianspiderman5012
@italianspiderman5012 Год назад
With ai advancing we’re going to get a sludge of soulless, ai generated, generic games, yeah can’t wait.
@lyynad6245
@lyynad6245 Год назад
@@italianspiderman5012 we already have those without ai, friend.
@anthonyjames9150
@anthonyjames9150 Год назад
I just hope some of these MMOs actually come out. Hate New World as much as you want, but it launched.
@tehgdk224
@tehgdk224 Год назад
People are going to have to realize with UE5 that there will be 1000s of these types of games coming out that are going to look good and scam people into buying them just because the graphics looks cool. Everyone can make games look good now with stock assets which is what all of this stuff is.
@EliteStudio
@EliteStudio Год назад
Exactly lol, there is absolutely nothing special about this at all.
@stevveLP
@stevveLP Год назад
this.
@xSKOOBSx
@xSKOOBSx Год назад
Lineage 2 was amazing for player-driven drama. There were no factions, no "feature" that told you who your friends and enemies were, there was just politics and power plays for castles. I remember calls to arms where many small alliances/clans would sign up to help an underdog dethrone the massive evil alliance that owned most of the server (InnerCircle).
@bobhey2498
@bobhey2498 Год назад
I love how UE5 big hype was allowing smaller studios to produce better HQ quality games and now that smaller studios are producing said games people are critiquing them on it
@stevveLP
@stevveLP Год назад
They arent producing anything here, what they showed is the absolute base of the base, and they are acting as if it's some new special game. This is more of a UE5 showcase than a game showcase, since it literally says "Look how great stock assets look with the new Lumen lighting system". The devs did nothing except put some pieces together, make the map, and make animation sequences.
@superhero6785
@superhero6785 Год назад
I can't wait for the day we have an MMO with truly freeform guild castle building. Like Valhiem style building, and one of the game's crafting professions could be focused around building, so your guild would have dedicated castle builders, and then inside the castle you'd have your weapon smiths and such working away.
@rustyrocks69
@rustyrocks69 Год назад
Life is feudal the SOON simulator ...
@xCori91x
@xCori91x Год назад
Star Wars Galaxies
@justanobody1726
@justanobody1726 Год назад
8:29 "It's free building with various blocks and buildings won't be around forever. Players can claim a plot where they can build their houses (i.e. building outside a plot is not possible) and if the plot is removed, the buildings will decay. Multiple players can also join their plots together to have more space to build." -dev so yes, i would assume you can build a castle as a group
@NightcoreNewbie
@NightcoreNewbie Год назад
One thing I've learned over recent years is NEVER trust a game trailer graphics. These trailers are always set in small environments or sections of game build where it can run at full capacity but when the game comes out, it runs nowhere near these settings because it's loading the rest of the map around it. It looks amazing here, but I'll hold judgement until it fully releases.
@finalbreath15
@finalbreath15 Год назад
What a classic combination of words. This is why indie devs are great, they're just like "hey remember graphics from 10-20 years ago? Yeah we're giving you that because it has a charm and the game is gonna be made well."
@billywashere6965
@billywashere6965 Год назад
Yep, it's why I'm drawn to a lot of those kind of games.
@Midaspl
@Midaspl Год назад
Indie doing big-scale MMO without any real financial backing? Nah...
@Blazingbeard
@Blazingbeard Год назад
Gives me Witcher 3 Velen feels. The northern European climate and horror folklore. Never been so scared to follow the gingerbread trail. What I noticed in these interviews is that the make a sort of Sandbox Safe zone. The Pax (= peace) Dei (of God) zone where you can play "Minecraft creative" and the outer lands where you play do PvE and PvE.
@nightsketchplus
@nightsketchplus Год назад
16:08 my retired music teacher didn't come to teach us a couple of days because a WoW expansion came out. When we saw him, he told us why he was at school straight up
@datamonkkey
@datamonkkey Год назад
How many breathtaking games in early development have we seen come out over the years, and they actually lived up to expectations? I can probably count them one 1 hand.
