The Sempiternity of the Void ☆☆☆☆⭒ - Jolpengammler please, anybody, please bring the beats back. my family is starving / raocow talkhaus.raocow.com/viewtopic...
They say that at the far edge of the Tyrian galaxy you can hear the cosmic ravers with their exotic matter dances moving to the EDM and Breakcore music that resonates with their eternal "feet" while the rest of the world moves forward they move in ever looping patterns of bliss and sempiternity.
That brief thought of "good luck remembering [the set-up to get through a specific obstacle], when I get back there in 500 years" reminded me of how high-skill Mario Maker players get through ridiculously high difficulty stages by outright recreating individual segments/obstacles in the editor to grind the solution out of those and then effectively string all of them together for the actual winning run. I don't have any observation to connect that to the actual level here, just a thought that popped up in my mind.
I think this is my favorite jolpe level in the hack. I adore analyzing setups in safety (for the dragon coin room, I stared at it for like 2 minutes and then did it in one try). I think, if the level were any harder, it would have been too frustrating for me. Good job jolpe (my clear time was about 20 minutes for 1st half, 25 minutes for 2nd half. raocow did very well on the 1st half I thought, but I think got impatient on the 2nd half, which is totally valid)
There's a moon to obtain here. Let's see what happens. Death count: 1419 (at least 96 today, I think) Goal tape average: 1178 / 61 = 19.311 (0 / 1 = 0 today) Normal moon count: 8/26 (0/1 today) (0:34) No horses or mantles allowed. You can only bring in fungi and Florida. :P (0:46) Oh, boy. We've got Rinka donuts. (0:55) The level even gives you a flower to start with, and it shows off the vertical wrap gimmick here. (1:24) D'oh, nuts. First death today. (2:05) Yeah, at that speed, it's basically fall and pray until you can figure out the timing. (2:16) That Yoshi coin is not easy to get. (2:28) Alright, found the good timing there. (2:38) Ow, but at least the Yoshi coin was obtained. (3:29) Nope, can't spin jump on them. Yeah, that's something I tried the first time I was playing this level as well. (4:57) Welp, the jump didn't jump. (5:15) Start of the winning run of the first half. (5:51) "Tick." Graze +1. (5:57) Wow, that worked somehow. (6:29) "Tick." Graze +1. I think you got really lucky there. (6:47) Wee, zwee! Took you 12 deaths to get this far. (7:29) "Tick." Graze +1. You're getting good at this. :P (7:44) Aw, the faster speed on that last one got you. (8:11) Poke. (8:19) Ohh... This moon... This dumb moon... It took me so much effort and savestate abuse to get it during my first playthrough on version 1.02. Unless there's soemthing I'm overlooking, I think you need to have max running speed and then jump with that speed from the pillar on the left, which is *_NOT_* easy by any means. Oh, and you have to be big too. Yeah, I totally understand you not going for it. I'll do my best to explain a method to obtain it in the video I'll be making later. (11:26) No, you can't burn these nuclear Rinka donuts. (13:03) Dang, so close. (15:00) "Tick." Graze +1. That allowed you to keep your bigness for the next part. (17:07) Arrived at the goal, but there's still one challenge left for the final Yoshi coin. (17:21) Yeah, it's very unfortunate that there's no midpoint for the extra challenge at the end here, like we have seen in certain other levels. (19:01) D'oh, nuts... But the last Yoshi coin is in sight. If you could just get here big, it would be pretty much free. (19:56) Side poke. (20:30) Got through there cleanly that time. (22:06) I call shenanigans. Those donuts are moving along the exact same path, and you did not move at all between the first one just missing you and the second one deciding to hit you. Darn you, frame rule interactions! (22:28) Start of the winning run of the second half. (23:19-23:26) Wow, really nice! Well, with two free passes for the final couple obstacles, the final Yoshi coin is all but guaranteed now! (23:45) You would've made it through that room flawlessly if you didn't hang back at the end there. Anyway, final Yoshi coin get! (23:55) "Tick." Graze +1. GOOOAAALLL!!!
My usual moon video is up, and yeah, as far as I can tell, it's a very tricky max speed jump that's required to reach the moon, unless I somehow overlooked something. Video title: "Nonsense - The Sempiternity of the Void - Moon"
🟢The Sempiternity of the Void[ 9 | DC9 ]: Oh! So the star world leads to castle 6, weird! Very tough level (not as hard as hard relay), that last dragon coin is scary! It take me around 1h30 so yeah, great unique level! Tomorrow, back to world 6!
The level would not be this evil, but, wouldn't it be really funny if you went in the up pipe from the 5th coin and it sent you back with the gravity flipped and that's how you got the moon
I feel like this is a level that deserves Rewind and Savestates. When you get to the same point more than three times, just rewind to there when you die again.
_[taps you gently on the shoulder]_ um, excuse me, you dropped the beat when you were in the cereal aisle, could you please being the beat back? Thanks.
maybe if i was wearing headphones, i'd've heard the lawnmower.. ..alas: i have my own, semi-industrial fan blowing-at-max so, for my Intensive Purposes™, i don't hear no nuthin', rao 🙂 even if i did: so long as the noise wasn't brazenly disruptive, i'd survive ====== how long has jolp been in the game now? (if you're here in the comments, i wouldn't mind hearing it from you directly, pengam!) i have a semi-faint memory of you from.. ..11 years ago? (by way of rao, of course)
@@EvilMariobot it _is_ always better for a person to be self-aware, especially towards the benefit of others - than to be oblivious, to the detriment of others that's where i land, on the matter, mon'ami 🙂 i do remember this one time, years ago, watching one of naka's LPs - i _did_ hear a cat mewing softly, for like a second or so, in the background i brought it up to naka.. ..and he didn't hear it