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Noita - New Enemies Mod - Showcase 2 

Keith Sammut
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1 окт 2024

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Комментарии : 11   
@josephdabunny
@josephdabunny 2 года назад
i cant wait till i finish noita to were a can allow myself to download mods because this is going to be one that a download... i also will probably get a mod that adds more alchemy
@Vlad_Tomai
@Vlad_Tomai 2 года назад
-One of- the best high quality noita mod on steamworkshop without doubt! Modded noita would be much worse if this doesn't exist. The amount of updates it gets is truly an impressive achievement. Every day when I turn on my pc I know that I'll see a new update for NE with something new or adjusted. Keep up the good work, legendary man!
@KeithSammut
@KeithSammut 2 года назад
Lmao thanks Vlad, nice to meet you on YT
@zibinaht
@zibinaht Год назад
like noita wasnt hard enough :D
@KeithSammut
@KeithSammut Год назад
Don't worry. it's worth the challenge. I found the most recent huge creatures recently. it's definitely worth it
@skinnysnorlax1876
@skinnysnorlax1876 2 года назад
The whale and the desert beasty were particular standouts. I really liked your willingness to add to those, frankly, underutilized biomes. Adds some character, and of course, more things trying to kill you lol
@DarckAngel11
@DarckAngel11 2 года назад
This is amazing.
@hansbrackhaus8017
@hansbrackhaus8017 2 года назад
Some of the enemies have so much health that fighting them when I have defenses against them but not offenses, makes me want to go to sleep. Hiisi King for example 4000 health (160hp in the xml, which has to be multiplied by 25 for the real value) Bro...dude...dude..bro. ZzzzzzzzzzzzzzZZZZZZZZZZZzzzzzzZZZZzzzZZZzzZZz He isn't even all that dangerous, just takes so many hits. And he's just one example. Many, many monsters have just insane hitpoints. Zzzzzzzzz.
@calthecowmuncher
@calthecowmuncher 2 года назад
You need to learn how to actually make wands before using this mod, as this comment clearly shows.
@hansbrackhaus8017
@hansbrackhaus8017 2 года назад
@@calthecowmuncher There is no excuse for bullet sponges like that. I can always get the Minigun and co right off the bat, for example. But then what if I make an OP wand, then they die faster, yeah. But so does everything else. What's the point then? If they all die with an OP wand then just tone them down that they aren't such a slog with normal wands. That hiisi king for example, could have 2000 hitpoints and still be a bullet sponge. But if you shoot an OP projectile into that guy then 4k 10k health don't matter anymore. It's a needless, almost binary switch, it just takes a disproportionate amount of power for the payoff. AFter all, most of these enemies are not very dangerous, they just take so many damn shots. here's the progression, roughly for these enemies, from left to right, with increasing powerlevel lame lame lame lame lame lame lame lame lame lame lame lame lame lame ok ok ok ok ez ez here is a progression for most of the vanilla mobs lame lame ok ok ok ok ok ok ok ok ok yeah yeah yeah yeah ez ez ez ez ez ez You can win the basegame with a spark bolt + chainsaw without falling asleep at the keyboard. But imagine shooting that fat fock, who is one of many overinflated sacks of HP with that kind of wand? it works, it kills him, but it take a long time. For very little reward.
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