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OpenGOAL - Outset Island with level boundaries, tasks and progress menu page 

Hat Kid
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Using ruh's custom Outset Island level ( • Outset Island in Senti... ) because I was too lazy to make my own, I added:
Level boundaries to Sentinel Beach to load the level in as you're walking towards it
Tasks, so the power cells you can get actually count towards the total (meaning there are 104 power cells you can have in total, minus one that wouldn't be counted because of a small bug I couldn't figure out)
Proper scout fly and orb counts, so you get that pop up when you collect every orb and the last scout fly drops a power cell
A page for the level in the progress menu keeping track of all tasks
Just a small experiement to try to "seamlessly" integrate a custom level into the game.

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3 окт 2024

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Комментарии : 95   
@braxtonfox6705
@braxtonfox6705 2 года назад
This is really impressive. Only a matter of time until people start making custom full length jak games lmao
@CPTClank1
@CPTClank1 2 года назад
It’s not like naughty dog or any other company is gonna soon anyways we might as well maybe they’ll make a new game finally
@canrex7540
@canrex7540 2 года назад
This is a dream come true
@Jordan-ok4yb
@Jordan-ok4yb 2 года назад
@@CPTClank1 honestly may as well leave jak 4 to the fan base
@samhein321
@samhein321 2 года назад
I've always wanted a sequel to the first jak game, maybe someone can combine fan levels into one single game
@canrex7540
@canrex7540 2 года назад
@@samhein321 You mean something closer to the first game, without all the guns and edgy-ness? Me too. Jak 2 is just too different for my tastes.
@keybladeterra
@keybladeterra 2 года назад
I love how there is just a random Spyro the Dragon at 3:07
@NotEvenARealAnimation
@NotEvenARealAnimation 2 года назад
Jak and Daxter is going to get alot more levels in the near future Can't wait to see what other amazing stuff people are going to add to the game.
@seandonnelly5272
@seandonnelly5272 2 года назад
Loving the revival I’m seeing lately
@Canibar13
@Canibar13 2 года назад
Its the new Mario Maker, and I couldn't be happier. I love that this beloved game is having new live breathed into it.😀😊
@NoExplosionsMcgee
@NoExplosionsMcgee Год назад
Really hoping to see some challenging custom maps that will take full advantage of Jak 1's entire moveset.
@stesproject
@stesproject 8 месяцев назад
1 year later... 0 levels.
@SlyJak2
@SlyJak2 2 года назад
This is just... wow. I wonder what people would've thought if 21 years ago someone said that there would be custom made Jak 1 levels being made.
@wyatt9566
@wyatt9566 2 года назад
They would've been....thunderstruck!
@FlashX212
@FlashX212 2 года назад
Now we just need a wizard to reimpliment Yosemite to the game
@ro-ck-yo5295
@ro-ck-yo5295 2 года назад
Holy crap, yesss! That would be incredible! And, make it a finished level, Collectibles, textures, and all!
@clinto32
@clinto32 Год назад
The fact that the lurker shark sounds still trigger my flight or fight response to this day
@kinsan89
@kinsan89 2 года назад
Here's a really important question; can I force every power cell animation to be the slam dunk animation?
@malijames12
@malijames12 2 года назад
That's my favorite one
@EVILBUNNY28
@EVILBUNNY28 2 года назад
I think technically yes. The cutscene for the Powercell in each location is always the same, and is calculated by some hash function. You just need to keep moving it until it selects the slam dunk one. Due to it's sensitivity even moving the Powercell a minuscule amount will change the hash.
@projectverna1937
@projectverna1937 2 года назад
Brilliant work - can't wait to see this grow more
@MegaDrain
@MegaDrain 2 года назад
3:17 Rip jak's fingers
@michaelstaton1999
@michaelstaton1999 Год назад
Thank you if your the real hatkid I've been watching yalls progress on the website with jak 2 you, TVxazer, and any others at the team have done great work and I'm just so glad I can have these games on my pc. I played them as a kid and to see the rest of them as good as you did the first makes me so happy. Much love to all devs
@zigibogido
@zigibogido 2 года назад
Holy shit this is amazing, well done dude!
@juanserra1720
@juanserra1720 8 месяцев назад
Hey! It looks like scoutflies are always in red boxes! Amazing work!
@PkNess97
@PkNess97 2 года назад
The future looks bright for Jak and Daxter content
@logand1438
@logand1438 2 года назад
Damn, even the sounds of this classic are still great.