@OdinsSonn_O.o
@OdinsSonn_O.o Год назад
Isn't this being made by the original EVE devs? They know how to construct a sandbox for sure, have to factor this in when making a judgement, player driven economy in a sandbox is going to make it very different to a normal MMO.
@LucidDream
@LucidDream Год назад
I have little hope in most games being good these days. Good graphics are nice, but I hope we don't get to a point where every dev feels the need to make realistic looking games. I don't really play WoW, but at least it had it's own sort of style.
@billywashere6965
@billywashere6965 Год назад
That's the problem when you have a design platform that sort of throws a lot of cool features in your lap. You see a lot of "me too" style games appearing from a lot of studios. It's nice that Unity and UE5 offer a lot of ready made assets from the user marketplace, but I also see so many of these games coming out looking like asset flips. It's kind of a major turnoff when you boot up a game and can recognize some of the assets from the aseet store. It cheapens the experience (for me anyway). I understand for small teams they don't want to spend the resources/budget redesigning an art-style from scratch, but when every upcoming UE5 game is making use of material layers, material shaders, and a lot of built-in IK and lighting systems, you start seeing some games and it begins to feel like deja vu.
@balthasar7282
@balthasar7282 Год назад
Ive been really wanting a more realistic approach in terms of style for an mmo. Im not a fan of huge looking armor pieces and giant weapons. This looks like it has some real potential
@themythosgaming
@themythosgaming Год назад
Pax Dei pronounced "day" is Latin - literal translation "Peace of God", however in the video they had said divine peace. It is definitely one of those trailers when I watched it, I want to buy it and play it. There are very FEW games I have done this for Elden Ring being one of them! Signed up for the alpha, but we'll see if I get to be part of it!
@dhafalriblain3494
@dhafalriblain3494 Год назад
UE5 is the strong foundation for big MMo we just need more people on creative game mechanics and storyline.
@billywashere6965
@billywashere6965 Год назад
LOL no... it's not a strong foundation for big MMOs. It has MAJOR entity caps, big problems with procgen environmental height maps, and frequent crashes when you pair Lumen with certain design infrastructures. It's literally one of the worst choices for a big open-world MMO, even though with 5.1 they added 64-bit floating point precision. They need a complete networking overhaul and to gut a lot of the needless bloat in the engine to optimize it for a large scale MMO, it's precisely why there are ZERO large-scale MMOs made in Unreal Engine.
@dhafalriblain3494
@dhafalriblain3494 Год назад
@@billywashere6965 what? i thought UE is ready for Online play, because AoC use them. and yea lumen isnt perfect. but the LoD thing and Nanite is huge leap.
@CoCo.-_-
@CoCo.-_- Год назад
@@dhafalriblain3494 as the dude above said there are huge problems with using ue5, there are many more he did nto talk about, as such cool stuff they added in that you brought up, you will see these mmos crash and burn so quick because such complex open world games need engine fine tuning on the devs end, and guess what? they dont have that control, epic does, its the massive con you come into when dealing with someone elses engine, you find an issue you cannot fix or get around on your end, it would take epic to fix it and with how many people using the engine and also coming into a shit ton of issues, depending on the problem it can take a year to 10 years to be fixed, eg a shader/assest stuttering issue that has been present in UE for 10+ years has only been fixed with ue5.1, there is a reason big studios use their own in house engine as if they come into a problem and they can fix it (the fix can also fuck other things btw) they can do this fast and efficently while also getting round any other problems that can pop up and can also change small design choices quickly due to the control they have and if something did not work or not.
