What I love about this track is that it does something that a lot of video game soundtracks rarely ever do; it plays with expectations, by the time you reach Crimson Helm (or whatever you want to call him) you've already heard battle music from fighting all of the other demons so you already recognise the drums at the start but them the music suddenly shifts into something far more intense.
This track gets even better when you realize it's a medley of 3 different boss situations! Intro, time limit boss -> emotionally charged boss -> playful/mischievous/silly boss -> back to conveying it's a boss, no matter what kind it is, you gotta beat it! It took me this many years to realize this track is a friggin MEDLEY!
This was such a beautiful game. Everything about it: the music, the art, the game mechanics, the story, spoke to how much care and effort were put into it. It was truly a pleasure to play.
Oh I love this Boss theme so much. Amaterasu should be in Smash Bros 3DS/Wii U and this should be one of the songs. Maybe Nintendo is getting the stocks from Capcom, then Amaterasu really have a chance... Okami, the best game I ever played! :-D
This track also plays in some of the hidden gauntlet-themed Demon gates. I only realised how amazingly awesome this track was when I was cutting dozens upon dozens of imps apart in seconds with godlike power.
This game is a hands down underrated masterpiece and pure magnificence. In fact, the best game I've ever played on consoles. And I've played GTA series, Dishonored, Halo series, God of War series, MGS series etc... on consoles. I loved them all, but think that Okami is better than the rest of them. Even if you might not agree, it's at least worth a try.
True, they may not all have it, just that many of them do. Even with non-bosses, when you come across a new powerful monster it often has an extended intro before the main battle theme comes on :) It usually accompanies the stylized picture, and if I remember right, Orochi and Yami don't have that at the beginning (but most of the bosses, like Waka, Crimson Helm, etc, do) :)
i love this one, is like pure rock 'n roll but in ancient japanesse music, the ultimate ass kickin tune in the game, literaly speaking since is a battle theme
Right you are. They're essentially the same song, but "Ushiwaka's Dance" is a bit different in the beginning, and there are a few minor changes throughout. Mostly different instruments. I'm no expert on music, of course. It's a small change, but Waka's version fits him perfectly.
This was a fun fight. I found myself running circle-strafe around him to hit him from behind when he charged, to avoid his darn flaming swords. He's a good rail-cannon type boss. Heavily armored and packing power... but only in one direction at a time. A good design. He was fun. :)
Would it surprise you that the ost name for it was not Crimson Helmet, as with how Spider Queen becomes Geisha Spider, Lechku and Nechku are Twin Devil's, and Orochis is actually his proper name, Yamata-no-orochi?
@DaAwkwardShow yeh crimson helm was easy but this song is used most troughout the important battles and is used when fighting blight rao and later in normal fights in kamui
@EmperorXaozx I shudder to think... I myself have forged a few things, mostly using medieval methods, and let me tell you, just forging a dagger is no joke. So that full armor set and his weapon would be REDICULOUS! Id say at the VERY minimum it would take... 6-7 years. If just because its gigantic and also because helmets are hands down the hardest part of armor to make.
I've played through the Wii version just fine several times. Even with the lowest battery charge, once you learn what strokes go where, the Wii controls are actually more accurate. JUST DON'T BUY THE SIDE DODGE TECHNIQUE!!
with crimson helmet being such a "joke," the creators admitted that his only purpose was to teach the player how to use the gust technique. citation? the okami art book.
This is great boss fight music. It gets you into the fighting mood and the fast pace is at times a bit overwhelming. These are also attributes any good boss fight should have imo. Which makes it such a shame that most of Okami's boss fights did not have these qualities. Excellent music though.
I think many of them do, because if I remember right, some of that intro effect is showing the stylized picture of them before the battle itself starts.
yeah, crimson helm looks awesome, he's like a samurai centaur with a dragon-like head and with a burning skeleton which is still white for some reason....
@xtechnoxbeastx Especially the drummer. Just listen to him go! Well, there were probably multiple drummers, but it sounds like they all had pretty intense parts!
This boss actually mangaged to kill me the first time around, since I was suprised at how much better he gets about staying in front of you when his health is low. Second time, I beat him without too much trouble, even though I took a fair amount of damage.
Best tips I can give to any new players: try and get the best divine instrument you can, or at least something more powerful than Divine Retribution (the more iconic instrument that Ammy wears by default), keep your astral pouch(es) full, and maybe consider either increasing the amount of ink pots you have and possibly stocking up on some inkfinity stones, holy bones (the larger the better), Traveller's charms, maybe some godly charms, and some steel soul sake. Anything else you can pretty much do without, there aren't really any useless items in the game but the ones I listed just happen to be the most useful.
@erererer2 Emperor was referring to an actual creation of it in modern times, not how it was created in the game. I understand how you got that though, I realized that might be what he was asking, but he specifically said how long it would take, not how long it did take.
I remember when I faced him in a demo game at Wal-Mart. The battle was over in mere seconds. .....I barely had enough time to get my tail back that Crimsom Helm EPICALLY handed me. I have never got so Owned in my life....
yeah, crismon helm. good fun, but too easy. i've learned over the years, that if there is any way to make a boss more difficult, it is making him FASTER. more rapid attacks, swifter movements, more powerfull attacks with a greater range and radius.
the only bad part of this game was the simplicity of the fights. but i loves the super long demon gates when i was finding all the beads. still on 89!!!
@Herpderppsyduck It happened to me when one of those flying fish guys grabbed me and I killed 'em before they got off. I had to reset the system to fix it.
I've found Fleetfoot to be useful on a few minor occasions, but generally I find the nunchuk on the Wii doesn't respond very well when I try to use it, hence my personal lack of appreciation for it.