@@wohdinhel they are quite literally same, they have the same cores. That means they share the same consciousness. That’s like the biggest theme of the game....that androids and machines hate each other but I’m the end they’re not that different....
@@wohdinhel if we talk about the shape, they're nothing alike. But if we're talking about the cores (un)surprisingly enough, Android and Machine isn't all that different. Like Adam and Eve are machine (in a way) but they look just like the Android with humanoid look. Then thorough the game we saw that both Machine and Android are becoming closer and closer to how humanity act too. Now what is the difference between Android and Machine now?
The line 'You damn MONSTER!' is totally of a human tone and not the robotic one... shows how far the machine has gained 'life' beyond their program.....
Well, considering that the Machine Network is revealed to be mostly comprised of the data and records of Humanity, the Machine Lifeforms had essentially become closer to humans than the Androids. While the Androids did have the genetic data of Humanity safe on The Moon, the Machine Lifeforms were evolving with the knowledge of Humanity's experiences.
@@zhebanelm1755 It’s the philosophical question of what makes us human. Do we gain humanity the moment we’re born from pure genetics? Or are our experiences throughout our lives what culminates in us being human? Does it really matter in the end when there’s nothing left?
The Symbol of Peace its a good game thats for sure. But nowhere near a master piece. I dont know why people keep saying that. In terms of plot its nothing we havent seen before. It can can be too pretentious at times. Combat was tbe one aspect of the game that is close to a msterpiece. But the story is the same sci fi philosophical cliche with various cringy anime moments.
@@m.fakhriansyahk7988 yeah, I felt like Nier Automata game itself lacked those. And yeah, you could play the other games to learn about them. Nier Automata lacked sub quests and it lacks information from what happened in its past. Which makes sense in a way, since it seems to be that long of a time skip, giving that present world the information it lacked, also considering that past records could have been destroyed all throughout that time skip. That's why I said it's not that friendly.
@@laiden25 first of all, wow you replied this quickly, i like that. and second, yes it's lacking the subquests and more lore, but that is where the players of drakengard and nier benefits. We got goosebumps here and there, and delighted as well when we play nier automata because it's like an easter egg hunt with different characters and plot in a different timeline from a same universe.
I felt so bad about what I did with them. They just happen to be there, although I ignored the other roaming machines in the game. I just grinded to level 99 in the dessert pit. And that mourning bgm really brings in the eerie. Seems like I killed them out of curiosity...
I played this game in Japanese, after I killed this golden robot, I simply started crying. So much emotion in something quite insignificant in the game... damn
When the machine finally exploded on my playthrough I actually leveled up from it, and I was almost certain it had to be scripted that way, because it was by far the most emptiness a video game had ever made me feel. It also just very Yoko Taro-esque, like "Good job, you're a brainless killer, here's your empty reward." It reminded me a lot of Drakengard 1 in that sense.
Sonny James, but remember: he was more aware for a reason. To complete the cycle he needed to have a more “human” essence to him... having a more thorough understanding and curiosity for the world.
- Data shows that humans often engaged in similar activities throughout mankind's history. - Such attempts at revenge were often seen as justified. >_>
No one is the bad guy here. All are victims. YoRHa didn't even know that machines had a conscience. So the machines can love, so what? Androids know that feeling as well - look at 2B and 9S or the case with 11B, O210 and O60.
You know, the ost that plays once you kill the vengeful child could very well be a reference to the ost for the shadowlords castle from the original nier game. They sound fairly similar, and it would be crazy if this is the case because almost the entire plot of the original nier game is just getting revenge (for at least the second part).
Well, that’s sad and all, but if i remember right- the first of golden machines attacked you unprovoked and after his death this whole cycle of revenge did start. So when I killed last of them, i thought “it was self defence, don’t expect me to shed tears over you”
I guess that could also put it in perspective of "if one person in the family is wrong, does that make all of them wrong?" If one guy attacked you, why kill the whole family?
Well sure, and at the time you do think that was self-defense. But what's self-defense in your perspective is brutal murder to another. Let's not forget that also at first 9S is mostly apathetic to the machines. And even after him and 2B meet sentient machines capable of human consciousness and experiences, they still sub-divide between the two. Only to find out that MOST of the machines they fought and killed were like this.
Well to be fair he may have attacked us because he considers us a threat, it's not like we won't attack them on sight either he may have been around when his weaker peers were destroyed by us and judged us to be too dangerous to be left to fate and he took matter in his own hands so his life would be peaceful again, also most of them don't target humans except if they're forced to do so just like Pascal showed us they can be peaceful but they will fight if they feel their life is in danger (that's my theory ofc we know they're IA programmed to attack you on sight)
@@zanniia7279 Well, I think it depends, first, an unprovoked attack, so it was technically self defense, later, it was vengeance from the family, so it was (complicated) but still they don't stop, and is a big snow ball effect. Still, I like to think that this whole thing was a preview of the story of the game.
;-; I'm playing Nier for the first time. I've avoided walkthroughs and online videos just so I could experience fresh, only checking in if I get really stuck. I tried completing the Wandering Couple quest and came across this dude. I took it down but HOLY SHIT, NO WONDER IT TOOK ME AWHILE! D: I thought I was going crazy! I saw level 25 and it took a shit-ton of damage. Now I'm in the City Ruins and have seen in AGAIN. But this time there are TWO Goliaths with him. Sheeit. e_e
the first one killed an android that killed a close friend and was on a geocidal rampage, which in turn lead to a friend of the killed android to send you to investigate what happened, thus this spiraling side quest. when you go back you can tell the android the machines killed her friend which in turn leads to her going on a genocidal rampage against the machines, thus the cycle of revenge continues.
Probably because of the new Nier. I did recently purchase game and I'm on route B I think it's called. I don't know much about the game as I have not looked up anything
Great thing about this game is it does such a good job exploring nothingness and the concept of "Finding meaning in a meaningless world" because essentially thats what earth is in Automata and this concept seems to not only effect the androids but also the machines. Imho this game is a mater piece in how it delivers it's story, even just changing characters gives you a different perspective of the machines and makes you question one important thing "is everything I am seeing right now real?" More games need to take inspiration from Nier Automata
These golden guys were so fucking bullshit they constantly killed me. But I guess that my fault since I kept fighting them while I was 5 levels lower than them. It took a lot of spamming and hit and running to take them down
thats what makes this game so tragic, aside from all the deaths and personal struggles the characters face, at the end of it all the androids are just trying to find something to live for through following the made up orders of the extinct humans making them fight a pointless war against robots who are exactly like them - since all they have to do is walk around aimlessly after getting abandoned by their dead creators while trying to find a new purpose in imitating the human emotions, family constructs and many other things by looking at their remains on earth. and even after saying all this, there are just sooooo many more complicated and tragic elements about this in the story it could fit in a doctorate curriculum lmao
During my playthrouh, I killed it with hacking while it was flying midair, then it landed in the water, after a bit teleported to the ground and did that monologue, before exploding and giving no loot.
I can’t place the track played after the machine’s death and if it is featured somewhere in the Replicant or not, but the nod to the original game with the mention of revenge and a song that’s similar to some of its themes makes me so happy. It’s perfect due to Nier being the proof non-humans are capable of wanting revenge, and although his anger is misplaced, he feels completely justified acting out on those feelings. This concept then gets revisited in Automata with 9s and now this tiny machine-further proving the point that “human emotions” can be obtained by all lifeforms.