Nice presentation. I would have liked some more analysis on the video effects, such as rotoscoping, color correction, audio effects, how easy it is to combine effects. Different types of sources, such as title/text cards. Scrolling text layers? And for example, fade-in a color-corrected, resized image on top of video footage.
Blender has motion tracking and masking while olive don't, but blender is too complex and frustrating. Olive is easier and fun. Had fun making a 1minute video
Kdenlive improved a lot (especially the Windows version). I use it on Windows 10 as well, and never crashed so far (ver.: 20.08.1). GPU acceleration is now supported, at least in the preview. I hope it will be also in rendering... And it would be nice if there were a little wider options in the rendering, but overall I like Kdenlive.
Although your video is 3 years old, it confirmed that the issues I am having with kdenlive are not new or unique. I've spent 5 days trying to figure out why it's so doggy and your honest review confirmed it's not worth another minute of my time. Thanks for the great review!
Thanks! I still believe Olive could be a great editor when developing continues. Still missing some things in aplha version (i had some issues to perfect adjust external audio) i'm looking forward to the next update. KDenlive crashes on my PC often what frustrated me. I like the interface of Olive more than KDenlive, so my choice is using Olive for this moment.
Can't wait to see more from Olive, after they're done with the core re-write. I compared render times today on an h265 clip with the same quality settings and kdenlive took 4.5 minutes; Olive - 22 seconds.
This is the exact reason why I've been perusing your channel, actually. I just migrated to Linux from Windows with an affinity for Vegas, and I'm on the hunt for a similar Linux-compatible alternative that I can comfortably adopt as a replacement, so a direct comparison video between different choices is extremely helpful for me. Thanks.
I have only recently found olive so I this was very timely for me. Thus far, my own tests show Olive is beating everything on my machine, which is only 8GB with an i3 on linux. I appreciate this video very much . Thanks
6:15 - The Kdenlive alternative to ripple delete is the right click context menu - Remove space. I use Kdenlive on Linux and it doesn't crash. Since your channel is about open source, it's probably fair to compare these applications on a Linux computer instead of Windows. Also what about Color grading and Rotoscoping? These two features actually made me choose Kdenlive over other free NLEs. Would love to hear your thoughts on these. Thanks.
I would absolutely like to see more video editor comparison. In fact, I would like see them all compared to Olive. Also, there must be some good story of a background on Olive. It came out of nowhere in a highly functional state.
So, comparing a test version of KDEnlive to Olive is probably not really all that reasonable, IMO. But since Olive doesn't have a stable version yet... I do agree though, having GPU usage in Olive is making it a more stable, out of the box, experience. The one thing I wondered about since you were removing your rc files to restore KDEnlives configuration: did you turn on proxy clips? That's KDENlives way of "caching" clips to make editing smoother.
I didn't change any settings, so probably not. Do you know how they work? Personally I'm not interested in "proxies" (i have to check out how to use them in olive - if possible - though) but if "proxy clips" are auto-generated cache clips that speed up timeline playback, I'm definitely interested :D
@@tuxdesigner3856 That's exactly what they do: "Kdenlive supports transparently working with so-called proxy clips in the timeline in order to speed up editing and previewing. " - they are lower resolution copies of your clip that are used only for the timeline. You can manually turn them on for each clip, or there is a setting to enable KDENlive to create proxy clips as you add assets to your project. (I'd tell you where the setting is, but I uninstalled KDEnlive a bit ago and need to re-install it...) There is a good explanation on the KDENlive website: kdenlive.org/en/project/kdenlive-proxy-clips/
Kdenlives PROXY clips are BS and that putting it nicely. I have had many projects get stuffed up using proxies. Where even in my final render if the proxy file wasn't around I would have blank black gaps or "offline" messages in my final renders. This was a huge mess when editing at work and using the same project file at home on a more powerful pc where proxies weren't needed. Throw into that the buggy speed effect and my 40 hours I put into 1 Kdenlive project became even bigger. I like Kdens interface but it is sadly a buggy mess. Now I don't even have a working version of the project. It takes around 2 mins just to open and thats on a NVMe drive 3GB/s. I had to manually fix the project file in a text editor removing all proxy references, that atleast brought the opening time down to 1min. Still it's a sad state.
