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Norsca's Future Revealed by the Tinfoil Crown! Speculating Total War Warhammer FLC/DLC for Norsca 

Loremaster of Sotek
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28 авг 2024

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Комментарии : 142   
@loremasterofsotek
@loremasterofsotek 7 месяцев назад
Additional Notes: Sayl the Faithless originates from the Dolgan Tribe. Although he rides a Chaos War Mammoth in the lore, he unfortunately wasn't allowed to for Tabletop games which is dumb. He also unique can choose from the Lores of Shadow/Heavens so giving him that as a mixed lore would make him SUPER unique which is awesome. Also Nightmaw is a durable chaos spawn with strong missile resistance and regeneration. Giant Spined Chaos Beasts also would be a fairly swift monster that has Regeneration and Melee Damage Reflection (thanks spikes). They also can take Marks of Chaos if CA wanted to bother with that. Fenbeasts would be regenerating Monstrous Infantry with Aquatic and potentially other rules like Frenzy or Fly-Infested Rotweed (which is bonus Missile Resistance and Cloud of Flies, basically) Fimir Nobles are also known as Fimir Fianna but I don't think that sounds as "Lordly" Curs'd Ettins ALSO have Regeneration (good grief) and can run abilities like Gibberer to further debuff nearby Leadership and Scaled Horror which makes them deal AoE damage to enemies in combat as their acidic blood sprays on people nearby. They would probably have Anti-Large due to their Hammerhand but that's always up to debate. I also forgot to include Marauders in Tabletop could take Flails as weapons! We should bring that back at a variant. Smart Throgg Voice Pack Mod: steamcommunity.com/sharedfiles/filedetails/?id=3091079691 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-aajDY0fa5-0.html -Mona Mimn Video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pkjT8A0tKBM.html -Scyla Anfingrimm Video
@HiddenEvilStudios
@HiddenEvilStudios 7 месяцев назад
Personally, I kinda like the choices you can make for Marauder Chieftains. However, they should have those choices expanded and come with the respective mark of Chaos. For instance, the current version of "Seduction of the Serpent" should also give the lord the mark of Slaanesh and so on. Oh, and also an Undivided choice as well as the generic yellow tree.
@SicSemperCogitarius
@SicSemperCogitarius 7 месяцев назад
I'd like Norsca to get basilisks. It was only in a 4th edition RPG adventure, but "If Looks Could Kill" illustrated a Fimir tribe that kept one.
@Rhinopotamus
@Rhinopotamus 7 месяцев назад
Marauder Horsemasters (Flails) as a melee specific version would be nice.
@M0DIDDLY
@M0DIDDLY 7 месяцев назад
I do like that you're one of the few creators who haven't just said "Just give Norsca a bunch of marked units" Marked units are already spread out over 7 different rosters.
@ruddendave
@ruddendave 7 месяцев назад
The Fianna were a band of warriors in Celtic myth - I agree the name doesn't really make sense as, though many members of the Fianna were nobles, they are a group, not individuals!
@richyhu2042
@richyhu2042 7 месяцев назад
21:50 "Seafang can appear in any water body, including rivers, lakes, and ponds which leads to some really bizzare encounters." Okay that actually made me laugh really hard, I'm just imagining a renown duelist setting down to relax in a garden before a spiky longship from hell just bursts out of his water fountain decor with a viking champion who comes out swinging verbally and physically.
@AzureShadow88
@AzureShadow88 7 месяцев назад
Wulfrik should get a character hunt mechanic like alith anar, thought this from the start. How can a guy that is forced to wander the world fighting the toughest champions not have that mechanic
@zarrstrudeltributemaker314
@zarrstrudeltributemaker314 7 месяцев назад
Just copy lu bus mechanic from three kingdoms he k you could Cop many of those mechanics like the mercenary stuff for ogres imagine
@Ratzo123ify
@Ratzo123ify 7 месяцев назад
I think it'd be nice if it was a bit like Oxyotl's missions, given Wulfrik having the ability to travel across the map like that is very lore friendly.
@modakkafome348
@modakkafome348 7 месяцев назад
FOILTEK THE PROPHET OF SPECULATIONS to coincide with FOILRAK LORD OF RUMOURS
@jakewu8268
@jakewu8268 7 месяцев назад
Foilrak and now FOILTEK???!!! What a most potent and deadly alliance that would be…
@SwopetheDope
@SwopetheDope 7 месяцев назад
LOL 😂😅
@popburnsy3207
@popburnsy3207 7 месяцев назад
All praise the Great Foil!
@Ron1404NL
@Ron1404NL 7 месяцев назад
Good to see back Sotek on a regular basis.
@loremasterofsotek
@loremasterofsotek 7 месяцев назад
Good to be back, genuinely.
@totalwardad
@totalwardad 7 месяцев назад
Wulfriks Ship mechanic should allow you to select any of the sea lanes and teleport there immediately like Oxyotyl does. They could also take the opportunity to add more sea lanes or just add some additional ones only Wulfrik can use. One in every major ocean would be nice.
@hubris7434
@hubris7434 7 месяцев назад
My hope is that they will lean heavily on the raider aspect of Norscans, with mechanics that incentivize your semi-horde armies to range far and wide on the sea lanes, attacking key places/characters across the world.
