Bringing together everything we have learnt so far through Blender 3.0 / 2.9+ fundamentals. The key point that we are covering here is the concept of an origin point and how it dictates mesh. We also play around with joining and separating meshes along with the beginning of some precision movement.
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Time Stamps:
0:00 - Intro
0:14 - What This Video Is About.
0:55 - Mini Recap.
2:10 - Edit Mode Modifications.
3:24 - Object Splitting.
4:29 - Origin Point Snapping.
7:19 - Object Joining & Active Selection.
9:19 - Separating Loose Parts.
10:10 - Closing Notes.
16 авг 2024