What happens when you turn the balance of defense vs attacker too much? An endless stalemate after players have filled all of their available build spots!
I had to induce some lag by opening several browser tabs to encourage the game to end. Kind of like knocking the table in pinball.
In line tower wars, each player sends attackers to the next player on their right, while defending against attackers sent by the player to their left.
When attackers reach the base, they remove lives, and if no more lives are left, the player is defeated.
Towers and attackers are built by marble selection.
Gold is harvested by a marble.
A final marble determines when the attackers are sent to the next player.
Changes in this version:
- Crisis mode now does a free shuffle, ensuring at least 1 defensive option.
- New tower (splash damage) and attacker (elite)
Colours:
Red, Green, Yellow and Orange
Which colour will win?
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#marble_race
Patreon: / lostmarbleruns
Additional art assets created by and/or adapted from works created by Kenney (www.kenney.nl)
5 май 2022