@CommanderBohn
@CommanderBohn 7 месяцев назад
Norsca needs the WoC treatment + a really big update. - More units. Especially monsters like the Curs'd Ettin and the Dreadmaw (which would appear before Khuresh). Not to mention addition of Chaos Spawns, Muthalits and other monsters WoC and Daemon factions will get. - More unique landmarks. This is criminal that at start Norsca had zero landmarks, got only one in game 2 and only got a few in game 3. Also some of those landmarks could be used to recruit unique units based off Norscan lore (like if you build the Baersonlings landmark you get to recruit Prometheans, while after building the Skaeling landmark you get access to unit unit variants that have fire attacks and fire resistance). - Add Kurgan, Hung, and Tong based units and make it so the buildings you can recruit them from are like the Savage Orc ones and so on. - More lords and heroes. Like Mearghs and lord versions of Shaman Sorcerers. In the hero department they could use a Fimir Noble and a Huskarl Champion. - An updated Allegiance to the Gods and Monstrous Arcanum + the WoC warband upgrade mechanic. Additionally all Norscan armies are now hordes with their own horde buildings on top of having the ability to turn port settlements back into - The former now works more like Daniel's devotion mechanic (as in you max up the bars, but you can choose any time when and to whom dedicate). There would be however an option to devout yourself to Chaos Undivided...or you could try instead to free yourself from Chaos, yet the price for it later would be immense to pay as massive doomstacks of the Tribes of The Hound, The Raven, The Crow and The Serpent will want to have a chat with you for . Also if you devout yourself to any of the gods, then you get the associated characters that come with them (but this time it's one hero and one lord instead of either one of them), Chaos Temples allow to recruit Chaos Daemons of that god in limited quantities (and depending on the amount of temples that is) and you get access to marked units of the majority of your existing roster. If Chaos Undivided, then you get everything but in smaller quantities in case of daemons and you only get the unique monogod heroes. - The Monstrous Arcanum gets a simple update in the form of more hunts as well as generic hunts you can repeat for gold, items and exp. The repeatable ones get cooldowns so to not abuse them too much by the AI. - Making Wulfrik, Throgg and any new Champ that joins the roster unique gameplay-wise. Wulfrik gets a Champion Hunting mechanic that works like a mix between the Monstrous Arcanum as well as Oxyotl's mechanic. Throgg gets a monster horde mechanic, access to every single troll unit that was and will be included (including River Troll Hags). That's just some of the things I think should be included. Everybody come add something or say what you could change here.
@Wikist2
@Wikist2 7 месяцев назад
I personally would like to see a Norsca subfaction that is hardcore Viking and goes against Chaos Gods. Spreads Untainted, tries to free their culture from chaos, redeem themselves in the eyes of the southerners and convert Norscans. Would be nice if the chaos gods aspects for this subfaction were actually their own entities like Khaine for elves is (you could say he is a khorne aspect, but actually not) and those lesser gods would help you to free other Norscans tribes from chaos gods. I was thinking that the Skeggi could be that kind of faction, but they already have their own gimmick with Dinos.
@CommanderAbe
@CommanderAbe 7 месяцев назад
I have thought this myself.
@shadeblackwolf1508
@shadeblackwolf1508 7 месяцев назад
Skeggi is easily the wierdest Norscan location, and we definitely need it playable
@ionised6999
@ionised6999 7 месяцев назад
adding bloodletting like valkia and skarbrand have to your armies could be a nice reward for maxing out khorne
@jobvermuyen5382
@jobvermuyen5382 7 месяцев назад
I dont think that. Yes they would be khorne dedicated and such but with 3 races having bloodletting, i find it a bit too much and i dont think they should do that. Because if every norsca LL would be able to do that, every khorne lord (for now only skarbrand but there will be more) and valkia can that is just reusing that faction mechanic to much. Also if they should get it, they should get a way weaker version. Valkia already has a weaker version and it doesnt have much impact and isnt as fun/good to play with as skarbrand. So overall no just like i think they shouldnt get seduction, grimoires/teleport (or whatever tzeentch' global faction mechanic is) or plagues.
@MriStoleThisUserName
@MriStoleThisUserName 7 месяцев назад
It would also be nice if the monster hunts weren't bugged and would let you teleport to the place like other missions because it's extreamly difficult to keep doing the monster hunts when you have all of the empire, bretonnia, elves, dark elves etc trying to blast you
@cheesus7672
@cheesus7672 7 месяцев назад
A Fimir faction and a generic fimir caster lord would be cool! Also I hope to see Wulfrik having random "challanges" like the caravan interceptions or woodelves forest encounters
@laytonstainbrook1760
@laytonstainbrook1760 7 месяцев назад
What about giving Throgg River troll hags? I'm not sure how hard it would be to implement but it's definitely on brand
@weaponizedlizardmen360
@weaponizedlizardmen360 7 месяцев назад
Throgg can finally have a wife lol
@jobvermuyen5382
@jobvermuyen5382 7 месяцев назад
I thought the same thing, look at what Sotek commented on my comment if you want his answer.