@billywashere6965
@billywashere6965 Год назад
@@dhafalriblain3494 Online play =/= MMO. A lot of games use Unreal Engine for online lobbies and basic network play, but there are no massive online games with thousands of players in the same instance running on Unreal because it can't handle that. Most MMOs using Unreal use a lot of instanced lobbies to separate players by region, session, etc. Ashes of Creation is using Unreal Engine 5, but they, too, have to gut it and expand it to get it to do what they need, which is why it's taking so long, because overhauling an engine is not easy, and you need bespoke networking solutions that hook into the core engine tech to optimize it and make it work. That's what CIG had to do with the CryEngine 3 (so much so, they now call it the Star Engine). You will see similar results from Ashes of Creation as they have to expand and rework the Unreal Engine 5 to suit their needs, because out of the box it's not built for that.
@billywashere6965
@billywashere6965 Год назад
@@dhafalriblain3494 Online playdoesn't necessitate MMO infrastructure. A lot of games use Unreal Engine for online lobbies and basic network play, but there are no massive online games with thousands of players in the same instance running on Unreal because it can't handle that. Most MMOs using Unreal use a lot of instanced lobbies to separate players by region, session, etc. Ashes of Creation is using Unreal Engine 5, but they, too, have to rework it and expand it to get it to do what they need, which is why it's taking so long, because overhauling an engine is not easy, and you need bespoke networking solutions that hook into the core engine tech to optimize it and make it work. That's what CIG had to do with the CryEngine 3 (so much so, they now call it the Star Engine). You will see similar results from Ashes of Creation as they have to expand and rework the Unreal Engine 5 to suit their needs, because out of the box it's not designed specifically for that.
@bobtheaverage7189
@bobtheaverage7189 Год назад
omggg. this is the first time i look at an mmo and feel actually excited about it.
@WolfearOfficial
@WolfearOfficial Год назад
I miss games with their own artstyle
@gabrielroque6664
@gabrielroque6664 Год назад
PERIOD .
@toddtaylor6506
@toddtaylor6506 Год назад
Super pretty MMO where you can hunt exotic beasts like deer and make hammers ..... WOOOT !!!!!!!
@nannda__
@nannda__ Год назад
18:12 I think one way that would connect more experienced players with new players is a apprenticeship system. Specially in the time period this mmo is set, it was a common thing for masters to take in apprentices and it was one of the only ways to have a profession. 26:30 i just googled, pax dei is latin for piece of god. It was the name of a medieval church movement. Although I’m not sure if the name of the game is referring to that.
@valfreyaaurora4922
@valfreyaaurora4922 Год назад
The devs said it - Divine Peace. I believe they were referring to a power in the central valley because they said if you can leave the area of the divine peace to set out for more adventures.
@TheLettuceGuy
@TheLettuceGuy Год назад
Just so everyone are up to speed, foliage, lighting (if they use lumen) and characters (if they use metahuman, not armor ofc) are basically provided with unreal. So you can disregard a lot of that since it’s just import and paint out in the world or replace basic mannequin.
@eotidiss
@eotidiss Год назад
Any game that looks that good at first makes me wonder if they're ready for hundreds of players to be loaded in, making particle effects, playing animations, etc. at once. It's fine when you're a single player running around, what happens when it actually becomes an MMO?
@billywashere6965
@billywashere6965 Год назад
This. Ashes of Creation is going through those testing pains and teething issues at this very moment, and it's why it's taking so long to get the foundations laid for that game and it doesn't look anywhere near as good as Pax Dei. Also, even with just 300 players, Ashes ran into some major frame-rate issues. Either this Pax game is going to have to limit instances to 50 - 100 players, or they're going to have to pull out some massive wizardry to have a single-shard with thousands of players in it.
@CoCo.-_-
@CoCo.-_- Год назад
@@billywashere6965 "and it's why it's taking so long to get the foundations laid for that game" this is due to using someone elses engine, the reason studios use their own in house engine is so they can fix such issues, and they can do it quick and if it breaks something else they can get around that fast and actually fix the problems, with unreal you cant do that, its up to epic to fix and them doing so can fuck up other things included in your current game build, tbh ue is not really suited for these types of games (its getting better in that regard but its nowhere near it yet) if they need something fixed they need to rely on epic to do so, and it can take epic anywhere from a year to 10 years to fix, people forget how many studios are using the engine and how many different issues pop up with epic doing their best to fix these issues that also them doing so can make other issues pop up, its why alot of these open world ue games take so long to make and why so much gets scrapped, and why alot of the big studios use their own in house engines so they dont run into all these problems i listed and a ton more
@tomebundalevski1872
@tomebundalevski1872 Год назад
@@CoCo.-_- this, people think ue5 automatically makes the game 10x. While it may look pretty, you don't wanna actually play it when you see the kinds of bugs that popup after 5 minutes of gameplay.
