"Nøkk is still under-performing" You guys literally just brought in 2 new powerful defender gadgets that bypass her cloaking. How are you surprised by this?
I won’t be surprised to see Melusi go to 2 gadget uses. I mean they had to take Goyo down to 2 shields from 3 cause of utility dump, and she’s just bringing back that same thing.
I think the best part about Mira changing the game the most is that no one can really even come close; to this day Mira has brought immense lore to the game and brings a lot of character to the team.
When I see a discussion about how some dlc operators have change the game I cannot help but think that if Castle has never existed and came in the game just now it'll be game changing, I mean a lot. The fact is he is the only defender who can do a thing about doors and windows.
Ubisoft: "nokk is underperforming, let's give her a new gun" Also Ubisoft: "we are introducing a defender that has a gadget that can detect attackers approaching and slows them down, we are also introducing the proximity alarm that goes off when it detects attackers"
@@Macluny if you're talking about when a bullet takes out your drone I think it has to do with the bullet moving faster than the camera feed can reach your phone, at least from a realistic perspective
How I personally think they could buff nokk: make her a 3 speed, still have her SMG but with silencer attached like echo where it doesn't affect damage, make her immune to proximity mines
@@elllieeeeeeeeeeeeeeeeeeeeeeeee i thought she's another counter rush op? Which nokk isnt, but to make it more dynamic maybe it drains nokk gadget faster
Athwal Stores sorry I don’t watch every Sunday mailbox, and I thought it would be the best time to ask especially considering her shotgun is getting a buff
I love Nøkk, I started playing siege in Burnt Horizon and she is my favorite op that’s been released since I started playing. I do want a better gun in her hands, though. Wishful thinking: 416-Carbine I’d be okay with: PDW-R, MP5-SD (with ACOG?) Wildcard: C8
ḋẵẞ_ỺịṮ-ỾἒἜṪ I also the Commando-9 in mind I suppose it would be a good substitute for a rifle since it’s a rifle/smg hybrid. I think the Roni is just a cousin of the FMG-9 so frankly I think it would be a slightly progressive side-step more than a full on upgrade
ḋẵẞ_ỺịṮ-ỾἒἜṪ the commando wouldn’t work on nokk cus she prolly wouldn’t do the sweet reload animation and is life really worth living in a world without the commando 9 reload animation
@@thomaswilliams5593 R4-C would be a little crazy with an operator that makes no sound when she walks. I wouldn't trust an operator with a gun that does that much DPS with that little recoil with low risk
Doesn't work like that. Ela mines and the Banshees are proximity based meaning if they sense someone in their proximity they go off. Nøkk's gadget only wipes her image from cameras and only works for cameras.
@@jordanquill8079 You missed the "changing nokk's gadget" part. Davies want's Nokk to cloak herself from cams and proximity gadgets. She can still be countered by Pulse, Kapkan, Lesion etc
nøkk is still weak. also ubi: nøkk gets countered by prox alarms and banshee. ure telling me she can walk without sound, hide her image from cams, remove her heat signature but still be detected by a prox alarm? the banshee sure man but really? a prox alarm? if the alarm was an actual op gadget then ofc sure but man, 8 or some characters have it meaning that they can quite literally deny her, thats just sad, as if barb , ela , and barricades weren’t enough
#MondayMailbox Do you think og house should stay in custom matches or should they keep out? Even maybe the og versions of other maps like canal and kafe for the cost of R6 taking up more hard drive space.
Tbh, i think nokk's weapon is actually perfect for her especially the fmg. I think her gadget should last longer and counter the upcoming banshee and proximity sensor, or at least make her 3speed.
Ikr? That's why for me the problem wasn't the gun even if you 1v1 aginst a better armed defender, i think that's why her gadget is deceiving so you can avoid a direct gunfight or winning one.
They literally are the same thing, And if they do give her that i feel like they won't give her the drum mag variant. The only difference will be probably acog if they still keep it and probably recoil.
Nokk with suppressed smg woud be lit but nokk with acog woud be broken because she coud sneak past cams and quietly get to powerfull positions very fast where she could hold down choke points with her acog very early in the round
What do you think about a "event" where theres a playlist with just the old versions of reworked maps? They could also bring back some of the older seasonal weapon skins, either in alpha packs or unlockable with renown.
Do you think DMRs should be able to destroy bulletproof cams and melusi gadget etc in 5 - 10 shots for example. I think DMRs can benefit from more power.
Great stuff man! Huge fan, love your opinions been a fan since 2017. I have 2 questions, hopefully choose one😁. 1) The seasonal dev blog shows valk is a very strong defender. Do you think similar to echo and mozzie drones, valk should have some distance cap on how far she can throw her external cams? Something like 9-10m? 2) Bikini bodhi recently suggested on stream that, we should be able to report matches. With the match replay system coming this should be easier. He goes on to say it will help in reporting glitches, hackers and even toxicity. What's your opinions?
Hey what do you think about a operator that's a 3 armor and utilizes CS gas to help cover a plant or help control a choke by having a bigger coverage then a smoke but gives a loud coughing sound que and maybe blurring vision, basically a non lethal smoke on attack if so I think they will only need two of these.
@@mariokartwii6663 The pdw has the exact same stats as the fmg-9 but with 20 extra bullets. She doesn't fucking need a new gun she needs to counter motion sensors.