@axelory7676
@axelory7676 7 месяцев назад
You didn't talk about this as much as I'd like, but i think one thing to consider with Surtha Ek is how his campaign could be structured. Since he's not an established character it could be cool to have his campaign be the character's rise to power. Maybe just before the game starts the home settlement of the Varg is raided/sacked by a group of dissenters. Surhta's father is killed, but Surtha escapes. While in the woods around the settlement Surtha is surrounded by a pack of Ice Wolves, but manages to not just survive, but tame them. Possibly with the help of the dark gods. He then rallies a group of fellow deserters and the game starts with you retaking the Varg home settlement. After that the campaign would be completely freeform. There's nowhere to go that definitely won't work. Maybe some of the important settlements of the world could have dilemmas when you take, raze or sack them. For example, Couronne could bring back memories of your first raid, serving under your father then. You recognize a statue in the city that seems to have gone unchanged all this time, and decide to change it. You could either raze it to the ground, which would give weapon strength and leadership; or you could turn it to a chaos monument dedicated to your late father, adding a permanent +1 to Undivided corruption in the region and probably also leadership. Anyway, I'm neither a super lore buff or very in tune with TW campaign mechanics, so maybe this wouldn't work out, but I think it would be cool to have a more generic character whose story really is up to you to decide.
@mccwick
@mccwick 7 месяцев назад
One thing I would say RE: Throgs voice. To respect the OG voice actor I think we shoulda have dumb throg till you do his Crown quest then he becomes proper Throg
@Rhinopotamus
@Rhinopotamus 7 месяцев назад
This video was really good… until I realized you left out the literal King of Norsca, Mortkin. I’LL share my hopes for Norsca. Legendary Lords: Mortkin - The King of Norsca - Undivided Character who has the ability that through certain missions can gain god alignment without losing it for others, and can ultimately dedicate to all four. In his book he’s literally a contender for the Thirteenth Everchosen until he chooses to die after achieving his vengeance; because he refuses to be a pawn of the Chaos Gods. Surtha Ek - The Chariot Lord - I love that other people are coming around to asking for Surtha as a Legendary Lord. I’d love to see his model get updated, and be given a two handed spear and javilins to throw. Make him the Anti-Large & Ranged Lord from his Chariots. He should also unlock unique chariots as he dedicates, and have general access to Gorebeast Chariots. Mona Mimn - Fimir Matriarch - basically all that you said. A caster lord with a focus on Fimir and Fenbeasts. Lastly I’d be okay with Lostericksson, Sayl, or some other Kurgan/Hung character. Legendary Heroes: Beorg Bearstruck - Norscan Werebear - he should provide serious buffs to Skinwolves and Skinbears. His regiment The Bearmen of Urslo should be a Marauder Champion or Marauder Berserkers (w/ Shields) unit that either on command or at 20% HP transforms into a unit of Skinbears. He could maybe have an very late game skill where he provides all berserkers or Marauder champions a chance to turn into Skinbears when at low health. A Sorcerer Legendary Hero and a Hunter Legendary Hero would also be nice, and I’d like some new characters added to the lore of Norsca. All the units you discussed, and give all Norscan factions access to generic Chaos Spawn. Every other Chaos faction has Chaos Spawn. I’d love if Scylla and Aekold were unlocked once you dedicate to a specific God. Harold should be available to Norsca baseline.
@victorocana6237
@victorocana6237 7 месяцев назад
I think norsca itself is very badly thought. Both legendary lords are very bare bones and they don't really "feel" how they should, like wulfrik should have a mechanic to say fuk all and run all over the world hunting and throgg shouldnt just be a troll but big. The rooster is ok but there's no chaos flavor on it, the monster hunts are ok but as you said there should be like a lot more or instead of having RoR just having random monsters constantly from other factions so everytime you hunt them you get one but you are getting quests constantly flowing(like 1 every next turn). Chaos gods need more things and rewards/penalties and actually feel the heavy change of your faction influence. So anyway we need a custodian team
@KnightInFlames1
@KnightInFlames1 7 месяцев назад
I want everything you mentioned/described! It's a lot of stuff! I am really happy with your ideas for Surtha Ek
@chrisspink8873
@chrisspink8873 7 месяцев назад
I like the dedicating but their should definitely be a true undivided path you can follow. Maybe have it be the less powerful and fun of the paths. But it could just give you cool campaign buffs as opposed to crazy battle stuff and effects like dedicating to a god.
@Razielts1
@Razielts1 7 месяцев назад
Well i'm 20 mins in and i feel this is the perfect oportunity to keep posting my Norsca rework idea, this idea is an amalgamation of one of Book of grudges's ideas + discord chat + my own. I feel like mixing more stuff into the pot could make this become awesome: Tribes of Chaos dlc: Core idea: Focus on the viking/ barbarian identity of the faction, to separate from warriors of chaos, bringing a unique flavor of chaos faction. LLs: 1 Tong, 1 Hung, 1 Khurgan 1 Norscan ( Beorg Bearstruck- Can transform into werebear ) FLC: Surtha EK becomes LL boosting chariots Lord type additions: Werelord - Boosts weremen to continue Beorg's army type, can be random between any 4 weremen Troll or Fimir Matron - this lord type continues the monster boosting dynamic that Throgg has Mechanics: Every tribe lord focuses on their units and boosts them, with Beorg bringing the new dynamic, + base faction mechanics: Religion - Beorg focuses on the religious side, where getting favor from the 4 gods grants you bonuses to the were units that Beorg brings. ( Also he's the only one capable of maxing out all 4 gods ) Units are - weresnakes, wereagles, werewolves (skinwolves ) , werecrows, and beorg has unique access or boosts the werebears more which represent the undivided part, weremen are preety much using the skinwolf skeleton and changing stats and jobs, separating them from the naga of khuresh, so only the head is animal, and the body has characteristics. Differenciating Throgg from Wulfrik: Wulfrik - The challenging wanderer: Becomes a Norscan pirate starting at sea or on skeggi with a focus to be the wanderer, mechanic being to challenge enemy LLs by talking smack to them and defeating them, acting like a trophy style mechanic. ( this would be great for players that like to collect lord traits ) Throgg - King of Trolls: Main objective to travel the world and defeat factions with, or find troll types to add to the faction. Every troll species added gives global bonuses to all troll units. ( Kind of like collecting books of nagash, instead its troll species ) He also boosts all monstrous units in the roster like he does currently. Add Bile trolls, lava trolls and any other unique troll units to the mix that arent in game.