If you want to be able to work, use a stable version, simple. Why oh why would you ever run an alpha or beta of Kdenlive, unless you need a new feature? It is foolish in any software and don't be surprised if you get a lot of crashes. Kdenlive 19.xx on Linux (Debian stable) has been very good for me, I have cut quite a lot of videos and crashes have been rare.
I like how olive polishing the basics and performance first and then maybe throw tons of presets. On the other hand, kdenlive release as many feature as possible, which maybe overlooked some basic like the playback lag.
Thanks for doing this, I'm sure it was a pain to make. I'm glad Olive exists, kudos to the folks doing development! If I were virtuous, I would go add some automated functional tests to the project so it doesn't start to compete with kdenlive for bug count, but I'm just a lowly Python programmer. :)
Thanks. I really appreciated this video. I found it very useful. I would have liked to see the comparison in the rendering quality. I am looking forward to your future tutorials. Cheers.
in my opinion olive already outperformes shotcut today, because shotcut is missing some timeline features like selection of multiple clips (essential for me) and stores clip position in integer milliseconds (a no-go for frame-precision)
I am recording a technical conference in the next month. I have used kdenlive the past few years to put a presenter video, talk title static image, and presentation video all into one and then upload to RU-vid. My biggest gripe with kdenlive (aside from the frequent crashes) is the slow rendering. To get a reliable render, I have to use a single thread for MLT, then another single thread for the encoder (x264) which can easily outpace the source rendering. On a quad core with HT, most efficient thing I can do is to render 3 at a time and just wait until they crash or finish. I will be giving Olive a shot, even if it is just for the output rendering performance!
Ah yes, that is something I have to compare definitely. I will compare shotcut to olive in a video soon-ish and since kdenlive and shotcut both use mlt, which uses ffmpeg, that *might* be a useful comparison. olive uses ffmpeg also I think, so maybe there won't be much of a difference, although perhaps olive is better at using gpu at render time? well, we'll see once I finish the comparison vid! :D
Olive might even be a good option. The problem is that it is stopped. On the Olive website, those responsible for the software say that they do not recommend its use for more serious projects, and that warning has been there for years. Will Olive one day have a stable version?
Wow new content creator and supernoob found this great since these are the two editors that works best with my crappy laptop. Just went on to use Kdenlive more because of the more options and the ability to edit sound in a wider scale. Olive is awesome though but it lags more for me even if I think that the layout is more noob friendly.
Interesting. KDEnlive (on Linux at least) does have the option to use the GPU for editing. The problem I have with that is that when it's enabled, it won't finish rendering. Gets to the last percent or two and just hangs.
Did you compare the export speeds? Also, in Kdenlive I am having a lot of issues when I changed the base FPS rate (25 -> 29 FPS) of the project: clips where cut at different times, transitions issues. Does this happen to Olive? Does Olive support stabilization (In kdenlive I got some crashes when stabilizing) ? The GPU utilization is a great feature.
Hi all need to ask, it i export short duration under 3 min, ok done.... If i export up to 5 min, low or high rest always stuck on 27 percent, any clue?
For me lack of GPU support is THE major issue with Foss video editors. Kdenlive 19.04 has some great under the hood improvement (much appreciated ) BUT it still doesn't support GPU unless you use the dev version. That's why Linux flatpak stable no longer has GPU support ( it shouldn't have been enabled in the flatpak build) . FCPX 64bit came out around 2010 and has GPU support.
Nice comparison. I'm new to video editing ever since I started a project to assemble slideshows/timelapses of time-shot sequences of pictures, and indeed tried the whole bunch, Olive, Shotcut, Openshot (eew!) and finally settled with Kdenlive because it was the only editor that allowed me to run my projects end to end without intermediate renders or stuff. Olive dropped the test because I needed true cross dissolve between pictures and Olive does not really do it, instead it fades to and back from white, which for me ruined the motion effect.