@thegreywanderer8427
@thegreywanderer8427 Год назад
When it becomes an MMO the graphics will be scaled down and everything will be shards of 10-15 people.
@billywashere6965
@billywashere6965 Год назад
@@CoCo.-_- Exactly. Well said. PUBG ran into the same problems, and they had to rely on epic to optimize UE4 so it could handle 100 players in the same instance.
@epepepe7178
@epepepe7178 Год назад
at the bottom of the screen in the first part of the video you can see "captured in engine" meaning that no, it wasnt in game footage, that was just a pre-rendered 3D animation.
@techLiteracy_
@techLiteracy_ Год назад
There’s a difference between captured in-engine and in-game
@fffx2
@fffx2 Год назад
This *might* be on par with Star Citizen, the graphics are definitely possible for an mmo
@Irrelavant__
@Irrelavant__ Год назад
@@fffx2 you are comparing a studio backed with 500mil(that still struggles with a this game to make it work) with a no name studio? you good?
@techLiteracy_
@techLiteracy_ Год назад
@@fffx2 I’m not sure on this, that “in-engine” render was a lot more impressive than star citizen gameplay, and those scenes r more challenging. Don’t think the marginal return for better graphics is worth it for a mmo
@Nzpure
@Nzpure Год назад
He was the lead game designer in eve. You probably will be able to build castles and declare war and shit.
@alexaleman16
@alexaleman16 Год назад
That looks so badass hopefully the gameplay wont suck
@FireJach
@FireJach Год назад
​@@Fuzzycat16why
@toxictower
@toxictower Год назад
Looks good. Similar graphics to Mortal Online 2. Guild cities and territory control coming soon to MO2 :)
@jamescrook9600
@jamescrook9600 Год назад
The devs look like they are hard at work on it and it's a passion project so hopefully it turns out well
@BongSwansong
@BongSwansong Год назад
It wont. Never does.
@jamescrook9600
@jamescrook9600 Год назад
@@BongSwansong yeah that's probably the case haha
@JauStudioFR
@JauStudioFR Год назад
Performance issue you see on screen here are not due to GPU, this is a CPU bottleneck problem. Too many draw calls. They probably need to put less grass or cull a bit more trees at distance. Sometimes, bake more to have less materials. It's always a tradeoff.
@nApucco
@nApucco Год назад
I actually just looked up their job offerings and might apply. Their company/team looks great, the tech stack too and they use AWS.
@jarnobrofelt1891
@jarnobrofelt1891 Год назад
Cool, there is a lot Finnish people making that game! Hello from here 🇫🇮👋
@svenhaheim
@svenhaheim Год назад
Hope someone can make a proper Roman based MMO soon.
@WorLadCiz
@WorLadCiz Год назад
Sons of Mars 🦅
@penzorphallos3199
@penzorphallos3199 Год назад
A based mmo? Count me in 🤠
@spambaconeggspamspam
@spambaconeggspamspam Год назад
The hardcore devs making a game for a hardcore audience is what could be described as the "Wildstar Problem"
@shareen_ben
@shareen_ben Год назад
I'll just believe it when the game actually comes out.
@Owlboi
@Owlboi Год назад
seeing this game not struggle on a tablet really impressed me. then again we only saw a few seconds.
@formdoggie5
@formdoggie5 Год назад
Pax Dei = "packs day," phonetically (think deity). It means, literally, "Gods Peace." Pax was also used to represent people, specifically guests, and also the name of Roman Goddess of Peace.