@Razielts1
@Razielts1 7 месяцев назад
Core Faction mechanics: Viking Raids - Similar to the WAAAGH system, they target a faction to start a raiding voyage, you go to the land in question and must raze as many settlements as possible. While this raid quest is active, you gain control / public order bonuses on Norsca, to represent the people being joyful that the warriors have set out in search of treasure. After the x turns for the raid are complete, you get prompted to have the chosen army or armies set out back to norsca to deliver the spoils, so its a mix of the caravan system + the sea lanes. ( so you only get the prompt when at sea, but if the army's defeated in land the spoils are still lost ) From that point the armies become "sea caravans", so whoever attacks this army can take their cargo for themselves for big gold, if the army reaches Norsca, you gain global growth / building time buffs, and big income. The Monster Hunts - Overhawl the system and have the book become a "quest book", so you follow a quest chain following the trail of the beast in question, then fight it and add it to the army, or kill it for a buffing trophy. These hunts can be repeated either through research or buildings to get more monsters this way, but the quest chain is skipped after completing the first time, so it becomes a unit capacity type thing. Units added through this mechanic: Curs'd Ettin, Chimera, Basilisk, Cockatrice, Giant chaos spined beast and other chaos mutated creatures i might've forgot
@Razielts1
@Razielts1 7 месяцев назад
Norscans continue their dynamic of boosting hunter / Mammoth units; Khurgans i believe focus on skirmish cav, and the other tribes i dont know, so would boost other units.
@user-nr8vh7kp5g
@user-nr8vh7kp5g 7 месяцев назад
I really think CA should do a Champions of Chaos type DLC type for Norsca that would turn thé race into Tribes of Chaos. The way I see it, CA could make 4 interesting factions like that : - Norsca : led by either Egil Styrbjorn to make a cool Khorne champion or Beorg Bearstruck because were-bears are fun (although he could be a LH also recruitable for Dogs of war), and then add more viking-looking marauders and stuff such as valkyries/shielmaidens and cursed ettin. - Kurgan : led by Sayl the Faithless and Nightmaw or Crom the Conqueror (but he would work better by being a LH for Archaon I think), with kurgan specific units and kurgan looking marauders. - Albion : basically add the fimir in this island of mists, led by Mona Mimn, with fimir units, fenbeasts, maybe dark emissaries and celtic looking marauders. - Skeggi : led King Adella (Tzeentchian queen of Skeggi), with marauders on cold-ones and jungle marauders. All this would give a good variety of start positions and aethetics to the race (Wulfrik would also have the norscan looking units of course and Throgg would have a focus on trolls and monsters).
@shadeblackwolf1508
@shadeblackwolf1508 7 месяцев назад
They could make access to other trolls something Throgg has to work for, thereby helping give the campaign direction. What if, he gets special landmarks and/or settlements in the mortal realms that he needs to gain access to the local troll variety. He can then recruit them with a minor cooldown from the RoR tab, much like how the Empire gets units for taking the empire.
@lovebergstrom5786
@lovebergstrom5786 7 месяцев назад
Crazed loremaster tripping over his own words to utter the insight of "Eh-ble-bleh" is already my new favorite thing this year.
@Rigaldo88
@Rigaldo88 7 месяцев назад
Oh the opening just yes
@tater8651
@tater8651 7 месяцев назад
I agree with your FLC ideas - full send! For DLC, I like the Norscan LLs you mentioned, but not at the expense of no Kurgan/Hung tribes. If CA makes a Nomads of Chaos DLC (which I doubt), then full send with your ideas. If not, then I hope for the “Norsca” race to change to “Northmen”, including a Kurgan (maybe Sayl would fit here since he’s a Dolgan) and a Hung LL. Best-case scenario would be all of the above.
@SilentGhostSG
@SilentGhostSG 7 месяцев назад
i think a really cool mechanic you could have for Wulfrik is you can't run away from him in battle, when you attack an army they can't retreat and deny a battle they have to fight. it would represent his gift on tongues tormenting them to the point then cannot resist attacking him and his army regardless of the rationale.
@Morris_Minor
@Morris_Minor 6 месяцев назад
A couple norscan lords I'd like to see in an update, would be Lord mortkin (black iron reaver) and his troops, chaos warriors and norscan marauders, would be cool. The other would be Egil Styrbjorn.
@klocks2543
@klocks2543 7 месяцев назад
An unexpected, but most welcome proposal. Need to see those Ettins.
@thehonestaspy102
@thehonestaspy102 7 месяцев назад
As someone currently slogging through a Wulfrik campaign (been at war with Sigvald, his two vassals and the Slaanesh faction up there since turn 10 ) this is giving me some hope!
