Ah yes, the once a year patch where Rito remembers that champions can scale from anything but AD and AP and puts random HP scaling onto random champions
or maybe ya know, considering that they add too many champions that is over 150, maybe they should add 2 ban per player or remove blind ban in every draft mode
You know the Corki adjustment is interesting. Giving more attack speed growth feels even better to me. I’m still going lethality and I’ll probably max e and not put the final point before I start maxing q.
Ffs assassins just aren’t ever allowed to be meta, akali the only meta assassin rn and riot can’t have it, like when is brand getting his nerf he’s S tier in 4 roles?? Am I looking at the same game?
I’m fine with assassins being meta, as long as it’s not Akali or Zed. If you’re going against one that has a good understanding of how to pilot those champions, they’re almost impossible to punish for their mistakes.
I just calculated the Healing on Aatrox. Aatrox basically has the same omnivamp from E than before. ONLY if you build bruiser/tank. So he will deal way less dmg and heal less but is tankier than now. And Lethality is useless. Overall its a nerf actually
@@Eozturk1 yes in that terms its a buff. But still you gonna heal less cuz you deal less dmg as with lethality items. Bruiser items are not really in a good spot rn. I believe you will still get one shot by Infinity edge + 2000% ms Adcs and you have no tools to actually kill them
less healing from e passive during ult - but more healing from other sources. riot basically wants you to build a more bruiserish build and get teh sustain and health from items and not from building straight up damage.
Yone has low wr cause he has high pick rate, every popular assassin will always have negative win rate, while people cry in silver they are weak, the people who are actually good with these champs are destroying the game, glad atleast akali got nerfed
Karma E keep getting buff... If her E gets another buff it will prob make you invulnerable to everything lmao. Still people building her malignance after 10000 Shield buff and not Enchanter is dumb lol.
Skarner's issue is not the passive or health, it is his q with endless duration and no cooldown. And no mana cost. A champion which builds tear and boots should never be able to win any full in trades period. It is unhealthy for the game.
I disagree. Well, I still agree with you about the mana cost, but he builds tear anyway so it’s normal that he doesn’t feel to ever lack mana. He has a little too much max hp dmg on the Q but except for that, the champ is pretty limited in fight. It just has annoying harass during laning phase, which is sad because he is a bit useless in jungle with that kit. It’s still a tank with few mobility that gets deleted by any adc after 25min
heartsteel sundered sky overlord's mail bc steraks is 900 + 450 + 500 + 450 + 400 = 2800 bonus hp from item stats alone which factors as 28(0.9%) = 25.2% + 16% base = 41.2% omnivamp, add 3-5% from other hp sources and on 100% healing increase you heal for around 88.4%-92.4% of the damage you deal. if you hit a 2k damage q cycle, you're going to heal for about 1.9k health, likely 400+ more from sundered sky and passive-reduced to ~1.2k on grevious wounds. 2588 base hp + 3000-3200k = 6--7k hp, 41.2% omnivamp that can effectively cleanse gw on ult activation + 145 base ad + 140 ad items + 70 ad sterak + 60 ad overlord = 270 ad. 144% 180% 216% ad scaling on q sweetspot = 388 + 112 = 500, 486 + 140 = 626, 583 + 168 = 751 q ad. that being said, is it optimal or at least as good as or better than lethality? in my opinion, drain tank is horrible in the current season, so its really a matter of circumstances. ive climbed really easy with aatrox building pure ad scaling assassin because you can actually just carry fights by yourself. meanwhile you can compare the new drain tank hp scaling build to playing mundo.
Imagine eve still not nerfed skarner still uses no mana and Kanye can still walk through 9 walls in a row. Ezreal buff disguised game was great without that broken champ.
Out of everything, why need the attack speed on Rek sai’s Q? Realistically it affects Rek sai top more than jungle where she is very strong. She is almost impossible to play in the toplane now as the one thing she had going for her, her passive healing, was nerfed into the ground for lane.
his q scales with attack speed now, and his w does more base damage but dmg to monsters was lowered from 105% to 100% so essentially the clear will still feel good, they just gotta make sure his jg clear speed isnt outrageous after buffing his ability.