@thantoon
@thantoon Год назад
If its Latin, its pronounced exactly the way its written. Pax Dei.
@formdoggie5
@formdoggie5 Год назад
@anttkal except he mispronounced it and then said it wrong multiple times and explicitly stated he didn't know how to say it and that it was a weird name. It's not, it makes perfect sense, given its primary and secondary meanings, and I provided the phonetics. Also, how letters are produced in Latin are totally different even while represented by the same alphabetical characters, so what you said doesn't make sense in context.
@thantoon
@thantoon Год назад
@@formdoggie5 Bruh I don't know who "he" is, I guess Asmon, but I'm referring to what you said. In Latin, most words are pronounced the way they're written. Exceptions include, but are not limited to words like, puellae which equals puele, or populusque which equals populuskve. Not poo-ell-ay or whichever way English speakers would butcher Latin words.
@formdoggie5
@formdoggie5 Год назад
@anttkal except thats not true at all. Dei = day (dey-ee) being a perfect example. Don't even get me started on W's or Caesars.
@thantoon
@thantoon Год назад
@@formdoggie5 Again, that's how an English speaker pronounces it. A Roman dude 2000 years ago pronounces it 'Dei'.
@CPPpotkustartti
@CPPpotkustartti Год назад
To others who wondered what Pax Dei means: Pax = Peace, Silence Dei = the genitive singular of deus (Deus = God or Deity) I am not at all knowledgeable in Latin language, but by quick search it could mean above. Pax (goddess), the Roman goddess of peace Could also mean Pax, a truce term. However with Dei at the end (Pax Dei) i put my money on Pax the goddess.
@bhutchisonbh
@bhutchisonbh Год назад
The graphics look incredible, and for an mmo, they'll be pretty demanding. I always felt that wows biggest achievement was creating a game/world accessible to all? Whether you had a state of the art PC, an internet cafe in Greece, or a boosting sweatshop in China you could play wow
@Haltzo
@Haltzo Год назад
Its a trailer, how can you say the graphics look good from a video edited trailer
@bhutchisonbh
@bhutchisonbh Год назад
@Haltzo BE what are you blethering about? Its a game trailer, its designed to show you the game - maybe not the finished article but a rough idea
@grantlawrence4600
@grantlawrence4600 Год назад
Unreal Engine 5 is incredibly efficient for the visuals you can put out. Once more games start to use it, you will see many that run on moderate hardware and look astounding.
@saulosilva1236
@saulosilva1236 Год назад
Best crafting I have seen was on Lineage 2 even on pirate servers people till this day will grind A LOT to make weapons and sets, having a dwarf was almost a must and you need them. Honestly games like this and New World doesnt really tic me but I will definitely try... im more willing to hope for a not-too-much p2w Throne and Liberty
@wiegraffolles9822
@wiegraffolles9822 Год назад
"Holy grail in mmo design." "Take a very long time if you want to explore everything in the world." "Experienced players can support new players, and new players get new gear and show their friends." "Everyone finds a role to play, because everyone in the world matters." They say a whole lot of nothing, while showing near stock footage of UE5. It's so much easier to make games look good than actually be good. I wish them the very best, but I'm also not holding my breath.
@laurelkeeper
@laurelkeeper Год назад
As someone who works in UE5, they’re doing the right things from what I can see
@quickstep2408
@quickstep2408 Год назад
I'd leave amazing terrain to scandinavian game devs (and UE5 of course), anyday of the week. Scandinavians have a huge appreciation for nature and the outdoors and it really shows in this trailer. I wonder how much of it is based off of real photos of the Finnish countryside using UE5.
@EarlsPearls
@EarlsPearls Год назад
I like the casual aspect. Specifically for professions. If they have super casual players who want to say blacksmith would be awesome supporting players. That way if it's popular enough you can create a whole world.
@palmsun
@palmsun Год назад
This actually sounds like the original SWG..........and THAT sounds fucking amazing.