@tylerwitte4307
@tylerwitte4307 7 месяцев назад
You said Thundertusk instead of Stonehorn and I saw Tzeentch’s influence. Norsca/Ogre Kingdoms DLC. Frozen Thrones!
@Riri_734
@Riri_734 2 месяца назад
They need elite infantry. Valkyries(they have that in Blood Bowl) for offensive elite infantry. Shield Maidens as defensive elite infantry. Yhetee as monstrous infantry although its overlap with Ice Trolls. Basilisk & Dread Maw can be monster options. Vikti can be support hero unit with healing ability like Kislev Patriarch since they're more of healers in tribes with shamanistic roots rather than a sorcerer-shaman.
@pokcmvmxckm2715
@pokcmvmxckm2715 7 месяцев назад
I feel that we should be able to dedicate to all 4, true undivided, lessen the reduction in favor when I raze in the name of another god. I want all the rewards, I always feel like I'm missing out when I'm playing Norsca. Could scale the tiered rewards down to compensate.
@maximilianovazquez9988
@maximilianovazquez9988 7 месяцев назад
also, I forgot to say this in my previous comment, but great work as always sotek. I love the changes proposed for the chieftains. I love Norsca for their playstyle, aestethic and mechanics, but the factions really feels half-cooked at best
@The_Last_OldOne
@The_Last_OldOne 7 месяцев назад
lad to see you back, my dear friend
@Sticksnstones77
@Sticksnstones77 7 месяцев назад
I'd love an update to the raze option where if you raze a city for one of the gods that there's a chance each turn that a faction of that god's daemons arrives to colonixlze the ruin! And make it prioritize LLs that have died, but in general I want it to be more possible and reasonable to get daemonic units without just hoping that one of the 2-3 daemon factions actually survives.
@toxlequa
@toxlequa 7 месяцев назад
Really liked the ideas here
@joelewis9349
@joelewis9349 7 месяцев назад
You have such awesome ideas, man. Hope Andy is getting better.
@Pancake699
@Pancake699 6 месяцев назад
so trogg is like beast from x-men a very well spoken dude that happend to also be easly tear you appart limb by limb i didnt know that.
@simondiebolt5354
@simondiebolt5354 7 месяцев назад
Your character selection is pretty hype, especially Scylla! I'd like to see a Skeggi DLC, where they would also update Lizards a little bit. It could be something like Norscans try to steal ancient items, while Lizards try to protect them. Because right now Mazdamundi is still a vanilla lizardmen faction. But your ideas about the caster LL and caster Lords would clearly help Norsca a lot. Also, It would be nice to see Throgg get more Trolls.
@jiado6893
@jiado6893 7 месяцев назад
A problem with the Darksouls is that a unit of them could seem either way too similar to the marauders we have now… or knock off versions of the Forsaken. Perhaps they could exist as a glass cannon melee hero. Perhaps we they could be combined with the concept of Flayerkin, and vanguard deployment could reference how they can scale buildings. Being lesser versions of the Chaos Warriors is problem for Norsca. In part because, as you said, CA probably won’t give attention on the saner and properly armored Norscans drawing from actual Scandinavian history. The culture, the jobs, the dress, and the fighting formations. Which would be a real loss.
@SleepyFen
@SleepyFen 7 месяцев назад
I want Skeggi Norscans who focus on buffing marauders and champions. Let their legendary lord steal Wulfrik's bonus vs large for javelins-ability too, because it would be a great tool for fighting against the Lizardmen. As for Wulfrik, I want his abilities to turn him into a powerhouse duelist, and I want him to have a unique spin on the Waagh mechanic where you select a lord and hunt them down for a unique buff, increasing in strength based on the lord's level. I don't want his niche to be that he has a wind spell in the form of a boat. He's The Challenger, but right now he feels more like The Challenged, because many other lords beat the snot out of him. Lastly, make Throgg all troll-focused. Make his buffs buff trolls of every type and let him recruit stone, swamp and maybe even armored chaos trolls. Either give the Werekin abilities to Wulfrik or a legendary hero, and give the Fimir abilities to a Fimir legendary lord or hero. I know Norsca is normally closely related to Chaos, but I don't want them to feel like Chaos lite. They have their own cultures and ways of worship, of trade and craftsmanship and warfare, and the more a potential rework taps into that, I think, the better.
@SleepyFen
@SleepyFen 7 месяцев назад
Those are just my initial thoughts, at least. As for whether something should be free or not, I wouldn't be too upset to see Surtha Ek as a unique lord that you get if you buy the new DLC while owning the old one, like they did with Drycha for the Sisters of Twilight DLC. I love the idea of Surtha buffing ice wolves and warhounds as well, but while I miss Wulfrik properly buffing marauders like he used to, I kind of still want to see that niche given to someone else if it gives Wulfrik more of an ability to be a character slayer first and foremost. The idea of giving him more mass and stats when not mounted is a great one that I definitely hope CA will consider
@capefury8731
@capefury8731 7 месяцев назад
Love this so much!