If you're referring to his Q on live Talons Q takes about 0.25 secs to come out but with AS scaling it will take 0.132 secs to come out. Some people on Talon's reddit don't like it because it can mess with muscle memory.
wish they showerd diana and xin some love, i know they're already strong as hell but man I would love some more variety to play them, especially diana there's only 1 playstyle that works with her and thats hide in a damn bush and ambush mfs
after 14.11, when akshan became op due to the item changes, I challenged my friends to bet me: is rito in this consequence going to nerf the items or is akshan going to get nerfed next patch. rito did not disappoint 😉
As an akshan main, he’s been op for like two seasons now. Kinda surprised it’s took them this long to nerf him, the e ad scaling now being based off total ad instead of bonus is gonna balance it out the champ is still gonna be dumb in the hands of good players
I deadass might sign up for skill capped cause I’m legit a noob to PC league. I feel I don’t have the motor skills to play this game. I’m legit getting used to having to right click 😖😖😖
Yuumi is still useless no matter what buff because she provides zero CC to deal with the other support/ganks and it always feels like a depressing 1v2 lane
what yuumi is not worthy of the champion title for is her Passive, you litterally have 1 less health bar to hit in laning phase which makes the adc BASICALLY solo with a little more shields, not even heals lol.
Lack of CC is only thing which prevents Yuumi from being OP pick. She already cannot be targeted when she is attached to her adc which means you can't really kill her at the beginning of a fight without killing her adc first and this means you have to break through all her healing and shielding. She already has tons of buffs for her adc as beside heals and shields she also gives AS, MS, on hit dmg, on hit healing and even regenerates mana... if she also had cc it would be too much.
i think the aatrox healing is way to much and idk riot said k‘sante gets some more chanches or are they just waiting until the soon comming gameplay adjustment he gets
Corki having 47 - 48 % wr... lets nerf him xd, meanwhile champs like skarner or the torch+liandry users reign supreme for months .-. the old man on the copter already had his week of playtime, lets end him
@@FactsDawg That was a fake nerf . - 2 Ad on her scaling or smt like that , did absolutely nothing . She still has an extremely good winrate and the highest playrate out of all adc ' s in the game , and kills the entire enemy team in a few seconds with just her rocket AA's
Do Akali really need that changes? Not like Akali will use E to poke or trade. If she taking the E means she will full combo you and the damage is enough to kill an ADC twice
It's the only ability they can nerf without heavily changing her lane dynamics, if anything it's practically a placebo nerf. If they nerf Q damage she will not be able to push lanes, if they nerf passive then she will lose trading power (which is already shit vs ranged champs anyway), if they nerf R damage then you lose out on a lot of damage in the mid-late game stage when her E isn't able to 1 shot the ADC anymore. It's a dilemma because of her nightmarishly hard to balance kit, you could quite literally decrease her MR or armor values by 3 and that would be enough to remove her laning potential altogether vs anyone who isn't a scaling late game champ. Quite unironically, Akali is the only AP assassin right now who isn't OP because of her kit but rather, because the items are heavily favoring her. It's also why S13 Akali falls off way harder than S14 Akali does.
Ezreal from D- to S++? When 135% dmg on q withoud ad growth was introduced with r dmg increased he become s tier. Now 😂😂 its even more but i dont complaint just saying balance team is wierd
Once again no nerf to skarner Q cd or mana cost. Oh well nothing will changel. And no GP buffs, all gp items turned to dust and now the rune. Guess i'll spam skarner
touch that bloody useless demon eve PLEASE, 5/1 and 1 or 2 level above enemy bot with 90%hp i leave tristana with 35% hp with full combo without ult, lich bane and x2 large staff. WHAT THE FUCKK ARE YOU KIDDING????????????????? (conquerer runes)
The nerfs to Trynda are useless..the problem is that now hes at 50% crit level 1. Just let him cap at 30% lvl 1-5, then do 40% at 6-10 and finally 50. Those small nerfs will eventually make the champ useless and unhealthy.
That buff sucks man. Imagine ure used to proc ur passive by waiting ur w2 then auto-q-auto, now u gotta be aware that its gonna go faster so ur last auto might be too early before the second w comes back.