@wiegraffolles9822
@wiegraffolles9822 Год назад
Talk is cheap
@emilemil1
@emilemil1 Год назад
Whenever a game looks really good, be concerned about how much content it will actually have, since creating assets for these games takes so much time and costs so much money.
@Eagle_SFM
@Eagle_SFM Год назад
That's what the new engines job is - to reduce the work. It's not actually to increase quality, that is a bi-product of time saved.
@umadbro4493
@umadbro4493 Год назад
"head of studio" - founder " i have never owned a gaming PC" this is really promising
@letsgoracing4849
@letsgoracing4849 Год назад
Star Wars Galaxies also did a great job making space for casuals with the entertainers and crafting roles. I’m so excited about pax dei!
@mikeross4937
@mikeross4937 Год назад
1:43 That was not in game. You can see the graphics change when it does go in game. It definitely looks good enough to give it a go.
@lummergnu
@lummergnu Год назад
This is currently a very small team of devs, but they put together a nice teaser, now lets see what they can actually deliver.
@stevveLP
@stevveLP Год назад
They literally only showed a shell. Their team apparently is more level designers than actual developers, since the functionalities we saw where very hollow and often faulty, faulty on a level where you can see which stage of development they are on: At the very start. I am a UE5 dev myself, thus I am qualified to make this statement.
@DJIFridays
@DJIFridays Год назад
My only worry is that realism has a shelf life. Art direction will always endure
@roofy3075
@roofy3075 Год назад
Looks amazing... Too amazing, to the point where almost no one's PC will run it smoothly at all.
@XyphonXero
@XyphonXero Год назад
By the time it comes out everyone will have upgraded their systems once or maybe even twice.
@FireJach
@FireJach Год назад
UE5 is getting more popular. One of the first big games on it is Black Myth Wukong. We need wait
@UTU
@UTU Год назад
Any MMO made with "realistic" graphics is basically setting itself up to fail visually. Realistic graphics only hold up for a few years. Stylized is the way, sadly Ashes didn't quite go stylized and this one didn't do it either.
@tutoring1013
@tutoring1013 Год назад
Looks awesome, more in a Valheim kinda way, but on a way larger scale. I'd totally play it. I like the idea of building your civilizations instead of pre-existing ones.
@WDMurphy
@WDMurphy Год назад
The House at 8:05 looks like a standard Ark/Conan house building. SO WILL this be an actual MMO or a multi-player with 100s of servers with limited pop like Conan/Ark? Calling it a survival sandbox MMO sounds like Conan Exiles. Need to hear more about the "leveling and questing" IF there is any questing at all and how servers work. LOL will be adding it to my Wishlist tho.
@karnige5804
@karnige5804 Год назад
everyone knows ultra realistic doesn’t work for mmos.
@Midaspl
@Midaspl Год назад
This is basically 5 minutes in UE5 if you have assets...
@LyenWorks
@LyenWorks Год назад
Scenery and music are amazing. Unfortunately, the characters don't feel like they fit in this world.
@Zelinator1
@Zelinator1 Год назад
Oh man I can't wait to step on invisible walls blocking me from climbing that mountain.
@relaxtakenotes9556
@relaxtakenotes9556 Год назад
Dont get the hype. Does asmon have some money in this game?
@victorortiz4448
@victorortiz4448 Год назад
Lol I was thinking the same, is he in this? Because i don't get where the hope is comino from...
@Exxy6965
@Exxy6965 Год назад
It's so funny how Asmon ALWAYS comes back to WoW comparisons lol. I also disagree on this, as most people who played WoW were pretty hardcore (nerds). Just because it made it big, doesn't mean it was casual-friendly. There was also much less of casual gaming back in 2004.