@Ratzo123ify
@Ratzo123ify 7 месяцев назад
Clearly, Surtha Ek's unique mount should be a giant chariot pulled by a pair of mammoths
@BlizzardAcolyte
@BlizzardAcolyte 7 месяцев назад
- my jaw dropped when you highlighted Smart Throgg Voice Pack--that modder deserves all the eyeballs and recognition in the world, probably the best part of this vid - I was a bit curious as to you saying there are too few Monster Hunts available--while it's true that certain races still need some representation in the Arcanum, I find that it takes me a hella long time (usually 220-240 Turns) to complete all current Hunts. Certainly would not complain if more were added--it's my favorite Norscan mechanic--but do you think most players will actually take the time to do them all if the Arcanum gets any thicker? For the average Lord, it seems daunting enough already My 1st time watching one of these! Hope to get more engaged in them in the future, as I flesh out what other races (besides Wood Elves and VamPirates) I really really like
@ProtomanButCallMeBlues
@ProtomanButCallMeBlues 7 месяцев назад
For Beorg he should have a "Bearman" model, kind of like his followers. A two handed weapon, like a giant Axe with Anti-large, and then he transforms into a Werebear and gets the perks of mowing down infantry
@leandrokataoka2435
@leandrokataoka2435 7 месяцев назад
Nice intro!
@neverending774
@neverending774 7 месяцев назад
I hope Loremaster keep his tinfoil hat in a really ornate and fancy chest so it's safe and sound
@Atercor-kx8hs
@Atercor-kx8hs 7 месяцев назад
51:30 Ah yes, finally a whole unit of Johns Darksouls! Jokes aside that's a great wish...sorry, prophecy. Norsa are in desperate need of changes and those can't come soon enough. Let's hope CA will attends to it.
@cacarey01
@cacarey01 4 месяца назад
Norsca are actually my favourite campaigns. its a shame that the monster hunt mechanic often breaks. Please give us more Norsca CA
@justonhelf7513
@justonhelf7513 7 месяцев назад
Norsca/Ogres dlc would be Monstrous especially since both only have two LLs
@madgt1239
@madgt1239 7 месяцев назад
Norsca needs a “unifer”. Someobe whose role might be to unite them. Not throgg bor wulfrik. I think Lord Mortkin would be great for this purpose
@dreamtraveler3169
@dreamtraveler3169 7 месяцев назад
I personally would love an original Skinwolf Legendary Lord. Everyone loves werewolves (I'm a big Werewolf: The Apocalypse fan), and it would tie into the whole frosty, northern, Solstheim from Elder Scrolls Morrowindish, monster vibe. Something like the fanmade mod Rafford the Wolf would be a lot of fun.
@westleybridge4513
@westleybridge4513 7 месяцев назад
Dedicated Shaman in Norscan lore are referred to as Speaker of the Gods.
@basinox
@basinox 7 месяцев назад
Surtha Ek should 100% make the jump to cannon, but I hope he gets to keep his stupid helmet because that look is icon. Make him stand out by giving him impressive new horns or antlers on his helmet and a unique magnificent beard, but keep the black metal piece with holes punched in.
@Nolan65775
@Nolan65775 7 месяцев назад
Cool that Norsca has new stuff for an update, god knows they need a faction update in the least since now they are just vassal fodder for Chaos Warriors. Still hoping to see we can get some stuff in the far east outside of Cathay like Ind, Khuresh and Nippon because what little official lore they got seemed like a skeleton of something cool.
@doronharry2857
@doronharry2857 7 месяцев назад
All dis good shit needs money and work to come to life Dis is dope
@lemasquelesgants621
@lemasquelesgants621 7 месяцев назад
"The thinfoil told me" Alright Sotek my boi where's your warpstone stash .
@hircenedaelen
@hircenedaelen 7 месяцев назад
I think Throgg should also buff mammoths and wolves, and should have access to more chaos monsters
@HiddenEvilStudios
@HiddenEvilStudios 7 месяцев назад
Would like to see the Norscan peninsula changed from Chaotic Wasteland to Frozen climate-wise and instead have a regional indicator implemented that denotes Norscan homelands if they're keeping that mechanic. That way the place isn't completely useless to any invading Order force and instead just comes with territorial disadvantages instead of being full-on unusable. It'd also be nice to have the natural aversion between Norscans and the Empire for instance reduced a little, as there was occasional trade going on with them in the lore. That door might still be nice to keep open before it all goes to shit in the late game.
@Saatananumber1
@Saatananumber1 7 месяцев назад
Surtha ek with full chariot quests. Like steal Settras wheel.