Currently I use Kdenlive 19.08.0 on a Lenovo w520, i7, 24gb, 512gb SSD. Mint 18.03. I have tried several editors. Kdenlive is laggy and timeline is slow. I just tried Olive for a few hours. It needs a lot of work. Cinelerra GG was best experience so far, but workflow has a greater learning curve than a move to Olive. Will be testing Resolve this week. I think I will have to find an alternative to kdenlive. It's taking too long to do things because of user interface and sluggish performance.
Hello. Regarding OLIVE version 0.1 : I couldn`t find the OVERRIDE and INSERT video / audio button to take the selected part of the clip from the source window to the timeline - a basic tool that all video editors have, even a shortcut. Is it possible that all video / audio selection must be done manually or I have missed some info?
In KDEnlive, while using the Selection tool, Shift+R cuts the clip at the current Project timeline point without having to switch to the Razor tool. I just upgraded Fedora and got a new KDEnlive version; my previous version also could invoke the cut by right-clicking and selection "Cut Clip" from the pop-up menu -- but my new version doesn't seem to offer that option. It may be that I just have to tweak the program configuration to get that back. It appears that there's an issue with GPU integration with KDEnlive's movit/mlt backend. I've got a very low-end (onboard) GPU so I make extensive use of KDEnlive's proxy clip feature, then render the project out at full res (generally 1080 although I usually shoot 4K). Hopefully they'll get that issue sorted out sooner rather than later, but obviously that's not been a show-stopper for me as of yet. I'm looking at a new graphics card in a few months and will be doing more output at 4K, so it will certainly be important then. Olive looks like a very interesting project worth taking a look at, but I'll have to grab an AppImage from Github as there's no native Fedora compile as of yet (March 2020). I also have Shotcut, OpenShot, Blender and Cinelerra, but find myself using KDEnlive as my "go-to" NLE as the others seem to be buggy(er) or just lacking certain features that I use quite a bit. I find that I do a certain amount of color grading, audio processing and compositing effects (like rotoscoping) in my projects and KDEnlive has a very generous and useful complement of effects and filters that the others lack. KDEnlive is also fairly good at integrating still images (PNG in particular) with video, and I even use it very occasionally to do 2D logo animation. Thanks for the comparison!
I thought you can configure Kdenlive to use GPU in the settings. I am interested in comparing these to Sony Vegas. I was hoping to see color correction/grading tools as well, if there is any. Because I can't run Davinci Resolve on my PC.
Apparently in Windows, Davinci Resolve runs like shit (even on a powerful GPU like the GTX 1050) because there's no hardware acceleration in Windows or bundled with the free version of Davinci Resolve. Since they didn't bundle it in the free version, they'll probably never get me hooked on it enough to buy the paid version.
@@RandomFandomOfficial Exactly my thoughts. I can't evaluate the free version if it doesn't run on my Win7. I am excited about Olive development but I would be probably stuck to Sony Vegas because I need OFX like FilmConvert (those emulations are amazing, in todays digital world the best thing we can have is analog emulation - both in video and sound). Also, I like some OFX in Magic Bullet's Look - Pop (nice contrast effects like microcontrast or fine contrast by acting on certain sized elements in picture, similar to in Lightroom or Dxo Optics - nice effects with negatice values of contrast - smoothness in microdetails - similar to midtone detail destruction in Resolve but not midtone-restricted but detail-size restricted). Also, interesting mist effects in Looks. So I would like to use OFX in Olive.... :(
I tried Kdenlive again recently as I was told it was more stable now, could hardly get it to work and removed it, thank god for shotcut, olive and good old Blender.
oh yeah it has some horrible issues sometimes, you have to kill kdenlive and dbus processes and might have to delete appdata stuff (I talk about that in the early middle of this video when kdenlive crashes) but not 100% sure that heals all wounds
@@tuxdesigner3856 You guys have to make sure you actually use a stable release, don't use beta or alpha, they are unstable. Also, use the appimage, I have had every little crashes with it.
thanks! This is quite good even though It requires manual setting of areas and waiting, so I think my comparison was ok. I should pay attention to this in whatever kdenlive comparison i do next time though
Little bit of a mish mash comparison: First, you should not have used Alpha versions, they are very crashy. Then I would have created the exactly same project and rendered it, from start to finish, then see which tool is faster, apples to apples comparison.