@themoviecritic1092
@themoviecritic1092 2 года назад
The Revision Era of Jak and Daxter is near ladies and gentlemen... buckle up, we're in for a wild ride
@Tamos40000
@Tamos40000 2 года назад
Things are looking really good for the Jak and Daxter modding community.
@phoenixsplash135
@phoenixsplash135 2 года назад
Jak and Daxter unnoficial DLC on its way baby
@EVILBUNNY28
@EVILBUNNY28 2 года назад
This is seriously cool. I cannot wait for full fledged expansion packs for the game
@Stachelbeeerchen
@Stachelbeeerchen 2 года назад
Nice job. It even has a trigger for changing levels as indicated by the name showing up on screen.
@EmperorDank
@EmperorDank 2 года назад
This modding scene is really taking off!
@plutosmash6068
@plutosmash6068 2 года назад
It’s up to us to do what Naughty Dog will not
@redaxer2908
@redaxer2908 Год назад
First custom levels for the original Crash Trilogy now this
@ih8uqx
@ih8uqx 2 года назад
Jak and daxter was my very first game that i played on console i love to see that ot gets more attention now
@trande6136
@trande6136 2 года назад
So question: how hard would it be to change the ladder on the lookout tower to normal platforms. You should be able to just make changes in blender, correct? Also, I like what you did with the launcher. It would be fascinating to see if other modders could make more of a puzzle about how to get the eco to the launcher in time.
@HatKid
@HatKid 2 года назад
My 3D modelling skills are basically non-existent, so I didn't make any changes to the model, but yeah, it would be possible to do.
@Hal_142
@Hal_142 2 года назад
it'd be really cool to eventually see kaizo Mario type levels but for jak where you need to employ advanced tech in order to beat the level
@hndfhngtool-assistedspeedr2128
@hndfhngtool-assistedspeedr2128 2 года назад
that ladder is the coolest part
@BlindBison
@BlindBison 2 года назад
This is incredible, wow
@ronaldofortnite
@ronaldofortnite 2 года назад
Hat, why is your movement so good?
@HatKid
@HatKid 2 года назад
I'm not a speedrunner or anything, but I had to test the level a few times, so I've almost started to develop a route lol
@ronaldofortnite
@ronaldofortnite 2 года назад
@@HatKid you did a boosted though
@HatKid
@HatKid 2 года назад
@@ronaldofortniteI watch speedruns a lot and I can do some of the speedrun tech, but boosteds are the only thing I can do somewhat consistently
@MegaDrain
@MegaDrain 2 года назад
@@ronaldofortnite I'm the same as Hat. I'm not a speedrunner by any means but I use speedrunner tricks for easier movement sometimes.
@isweartofuckinggod
@isweartofuckinggod 2 года назад
Boosteds are just really fun lol
@LuminarLight
@LuminarLight 2 года назад
Did you also expand the types of values you can give in actor properties? That launcher looked suspicious.
@HatKid
@HatKid 2 года назад
Yes, I added support for floats in res-lump tags so I could give the launcher a spring-height without having to set it manually. I also did the same for vectors so I could set the movie-pos for each scout fly crate, but I don't think that's strictly necessary for them to work. You can see all the changes I made here. github.com/open-goal/jak-project/commit/3e74ee1c098bc0bb1550dcea0abc3b2e4124d54b
@LuminarLight
@LuminarLight 2 года назад
@@HatKid Nice! Will you add the Entity.cpp changes to base OpenGOAL? Others could benefit from it. I remember in one of my custom levels I had a 'launcher', and I could not set its 'spring-height', int32 was not okay for example. So I just changed the default value in the launcher type itself - as a temporary workaround haha.
@HatKid
@HatKid 2 года назад
@@LuminarLight Yes, I can make a pull request for it.
@SquealPiggySqueal94
@SquealPiggySqueal94 2 года назад
Imagine a Jak and daxter game where it's one huge map like the size of ESO or Skyrim and it has all the maps from 1 2 and 3 connected. Like the story could be that the world's have all merged into one. You could have handgliders, air vehicles, and all the land vehicles from Jak 2 and 3.
@MrLethalShots
@MrLethalShots 2 года назад
An open world Jak game of that size would be so dope today. I can only imagine the story.
@AlexxxMYLSince2013
@AlexxxMYLSince2013 2 года назад
@@MrLethalShots Gol and Maia traveling in time to get their Revenge on Jak and Daxter.
@AXDefender
@AXDefender 2 года назад
Okay... Some of these levels parts are from Zelda the Wind Waker makes me realize JAK would be OP in a Zelda Game.