@westerlytoast5763
@westerlytoast5763 Год назад
This game looks mid as hell, being hyped for another shitty new world is goofy
@mchowast
@mchowast Год назад
I really don't get, why "ULTRA REALISTIC Graphics" should be such a big selling point for MMOs. Realistic graphics are just something that more advanced game engines, like Unreal Engine 5, enable pretty easily and even base assets look insanely beautiful and detailed. BUT graphics themselves will never make a game good. Basic game play mechanics should have way more importance, than just: "Oh look we made a pretty (and probably fully scripted) video, without show anything else of significance.
@TalZadios
@TalZadios Год назад
There's going to have to be some building limit. look at a game like Ark which is a massive game with large individual maps that can get insanely laggy with only 100 daily active players building, and this is twofold what the server can handle and what the player experiences going near such lag fests.
@thedapperfoxtrot
@thedapperfoxtrot Год назад
I recently became a resident of Finland, and I could tell from the accents that this must be a Finnish developer. Rakastan Suomea!
@Belnick6666
@Belnick6666 Год назад
Looks like Ark Survival, but with medieval fantasy mode instead of dinos and a graphics upgrade..... most likely be a cap of how much a guild can build within a certain area or they would have to reset servers often and no one wants that
@DhaoistAzazel
@DhaoistAzazel Год назад
When the higher level guild members make quests for the lower, they use their own experience points to pay for the quests. This will make the higher level guild member do quests for experience as well.
@azzag123456
@azzag123456 Год назад
Remind me how many of those new MMOs actually: 1. Released. 2. Stayed intersting longer that 1 week
@craigthebrute6032
@craigthebrute6032 Год назад
For anyone curious, "Pax Dei" is Latin for "peace of God". Interesting choice for a fantasy MMO.
@Winland88
@Winland88 Год назад
When it comes to performance it seems to be different than other MMO's as its first "cloud-native MMO", looks like cloud gaming is becoming more common in upcoming years as even Ubisoft is planning to take that route and that new Finals game seems to use similar tech for their destructible environment. I wonder if you need things like 5G internet to get best performance out of these cloud games tho.
@akaxstretch
@akaxstretch Год назад
Kinights of the Old Republic is probably the most casual MMO imo.
@BlackGod_Chernobog
@BlackGod_Chernobog Год назад
could become just medieval Rust, but you take that one guy that max skilled blacksmithing from a castle you raided hostage.
@terrificlife1576
@terrificlife1576 Год назад
A game needs to be made by the EU to be like it is in the EU. We can't be surprice a Korean games are not like those in EU.
@phd_gaming5010
@phd_gaming5010 Год назад
Asmond describing ark survival evolved at 8:40
@Valliant2007
@Valliant2007 Год назад
If this has a player driven market with Escrow (like Eve) then players will be able to create any types of contracts and missions.
@ouki4925
@ouki4925 Год назад
Most PC rigs can't even run this at medium settings. They'll downgrade the graphics when it comes time for release.
@xagemox
@xagemox Год назад
20 000 players/server, All get 1 plot to build on. you can join plots with others making the area bigger.
@armitagejake
@armitagejake Год назад
The best mmo in my opinion was entropia universe before cry engine. The only down side being it was, still is way too expensive. The level of player interaction you had in that game is unmatched
@xgalarion8659
@xgalarion8659 Год назад
Making building feature like that, that everyone can see would just mean that i will build a square box while some commited artist somewhere will make a giant fortress which then will make me quit
@hidecki
@hidecki Год назад
Id rather have an art directed world than a realistic one with no soul. Give me good stories!
@hush6149
@hush6149 Год назад
Their goddamn CEO and founder is called Thor Gunnarsson, I have complete faith now!
@ZergS4uc3
@ZergS4uc3 Год назад
alot of my guild and friends in vanilla were moms, i was the kid in the guild back then and we'd quest, id tank dungeons, the good old days
@Seb_Falkor
@Seb_Falkor Год назад
I demand more MMOs that look like OSRS, Ultima Online, and Meridian 59. I miss the older rpg style and graphics.