hey TD, i loveyour video,very very clear and i love how you overlay keyboards and talk through all the steps and show keyboard shortcuts, etc. i would love to see a comparison between kdenlive, cinelerra-gg infinity, shotcut, flowblade, and olive. i'm familiar with shotcut and kdenlive mostly having done work on kdenlive, and dabbled a teeny tiny bit with flowblade 2.0. i was starting to learn cinelerra, which is still being developed, and olive looks great too, and their goals are ambitious. could you possibly do a nice comparison video of these great video editors for linux? hey you asked ;-)
KDEnlive has been around for YEARS and it's still seems to be buggy, unstable and not have so many features which seem to be completely obvious and necessary which Olive has! Why isn't there any video gpu acceleration in KDENlive?!
I don't know but that might be related to driver license philosophy or maybe simply outdated hardware on developer pcs (or the opposite - too powerful CPU on developer pcs for them to feel how slow kdenlive can be) *shrug*
@@tuxdesigner3856 Some years ago, there has been an attempt to bring GPU acceleration to MLT by including Movit in the framework (movit.sesse.net). But, this didn't raised great interest from MLT based applications developpers. That's unfortunate, because Movit is really high-performance, high-quality. To my knowledge, the sole video editor that takes full benefits from Movit is this one : github.com/hftom/MachinTruc . But it's inactive for some years now.
Well, Openshot was the boss, then came Kdenlive, which was the boss, now comes Olive which is the boss.... is it Magpie syndrome, where users are attracted to something shiny and new?
@@tuxdesigner3856 Doh! lol, I'm getting old....Shot, Avidemux...I know, I forgot.... Blender has a nice video too.... you could compare that..... :-) By the way, I wasn't digging at you, your video is valid, just the overall way interests shift and move to the newest rather than the tried and trusted :-)
Thanks for the effort! Compare with Vegas and Resolve please. Pity the Markers don't display their names on the timeline? Kinda useless like that. I like how Vegas is "M" and shows the names. With respect to GPU Kdenlive is more a of Linux app than a Windows Version. In saying that though I used to get way faster render times on Windows VS Linux with Kdenlive
While installing Olive I clicked that I wanted a desktop shortcut and it didn't appear and when I searched "olive" and only the installation file appeared. I can't see any olive files in the location that I installed it in as well. Any idea where'd it go? Thanks
sure, it's in c:\program files\olive - are you sure you finished installing though? sounds like you accidentally closed it perhaps. or perhaps it crashed because it didn't have admin rights? if that's the case - use the zip and create a link on desktop - see ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-fgR2Wdue86w.html
Did Olive developement stopped in April? This is last version downloadable. KDEnlive seems good but has many stability problems in Windows version. I think that every low cost video soft is better than this 2.
Compare all the FOSS editors! Currently my favorite is Olive because it actually performs, even in Windows! It just might keep me from jumping on the Mac train.
you should of use only the dark them.the dark theme give the a more premium look like the more expensive editors,.also the dark theme is easy on the eyes...my eyes hurtsssss after watching this video.
I just started using KDEnlive because OpenShot, which I've used for a few years, is broken on Linux Mint, apparently, unrecoverable. I have been able to figure out things in KDEnlive which are better than OpenShot, but it's still not where I want to be. I watched your Olive short beginning tutorial, and it appears to be closer to OpenShot than KDEnlive is, but now I'll watch this one and see what you've done. I subscribed today because of how well you demonstrated "Color to Alpha" on Gimp, but had watched that video (a different name than just Color to Alpha) just after your short Olive tutorial. Keep working on these because they are awesome, and as a new RU-vidr (doing my wife's videos) I need all the help I can get. She's about 500 subs short of being able to be monetized... But, one question I have is WHY do I only have 1 theme on KDEnlive, but many styles, several of which are unusable? A thought: Why compare alpha to beta, or beta to beta, or alpha to alpha? Those versions could be changed considerably before they are released into the wild, making the comparison pretty much moot, right? It may be more useful to compare current stable versions of the editors. Is that useful to think about?