@acmaiden5236
@acmaiden5236 7 месяцев назад
Given CA seems to be shying away from FLC LLs and we don't even have Red duke or Boris yet, I REALLY doubt for Surtha Ek lol
@M0DIDDLY
@M0DIDDLY 7 месяцев назад
If they ended up with something like this I'd be pretty happy Legendary Lords Sayl the Faithless- Starts in north chaos wastes where the Dolgan currently start, Buffs mammoths and Kurgan units, and his campaign mechanics are based around swapping around god devotions rather than fully committing to any one. King Adella- Starts in Skeggi, sword and spear character, mechanic is based around keeping loyalty up for other chieftains (maybe just using the loyalty system, or the older rome 2 system. Basically she should have some mechanic to keep control of skeggi) Mona Mimn- Starts far from Norsca, buffs Fimir and Fen Beasts, and campaign is focused on rebuilding her clan, followed by the fimir Egil Styrbjorn- His fleet starts near Brettonia coast, with his home province of Skaeling in some type of civil war with him gone so you can either return to reclaim it similar to how Malus can keep Hag Graef, or sail around. Buffs reavers and wolves, campaign is focused around sea raiding\ Legendary Hero Beorg Bearstruck- While I could also see him as a LL, he would be a strong melee shifter that can be anti-infantry in human form, and anti-large in skinbear form Lords Shaman-Seer- Caster lord of Shaman Skin Wolf Alpha- Leader of Skin Wolf packs, fast AP lord (I had thought about this being a talent option for chieftains, but with the mounts felt making them their own would work out better, plus more options are nice and that lets the chieftains get tweaked on their own) Fimir Warlord - Slow, tanky great weapon lord Heroes Valkyrie- Anti Large duelist hero, maybe with an aoe buffs she can give Units Snow Trolls- Non Chaos Trolls, another unit for Throgg Northern scavengers- Chaos crows as another fast moving unit for Norsca to account for their lack of range and assist the factions fast moving playstyle Reavers- Fast medium armored sea raiders with strider and/or aquatic Giant ice wolf- fast Large chaos wolf SEM. Better at single target than the mammoth but squishier Skin-Bears- These just feel like they would fit if Beorg is, AP version of Skin Wolves with 16 unit size Curse'd Ettin- SEM giant with bound spells Shearls- (cheaper lower tier Fimir with 24 models similar to ogre bulls) Kurgan Horse Champions- Very fast light armored great axe AP units with small amount of javelins (not ranged units, just 2-3 ammo to poke before charging Mistweaver- (Fimir unit that provides stalk to nearby allies) Fen Beasts-(These are usually tied to Albion, but I've seen new lore that says Fimir also use them) Norsca Changes Wulfrik- Remove mounts, increase dueling potential, add Gift of Tongues somehow (2 ways I could see is either Wulfrik causes rampage on enemy lords or heroes to force them to actually fight him, or gives a 20% debuff to enemy lords or heroes on the map when not engaged in melee with him). To account for Wulfriks mammoth being removed, seafang now summons a unit of marauders (or berserkers if not strong enough) at the end of it's path similar to table top having it be a transportation tool. Wulfriks Campaign is now about getting missions to hunt down enemy lords and LL's Throgg- Rework voice and model, allow talents or missions to recruit other types of trolls, make his focus more about recruiting monsters from the monster hunts Reskin marauders that are used like 9 times in the roster to be a little more unique. Would rather not have Surtha Ek just because he's just a generic meme character, who would take a character slot of more interesting ones.
@brago900
@brago900 3 месяца назад
Personally I would prefer to see Sayl in Warriors of Chaos and have him specialize in undivided units without being able to recruit marked units to represent why he is called Faithless.
@Mrdizems
@Mrdizems 7 месяцев назад
i would like to see a more bound spell mechanic for norsca they have evil and magic treasures up the butt bound spells would be a fun way to show it
@MrGiegon
@MrGiegon 7 месяцев назад
I love how SFO implemented almost all of the great ideas listed in this video. And wonder what is holding CA back from actually doing a better job than individual moders or small teams of fans... oh right, the greed. :(
@gregoryshinn9805
@gregoryshinn9805 7 месяцев назад
Thanks for the video
@nicolashelbig2142
@nicolashelbig2142 7 месяцев назад
I would be fine with those updates and a new LL in a small cheap dlc
@benb4557
@benb4557 7 месяцев назад
For the final Khorne buff, just keep it simple and +10 melee attack all armies.
@noavgg
@noavgg 7 месяцев назад
Like the part with the marauders, fimir and werebear. The flc part also looks good. Would prefer to see CA lean in to the concept that norska has some other gods in ther pantheon and chaos gods are a part of it and not the whole thing. This whould be a grat opertionity to show that som of the "good" god can be horifing. If CA/GW wanted to make norska more of its owe thing it be cool to se shield-maidens and Valkyries added and potentially a Valkyrie LL to the faction.
@BauthorFowler
@BauthorFowler 7 месяцев назад
How does Wulfrik not have a yellow skill tree? His ENTIRE purpose is duelling other heroes. That's ALL he does, he's certainly not renowned as a General. 😞
@AintImpressed
@AintImpressed 6 месяцев назад
Norsca could easily do with a 2-4 factions DLC.
@maugrim510
@maugrim510 7 месяцев назад
I was waiting for Foiltek! ❤
@wompiak1299
@wompiak1299 7 месяцев назад
YES filanally!
@deckardus-te2oo
@deckardus-te2oo 7 месяцев назад
I hope Norsca gets at least 2 legendary lords in the near future. Currently, if I don't want to play a brain-dead troll, I only have one playable character for Norsca. I hope we get at least this: Surtha Ek and Throgg in the Norsca region. Sayl the Faithless in the north of Cathay. Wulfrik should be moved to Skeggi. It would also be nice if Norsca get Mona Mimn, Lord Mortkin, and Beorg Bearstruck as legendary lords, but that would probably require something like a character pack.
@erikdanielsson8215
@erikdanielsson8215 5 месяцев назад
I think they should ad the bloodfather's.
@bluebebop2337
@bluebebop2337 7 месяцев назад
I hope CA watches this
@JustFun-wl3jf
@JustFun-wl3jf 7 месяцев назад
Would like to see werebears and a more destruction vikng like norsca
@jdurthu4304
@jdurthu4304 7 месяцев назад
Throg should just be able to recruit stone trolls and river trolls. Like there is nothing that prezenty that. So he has something for a frontlinez something for a debuff and ice troll for flanks. Surtha Ek should be for sure. Just make his chariots OP as fuck AND tbh I would accept any kind of super ridiculous chariot. I kid you not i would even like to see some kind of stupid smaller mamoth in front
@jomix7
@jomix7 7 месяцев назад
DUDE SOTEK YOU NEED TO CHECK OUT THE NEW ARABY MOD! ITS CRAZY!!!