@chonjisilva2447
@chonjisilva2447 2 года назад
Thx for uploading. Sick
@mandatorial
@mandatorial 2 года назад
Imagine using the boat Wind waker style to sail to new islands
@juanserra1720
@juanserra1720 8 месяцев назад
Man I miss Daxter.
@firedupplayers
@firedupplayers 2 года назад
I so bad want a Jak and Spyro cross over
@andrewvirtue5048
@andrewvirtue5048 2 года назад
Beat it 100% in 6hrs. Loved this game. Was wonderful re-experience.
@100Wilbur999
@100Wilbur999 8 месяцев назад
Dear Lord.
@TurskuTheGamer
@TurskuTheGamer 2 года назад
3:08 Spyro :D
@LaJin9292
@LaJin9292 5 месяцев назад
Out of curiosity, how come we only get modding effort such as this now and not, say, 8 years ago? Has the community been reverse engineering the game all this time? Or simply someone of your talent hasn't looked at doing something like this until now? Has modern PC hardware enabled this in some way that 2015 PC's couldn't handle?
@HatKid
@HatKid 5 месяцев назад
There have been previous efforts to reverse engineer Jak and Daxter: Somebody made a blog post in 2017 (www.codersnotes.com/notes/disassembling-jak/ ) about a small project they worked on called "goaldis", which reverse engineered the game's linker, allowing us to get a full disassembly of all the game's code, but nothing else beyond that. It was more out of curiosity than an actual effort to allow for modding/porting the game to other platforms. OpenGOAL, which allowed for all of this to be possible, didn't start development until August 2020. It built upon goaldis by writing an actual decompiler which eventually gave us the ability to figure out the game's source code and port the game to PC. Once Jak 1 was ready for release around April 2022, with the entire source code available for us to mess around with, people soon began working on mods. Long story short, to answer your question: It's mostly just that we haven't had anybody take a really deep dive into the game's internals until goaldis and OpenGOAL came along. Modding the original PS2 game to such a degree was simply not feasible before and having the full source code available is the only reason things like this became possible.
@canrex7540
@canrex7540 2 года назад
The animations refer to them as "Fuel Cells"? Interesting. Is that true throughout the code as well?
@HatKid
@HatKid 2 года назад
Yes. Orbs are called "money" and scout flies are called "buzzer".
@AymanWehbi
@AymanWehbi 2 года назад
What the fuck. Incredible
@Zippy_Zolton
@Zippy_Zolton Год назад
does adding things mess with existing saves when you stop using the custom level and/or use a different one?
@skonafid
@skonafid 2 года назад
holy shiiiit
@josuepon0318
@josuepon0318 2 года назад
I want to see this but they finally add Yosemite in it
@fullmetalfma722
@fullmetalfma722 Год назад
Someone should do this with jak 3 and make the parts that were rushed more enjoyable, maybe add more platforming to 2 and 3
@miguelcondadoolivar5149
@miguelcondadoolivar5149 7 месяцев назад
OpenGOAL still hasn't covered Jak 3. Some people speculate that, by the end of this year, it could be done. Some mods have already popped up for Jak 2, so it's probably only a matter of time that we get some custom levels like this one there.
@user199x
@user199x 2 года назад
Ottsel Island
@PhilipsLS1300
@PhilipsLS1300 2 года назад
was that Spyro model ripped from the PS1 game?
@AquaBlueTea
@AquaBlueTea Год назад
Wind Waker? lol
@YohaneTheNesoberi
@YohaneTheNesoberi Год назад
Hahaha Spyro
@skonafid
@skonafid 2 года назад
lmaoo level using speedrun tech
@AimlessSavant
@AimlessSavant 2 года назад
fucking w h a t
@CBTTV420
@CBTTV420 2 года назад
am I the only one that thinks the first game is by far the worst in the series and we should just skip over porting it?
@LuminarLight
@LuminarLight 2 года назад
It would make zero sense to skip the first game. Naughty Dog themselves built upon the previous Jak game when making a new one.
@mr.dantastic5073
@mr.dantastic5073 2 года назад
You can’t skip over the first game, it is literally the dna to the rest of the series, even Jak X is based on the modified game engine that originated with this game.
@wyatt9566
@wyatt9566 2 года назад
im guessing you played jak II first
@DolanDuking
@DolanDuking 2 года назад
Someone must’ve missed The Lost Frontier
@OneTwoMark
@OneTwoMark 2 года назад
I came back to it when the remastered came out and it was way more fun than I remembered. Even though I liked it as a kid I preferred the sequels more.
@isweartofuckinggod
@isweartofuckinggod 2 года назад
OMG THAT'S AWESOME!
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