Ahazveroz look at this openai actually trashtalked a human team 😂😂 it’s probably the same human team that played here. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Js8i0UtBLJY.html
hahaha the fuq ur talking about? if u are or were a pro player u should play with all the heroes depends of your role AT LEAST.....so hero pool shouldnt be their key advantage
joe sotomayor Kuku of TNC admitted that one of Liquids strongest advantage is their large hero pool compared to a lot of temas. Analyst keep saying this also. hero pool at this level of play means mastery of the hero, not just knowing how to use them.
Leave it to Twitch chat for ruining the AI kappa Jokes aside, I kinda like how the AI 'defend', they focused on taking out the creepwave and try everything to devert the other team's attention from their base. These AI are really objective based.
yep, a pub team will probably group up trying to defend and then die anyway because enemy team has huge item/level advantage (unless if the pushing team fuck up hard, and tbh that's possible though).
The ai are surprisingly good considering there are glitched loops (i.e attacking the enemy tower the moment they detect that the enemies are on the far side). OpenAI could wreck guardians and other lower ranked players
MPrime or let's say that these objectives (kill, throne, tower, cs) are equally important and the Ais are trained to calibrate the importance of each, depending on the scenario.
Okay. OpenAI has 2.9% of winning. Fkin 2.9% chance! But still the humans took 35:47 minutes to close the game, and got killed 22 times. Imagine if OpenAI had at least 6-9% chance of winning and we're able to pick the heroes for themselves. Human team will be toast!
I'm not sure how to feel about the crowd cheering for the humans when the AI was clearly at a disadvantage. If it was a fair matchup then they would deserve those cheers, but it was a one-sided match.
Hendra Yudhapratama clearly they are trolling with the pick, but what's the point? Should have been better if they pick 2 support 3 cores. It would be a good choice if they pick buff support or roaming support just to see a change of ai gameplay variation.
i like how the axe still have 2 stout shields. The stacks sill work or the patch for AI still not being updated?? Still thumbs up for the scholars behind the open AI
For 2% they hold off really well, rather a complete one sided match, the draft for them was horrible and the ai seem to hold on to gold either for bb or just holding the gold rather than finishing their item.
The player was there before while killing teammate, probably calculated that either A) In that scenario OpenAI would tp, therefore assume they tp B) They couldn't run out in time (this looks close so I'm not sure if this is true) But then again even the creators of OpenAI don't understand how it works at this point, so maybe its using dark voodoo magic instead.
There's too much moving from the human hero's when they're attacking. Watch again in slower motion when they're auto attacking, Human hero's will move before the last hit, taking up time and giving the AI time to portal out. 2:33 and 3:42
It is amassing to see that Open AI still plays better than human, they lost but was because of the picks, the team that OpenAI faced looked so bad as fuck, also Moonmeander trashtalking a machine, lol so ridiculous.
I think it has problems farming and buying items. Later on in the game AI's team items are too weak and their income is too low. Probably also because it is not really teaming up with itself to stay alive, only time it did that was at the very start and some teamfights. It still has a long way to go, if it is to operate a whole team. In solo, it is strong, but has a long way to go in teams.
They realised the strategy of bots: overwhelming by a number of heroes in the beginning to get advantage and then fight 5 v 5 with this advantage. But they didn't get enough advantage on this map because of strong early game pick of human team, especially because of that triple kill by gyro that nullified the advantage from 4 v 1 on bottom lane and overwhelming by number as bots did to them in other two maps.
Things i've learned from OpenAI: 1. Salve is another game changer besides tp 2. Disabler and debuff heroes are importantly necessary besides physical nuker/carry 3. It's better to (alghorimatically) keep pushing rather than defending if u surely know u will lose lol
I wonder what if we could pick from all 113 heroes (or however many there is in Captain's Mode) but OpenAI can still only go for the 18 they know how to play (for now)? Would that have an impact on humans' win probability?
I think if the Dev team puts the AI to play in 1% win continuously against pro players. Then they will keep learning and I'm pretty sure that even with troll picks, that is not gonna be 1% in the future.
Yea I'd say the bots are around a legend level. They just show different skills that legend players wouldn't normally show. Maybe they should tweak the reaction time though if this team could beat them. Pro teams might have an easier time because they're used to working together.
Blitz looks amazing, i cant believe he is the same guy who was photoshoped into Storm and looked the same, good for him and it shows that anybody can slim down if they have the dedication, its inspiring me to loose some weight my self
I think the fact that they still need to follow strict item builds really shows the weak point in their AI, takes away from what seems to be really impressive
I love how everyone says that the human team is terrible when they're all 6-7k players which is better than at least 90% of the comment section here ;)
Basically the AI is able to win because it plays thousands upon thousands of games and based on its' experiences it rates heroes that give them statistically more chances at winning higher. Then it probably picks them more and more and develops strategies around those champions. The issue wasn't the heroes picked for the AI themselves but rather the AI didn't have enough experience with them together to create a repeatable winning strategy. This is why you saw the AI doing odd things like hitting towers with no creeps. While the AI is far more capable at computational skills such as figuring out which abilities used in conjunction will grant them the fastest kill it isn't very good at improvising. This is why the Human team won the last game. It is quite possible that if you forced the AI to only play those heroes against the rest of the roster constantly it would develop methods to win consistently.
No it rates them depending on how they work with other heros as well and if that was true they would all be the same hero it learns what heros to pick and if you Force it to get in a terrible match up it still played very well and did what it should have the ai was given the same processing speed as humans and it does improvise because it predicts what your going to do but it also process what to do if you dont