@lordredhood1858
@lordredhood1858 7 месяцев назад
Question if kislev got another dlc are there any more characters from the lore they could make a legendary lord
@michaelbeasley9401
@michaelbeasley9401 7 месяцев назад
Beorg Bearstruck, aka Man-Bear-Pig.
@maximilianovazquez9988
@maximilianovazquez9988 7 месяцев назад
Personally, I think the Dark Souls sound great for a new generic hero unit. Also, I´m sure Im in the minority here, but I really would like to see more human units in the roster over more monsters/mounstrous infantry.
@dtappsnz2735
@dtappsnz2735 7 месяцев назад
CROM!!! potentially
@RoninX33
@RoninX33 7 месяцев назад
They can really buff Norsca if they wanted to.
@user-ch1mc7ro2x
@user-ch1mc7ro2x 7 месяцев назад
Dark Sotek goes hard...
@animaisfofos9692
@animaisfofos9692 7 месяцев назад
Além dos senhores lendários que você escolheu eu tenho uma adição: O escolhido eterno que não quis ser coroado Ele permitiria que noscar tivesse acesso a guerreiros do caos(só guerreiros do caos) e homems feras(só a infantaria)
@gstellar96
@gstellar96 7 месяцев назад
Oh god the tinfoil is spreading
@djn6962
@djn6962 7 месяцев назад
Yes! Please take wulfrik off the chariots and mammoths! He got no business on them! Surtha being the chariot lord and Sayl being the mammoth lord is far more appropriate!
@THEMEATMANOG
@THEMEATMANOG 7 месяцев назад
This please as a full dlc
@timothymurphy7669
@timothymurphy7669 7 месяцев назад
Beorg Bearstruck please!
@masaheimoi
@masaheimoi 7 месяцев назад
Surha Ek should not ride mammoth as his final form, he should not have wolf charriot as his final form. He should have mammoth charriot!
@pugglythegrey
@pugglythegrey 7 месяцев назад
I hope CA gives us Hotseat mode. 🐶
@keagancollins3243
@keagancollins3243 7 месяцев назад
What if Surtha had a massive chariot pulled by two mammoths
@Undeadscoll
@Undeadscoll 7 месяцев назад
I want all of this the units look great please god let all this come to norsca, CA if Ur watching u can take my money just fix norsca
@stingblademaster
@stingblademaster 7 месяцев назад
We became Foilrak 😂
@victordaveiro5191
@victordaveiro5191 7 месяцев назад
Finally ! It's I EAT MY ENEMIES TIME AGAIN !!
@Doombot221
@Doombot221 7 месяцев назад
I could see a Styrkaar faction join in too. As a slaanesh longship faction aligned with Archaon I could even see him being sent to where that Norsca faction is near Mazdamundi. Lorewise, I could see him being moved there if CA said that Archaon had heard of a major threat brewing in the west which would have to be dealt with (presumably Yuan Bo, Mazdamundi/lizards generally, Ostankya). That could be fun
@deckardus-te2oo
@deckardus-te2oo 7 месяцев назад
I really hope that Styrkaar will be added as a legendary lord for Slaanesh race. I really don't want Slaanesh to lose another potential legendary lord. Dechala, the Masque of Slaanesh, and Styrkaar seem like the only realistic choices for additional Slaanesh legendary lords in future. It's already bad enough that Sigvald and Arazel are in the WoC race, and Slaanesh still only has 1 playable legendary lord in the game.
@jobvermuyen5382
@jobvermuyen5382 7 месяцев назад
Shouldnt throgg also get the river troll hag hero from the greenskinz?
@loremasterofsotek
@loremasterofsotek 7 месяцев назад
I kinda go back and forth on this one. Generally speaking I think Heroes and Lords should remain restricted to their appropriate factions except for REALLY EXTREME circumstances. Honestly Throgg having Stone and River trolls in and of itself is a pretty big stretch as he is never associated with any beyond basic and Chaos Trolls. Could he get River Troll Hags? Yeah, I suppose, but I don't think he needs them. Similar to how I don't think Alarielle needs Branchwraiths or Arkhan needs Necromancers/Vampires.
@jobvermuyen5382
@jobvermuyen5382 7 месяцев назад
@@loremasterofsotek I agree, if you wanted lore of death you could do it with a shaman sorcerer, but I thought maybe it would fit better if we got a monster lord and then also could have monster heroes to make just the complete monster army, but still i agree.
@PoorManatee6197
@PoorManatee6197 7 месяцев назад
@@loremasterofsotek Is not a stretch at all, there are all type of trolls in the troll country and Throgg has a crown that attracs all types of monsters, 2+2=4
@andrewramsdale
@andrewramsdale 6 месяцев назад
@@PoorManatee6197he did say that throgg could get them its just he doesn’t think that they fit 100% but like you said the crown
@Eli_Of_Rorikstead
@Eli_Of_Rorikstead 5 месяцев назад
Sounding like the Arkham Knight 😂😂
@stealthbladeTK
@stealthbladeTK 7 месяцев назад
PLEASE CA/GW GIVE US ALBION!!! I WANT CELTS IN WH3!!!
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