Capita’os AR for that nook buff would be a good choice also. So she has the option of the fmg (that is an smg for CQB) and capita’os Para (that is an AR for bigger maps engagements)
Monday mailbox question: What do you think about a new operator that is like kapkan but can place their "anti breaching traps" ABTs on hatches or big doorways like the one on the OG house that is on dining room? They would get like 3 of the traps, and they wouldn't have a laser like kapkan, and they do 50 damage. It could be good for objs that are downstairs to deny vertical drops
Do you think console should get their own Test Servers? Other games like PUBG and Battlefield have done similar things. So what’s stopping Ubisoft from doing the same thing?
An interesting detail on nokks character model is on her plate carrier the mags carried are what looks to be 5.56 mags instead of 9mm mags for her current primary weapon hinting at the fact that a different weapon was planned
@Diamonda_ Zidan FMG-9 after the buff is now one of the best smgs in the game, and yes Echo's gun is weaker. A better gun for nokk would be Bandit's mp7
What are you talking about...I (a Nøkk Main) personally find the SMG to be awesome, if they are going to replace anything it should be her shotgun withought a doubt! #NøkkMain However....if she got Jackals SMG 👀😮
What do you think about an attacker who has a harpoon(5 charges) which can penetrate Goyo shields(if you aim where the canister is),evil eyes , Melusis gadget, bulletproof cams with 1 charge and miras ,castles and normal shields with 2 charges.
What do you think about introducing a durvival mode to training grounds? It'll be like defend hostage but the enemy waves dont stop coming until the entire team is dead. You can play as attackers or defenders and your only objective is to survive as long as possible. You don't die when you go outside the map and air drops will give you ammo and more uses of your gadget.
What about an attacking op that can throw down a “ballistic foam device” the operator could have a few on a timer like lesion. The foam would deploy and raise to a certain hight then start to cure. Once the gadget is first deployed it could only stop one bullet before a chunk is shot out, but eventually it would cure if given the chance to take a couple of shots before a chunk breaks off.
the fmg9 is a smg that is designed to be as compact as possible, the acog would be nearly as big and heavy as the weapon itself which would look and feel riddiculous.
What do you think of a defense operator who had the ability to shoot an expanding foam that can block up hatches and other holes? I’m thinking of something like Amur with how her grappling hook works and then foam expands out of the cables.
Do you think that there should be a flashlight attachment which if turned on and shined in the direction of an enemy if that enemy was close enough would blind them slightly?
What do you think of a particular way of nerfing shields which consists of changing the melee mechanism so that instead of downing a defender and then just knifing him again , it would have a similar effect to a oryx dash , so you incapacitate him and still have to shoot to kill.
I hope they give her that concept weapon. Just make it the C8 with some special attachments... although given their year without new weapons... that might be too much to ask.
But think about how many 3 armoured ops there are on defence if you don’t hit the head you’d lose the gun fight without fail because body shots would be a 5-6 shot kill
#SundayMailbox: What if you could give Jackal a special drone that shoots enemies with a tracking dart with limited range, almost like twitch's drone, and when Jackal activates his ability, enemies are pinged every second for 5 seconds. He has 5 darts per drone. In addition, his drone makes a very subtle buzzing sound when staying still, so enemies know that there is a Jackal drone close to them. I think this will really make him more versatile and would remove the frustrating aspect of him.
As a new player (lvl 65) nokk was the first op i bought. I see no problem with her gun since it got buffed. Also nokk doesn't need an acog since her job is to sneak behind defenders and kill them, that long range scope won't help in my opinion. The only thing that needs a buff with the new update is her gadget. 2 new defender gadgets that counter her? At the very least make her so she can't trigger the proximity alarms or generally any alarms
Hey Matimi0, what do you think about a new operator that can place a deflectable piece of metal on a wall at an angle of their choosing and when they shoot it the bullet deflects off of it? It would be like that scene with dead shot in suicide squad essentially.
If they give her jackals smg with a 30 round mag, it would be the same as the fmg. 800 rpm with 34 dmg. They could just give her fmg an acog. I'd rather they give her an ar. The m4 is a good idea.
The guns i would like are of the following - 556 Commando, C8 SFW (With a foregrip in stead of bucks skeleton key), PDW9, 416C Carbine, MP7, Commando 9, P10 RONI, AUG A2 (QI's Gun), AUG A3 (With Acog), Vector 45Acp, K1A (with Acog) or 9x19 VSN (With Acog) I believe Any of these would be an excellent replacement without being too powerful. I can't wait to get a new gun I'M SO EXCITED.
Do you think an attack op with a drone that turns invisible when still like lesion gu invisible would be overpowered or do you think it would be a good operator to add?
Hi matt do you think they can introduce many more defenders that dont have gadgets as their ability, and if so do you think a thatcher 2.0 should come out as attackes have so many gadgets to burn making thatcher am must pick in most cases.
Actually thats realistic. German Police Officers wear civilian outfit to save time during an operation (unless they need to get wear better gear to fit their operation) plus side it makes them more mobile (Reason why they are very mobile tho RIP 3 speed Jager)
#MondayMailBox with the introduction of more sound-themed gadgets, an offensive counter might make for an interesting operator, for example someone with a new drone that emits the same noise as the proximity alarms/Melusi traps to fool defense
Do you think oryx is underperforming due to his lack of ACOG ? I understand giving him one would be a balance issue, but could there be an in between like maybe buffing the Spas 12 ? Just an idea.
From what I've seen on the leaked game play from a beta test she's getting the C8-SFW (Bucks gun) except without the under barrel shotgun so maybe having a grip????