@badwolfgaming78
@badwolfgaming78 Год назад
I wonder if a way to fix the players who wanna be crafters issue, that the servers can only have so many of each profession. And that character has to put so many hours a week in, to ensure that it actually is someone's main character. I would love to be 1 of like 5 blacksmiths on an mmorpg server.
@av4l4nche11
@av4l4nche11 Год назад
"plate helmet is too shiny". imagine if your armor dulled/faded over time and you could use polishing kits to bring it back to its original state
@av4l4nche11
@av4l4nche11 Год назад
and dents/damage would be visually affected with repair kits
@onewayroadtrip
@onewayroadtrip Год назад
The heavy lifting here is made by Unreal. It's like someone invented the wheel and you made a thing where two wheels are next to eachother and put some wooden planks between it. Even that would be more impressive than using an engine that provides so much lighting, details etc. Just because something looks good, doesn't mean it is good. Look at Forspoken.
@TheFRealBoggieMan
@TheFRealBoggieMan Год назад
- UI is scuffed - Character animation is wonky and weird, UE5 has features to do much much more super easily like placing feet according to terrain, mixing sideways walking and forward/backwards in a very natural way etc. they are not using it properly. - Font is some default UE one - There is no epic cinematography for the showcase like anyone taking their game serious would make, there is a 5 second section of someone walking awkwardly holding a bow not shooting, music does not go well with it either, its just some random fantasymusic.mp3 they bought somewhere - assets are generic, you can hop on an asset store and get "medieval character" "tree" "pig" super easily. This is an asset flip with some cream on top, covered up with fancy ue5 graphics.
@pt9373
@pt9373 Год назад
I've never once played a "realistic" mmo that didn't feel clunky and dogshit and boring.
@Nadaters
@Nadaters Год назад
combat they showed was one combo repeating where the character started to slide and then repeat the same combo as it cut away...
@christianherold5566
@christianherold5566 Год назад
Wait. That's one of the core founders of CCP Games and chief designer of EVE Online. Holy Crap. This is gonna go places.
@taotie86
@taotie86 Год назад
Honestly while I used to be hyped for 'sandbox', having seen some titles try to do that I am sceptical. If it's supposed to be 'social' instead of solo good for them though because other MMOs cutting down on their social aspect have become way less fun.
@boomcat1337
@boomcat1337 Год назад
what i like about this sandbox mmo is that its Devs from EVE online who are making this project, and they have for sure showed how to make a sustainable sandbox mmo.
@stevveLP
@stevveLP Год назад
Devs from Eve and yet they cant even make the walking animation not glitch out for their trailer? Weak from them.
@boomcat1337
@boomcat1337 Год назад
@@stevveLP walking animation has nothing to do how the core game is. and how EVE is and been doing, i have more faith that they can make a game that can sustain itself. talking about animations is pretty weak
@stevveLP
@stevveLP Год назад
@@boomcat1337 i am a dev myself, not being capable of getting something basic as the walking animation to transition fluently for a trailer where you show off 0 mechanics besided shit you can pull from the asset store is super weak. You can fanboy for them if you want to, doesn't change that the work they have shown is the opposite of impressive.
@boomcat1337
@boomcat1337 Год назад
@@stevveLP then show me your work so i can see how its done.. people who has to let people know that they work as for example "devs" typical has nothing to show for it. but ill try again so you can maybe understand, animation has nothing to do with what the core game would be, they have the knowledge and exp from making Sandbox. they showed some basic stuff about the game, and there vision, that is what the trailer is about, and then we can take into account that they have exp with making sandbox mmo.. so im really excitet to see your work now
@stevveLP
@stevveLP Год назад
@@boomcat1337 guess why many devs have nothing to show for it? I am bound by contract to not leak the game I am working on. You don't have to believe it, you will believe it when the game disappoints eventually.
@jamessssssssssssssssssssssssss
i play a game thats attempting to be profession based while also been a sandbox. all i see happening is that people just have many account and find out the most eff way to gain power multi accounting and then they are able to gain so much wealth they can manipulate the markets with the player base been fairly small.
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